diff options
Diffstat (limited to 'image/image_decoder.h')
| -rw-r--r-- | image/image_decoder.h | 108 | 
1 files changed, 108 insertions, 0 deletions
| diff --git a/image/image_decoder.h b/image/image_decoder.h new file mode 100644 index 0000000000..4d3512e0f6 --- /dev/null +++ b/image/image_decoder.h @@ -0,0 +1,108 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef IMAGE_IMAGEDECODER_H +#define IMAGE_IMAGEDECODER_H + +#include "common/scummsys.h" +#include "common/str.h" + +namespace Common { +class SeekableReadStream; +} + +namespace Graphics { +struct Surface; +} + +namespace Image { + +/** + * A representation of an image decoder that maintains ownership of the surface + * and palette it decodes to. + * + * This is designed for still frames only. + */ +class ImageDecoder { +public: +	virtual ~ImageDecoder() {} + +	/** +	 * Load an image from the specified stream +	 *  +	 * loadStream() should implicitly call destroy() to free the memory +	 * of the last loadStream() call. +	 * +	 * @param stream the input stream +	 * @return whether loading the file succeeded +	 * @see getSurface +	 * @see getPalette +	 */ +	virtual bool loadStream(Common::SeekableReadStream &stream) = 0; + +	/** +	 * Destroy this decoder's surface and palette +	 * +	 * This should be called by a loadStream() implementation as well +	 * as the destructor. +	 */ +	virtual void destroy() = 0; + +	/** +	 * Get the decoded surface +	 * +	 * This surface is owned by this ImageDecoder and will remain valid +	 * until destroy() or loadStream() is called, or until this ImageDecoder's +	 * destructor is called. +	 * +	 * @return the decoded surface, or 0 if no surface is present +	 */ +	virtual const Graphics::Surface *getSurface() const = 0; + +	/** +	 * Get the decoded palette +	 * +	 * This palette is owned by this ImageDecoder and will remain valid +	 * until destroy() or loadStream() is called, or until this ImageDecoder's +	 * destructor is called. +	 * +	 * The palette's format is the same as PaletteManager's palette +	 * (interleaved RGB values). +	 * +	 * @return the decoded palette, or undefined if no palette is present +	 */ +	virtual const byte *getPalette() const { return 0; } + +	/** +	 * Query if the decoded image has a palette. +	 */ +	virtual bool hasPalette() const { return getPaletteColorCount() != 0; } + +	/** Return the starting index of the palette. */ +	virtual byte getPaletteStartIndex() const { return 0; } +	/** Return the number of colors in the palette. */ +	virtual uint16 getPaletteColorCount() const { return 0; } +}; + +} // End of namespace Image + +#endif | 
