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-rw-r--r--image/codecs/indeo/get_bits.cpp60
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diff --git a/image/codecs/indeo/get_bits.cpp b/image/codecs/indeo/get_bits.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "image/codecs/indeo/get_bits.h"
+
+namespace Image {
+namespace Indeo {
+
+int GetBits::getVLC2(int16 (*table)[2], int bits, int maxDepth) {
+ int code;
+ int n, nbBits;
+ unsigned int index;
+
+ index = peekBits(bits);
+ code = table[index][0];
+ n = table[index][1];
+
+ if (maxDepth > 1 && n < 0) {
+ skip(bits);
+ nbBits = -n;
+
+ index = peekBits(nbBits) + code;
+ code = table[index][0];
+ n = table[index][1];
+
+ if (maxDepth > 2 && n < 0) {
+ skip(nbBits);
+ nbBits = -n;
+
+ index = peekBits(nbBits) + code;
+ code = table[index][0];
+ n = table[index][1];
+ }
+ }
+
+ skip(n);
+ return code;
+}
+
+} // End of namespace Indeo
+} // End of namespace Image