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Diffstat (limited to 'image/codecs/indeo/indeo_dsp.h')
-rw-r--r-- | image/codecs/indeo/indeo_dsp.h | 336 |
1 files changed, 336 insertions, 0 deletions
diff --git a/image/codecs/indeo/indeo_dsp.h b/image/codecs/indeo/indeo_dsp.h new file mode 100644 index 0000000000..8ea223b634 --- /dev/null +++ b/image/codecs/indeo/indeo_dsp.h @@ -0,0 +1,336 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* VLC code + * + * Original copyright note: + * DSP functions (inverse transforms, motion compensation, wavelet recompositions) + * for Indeo Video Interactive codecs. + */ + +#ifndef IMAGE_CODECS_INDEO_INDEO_DSP_H +#define IMAGE_CODECS_INDEO_INDEO_DSP_H + +#include "image/codecs/indeo/mem.h" +#include "image/codecs/indeo/indeo.h" + +namespace Image { +namespace Indeo { + +class IndeoDSP { +public: + /** + * two-dimensional inverse Haar 8x8 transform for Indeo 4 + * + * @param[in] in Pointer to the vector of transform coefficients + * @param[out] out Pointer to the output buffer (frame) + * @param[in] pitch Pitch to move to the next y line + * @param[in] flags Pointer to the array of column flags: + * != 0 - non_empty column, 0 - empty one + * (this array must be filled by caller) + */ + static void ffIviInverseHaar8x8(const int32 *in, int16 *out, uint32 pitch, + const uint8 *flags); + static void ffIviInverseHaar8x1(const int32 *in, int16 *out, uint32 pitch, + const uint8 *flags); + static void ffIviInverseHaar1x8(const int32 *in, int16 *out, uint32 pitch, + const uint8 *flags); + + /** + * one-dimensional inverse 8-point Haar transform on rows for Indeo 4 + * + * @param[in] in Pointer to the vector of transform coefficients + * @param[out] out Pointer to the output buffer (frame) + * @param[in] pitch Pitch to move to the next y line + * @param[in] flags Pointer to the array of column flags: + * != 0 - non_empty column, 0 - empty one + * (this array must be filled by caller) + */ + static void ffIviRowHaar8(const int32 *in, int16 *out, uint32 pitch, + const uint8 *flags); + + /** + * one-dimensional inverse 8-point Haar transform on columns for Indeo 4 + * + * @param[in] in Pointer to the vector of transform coefficients + * @param[out] out Pointer to the output buffer (frame) + * @param[in] pitch Pitch to move to the next y line + * @param[in] flags Pointer to the array of column flags: + * != 0 - non_empty column, 0 - empty one + * (this array must be filled by caller) + */ + static void ffIviColHaar8(const int32 *in, int16 *out, uint32 pitch, + const uint8 *flags); + + /** + * two-dimensional inverse Haar 4x4 transform for Indeo 4 + * + * @param[in] in Pointer to the vector of transform coefficients + * @param[out] out Pointer to the output buffer (frame) + * @param[in] pitch Pitch to move to the next y line + * @param[in] flags Pointer to the array of column flags: + * != 0 - non_empty column, 0 - empty one + * (this array must be filled by caller) + */ + static void ffIviInverseHaar4x4(const int32 *in, int16 *out, uint32 pitch, + const uint8 *flags); + + /** + * one-dimensional inverse 4-point Haar transform on rows for Indeo 4 + * + * @param[in] in Pointer to the vector of transform coefficients + * @param[out] out Pointer to the output buffer (frame) + * @param[in] pitch Pitch to move to the next y line + * @param[in] flags Pointer to the array of column flags: + * != 0 - non_empty column, 0 - empty one + * (this array must be filled by caller) + */ + static void ffIviRowHaar4(const int32 *in, int16 *out, uint32 pitch, + const uint8 *flags); + + /** + * one-dimensional inverse 4-point Haar transform on columns for Indeo 4 + * + * @param[in] in Pointer to the vector of transform coefficients + * @param[out] out Pointer to the output buffer (frame) + * @param[in] pitch Pitch to move to the next y line + * @param[in] flags Pointer to the array of column flags: + * != 0 - non_empty column, 0 - empty one + * (this array must be filled by caller) + */ + static void ffIviColHaar4(const int32 *in, int16 *out, uint32 pitch, + const uint8 *flags); + + /** + * DC-only two-dimensional inverse Haar transform for Indeo 4. + * Performing the inverse transform in this case is equivalent to + * spreading dcCoeff >> 3 over the whole block. + * + * @param[in] in Pointer to the dc coefficient + * @param[out] out Pointer to the output buffer (frame) + * @param[in] pitch Pitch to move to the next y line + * @param[in] blkSize Transform block size + */ + static void ffIviDcHaar2d(const int32 *in, int16 *out, uint32 pitch, + int blkSize); + + /** + * two-dimensional inverse slant 8x8 transform + * + * @param[in] in Pointer to the vector of transform coefficients + * @param[out] out Pointer to the output buffer (frame) + * @param[in] pitch Pitch to move to the next y line + * @param[in] flags Pointer to the array of column flags: + * != 0 - non_empty column, 0 - empty one + * (this array must be filled by caller) + */ + static void ffIviInverseSlant8x8(const int32 *in, int16 *out, uint32 pitch, + const uint8 *flags); + + /** + * two-dimensional inverse slant 4x4 transform + * + * @param[in] in Pointer to the vector of transform coefficients + * @param[out] out Pointer to the output buffer (frame) + * @param[in] pitch Pitch to move to the next y line + * @param[in] flags Pointer to the array of column flags: + * != 0 - non_empty column, 0 - empty one + * (this array must be filled by caller) + */ + static void ffIviInverseSlant4x4(const int32 *in, int16 *out, uint32 pitch, + const uint8 *flags); + + /** + * DC-only two-dimensional inverse slant transform. + * Performing the inverse slant transform in this case is equivalent to + * spreading (dcCoeff + 1)/2 over the whole block. + * It works much faster than performing the slant transform on a vector of zeroes. + * + * @param[in] in Pointer to the dc coefficient + * @param[out] out Pointer to the output buffer (frame) + * @param[in] pitch Pitch to move to the next y line + * @param[in] blkSize Transform block size + */ + static void ffIviDcSlant2d(const int32 *in, int16 *out, uint32 pitch, int blkSize); + + /** + * inverse 1D row slant transform + * + * @param[in] in Pointer to the vector of transform coefficients + * @param[out] out Pointer to the output buffer (frame) + * @param[in] pitch Pitch to move to the next y line + * @param[in] flags Pointer to the array of column flags (unused here) + */ + static void ffIviRowSlant8(const int32 *in, int16 *out, uint32 pitch, + const uint8 *flags); + + /** + * inverse 1D column slant transform + * + * @param[in] in Pointer to the vector of transform coefficients + * @param[out] out Pointer to the output buffer (frame) + * @param[in] pitch Pitch to move to the next y line + * @param[in] flags Pointer to the array of column flags: + * != 0 - non_empty column, 0 - empty one + * (this array must be filled by caller) + */ + static void ffIviColSlant8(const int32 *in, int16 *out, uint32 pitch, + const uint8 *flags); + + /** + * inverse 1D row slant transform + * + * @param[in] in Pointer to the vector of transform coefficients + * @param[out] out Pointer to the output buffer (frame) + * @param[in] pitch Pitch to move to the next y line + * @param[in] flags Pointer to the array of column flags (unused here) + */ + static void ffIviRowSlant4(const int32 *in, int16 *out, uint32 pitch, + const uint8 *flags); + + /** + * inverse 1D column slant transform + * + * @param[in] in Pointer to the vector of transform coefficients + * @param[out] out Pointer to the output buffer (frame) + * @param[in] pitch Pitch to move to the next y line + * @param[in] flags Pointer to the array of column flags: + * != 0 - non_empty column, 0 - empty one + * (this array must be filled by caller) + */ + static void ffIviColSlant4(const int32 *in, int16 *out, uint32 pitch, + const uint8 *flags); + + /** + * DC-only inverse row slant transform + */ + static void ffIviDcRowSlant(const int32 *in, int16 *out, uint32 pitch, int blkSize); + + /** + * DC-only inverse column slant transform + */ + static void ffIviDcColSlant(const int32 *in, int16 *out, uint32 pitch, int blkSize); + + /** + * Copy the pixels into the frame buffer. + */ + static void ffIviPutPixels8x8(const int32 *in, int16 *out, uint32 pitch, const uint8 *flags); + + /** + * Copy the DC coefficient into the first pixel of the block and + * zero all others. + */ + static void ffIviPutDcPixel8x8(const int32 *in, int16 *out, uint32 pitch, int blkSize); + + /** + * 8x8 block motion compensation with adding delta + * + * @param[in,out] buf Pointer to the block in the current frame buffer containing delta + * @param[in] refBuf Pointer to the corresponding block in the reference frame + * @param[in] pitch Pitch for moving to the next y line + * @param[in] mcType Interpolation type + */ + static void ffIviMc8x8Delta(int16 *buf, const int16 *refBuf, uint32 pitch, int mcType); + + /** + * 4x4 block motion compensation with adding delta + * + * @param[in,out] buf Pointer to the block in the current frame buffer containing delta + * @param[in] refBuf Pointer to the corresponding block in the reference frame + * @param[in] pitch Pitch for moving to the next y line + * @param[in] mcType Interpolation type + */ + static void ffIviMc4x4Delta(int16 *buf, const int16 *refBuf, uint32 pitch, int mcType); + + /** + * motion compensation without adding delta + * + * @param[in,out] buf Pointer to the block in the current frame buffer containing delta + * @param[in] refBuf Pointer to the corresponding block in the reference frame + * @param[in] pitch Pitch for moving to the next y line + * @param[in] mcType Interpolation type + */ + static void ffIviMc8x8NoDelta(int16 *buf, const int16 *refBuf, uint32 pitch, int mcType); + + /** + * 4x4 block motion compensation without adding delta + * + * @param[in,out] buf Pointer to the block in the current frame receiving the result + * @param[in] refBuf Pointer to the corresponding block in the reference frame + * @param[in] pitch Pitch for moving to the next y line + * @param[in] mcType Interpolation type + */ + static void ffIviMc4x4NoDelta(int16 *buf, const int16 *refBuf, uint32 pitch, int mcType); + + /** + * 8x8 block motion compensation with adding delta + * + * @param[in,out] buf Pointer to the block in the current frame buffer containing delta + * @param[in] refBuf Pointer to the corresponding block in the backward reference frame + * @param[in] refBuf2 Pointer to the corresponding block in the forward reference frame + * @param[in] pitch Pitch for moving to the next y line + * @param[in] mcType Interpolation type for backward reference + * @param[in] mcType2 Interpolation type for forward reference + */ + static void ffIviMcAvg8x8Delta(int16 *buf, const int16 *refBuf, const int16 *refBuf2, uint32 pitch, int mcType, int mcType2); + + /** + * 4x4 block motion compensation with adding delta + * + * @param[in,out] buf Pointer to the block in the current frame buffer containing delta + * @param[in] refBuf Pointer to the corresponding block in the backward reference frame + * @param[in] refBuf2 Pointer to the corresponding block in the forward reference frame + * @param[in] pitch Pitch for moving to the next y line + * @param[in] mcType Interpolation type for backward reference + * @param[in] mcType2 Interpolation type for forward reference + */ + static void ffIviMcAvg4x4Delta(int16 *buf, const int16 *refBuf, const int16 *refBuf2, uint32 pitch, int mcType, int mcType2); + + /** + * motion compensation without adding delta for B-frames + * + * @param[in,out] buf Pointer to the block in the current frame buffer containing delta + * @param[in] refBuf Pointer to the corresponding block in the backward reference frame + * @param[in] refBuf2 Pointer to the corresponding block in the forward reference frame + * @param[in] pitch Pitch for moving to the next y line + * @param[in] mcType Interpolation type for backward reference + * @param[in] mcType2 Interpolation type for forward reference + */ + static void ffIviMcAvg8x8NoDelta(int16 *buf, const int16 *refBuf, const int16 *refBuf2, uint32 pitch, int mcType, int mcType2); + + /** + * 4x4 block motion compensation without adding delta for B-frames + * + * @param[in,out] buf Pointer to the block in the current frame buffer containing delta + * @param[in] refBuf Pointer to the corresponding block in the backward reference frame + * @param[in] refBuf2 Pointer to the corresponding block in the forward reference frame + * @param[in] pitch Pitch for moving to the next y line + * @param[in] mcType Interpolation type for backward reference + * @param[in] mcType2 Interpolation type for forward reference + */ + static void ffIviMcAvg4x4NoDelta(int16 *buf, const int16 *refBuf, const int16 *refBuf2, uint32 pitch, int mcType, int mcType2); +}; + +} // End of namespace Indeo +} // End of namespace Image + +#endif |