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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/scummsys.h"
+
+#include "image/codecs/codec.h"
+
+#include "image/jpeg.h"
+#include "image/codecs/bmp_raw.h"
+#include "image/codecs/cdtoons.h"
+#include "image/codecs/cinepak.h"
+#include "image/codecs/indeo3.h"
+#include "image/codecs/mjpeg.h"
+#include "image/codecs/mpeg.h"
+#include "image/codecs/msvideo1.h"
+#include "image/codecs/msrle.h"
+#include "image/codecs/qtrle.h"
+#include "image/codecs/rpza.h"
+#include "image/codecs/smc.h"
+#include "image/codecs/svq1.h"
+#include "image/codecs/truemotion1.h"
+
+#include "common/endian.h"
+#include "common/textconsole.h"
+
+namespace Image {
+
+Codec *createBitmapCodec(uint32 tag, int width, int height, int bitsPerPixel) {
+ switch (tag) {
+ case SWAP_CONSTANT_32(0):
+ return new BitmapRawDecoder(width, height, bitsPerPixel);
+ case SWAP_CONSTANT_32(1):
+ return new MSRLEDecoder(width, height, bitsPerPixel);
+ case MKTAG('C','R','A','M'):
+ case MKTAG('m','s','v','c'):
+ case MKTAG('W','H','A','M'):
+ return new MSVideo1Decoder(width, height, bitsPerPixel);
+ case MKTAG('c','v','i','d'):
+ return new CinepakDecoder(bitsPerPixel);
+ case MKTAG('I','V','3','2'):
+ return new Indeo3Decoder(width, height);
+#ifdef VIDEO_CODECS_TRUEMOTION1_H
+ case MKTAG('D','U','C','K'):
+ case MKTAG('d','u','c','k'):
+ return new TrueMotion1Decoder(width, height);
+#endif
+#ifdef USE_MPEG2
+ case MKTAG('m','p','g','2'):
+ return new MPEGDecoder();
+#endif
+ case MKTAG('M','J','P','G'):
+ case MKTAG('m','j','p','g'):
+ return new MJPEGDecoder();
+ default:
+ if (tag & 0x00FFFFFF)
+ warning("Unknown BMP/AVI compression format \'%s\'", tag2str(tag));
+ else
+ warning("Unknown BMP/AVI compression format %d", SWAP_BYTES_32(tag));
+ }
+
+ return 0;
+}
+
+Codec *createQuickTimeCodec(uint32 tag, int width, int height, int bitsPerPixel) {
+ switch (tag) {
+ case MKTAG('c','v','i','d'):
+ // Cinepak: As used by most Myst and all Riven videos as well as some Myst ME videos. "The Chief" videos also use this.
+ return new CinepakDecoder(bitsPerPixel);
+ case MKTAG('r','p','z','a'):
+ // Apple Video ("Road Pizza"): Used by some Myst videos.
+ return new RPZADecoder(width, height);
+ case MKTAG('r','l','e',' '):
+ // QuickTime RLE: Used by some Myst ME videos.
+ return new QTRLEDecoder(width, height, bitsPerPixel);
+ case MKTAG('s','m','c',' '):
+ // Apple SMC: Used by some Myst videos.
+ return new SMCDecoder(width, height);
+ case MKTAG('S','V','Q','1'):
+ // Sorenson Video 1: Used by some Myst ME videos.
+ return new SVQ1Decoder(width, height);
+ case MKTAG('S','V','Q','3'):
+ // Sorenson Video 3: Used by some Myst ME videos.
+ warning("Sorenson Video 3 not yet supported");
+ break;
+ case MKTAG('j','p','e','g'):
+ // JPEG: Used by some Myst ME 10th Anniversary videos.
+ return new JPEGDecoder();
+ case MKTAG('Q','k','B','k'):
+ // CDToons: Used by most of the Broderbund games.
+ return new CDToonsDecoder(width, height);
+ default:
+ warning("Unsupported QuickTime codec \'%s\'", tag2str(tag));
+ }
+
+ return 0;
+}
+
+} // End of namespace Image