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-rw-r--r--gui/PopUpWidget.cpp2
-rw-r--r--gui/launcher.cpp28
-rw-r--r--gui/options.cpp10
3 files changed, 20 insertions, 20 deletions
diff --git a/gui/PopUpWidget.cpp b/gui/PopUpWidget.cpp
index f12a4d5637..033b5ddaf6 100644
--- a/gui/PopUpWidget.cpp
+++ b/gui/PopUpWidget.cpp
@@ -352,7 +352,7 @@ void PopUpWidget::init() {
_selectedItem = -1;
- if (!_label.isEmpty() && _labelWidth == 0)
+ if (!_label.empty() && _labelWidth == 0)
_labelWidth = g_gui.getStringWidth(_label);
}
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index 88ec899adf..0c3cfad17d 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -150,7 +150,7 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)
// GAME: Determine the description string
String description(ConfMan.get("description", domain));
- if (description.isEmpty() && !desc.isEmpty()) {
+ if (description.empty() && !desc.empty()) {
description = desc;
}
@@ -202,14 +202,14 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)
// GUI: Button + Label for the additional path
new ButtonWidget(tab, "gameoptions_extrapath", "Extra Path:", kCmdExtraBrowser, 0);
_extraPathWidget = new StaticTextWidget(tab, "gameoptions_extrapathText", extraPath);
- if (extraPath.isEmpty() || !ConfMan.hasKey("extrapath", _domain)) {
+ if (extraPath.empty() || !ConfMan.hasKey("extrapath", _domain)) {
_extraPathWidget->setLabel("None");
}
// GUI: Button + Label for the save path
new ButtonWidget(tab, "gameoptions_savepath", "Save Path: ", kCmdSaveBrowser, 0);
_savePathWidget = new StaticTextWidget(tab, "gameoptions_savepathText", savePath);
- if (savePath.isEmpty() || !ConfMan.hasKey("savepath", _domain)) {
+ if (savePath.empty() || !ConfMan.hasKey("savepath", _domain)) {
_savePathWidget->setLabel("Default");
}
@@ -318,15 +318,15 @@ void EditGameDialog::close() {
ConfMan.set("language", Common::getLanguageCode(lang), _domain);
String gamePath = _gamePathWidget->getLabel();
- if (!gamePath.isEmpty())
+ if (!gamePath.empty())
ConfMan.set("path", gamePath, _domain);
String extraPath = _extraPathWidget->getLabel();
- if (!extraPath.isEmpty() && (extraPath != "None"))
+ if (!extraPath.empty() && (extraPath != "None"))
ConfMan.set("extrapath", extraPath, _domain);
String savePath = _savePathWidget->getLabel();
- if (!savePath.isEmpty() && (savePath != "Default"))
+ if (!savePath.empty() && (savePath != "Default"))
ConfMan.set("savepath", savePath, _domain);
Common::Platform platform = (Common::Platform)_platformPopUp->getSelectedTag();
@@ -416,7 +416,7 @@ void EditGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat
// Write back changes made to config object
String newDomain(_domainWidget->getEditString());
if (newDomain != _domain) {
- if (newDomain.isEmpty() || ConfMan.hasGameDomain(newDomain)) {
+ if (newDomain.empty() || ConfMan.hasGameDomain(newDomain)) {
MessageDialog alert("This game ID is already taken. Please choose another one.");
alert.runModal();
return;
@@ -495,7 +495,7 @@ LauncherDialog::LauncherDialog(GameDetector &detector)
}
void LauncherDialog::selectGame(const String &name) {
- if (!name.isEmpty()) {
+ if (!name.empty()) {
int itemToSelect = 0;
StringList::const_iterator iter;
for (iter = _domains.begin(); iter != _domains.end(); ++iter, ++itemToSelect) {
@@ -534,15 +534,15 @@ void LauncherDialog::updateListing() {
String gameid(iter->_value.get("gameid"));
String description(iter->_value.get("description"));
- if (gameid.isEmpty())
+ if (gameid.empty())
gameid = iter->_key;
- if (description.isEmpty()) {
+ if (description.empty()) {
GameDescriptor g = GameDetector::findGame(gameid);
- if (!g.description.isEmpty())
+ if (!g.description.empty())
description = g.description;
}
- if (!gameid.isEmpty() && !description.isEmpty()) {
+ if (!gameid.empty() && !description.empty()) {
// Insert the game into the launcher list
int pos = 0, size = l.size();
@@ -582,7 +582,7 @@ void LauncherDialog::addGame() {
DetectedGameList candidates(PluginManager::instance().detectGames(files));
int idx;
- if (candidates.isEmpty()) {
+ if (candidates.empty()) {
// No game was found in the specified directory
MessageDialog alert("ScummVM could not find any game in the specified directory!");
alert.runModal();
@@ -675,7 +675,7 @@ void LauncherDialog::editGame(int item) {
// music support etc.
assert(item >= 0);
String gameId(ConfMan.get("gameid", _domains[item]));
- if (gameId.isEmpty())
+ if (gameId.empty())
gameId = _domains[item];
EditGameDialog editDialog(_domains[item], GameDetector::findGame(gameId).description);
if (editDialog.runModal() > 0) {
diff --git a/gui/options.cpp b/gui/options.cpp
index 504281e5f7..be99f0c8f6 100644
--- a/gui/options.cpp
+++ b/gui/options.cpp
@@ -514,7 +514,7 @@ void GlobalOptionsDialog::open() {
Common::String extraPath(ConfMan.get("extrapath", _domain));
Common::String soundFont(ConfMan.get("soundfont", _domain));
- if (!dir.isEmpty()) {
+ if (!dir.empty()) {
_savePath->setLabel(dir);
} else {
// Default to the current directory...
@@ -523,13 +523,13 @@ void GlobalOptionsDialog::open() {
_savePath->setLabel(buf);
}
- if (extraPath.isEmpty() || !ConfMan.hasKey("extrapath", _domain)) {
+ if (extraPath.empty() || !ConfMan.hasKey("extrapath", _domain)) {
_extraPath->setLabel("None");
} else {
_extraPath->setLabel(extraPath);
}
- if (soundFont.isEmpty() || !ConfMan.hasKey("soundfont", _domain)) {
+ if (soundFont.empty() || !ConfMan.hasKey("soundfont", _domain)) {
_soundFont->setLabel("None");
} else {
_soundFont->setLabel(soundFont);
@@ -543,11 +543,11 @@ void GlobalOptionsDialog::close() {
ConfMan.set("savepath", _savePath->getLabel(), _domain);
String extraPath = _extraPath->getLabel();
- if (!extraPath.isEmpty() && (extraPath != "None"))
+ if (!extraPath.empty() && (extraPath != "None"))
ConfMan.set("extrapath", extraPath, _domain);
String soundFont = _soundFont->getLabel();
- if (!soundFont.isEmpty() && (soundFont != "None"))
+ if (!soundFont.empty() && (soundFont != "None"))
ConfMan.set("soundfont", soundFont, _domain);
}
OptionsDialog::close();