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-rw-r--r--kyra/debugger.cpp206
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diff --git a/kyra/debugger.cpp b/kyra/debugger.cpp
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--- a/kyra/debugger.cpp
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-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2005-2006 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "common/stdafx.h"
-#include "common/config-manager.h"
-#include "common/debugger.cpp"
-#include "kyra/debugger.h"
-#include "kyra/kyra.h"
-#include "kyra/screen.h"
-
-namespace Kyra {
-
-Debugger::Debugger(KyraEngine *vm)
- : Common::Debugger<Debugger>() {
- _vm = vm;
-
- DCmd_Register("continue", &Debugger::cmd_exit);
- DCmd_Register("exit", &Debugger::cmd_exit);
- DCmd_Register("help", &Debugger::cmd_help);
- DCmd_Register("quit", &Debugger::cmd_exit);
- DCmd_Register("enter", &Debugger::cmd_enterRoom);
- DCmd_Register("rooms", &Debugger::cmd_listRooms);
- DCmd_Register("flags", &Debugger::cmd_listFlags);
- DCmd_Register("toggleflag", &Debugger::cmd_toggleFlag);
- DCmd_Register("queryflag", &Debugger::cmd_queryFlag);
- DCmd_Register("timers", &Debugger::cmd_listTimers);
- DCmd_Register("settimercountdown", &Debugger::cmd_setTimerCountdown);
- DCmd_Register("give", &Debugger::cmd_giveItem);
-}
-
-void Debugger::preEnter() {
- //_vm->midi.pause(1);
-}
-
-void Debugger::postEnter() {
- //_vm->midi.pause(0);
-}
-
-bool Debugger::cmd_enterRoom(int argc, const char **argv) {
- uint direction = 0;
- if (argc > 1) {
- int room = atoi(argv[1]);
-
- // game will crash if entering a non-existent room
- if (room >= _vm->_roomTableSize) {
- DebugPrintf("room number must be any value between (including) 0 and %d\n", _vm->_roomTableSize-1);
- return true;
- }
-
- if (argc > 2) {
- direction = atoi(argv[2]);
- } else {
- if (_vm->_roomTable[room].northExit != 0xff)
- direction = 3;
- else if (_vm->_roomTable[room].eastExit != 0xff)
- direction = 4;
- else if (_vm->_roomTable[room].southExit != 0xff)
- direction = 1;
- else if (_vm->_roomTable[room].westExit != 0xff)
- direction = 2;
- }
-
- // Dirty way of hiding the debug console while the room entry scripts are running,
- // otherwise the graphics didn't update.
- _vm->_system->hideOverlay();
- _vm->_currentCharacter->facing = direction;
-
- _vm->enterNewScene(room, _vm->_currentCharacter->facing, 0, 0, 1);
- _vm->_system->showOverlay();
- _vm->_screen->_mouseLockCount = 0;
-
- _detach_now = true;
- return false;
- }
-
- DebugPrintf("Syntax: room <roomnum> <direction>\n");
- return true;
-}
-
-bool Debugger::cmd_exit(int argc, const char **argv) {
- _detach_now = true;
- return false;
-}
-
-bool Debugger::cmd_help(int argc, const char **argv) {
- // console normally has 39 line width
- // wrap around nicely
- int width = 0, size, i;
-
- DebugPrintf("Commands are:\n");
- for (i = 0 ; i < _dcmd_count ; i++) {
- size = strlen(_dcmds[i].name) + 1;
-
- if ((width + size) >= 39) {
- DebugPrintf("\n");
- width = size;
- } else
- width += size;
-
- DebugPrintf("%s ", _dcmds[i].name);
- }
- DebugPrintf("\n");
- return true;
-}
-
-bool Debugger::cmd_listRooms(int argc, const char **argv) {
- for (int i = 0; i < _vm->_roomTableSize; i++) {
- DebugPrintf("%-3i: %-10s", i, _vm->_roomFilenameTable[_vm->_roomTable[i].nameIndex]);
- if (!(i % 8))
- DebugPrintf("\n");
- }
- DebugPrintf("\n");
- DebugPrintf("Current room: %i\n", _vm->_currentRoom);
- return true;
-}
-
-bool Debugger::cmd_listFlags(int argc, const char **argv) {
- for (int i = 0; i < (int)sizeof(_vm->_flagsTable)*8; i++) {
- DebugPrintf("(%-3i): %-5i", i, _vm->queryGameFlag(i));
- if (!(i % 10))
- DebugPrintf("\n");
- }
- DebugPrintf("\n");
- return true;
-}
-
-bool Debugger::cmd_toggleFlag(int argc, const char **argv) {
- if (argc > 1) {
- uint flag = atoi(argv[1]);
- if (_vm->queryGameFlag(flag))
- _vm->resetGameFlag(flag);
- else
- _vm->setGameFlag(flag);
- DebugPrintf("Flag %i is now %i\n", flag, _vm->queryGameFlag(flag));
- } else
- DebugPrintf("Syntax: toggleflag <flag>\n");
-
- return true;
-}
-
-bool Debugger::cmd_queryFlag(int argc, const char **argv) {
- if (argc > 1) {
- uint flag = atoi(argv[1]);
- DebugPrintf("Flag %i is %i\n", flag, _vm->queryGameFlag(flag));
- } else
- DebugPrintf("Syntax: queryflag <flag>\n");
-
- return true;
-}
-
-bool Debugger::cmd_listTimers(int argc, const char **argv) {
- for (int i = 0; i < ARRAYSIZE(_vm->_timers); i++)
- DebugPrintf("Timer %-2i: Active: %-3s Countdown: %-6i\n", i, _vm->_timers[i].active ? "Yes" : "No", _vm->_timers[i].countdown);
-
- return true;
-}
-
-bool Debugger::cmd_setTimerCountdown(int argc, const char **argv) {
- if (argc > 2) {
- uint timer = atoi(argv[1]);
- uint countdown = atoi(argv[2]);
- _vm->setTimerCountdown(timer, countdown);
- DebugPrintf("Timer %i now has countdown %i\n", timer, _vm->_timers[timer].countdown);
- } else
- DebugPrintf("Syntax: settimercountdown <timer> <countdown>\n");
-
- return true;
-}
-
-bool Debugger::cmd_giveItem(int argc, const char **argv) {
- if (argc == 2) {
- int item = atoi(argv[1]);
-
- // Kyrandia 1 has only 108 items (-1 to 106), otherwise it will crash
- if (item < -1 || item > 106) {
- DebugPrintf("itemid must be any value between (including) -1 and 106\n");
- return true;
- }
-
- _vm->setMouseItem(item);
- _vm->_itemInHand = item;
- } else
- DebugPrintf("Syntax: give <itemid>\n");
-
- return true;
-}
-} // End of namespace Kyra