diff options
Diffstat (limited to 'gui')
| -rw-r--r-- | gui/ScrollBarWidget.cpp | 2 | ||||
| -rw-r--r-- | gui/TabWidget.cpp | 2 | ||||
| -rw-r--r-- | gui/newgui.cpp | 46 | ||||
| -rw-r--r-- | gui/newgui.h | 30 | ||||
| -rw-r--r-- | gui/widget.cpp | 4 | 
5 files changed, 42 insertions, 42 deletions
diff --git a/gui/ScrollBarWidget.cpp b/gui/ScrollBarWidget.cpp index 6e77087959..cf86aac0ed 100644 --- a/gui/ScrollBarWidget.cpp +++ b/gui/ScrollBarWidget.cpp @@ -241,7 +241,7 @@ void ScrollBarWidget::drawWidget(bool hilite) {  					(hilite && _part == kSliderPart) ? gui->_textcolorhi : gui->_textcolor);  		gui->frameRect(_x, _y + _sliderPos, _w, _sliderHeight, gui->_color);  		int y = _y + _sliderPos + _sliderHeight / 2; -		NewGuiColor color = (hilite && _part == kSliderPart) ? gui->_color : gui->_shadowcolor; +		OverlayColor color = (hilite && _part == kSliderPart) ? gui->_color : gui->_shadowcolor;  		gui->hLine(_x + 2, y - 2, _x + _w - 3, color);  		gui->hLine(_x + 2, y, _x + _w - 3, color);  		gui->hLine(_x + 2, y + 2, _x + _w-3, color); diff --git a/gui/TabWidget.cpp b/gui/TabWidget.cpp index c914515adf..c15e2d1a60 100644 --- a/gui/TabWidget.cpp +++ b/gui/TabWidget.cpp @@ -127,7 +127,7 @@ void TabWidget::drawWidget(bool hilite) {  	// Iterate over all tabs and draw them  	int i, x = _x + kTabLeftOffset;  	for (i = 0; i < (int)_tabs.size(); ++i) { -		NewGuiColor color = (i == _activeTab) ? gui->_color : gui->_shadowcolor; +		OverlayColor color = (i == _activeTab) ? gui->_color : gui->_shadowcolor;  		int yOffset = (i == _activeTab) ? 0 : 2;   		gui->box(x, _y + yOffset, _tabWidth, kTabHeight - yOffset, color, color);  		gui->drawString(_tabs[i].title, x + kTabPadding, _y + yOffset / 2 + (kTabHeight - kLineHeight - 1), _tabWidth - 2 * kTabPadding, gui->_textcolor, kTextAlignCenter); diff --git a/gui/newgui.cpp b/gui/newgui.cpp index df8c16a2d3..37ebdc9b4b 100644 --- a/gui/newgui.cpp +++ b/gui/newgui.cpp @@ -146,7 +146,7 @@ void NewGui::runLoop() {  		}  		animateCursor(); -		_system->update_screen();		 +		_system->updateScreen();		  		OSystem::Event event;  		uint32 time = _system->get_msecs(); @@ -239,7 +239,7 @@ void NewGui::saveState() {  	// whatever is visible on the screen rught now.  	int sys_height = _system->get_overlay_height();  	int sys_width = _system->get_overlay_width(); -	_screen = (NewGuiColor*)calloc(sys_width * sys_height, sizeof(NewGuiColor)); +	_screen = (OverlayColor*)calloc(sys_width * sys_height, sizeof(OverlayColor));  	_screenPitch = sys_width;  	_system->grab_overlay(_screen, _screenPitch); @@ -260,7 +260,7 @@ void NewGui::restoreState() {  		_screen = 0;  	} -	_system->update_screen(); +	_system->updateScreen();  	_stateIsSaved = false;  } @@ -282,11 +282,11 @@ void NewGui::closeTopDialog() {  #pragma mark - -NewGuiColor *NewGui::getBasePtr(int x, int y) { +OverlayColor *NewGui::getBasePtr(int x, int y) {  	return _screen + x + y * _screenPitch;  } -void NewGui::box(int x, int y, int width, int height, NewGuiColor colorA, NewGuiColor colorB) { +void NewGui::box(int x, int y, int width, int height, OverlayColor colorA, OverlayColor colorB) {  	hLine(x + 1, y, x + width - 2, colorA);  	hLine(x, y + 1, x + width - 1, colorA);  	vLine(x, y + 1, y + height - 2, colorA); @@ -298,8 +298,8 @@ void NewGui::box(int x, int y, int width, int height, NewGuiColor colorA, NewGui  	vLine(x + width - 2, y + 1, y + height - 1, colorB);  } -void NewGui::line(int x, int y, int x2, int y2, NewGuiColor color) { -	NewGuiColor *ptr; +void NewGui::line(int x, int y, int x2, int y2, OverlayColor color) { +	OverlayColor *ptr;  	if (x2 < x)  		SWAP(x2, x); @@ -323,7 +323,7 @@ void NewGui::line(int x, int y, int x2, int y2, NewGuiColor color) {  	}  } -void NewGui::blendRect(int x, int y, int w, int h, NewGuiColor color, int level) { +void NewGui::blendRect(int x, int y, int w, int h, OverlayColor color, int level) {  #ifdef NEWGUI_256  	fillRect(x, y, w, h, color);  #else @@ -334,7 +334,7 @@ void NewGui::blendRect(int x, int y, int w, int h, NewGuiColor color, int level)  	g = ag * level;  	b = ab * level; -	NewGuiColor *ptr = getBasePtr(x, y); +	OverlayColor *ptr = getBasePtr(x, y);  	while (h--) {  		for (int i = 0; i < w; i++) { @@ -348,9 +348,9 @@ void NewGui::blendRect(int x, int y, int w, int h, NewGuiColor color, int level)  #endif  } -void NewGui::fillRect(int x, int y, int w, int h, NewGuiColor color) { +void NewGui::fillRect(int x, int y, int w, int h, OverlayColor color) {  	int i; -	NewGuiColor *ptr = getBasePtr(x, y); +	OverlayColor *ptr = getBasePtr(x, y);  	while (h--) {  		for (i = 0; i < w; i++) { @@ -360,9 +360,9 @@ void NewGui::fillRect(int x, int y, int w, int h, NewGuiColor color) {  	}  } -void NewGui::checkerRect(int x, int y, int w, int h, NewGuiColor color) { +void NewGui::checkerRect(int x, int y, int w, int h, OverlayColor color) {  	int i; -	NewGuiColor *ptr = getBasePtr(x, y); +	OverlayColor *ptr = getBasePtr(x, y);  	while (h--) {  		for (i = 0; i < w; i++) { @@ -373,9 +373,9 @@ void NewGui::checkerRect(int x, int y, int w, int h, NewGuiColor color) {  	}  } -void NewGui::frameRect(int x, int y, int w, int h, NewGuiColor color) { +void NewGui::frameRect(int x, int y, int w, int h, OverlayColor color) {  	int i; -	NewGuiColor *ptr, *basePtr = getBasePtr(x, y); +	OverlayColor *ptr, *basePtr = getBasePtr(x, y);  	if (basePtr == NULL)  		return; @@ -397,12 +397,12 @@ void NewGui::addDirtyRect(int x, int y, int w, int h) {  	// For now we don't keep yet another list of dirty rects but simply  	// blit the affected area directly to the overlay. At least for our current  	// GUI/widget/dialog code that is just fine. -	NewGuiColor *buf = getBasePtr(x, y); +	OverlayColor *buf = getBasePtr(x, y);  	_system->copy_rect_overlay(buf, _screenPitch, x, y, w, h);  } -void NewGui::drawChar(byte chr, int xx, int yy, NewGuiColor color) { -	NewGuiColor *ptr = getBasePtr(xx, yy); +void NewGui::drawChar(byte chr, int xx, int yy, OverlayColor color) { +	OverlayColor *ptr = getBasePtr(xx, yy);  	uint x, y;  #ifdef NEW_FONT_CODE @@ -480,7 +480,7 @@ int NewGui::getCharWidth(byte c) {  #endif  } -void NewGui::drawString(const String &s, int x, int y, int w, NewGuiColor color, int align, int deltax, bool useEllipsis) { +void NewGui::drawString(const String &s, int x, int y, int w, OverlayColor color, int align, int deltax, bool useEllipsis) {  	const int leftX = x, rightX = x + w;  	uint i;  	int width = getStringWidth(s); @@ -553,7 +553,7 @@ void NewGui::drawString(const String &s, int x, int y, int w, NewGuiColor color,  // Blit from a buffer to the display  //  void NewGui::blitFromBuffer(int x, int y, int w, int h, const byte *buf, int pitch) { -	NewGuiColor *ptr = getBasePtr(x, y); +	OverlayColor *ptr = getBasePtr(x, y);  	assert(buf);  	while (h--) { @@ -567,7 +567,7 @@ void NewGui::blitFromBuffer(int x, int y, int w, int h, const byte *buf, int pit  // Blit from the display to a buffer  //  void NewGui::blitToBuffer(int x, int y, int w, int h, byte *buf, int pitch) { -	NewGuiColor *ptr = getBasePtr(x, y); +	OverlayColor *ptr = getBasePtr(x, y);  	assert(buf);  	while (h--) { @@ -580,8 +580,8 @@ void NewGui::blitToBuffer(int x, int y, int w, int h, byte *buf, int pitch) {  //  // Draw an 8x8 bitmap at location (x,y)  // -void NewGui::drawBitmap(uint32 *bitmap, int x, int y, NewGuiColor color, int h) { -	NewGuiColor *ptr = getBasePtr(x, y); +void NewGui::drawBitmap(uint32 *bitmap, int x, int y, OverlayColor color, int h) { +	OverlayColor *ptr = getBasePtr(x, y);  	for (y = 0; y < h; y++) {  		uint32 mask = 0xF0000000; diff --git a/gui/newgui.h b/gui/newgui.h index 419e31aec3..1866845fa5 100644 --- a/gui/newgui.h +++ b/gui/newgui.h @@ -92,7 +92,7 @@ public:  protected:  	OSystem		*_system; -	NewGuiColor	*_screen; +	OverlayColor	*_screen;  	int			_screenPitch;  	bool		_needRedraw; @@ -134,28 +134,28 @@ protected:  public:  	// Theme colors -	NewGuiColor _color, _shadowcolor; -	NewGuiColor _bgcolor; -	NewGuiColor _textcolor; -	NewGuiColor _textcolorhi; +	OverlayColor _color, _shadowcolor; +	OverlayColor _bgcolor; +	OverlayColor _textcolor; +	OverlayColor _textcolorhi;  	// Drawing primitives -	NewGuiColor *getBasePtr(int x, int y); -	void box(int x, int y, int width, int height, NewGuiColor colorA, NewGuiColor colorB); -	void line(int x, int y, int x2, int y2, NewGuiColor color); -	void blendRect(int x, int y, int w, int h, NewGuiColor color, int level = 3); -	void fillRect(int x, int y, int w, int h, NewGuiColor color); -	void checkerRect(int x, int y, int w, int h, NewGuiColor color); -	void frameRect(int x, int y, int w, int h, NewGuiColor color); -	void drawChar(byte c, int x, int y, NewGuiColor color); +	OverlayColor *getBasePtr(int x, int y); +	void box(int x, int y, int width, int height, OverlayColor colorA, OverlayColor colorB); +	void line(int x, int y, int x2, int y2, OverlayColor color); +	void blendRect(int x, int y, int w, int h, OverlayColor color, int level = 3); +	void fillRect(int x, int y, int w, int h, OverlayColor color); +	void checkerRect(int x, int y, int w, int h, OverlayColor color); +	void frameRect(int x, int y, int w, int h, OverlayColor color); +	void drawChar(byte c, int x, int y, OverlayColor color);  	int getStringWidth(const String &str);  	int getCharWidth(byte c); -	void drawString(const String &str, int x, int y, int w, NewGuiColor color, int align = kTextAlignLeft, int deltax = 0, bool useEllipsis = true); +	void drawString(const String &str, int x, int y, int w, OverlayColor color, int align = kTextAlignLeft, int deltax = 0, bool useEllipsis = true);  	void blitFromBuffer(int x, int y, int w, int h, const byte *buf, int pitch);  	void blitToBuffer(int x, int y, int w, int h, byte *buf, int pitch); -	void drawBitmap(uint32 *bitmap, int x, int y, NewGuiColor color, int h = 8); +	void drawBitmap(uint32 *bitmap, int x, int y, OverlayColor color, int h = 8);  	void addDirtyRect(int x, int y, int w, int h);  }; diff --git a/gui/widget.cpp b/gui/widget.cpp index 6c7f2f91f6..3285ac14af 100644 --- a/gui/widget.cpp +++ b/gui/widget.cpp @@ -57,8 +57,8 @@ void Widget::draw() {  	// Draw border  	if (_flags & WIDGET_BORDER) { -		NewGuiColor colorA = gui->_color; -		NewGuiColor colorB = gui->_shadowcolor; +		OverlayColor colorA = gui->_color; +		OverlayColor colorB = gui->_shadowcolor;  		if ((_flags & WIDGET_INV_BORDER) == WIDGET_INV_BORDER)  			SWAP(colorA, colorB);  		gui->box(_x, _y, _w, _h, colorA, colorB);  | 
