diff options
Diffstat (limited to 'gui/saveload-dialog.cpp')
-rw-r--r-- | gui/saveload-dialog.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/gui/saveload-dialog.cpp b/gui/saveload-dialog.cpp index ae3612f778..4ae873229f 100644 --- a/gui/saveload-dialog.cpp +++ b/gui/saveload-dialog.cpp @@ -229,7 +229,7 @@ void SaveLoadChooserDialog::handleCommand(CommandSender *sender, uint32 cmd, uin void SaveLoadChooserDialog::runSaveSync(bool hasSavepathOverride) { if (!CloudMan.isSyncing()) { if (hasSavepathOverride) { - ConnMan.showCloudDisabledIcon(); + CloudMan.showCloudDisabledIcon(); } else { Cloud::SavesSyncRequest *request = CloudMan.syncSaves(); if (request) @@ -921,7 +921,7 @@ void SaveLoadChooserGrid::reflowLayout() { // In the save mode we will always create a new save button as the first button. if (_saveMode && curLine == 0 && curColumn == 0) { _newSaveContainer = new ContainerWidget(this, curX, y, containerWidth, containerHeight); - ButtonWidget *newSave = new ButtonWidget(_newSaveContainer, dstX, dstY, buttonWidth, buttonHeight, _("New Save"), _("Create a new save game"), kNewSaveCmd); + ButtonWidget *newSave = new ButtonWidget(_newSaveContainer, dstX, dstY, buttonWidth, buttonHeight, _("New Save"), _("Create a new saved game"), kNewSaveCmd); // In case no more slots are free, we will disable the new save button if (_nextFreeSaveSlot == -1) { newSave->setEnabled(false); |