diff options
Diffstat (limited to 'gui/unknown-game-dialog.cpp')
-rw-r--r-- | gui/unknown-game-dialog.cpp | 220 |
1 files changed, 220 insertions, 0 deletions
diff --git a/gui/unknown-game-dialog.cpp b/gui/unknown-game-dialog.cpp new file mode 100644 index 0000000000..561d39457b --- /dev/null +++ b/gui/unknown-game-dialog.cpp @@ -0,0 +1,220 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "gui/unknown-game-dialog.h" + +#include "common/translation.h" +#include "common/str-array.h" +#include "common/system.h" + +#include "gui/gui-manager.h" +#include "gui/message.h" +#include "gui/ThemeEval.h" +#include "gui/widgets/popup.h" +#include "gui/widgets/scrollcontainer.h" + +namespace GUI { + +enum { + kCopyToClipboard = 'cpcl', + kOpenBugtrackerURL = 'ourl', + kClose = 'clse', + kScrollContainerReflow = 'SCRf' +}; + +UnknownGameDialog::UnknownGameDialog(const DetectionResults &detectionResults) : + Dialog(30, 20, 260, 124), + _detectionResults(detectionResults) { + // For now place the buttons with a default place and size. They will be resized and moved when rebuild() is called. + _closeButton = new ButtonWidget(this, 0, 0, 0, 0, _("Close"), 0, kClose); + + //Check if we have clipboard functionality + if (g_system->hasFeature(OSystem::kFeatureClipboardSupport)) { + _copyToClipboardButton = new ButtonWidget(this, 0, 0, 0, 0, _("Copy to clipboard"), 0, kCopyToClipboard); + } else + _copyToClipboardButton = nullptr; + +#if 0 + // Do not create the button for reporting the game directly to the bugtracker + // for now until we find a proper solution for the problem that a change + // to our bugtracker system might break the URL generation. A possible approach + // for solving this would be to have a ULR under the .scummvm.org (of the type + // https://www.scummvm.org/unknowngame?engine=Foo&description=Bar) that would + // redirect to whatever our bugtracker system is. + + //Check if we have support for opening URLs + if (g_system->hasFeature(OSystem::kFeatureOpenUrl)) { + buttonPos -= openBugtrackerURLButtonWidth + 5; + _openBugTrackerUrlButton = new ButtonWidget(this, 0, 0, 0, 0, _("Report game"), 0, kOpenBugtrackerURL); + //Formatting the reportData for bugtracker submission [replace line breaks]... + _bugtrackerGameData = _reportData; + while (_bugtrackerGameData.contains("\n")) { + Common::replace(_bugtrackerGameData, "\n", "%0A"); + } + } else +#endif + _openBugTrackerUrlButton = nullptr; + + // Use a ScrollContainer for the report in case we have a lot of lines. + _textContainer = new ScrollContainerWidget(this, 0, 0, 0, 0, kScrollContainerReflow); + _textContainer->setTarget(this); + + rebuild(); +} + +void UnknownGameDialog::reflowLayout() { + rebuild(); + Dialog::reflowLayout(); +} + +void UnknownGameDialog::rebuild() { + // First remove the old text widgets + for (uint i = 0; i < _textWidgets.size() ; i++) { + _textContainer->removeWidget(_textWidgets[i]); + delete _textWidgets[i]; + } + _textWidgets.clear(); + + // Work out dialog size and position of the various elements in the dialog. + // Limit the width of the dialog to 600 - 2 * 10 pixels. + const int screenW = MIN((int)g_system->getOverlayWidth(), 600); + const int screenH = g_system->getOverlayHeight(); + + int buttonHeight = g_gui.xmlEval()->getVar("Globals.Button.Height", 0); + int buttonWidth = g_gui.xmlEval()->getVar("Globals.Button.Width", 0); + + Common::String reportTranslated = _detectionResults.generateUnknownGameReport(true); + + // Check if we have clipboard functionality and expand the reportTranslated message if needed... + if (g_system->hasFeature(OSystem::kFeatureClipboardSupport)) { + reportTranslated += "\n"; + reportTranslated += _("Use the button below to copy the required game information into your clipboard."); + } + +#if 0 + // Check if we have support for opening URLs and expand the reportTranslated message if needed... + if (g_system->hasFeature(OSystem::kFeatureOpenUrl)) { + reportTranslated += "\n"; + reportTranslated += _("You can also directly report your game to the Bug Tracker."); + } +#endif + + // We use a ScrollContainer to display the text, with a 2 * 8 pixels margin to the dialog border, + // the scrollbar, and 2 * 10 margin for the text in the container. + // We also keep 2 * 10 pixels between the screen border and the dialog. + int scrollbarWidth = g_gui.xmlEval()->getVar("Globals.Scrollbar.Width", 0); + Common::Array<Common::String> lines; + int maxlineWidth = g_gui.getFont().wordWrapText(reportTranslated, screenW - 2 * 20 - 16 - scrollbarWidth, lines); + + int lineCount = lines.size() + 1; + + _h = MIN(screenH - 20, lineCount * kLineHeight + kLineHeight + buttonHeight + 24); + + int closeButtonWidth = MAX(buttonWidth, g_gui.getFont().getStringWidth(_closeButton->getLabel()) + 10); + int copyToClipboardButtonWidth = 0, openBugtrackerURLButtonWidth = 0, totalButtonWidth = closeButtonWidth; + if (_copyToClipboardButton) { + copyToClipboardButtonWidth = MAX(buttonWidth, g_gui.getFont().getStringWidth(_copyToClipboardButton->getLabel()) + 10); + totalButtonWidth += copyToClipboardButtonWidth + 10; + } + if (_openBugTrackerUrlButton) { + openBugtrackerURLButtonWidth = MAX(buttonWidth, g_gui.getFont().getStringWidth(_openBugTrackerUrlButton->getLabel()) + 10); + totalButtonWidth += openBugtrackerURLButtonWidth + 10; + } + + _w = MAX(MAX(maxlineWidth, 0) + 16 + scrollbarWidth, totalButtonWidth) + 20; + + // Center the dialog on the screen + _x = (g_system->getOverlayWidth() - _w) / 2; + _y = (g_system->getOverlayHeight() - _h) / 2; + + // Now move the buttons and text container to their proper place + int buttonPos = _w - closeButtonWidth - 10; + _closeButton->resize(buttonPos, _h - buttonHeight - 8, closeButtonWidth, buttonHeight); + if (_copyToClipboardButton) { + buttonPos -= copyToClipboardButtonWidth + 5; + _copyToClipboardButton->resize(buttonPos, _h - buttonHeight - 8, copyToClipboardButtonWidth, buttonHeight); + } + if (_openBugTrackerUrlButton) { + buttonPos -= openBugtrackerURLButtonWidth + 5; + _openBugTrackerUrlButton->resize(buttonPos, _h - buttonHeight - 8, openBugtrackerURLButtonWidth, buttonHeight); + } + + int containerHeight = _h - kLineHeight - buttonHeight - 16; + _textContainer->resize(8, 8, _w - 16, containerHeight); + + // And create text widgets + uint y = 8; + for (uint i = 0; i < lines.size() ; i++) { + StaticTextWidget *widget = new StaticTextWidget(_textContainer, 10, y, _w - 36 - scrollbarWidth, kLineHeight, lines[i], Graphics::kTextAlignLeft); + _textWidgets.push_back(widget); + y += kLineHeight; + } +} + + +Common::String UnknownGameDialog::generateBugtrackerURL() { + // TODO: Remove the filesystem path from the bugtracker report + Common::String report = _detectionResults.generateUnknownGameReport(false); + + // Formatting the report for bugtracker submission [replace line breaks]... + while (report.contains("\n")) { + Common::replace(report, "\n", "%0A"); + } + + return Common::String::format( + "https://bugs.scummvm.org/newticket?" + "&description=%s" + "&type=enhancement" + "&keywords=unknown-game", + report.c_str()); +} + +void UnknownGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { + switch(cmd) { + case kCopyToClipboard: { + // TODO: Remove the filesystem path from the report + Common::String report = _detectionResults.generateUnknownGameReport(false); + + if (g_system->setTextInClipboard(report)) { + g_system->displayMessageOnOSD( + _("All necessary information about your game has been copied into the clipboard")); + } else { + g_system->displayMessageOnOSD(_("Copying the game information to the clipboard has failed!")); + } + break; + } + case kClose: + // When the detection entry comes from the fallback detector, the game can be added / launched anyways. + // TODO: Add a button to cancel adding the game. And make it clear that launching the game may not work properly. + close(); + break; + case kOpenBugtrackerURL: + g_system->openUrl(generateBugtrackerURL()); + break; + case kScrollContainerReflow: + for (uint i = 0; i < _textWidgets.size() ; i++) + _textWidgets[i]->setVisible(true); + break; + } +} + +} // End of namespace GUI |