aboutsummaryrefslogtreecommitdiff
path: root/po/de_DE.po
diff options
context:
space:
mode:
Diffstat (limited to 'po/de_DE.po')
-rw-r--r--po/de_DE.po2496
1 files changed, 1270 insertions, 1226 deletions
diff --git a/po/de_DE.po b/po/de_DE.po
index 7275e136f2..21e70648c2 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,11 +7,10 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2013-04-24 13:35+0100\n"
+"POT-Creation-Date: 2014-02-14 21:53+0000\n"
"PO-Revision-Date: 2013-04-24 22:01+0100\n"
"Last-Translator: Simon Sawatzki <SimSaw@gmx.de>\n"
-"Language-Team: Simon Sawatzki <SimSaw@gmx.de>, Lothar Serra Mari "
-"(retired)\n"
+"Language-Team: Simon Sawatzki <SimSaw@gmx.de>, Lothar Serra Mari (retired)\n"
"Language: Deutsch\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
@@ -53,15 +52,15 @@ msgid "Go up"
msgstr "Pfad hoch"
#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
-#: gui/launcher.cpp:345 gui/massadd.cpp:94 gui/options.cpp:1238
+#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238
#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275
-#: gui/saveload-dialog.cpp:545 gui/saveload-dialog.cpp:919
+#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921
#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151
-#: engines/engine.cpp:447 engines/drascula/saveload.cpp:51
+#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:196
+#: backends/events/default/default-events.cpp:218
+#: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865
-#: engines/parallaction/saveload.cpp:274 backends/platform/wii/options.cpp:48
-#: backends/events/default/default-events.cpp:193
-#: backends/events/default/default-events.cpp:215
msgid "Cancel"
msgstr "Abbrechen"
@@ -69,26 +68,26 @@ msgstr "Abbrechen"
msgid "Choose"
msgstr "Auswählen"
-#: gui/gui-manager.cpp:115 engines/scumm/help.cpp:125
-#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
-#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:209
-#: backends/keymapper/remap-dialog.cpp:52
+#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52
+#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
+#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
+#: engines/scumm/help.cpp:209
msgid "Close"
msgstr "Schließen"
-#: gui/gui-manager.cpp:118
+#: gui/gui-manager.cpp:119
msgid "Mouse click"
msgstr "Mausklick"
-#: gui/gui-manager.cpp:122 base/main.cpp:301
+#: gui/gui-manager.cpp:123 base/main.cpp:317
msgid "Display keyboard"
msgstr "Tastatur anzeigen"
-#: gui/gui-manager.cpp:126 base/main.cpp:305
+#: gui/gui-manager.cpp:127 base/main.cpp:321
msgid "Remap keys"
msgstr "Tasten neu zuweisen"
-#: gui/gui-manager.cpp:129 base/main.cpp:308
+#: gui/gui-manager.cpp:130 base/main.cpp:324
msgid "Toggle FullScreen"
msgstr "Vollbild EIN/AUS"
@@ -100,21 +99,21 @@ msgstr "Eine Aktion zum Zuweisen auswählen"
msgid "Map"
msgstr "Zuweisen"
-#: gui/KeysDialog.cpp:42 gui/launcher.cpp:346 gui/launcher.cpp:1001
-#: gui/launcher.cpp:1005 gui/massadd.cpp:91 gui/options.cpp:1239
-#: gui/saveload-dialog.cpp:920 gui/fluidsynth-dialog.cpp:152
-#: engines/engine.cpp:366 engines/engine.cpp:377
-#: engines/drascula/saveload.cpp:51 engines/scumm/dialogs.cpp:192
-#: engines/scumm/scumm.cpp:1778 engines/agos/animation.cpp:558
-#: engines/groovie/script.cpp:420 engines/sky/compact.cpp:131
-#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:519
-#: engines/sword1/animation.cpp:540 engines/sword1/animation.cpp:550
-#: engines/sword1/animation.cpp:557 engines/sword1/control.cpp:865
-#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:419
-#: engines/sword2/animation.cpp:439 engines/sword2/animation.cpp:449
-#: engines/sword2/animation.cpp:458 engines/parallaction/saveload.cpp:274
+#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047
+#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239
+#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152
+#: engines/engine.cpp:370 engines/engine.cpp:381
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
+#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
+#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274
+#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
+#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
+#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
+#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
+#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -140,15 +139,15 @@ msgstr "Bitte eine Aktion auswählen"
msgid "Press the key to associate"
msgstr "Taste drücken, um sie zuzuweisen"
-#: gui/launcher.cpp:187
+#: gui/launcher.cpp:192
msgid "Game"
msgstr "Spiel"
-#: gui/launcher.cpp:191
+#: gui/launcher.cpp:196
msgid "ID:"
msgstr "Kennung:"
-#: gui/launcher.cpp:191 gui/launcher.cpp:193 gui/launcher.cpp:194
+#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199
msgid ""
"Short game identifier used for referring to savegames and running the game "
"from the command line"
@@ -156,29 +155,29 @@ msgstr ""
"Kurzer Spielname, um die Spielstände zuzuordnen und das Spiel von der "
"Kommandozeile aus starten zu können"
-#: gui/launcher.cpp:193
+#: gui/launcher.cpp:198
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
-#: gui/launcher.cpp:198
+#: gui/launcher.cpp:203
msgid "Name:"
msgstr "Name:"
-#: gui/launcher.cpp:198 gui/launcher.cpp:200 gui/launcher.cpp:201
+#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206
msgid "Full title of the game"
msgstr "Voller Name des Spiels"
-#: gui/launcher.cpp:200
+#: gui/launcher.cpp:205
msgctxt "lowres"
msgid "Name:"
msgstr "Name:"
-#: gui/launcher.cpp:204
+#: gui/launcher.cpp:209
msgid "Language:"
msgstr "Sprache:"
-#: gui/launcher.cpp:204 gui/launcher.cpp:205
+#: gui/launcher.cpp:209 gui/launcher.cpp:210
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
@@ -186,150 +185,150 @@ msgstr ""
"Sprache des Spiels. Diese Funktion wird nicht eine spanische Version des "
"Spiels in eine deutsche verwandeln."
-#: gui/launcher.cpp:206 gui/launcher.cpp:220 gui/options.cpp:86
+#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86
#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209
#: audio/null.cpp:40
msgid "<default>"
msgstr "<Standard>"
-#: gui/launcher.cpp:216
+#: gui/launcher.cpp:221
msgid "Platform:"
msgstr "Plattform:"
-#: gui/launcher.cpp:216 gui/launcher.cpp:218 gui/launcher.cpp:219
+#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224
msgid "Platform the game was originally designed for"
msgstr "Plattform, für die das Spiel ursprünglich erstellt wurde"
-#: gui/launcher.cpp:218
+#: gui/launcher.cpp:223
msgctxt "lowres"
msgid "Platform:"
msgstr "Plattform:"
-#: gui/launcher.cpp:231
+#: gui/launcher.cpp:236
msgid "Engine"
msgstr "Engine"
-#: gui/launcher.cpp:239 gui/options.cpp:1072 gui/options.cpp:1089
+#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089
msgid "Graphics"
msgstr "Grafik"
-#: gui/launcher.cpp:239 gui/options.cpp:1072 gui/options.cpp:1089
+#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089
msgid "GFX"
msgstr "GFX"
-#: gui/launcher.cpp:242
+#: gui/launcher.cpp:247
msgid "Override global graphic settings"
msgstr "Globale Grafikeinstellungen übergehen"
-#: gui/launcher.cpp:244
+#: gui/launcher.cpp:249
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Globale Grafikeinstellungen übergehen"
-#: gui/launcher.cpp:251 gui/options.cpp:1095
+#: gui/launcher.cpp:256 gui/options.cpp:1095
msgid "Audio"
msgstr "Audio"
-#: gui/launcher.cpp:254
+#: gui/launcher.cpp:259
msgid "Override global audio settings"
msgstr "Globale Audioeinstellungen übergehen"
-#: gui/launcher.cpp:256
+#: gui/launcher.cpp:261
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Globale Audioeinstellungen übergehen"
-#: gui/launcher.cpp:265 gui/options.cpp:1100
+#: gui/launcher.cpp:270 gui/options.cpp:1100
msgid "Volume"
msgstr "Lautstärke"
-#: gui/launcher.cpp:267 gui/options.cpp:1102
+#: gui/launcher.cpp:272 gui/options.cpp:1102
msgctxt "lowres"
msgid "Volume"
msgstr "Lautst."
-#: gui/launcher.cpp:270
+#: gui/launcher.cpp:275
msgid "Override global volume settings"
msgstr "Globale Lautstärke-Einstellungen übergehen"
-#: gui/launcher.cpp:272
+#: gui/launcher.cpp:277
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Globale Lautstärkeeinstellungen übergehen"
-#: gui/launcher.cpp:280 gui/options.cpp:1110
+#: gui/launcher.cpp:285 gui/options.cpp:1110
msgid "MIDI"
msgstr "MIDI"
-#: gui/launcher.cpp:283
+#: gui/launcher.cpp:288
msgid "Override global MIDI settings"
msgstr "Globale MIDI-Einstellungen übergehen"
-#: gui/launcher.cpp:285
+#: gui/launcher.cpp:290
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Globale MIDI-Einstellungen übergehen"
-#: gui/launcher.cpp:294 gui/options.cpp:1116
+#: gui/launcher.cpp:299 gui/options.cpp:1116
msgid "MT-32"
msgstr "MT-32"
-#: gui/launcher.cpp:297
+#: gui/launcher.cpp:302
msgid "Override global MT-32 settings"
msgstr "Globale MT-32-Einstellungen übergehen"
-#: gui/launcher.cpp:299
+#: gui/launcher.cpp:304
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Globale MT-32-Einstellungen übergehen"
-#: gui/launcher.cpp:308 gui/options.cpp:1123
+#: gui/launcher.cpp:313 gui/options.cpp:1123
msgid "Paths"
msgstr "Pfade"
-#: gui/launcher.cpp:310 gui/options.cpp:1125
+#: gui/launcher.cpp:315 gui/options.cpp:1125
msgctxt "lowres"
msgid "Paths"
msgstr "Pfade"
-#: gui/launcher.cpp:317
+#: gui/launcher.cpp:322
msgid "Game Path:"
msgstr "Spielpfad:"
-#: gui/launcher.cpp:319
+#: gui/launcher.cpp:324
msgctxt "lowres"
msgid "Game Path:"
msgstr "Spielpfad:"
-#: gui/launcher.cpp:324 gui/options.cpp:1149
+#: gui/launcher.cpp:329 gui/options.cpp:1149
msgid "Extra Path:"
msgstr "Extrapfad:"
-#: gui/launcher.cpp:324 gui/launcher.cpp:326 gui/launcher.cpp:327
+#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332
msgid "Specifies path to additional data used the game"
msgstr "Legt das Verzeichnis für zusätzliche Spieldateien fest."
-#: gui/launcher.cpp:326 gui/options.cpp:1151
+#: gui/launcher.cpp:331 gui/options.cpp:1151
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Extrapfad:"
-#: gui/launcher.cpp:333 gui/options.cpp:1133
+#: gui/launcher.cpp:338 gui/options.cpp:1133
msgid "Save Path:"
msgstr "Spielstände:"
-#: gui/launcher.cpp:333 gui/launcher.cpp:335 gui/launcher.cpp:336
+#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341
#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136
msgid "Specifies where your savegames are put"
msgstr "Legt fest, wo die Spielstände abgelegt werden."
-#: gui/launcher.cpp:335 gui/options.cpp:1135
+#: gui/launcher.cpp:340 gui/options.cpp:1135
msgctxt "lowres"
msgid "Save Path:"
msgstr "Speichern:"
-#: gui/launcher.cpp:354 gui/launcher.cpp:453 gui/launcher.cpp:511
-#: gui/launcher.cpp:565 gui/options.cpp:1144 gui/options.cpp:1152
+#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516
+#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152
#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282
#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326
#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429
@@ -338,136 +337,137 @@ msgctxt "path"
msgid "None"
msgstr "Keiner"
-#: gui/launcher.cpp:359 gui/launcher.cpp:459 gui/launcher.cpp:569
+#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574
#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432
#: backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Standard"
-#: gui/launcher.cpp:504 gui/options.cpp:1435
+#: gui/launcher.cpp:509 gui/options.cpp:1435
msgid "Select SoundFont"
msgstr "SoundFont auswählen"
-#: gui/launcher.cpp:523 gui/launcher.cpp:677
+#: gui/launcher.cpp:528 gui/launcher.cpp:681
msgid "Select directory with game data"
msgstr "Verzeichnis mit Spieldateien auswählen"
-#: gui/launcher.cpp:541
+#: gui/launcher.cpp:546
msgid "Select additional game directory"
msgstr "Verzeichnis mit zusätzlichen Dateien auswählen"
-#: gui/launcher.cpp:553
+#: gui/launcher.cpp:558
msgid "Select directory for saved games"
msgstr "Verzeichnis für Spielstände auswählen"
-#: gui/launcher.cpp:580
+#: gui/launcher.cpp:585
msgid "This game ID is already taken. Please choose another one."
msgstr "Diese Spielkennung ist schon vergeben. Bitte eine andere wählen."
-#: gui/launcher.cpp:621 engines/dialogs.cpp:110
+#: gui/launcher.cpp:625 engines/dialogs.cpp:110
msgid "~Q~uit"
msgstr "~B~eenden"
-#: gui/launcher.cpp:621 backends/platform/sdl/macosx/appmenu_osx.mm:95
+#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95
msgid "Quit ScummVM"
msgstr "ScummVM beenden"
-#: gui/launcher.cpp:622
+#: gui/launcher.cpp:626
msgid "A~b~out..."
msgstr "Übe~r~"
-#: gui/launcher.cpp:622 backends/platform/sdl/macosx/appmenu_osx.mm:69
+#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69
msgid "About ScummVM"
msgstr "Über ScummVM"
-#: gui/launcher.cpp:623
+#: gui/launcher.cpp:627
msgid "~O~ptions..."
msgstr "~O~ptionen"
-#: gui/launcher.cpp:623
+#: gui/launcher.cpp:627
msgid "Change global ScummVM options"
msgstr "Globale ScummVM-Einstellungen bearbeiten"
-#: gui/launcher.cpp:625
+#: gui/launcher.cpp:629
msgid "~S~tart"
msgstr "~S~tarten"
-#: gui/launcher.cpp:625
+#: gui/launcher.cpp:629
msgid "Start selected game"
msgstr "Ausgewähltes Spiel starten"
-#: gui/launcher.cpp:628
+#: gui/launcher.cpp:632
msgid "~L~oad..."
msgstr "~L~aden..."
-#: gui/launcher.cpp:628
+#: gui/launcher.cpp:632
msgid "Load savegame for selected game"
msgstr "Spielstand für ausgewähltes Spiel laden"
-#: gui/launcher.cpp:633 gui/launcher.cpp:1120
+#: gui/launcher.cpp:637
msgid "~A~dd Game..."
msgstr "Spiel ~h~inzufügen"
-#: gui/launcher.cpp:633 gui/launcher.cpp:640
+#: gui/launcher.cpp:637 gui/launcher.cpp:644
msgid "Hold Shift for Mass Add"
msgstr ""
"Umschalttaste (Shift) gedrückt halten, um Verzeichnisse nach Spielen zu "
"durchsuchen"
-#: gui/launcher.cpp:635
+#: gui/launcher.cpp:639
msgid "~E~dit Game..."
msgstr "Spielo~p~tionen"
-#: gui/launcher.cpp:635 gui/launcher.cpp:642
+#: gui/launcher.cpp:639 gui/launcher.cpp:646
msgid "Change game options"
msgstr "Spieloptionen ändern"
-#: gui/launcher.cpp:637
+#: gui/launcher.cpp:641
msgid "~R~emove Game"
msgstr "Spiel ~e~ntfernen"
-#: gui/launcher.cpp:637 gui/launcher.cpp:644
+#: gui/launcher.cpp:641 gui/launcher.cpp:648
msgid "Remove game from the list. The game data files stay intact"
msgstr "Spiel aus der Liste entfernen. Die Spieldateien bleiben erhalten."
-#: gui/launcher.cpp:640 gui/launcher.cpp:1120
+#: gui/launcher.cpp:644
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~H~inzufügen"
-#: gui/launcher.cpp:642
+#: gui/launcher.cpp:646
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "Spielo~p~tion"
-#: gui/launcher.cpp:644
+#: gui/launcher.cpp:648
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~E~ntfernen"
-#: gui/launcher.cpp:652
+#: gui/launcher.cpp:656
msgid "Search in game list"
msgstr "In Spieleliste suchen"
-#: gui/launcher.cpp:656 gui/launcher.cpp:1167
+#: gui/launcher.cpp:660 gui/launcher.cpp:1221
msgid "Search:"
msgstr "Suchen:"
-#: gui/launcher.cpp:680 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:245
-#: engines/mohawk/riven.cpp:716 engines/cruise/menu.cpp:214
+#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214
+#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716
#: engines/pegasus/pegasus.cpp:349
msgid "Load game:"
msgstr "Spiel laden:"
-#: gui/launcher.cpp:680 engines/dialogs.cpp:114 engines/scumm/dialogs.cpp:188
-#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716
-#: engines/cruise/menu.cpp:214 engines/pegasus/pegasus.cpp:349
+#: gui/launcher.cpp:684 engines/dialogs.cpp:114
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
+#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
+#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349
+#: engines/scumm/dialogs.cpp:188
msgid "Load"
msgstr "Laden"
-#: gui/launcher.cpp:788
+#: gui/launcher.cpp:791
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
@@ -475,7 +475,8 @@ msgstr ""
"Möchten Sie wirklich den PC nach Spielen durchsuchen? Möglicherweise wird "
"dabei eine größere Menge an Spielen hinzugefügt."
-#: gui/launcher.cpp:789 gui/launcher.cpp:937 gui/fluidsynth-dialog.cpp:216
+#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999
+#: gui/fluidsynth-dialog.cpp:216
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
@@ -483,7 +484,8 @@ msgstr ""
msgid "Yes"
msgstr "Ja"
-#: gui/launcher.cpp:789 gui/launcher.cpp:937 gui/fluidsynth-dialog.cpp:216
+#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999
+#: gui/fluidsynth-dialog.cpp:216
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
@@ -491,40 +493,36 @@ msgstr "Ja"
msgid "No"
msgstr "Nein"
-#: gui/launcher.cpp:837
+#: gui/launcher.cpp:840
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM konnte das gewählte Verzeichnis nicht öffnen!"
-#: gui/launcher.cpp:849
+#: gui/launcher.cpp:852
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM konnte im gewählten Verzeichnis kein Spiel finden!"
-#: gui/launcher.cpp:863
+#: gui/launcher.cpp:866
msgid "Pick the game:"
msgstr "Spiel auswählen:"
-#: gui/launcher.cpp:937
+#: gui/launcher.cpp:940
msgid "Do you really want to remove this game configuration?"
msgstr "Möchten Sie wirklich diese Spielkonfiguration entfernen?"
-#: gui/launcher.cpp:1001
+#: gui/launcher.cpp:998
+#, fuzzy
+msgid "Do you want to load savegame?"
+msgstr "Möchten Sie ein Spiel laden oder speichern?"
+
+#: gui/launcher.cpp:1047
msgid "This game does not support loading games from the launcher."
msgstr ""
"Für dieses Spiel wird das Laden aus der Spieleliste heraus nicht unterstützt."
-#: gui/launcher.cpp:1005
+#: gui/launcher.cpp:1051
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "ScummVM konnte keine Engine finden, um das Spiel zu starten!"
-#: gui/launcher.cpp:1119
-msgctxt "lowres"
-msgid "Mass Add..."
-msgstr "Durchsuchen"
-
-#: gui/launcher.cpp:1119
-msgid "Mass Add..."
-msgstr "Durchsuchen"
-
#: gui/massadd.cpp:78 gui/massadd.cpp:81
msgid "... progress ..."
msgstr "... läuft..."
@@ -625,8 +623,7 @@ msgstr ""
"Spezielle Farbmischungsmethoden werden von manchen Spielen unterstützt."
#: gui/options.cpp:759
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2236
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:476
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249
msgid "Fullscreen mode"
msgstr "Vollbildmodus"
@@ -760,14 +757,15 @@ msgid "True Roland MT-32 (no GM emulation)"
msgstr "Echte Roland-MT-32-Emulation (kein GM)"
#: gui/options.cpp:890
-msgid "Roland GS Mode (disable GM mapping)"
+#, fuzzy
+msgid "Roland GS Device (enable MT-32 mappings)"
msgstr "Roland-GS-Modus (GM-Zuweisung deaktiviert)"
#: gui/options.cpp:890
-msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
+msgid ""
+"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
+"GS device"
msgstr ""
-"Schaltet die General-MIDI-Zuweisung für Spiele mit Roland-MT-32-Audiospur "
-"aus."
#: gui/options.cpp:899
msgid "Don't use Roland MT-32 music"
@@ -961,15 +959,15 @@ msgstr "Listenansicht"
msgid "Grid view"
msgstr "Rasteransicht"
-#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:358
+#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359
msgid "No date saved"
msgstr "Kein Datum gespeichert"
-#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:359
+#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360
msgid "No time saved"
msgstr "Keine Zeit gespeichert"
-#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:360
+#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361
msgid "No playtime saved"
msgstr "Keine Spielzeit gespeichert"
@@ -981,43 +979,43 @@ msgstr "Löschen"
msgid "Do you really want to delete this savegame?"
msgstr "Diesen Spielstand wirklich löschen?"
-#: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:872
+#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874
msgid "Date: "
msgstr "Datum: "
-#: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:878
+#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880
msgid "Time: "
msgstr "Zeit: "
-#: gui/saveload-dialog.cpp:393 gui/saveload-dialog.cpp:886
+#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888
msgid "Playtime: "
msgstr "Spieldauer: "
-#: gui/saveload-dialog.cpp:406 gui/saveload-dialog.cpp:494
+#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495
msgid "Untitled savestate"
msgstr "Unbenannt"
-#: gui/saveload-dialog.cpp:546
+#: gui/saveload-dialog.cpp:547
msgid "Next"
msgstr "Vor"
-#: gui/saveload-dialog.cpp:549
+#: gui/saveload-dialog.cpp:550
msgid "Prev"
msgstr "Zurück"
-#: gui/saveload-dialog.cpp:736
+#: gui/saveload-dialog.cpp:738
msgid "New Save"
msgstr "Neuer Spielstand"
-#: gui/saveload-dialog.cpp:736
+#: gui/saveload-dialog.cpp:738
msgid "Create a new save game"
msgstr "Erstellt einen neuen Spielstand."
-#: gui/saveload-dialog.cpp:865
+#: gui/saveload-dialog.cpp:867
msgid "Name: "
msgstr "Name: "
-#: gui/saveload-dialog.cpp:937
+#: gui/saveload-dialog.cpp:939
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Geben Sie eine Beschreibung für Speicherplatz %d ein:"
@@ -1026,29 +1024,32 @@ msgstr "Geben Sie eine Beschreibung für Speicherplatz %d ein:"
msgid "Select a Theme"
msgstr "Thema auswählen"
-#: gui/ThemeEngine.cpp:337
+#: gui/ThemeEngine.cpp:346
msgid "Disabled GFX"
msgstr "GFX ausgeschaltet"
-#: gui/ThemeEngine.cpp:337
+#: gui/ThemeEngine.cpp:346
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX ausgeschaltet"
-#: gui/ThemeEngine.cpp:338
-msgid "Standard Renderer (16bpp)"
+#: gui/ThemeEngine.cpp:347
+#, fuzzy
+msgid "Standard Renderer"
msgstr "Standard-Renderer (16bpp)"
-#: gui/ThemeEngine.cpp:338
-msgid "Standard (16bpp)"
-msgstr "Standard (16bpp)"
+#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658
+msgid "Standard"
+msgstr "Standard"
-#: gui/ThemeEngine.cpp:340
-msgid "Antialiased Renderer (16bpp)"
+#: gui/ThemeEngine.cpp:349
+#, fuzzy
+msgid "Antialiased Renderer"
msgstr "Kantenglättung (16bpp)"
-#: gui/ThemeEngine.cpp:340
-msgid "Antialiased (16bpp)"
+#: gui/ThemeEngine.cpp:349
+#, fuzzy
+msgid "Antialiased"
msgstr "Kantenglättung (16bpp)"
#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332
@@ -1138,37 +1139,39 @@ msgstr "Setzt alle FluidSynth-Einstellungen auf ihre Standard-Werte zurück."
#: gui/fluidsynth-dialog.cpp:216
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
-msgstr "Möchten Sie wirklich alle FluidSynth-Einstellungen auf ihre Standard-Werte zurücksetzen?"
+msgstr ""
+"Möchten Sie wirklich alle FluidSynth-Einstellungen auf ihre Standard-Werte "
+"zurücksetzen?"
-#: base/main.cpp:210
+#: base/main.cpp:226
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "Engine unterstützt den Debug-Level \"%s\" nicht."
-#: base/main.cpp:288
+#: base/main.cpp:304
msgid "Menu"
msgstr "Menü"
-#: base/main.cpp:291 backends/platform/symbian/src/SymbianActions.cpp:45
+#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "Überspringen"
-#: base/main.cpp:294 backends/platform/symbian/src/SymbianActions.cpp:50
+#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "Pause"
-#: base/main.cpp:297
+#: base/main.cpp:313
msgid "Skip line"
msgstr "Zeile überspringen"
-#: base/main.cpp:468
+#: base/main.cpp:505
msgid "Error running game:"
msgstr "Fehler beim Ausführen des Spiels:"
-#: base/main.cpp:492
+#: base/main.cpp:534
msgid "Could not find any engine capable of running the selected game"
msgstr "Konnte keine Spiel-Engine finden, die dieses Spiel starten kann."
@@ -1236,18 +1239,18 @@ msgstr "Abbruch durch Benutzer"
msgid "Unknown error"
msgstr "Unbekannter Fehler"
-#: engines/advancedDetector.cpp:316
+#: engines/advancedDetector.cpp:317
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Das Spiel im Verzeichnis \"%s\" scheint nicht bekannt zu sein."
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:318
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Bitte geben Sie die folgenden Daten auf Englisch an das ScummVM-Team weiter "
"sowie"
-#: engines/advancedDetector.cpp:319
+#: engines/advancedDetector.cpp:320
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
"den Namen des Spiels, das Sie hinzufügen wollten, als auch die Version/"
@@ -1287,21 +1290,21 @@ msgid "~R~eturn to Launcher"
msgstr "Zur Spiele~l~iste"
#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803
-#: engines/drascula/saveload.cpp:338 engines/cruise/menu.cpp:212
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373
#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284
-#: engines/pegasus/pegasus.cpp:373
msgid "Save game:"
msgstr "Speichern:"
-#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803
-#: engines/drascula/saveload.cpp:338 engines/scumm/dialogs.cpp:187
-#: engines/cruise/menu.cpp:212 engines/sci/engine/kfile.cpp:742
-#: engines/toltecs/menu.cpp:284 engines/pegasus/pegasus.cpp:373
-#: backends/platform/symbian/src/SymbianActions.cpp:44
+#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
+#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742
+#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284
msgid "Save"
msgstr "Speichern"
@@ -1337,23 +1340,23 @@ msgstr "~A~bbrechen"
msgid "~K~eys"
msgstr "~T~asten"
-#: engines/engine.cpp:240
+#: engines/engine.cpp:244
msgid "Could not initialize color format."
msgstr "Konnte Farbenformat nicht initialisieren."
-#: engines/engine.cpp:248
+#: engines/engine.cpp:252
msgid "Could not switch to video mode: '"
msgstr "Konnte nicht zu Grafikmodus wechseln: '"
-#: engines/engine.cpp:257
+#: engines/engine.cpp:261
msgid "Could not apply aspect ratio setting."
msgstr "Konnte Einstellung für Seitenverhältniskorrektur nicht anwenden."
-#: engines/engine.cpp:262
+#: engines/engine.cpp:266
msgid "Could not apply fullscreen setting."
msgstr "Konnte Einstellung für Vollbildmodus nicht anwenden."
-#: engines/engine.cpp:362
+#: engines/engine.cpp:366
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1369,7 +1372,7 @@ msgstr ""
"Lesen Sie die Liesmich-Datei für\n"
"weitere Informationen."
-#: engines/engine.cpp:373
+#: engines/engine.cpp:377
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1384,7 +1387,7 @@ msgstr ""
"Spiel hören zu können. Lesen Sie die\n"
"Liesmich-Datei für weitere Informationen."
-#: engines/engine.cpp:431
+#: engines/engine.cpp:435
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
@@ -1393,7 +1396,7 @@ msgstr ""
"Laden des Spielstands %s fehlgeschlagen! Bitte lesen Sie die Liesmich-Datei "
"für grundlegende Informationen und Anweisungen zu weiterer Hilfe."
-#: engines/engine.cpp:444
+#: engines/engine.cpp:448
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
@@ -1404,34 +1407,763 @@ msgstr ""
"und jegliche Spielstände, die Sie erstellen, könnten in zukünftigen "
"Versionen von ScummVM nicht mehr funktionieren."
-#: engines/engine.cpp:447
+#: engines/engine.cpp:451
msgid "Start anyway"
msgstr "Trotzdem starten"
-#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:270
-#: engines/dreamweb/detection.cpp:47 engines/sci/detection.cpp:393
-#: engines/toltecs/detection.cpp:173
+#: audio/fmopl.cpp:49
+msgid "MAME OPL emulator"
+msgstr "MAME-OPL-Emulator"
+
+#: audio/fmopl.cpp:51
+msgid "DOSBox OPL emulator"
+msgstr "DOSBox-OPL-Emulator"
+
+#: audio/mididrv.cpp:209
+#, c-format
+msgid ""
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected)."
+msgstr ""
+"Das ausgewählte Audiogerät \"%s\" wurde nicht gefunden (könnte "
+"beispielsweise ausgeschaltet oder nicht angeschlossen sein)."
+
+#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
+#: audio/mididrv.cpp:272
+msgid "Attempting to fall back to the next available device..."
+msgstr "Es wird versucht, auf das nächste verfügbare Gerät zurückzugreifen."
+
+#: audio/mididrv.cpp:221
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
+"information."
+msgstr ""
+"Das ausgewählte Audiogerät \"%s\" kann nicht verwendet werden. Schauen Sie "
+"für weitere Informationen in der Log-Datei nach."
+
+#: audio/mididrv.cpp:257
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected)."
+msgstr ""
+"Das bevorzugte Audiogerät \"%s\" wurde nicht gefunden (könnte beispielsweise "
+"ausgeschaltet oder nicht angeschlossen sein)."
+
+#: audio/mididrv.cpp:272
+#, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
+"information."
+msgstr ""
+"Das bevorzugte Audiogerät \"%s\" kann nicht verwendet werden. Schauen Sie "
+"für weitere Informationen in der Log-Datei nach."
+
+#: audio/null.h:43
+msgid "No music"
+msgstr "Keine Musik"
+
+#: audio/mods/paula.cpp:196
+msgid "Amiga Audio Emulator"
+msgstr "Amiga-Audio-Emulator"
+
+#: audio/softsynth/adlib.cpp:2284
+msgid "AdLib Emulator"
+msgstr "AdLib-Emulator"
+
+#: audio/softsynth/appleiigs.cpp:33
+msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
+msgstr "Apple-II-GS-Emulator (NICHT INTEGRIERT)"
+
+#: audio/softsynth/sid.cpp:1430
+msgid "C64 Audio Emulator"
+msgstr "C64-Audio-Emulator"
+
+#: audio/softsynth/mt32.cpp:199
+msgid "Initializing MT-32 Emulator"
+msgstr "MT-32-Emulator wird gestartet"
+
+#: audio/softsynth/mt32.cpp:425
+msgid "MT-32 Emulator"
+msgstr "MT-32-Emulation"
+
+#: audio/softsynth/pcspk.cpp:139
+msgid "PC Speaker Emulator"
+msgstr "PC-Lautsprecher-Emulator"
+
+#: audio/softsynth/pcspk.cpp:158
+msgid "IBM PCjr Emulator"
+msgstr "IBM-PCjr-Emulator"
+
+#: backends/keymapper/remap-dialog.cpp:47
+msgid "Keymap:"
+msgstr "Tasten-Layout:"
+
+#: backends/keymapper/remap-dialog.cpp:66
+msgid " (Effective)"
+msgstr " (Aktuell)"
+
+#: backends/keymapper/remap-dialog.cpp:106
+msgid " (Active)"
+msgstr " (Aktiv)"
+
+#: backends/keymapper/remap-dialog.cpp:106
+msgid " (Blocked)"
+msgstr " (Blockiert)"
+
+#: backends/keymapper/remap-dialog.cpp:119
+msgid " (Global)"
+msgstr " (Global)"
+
+#: backends/keymapper/remap-dialog.cpp:127
+msgid " (Game)"
+msgstr " (Spiel)"
+
+#: backends/midi/windows.cpp:164
+msgid "Windows MIDI"
+msgstr "Windows MIDI"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:56
+#: engines/scumm/dialogs.cpp:290
+msgid "~C~lose"
+msgstr "~S~chließen"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:57
+msgid "ScummVM Main Menu"
+msgstr "ScummVM-Hauptmenü"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:63
+msgid "~L~eft handed mode"
+msgstr "~L~inke-Hand-Modus"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:64
+msgid "~I~ndy fight controls"
+msgstr "~K~ampfsteuerung für Indiana Jones"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:65
+msgid "Show mouse cursor"
+msgstr "Mauszeiger anzeigen"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:66
+msgid "Snap to edges"
+msgstr "An Ecken anheften"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:68
+msgid "Touch X Offset"
+msgstr "Zu X-Position gehen"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:75
+msgid "Touch Y Offset"
+msgstr "Zu Y-Position gehen"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:87
+msgid "Use laptop trackpad-style cursor control"
+msgstr "Den Trackpad-Style für Maussteuerung benutzen"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:88
+msgid "Tap for left click, double tap right click"
+msgstr "Tippen für Linksklick, Doppeltippen für Rechtsklick"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:90
+msgid "Sensitivity"
+msgstr "Empfindlichkeit"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:99
+msgid "Initial top screen scale:"
+msgstr "Vergößerung des oberen Bildschirms:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:105
+msgid "Main screen scaling:"
+msgstr "Hauptbildschirm-Skalierung:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:107
+msgid "Hardware scale (fast, but low quality)"
+msgstr "Hardware-Skalierung (schnell, aber schlechte Qualität)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:108
+msgid "Software scale (good quality, but slower)"
+msgstr "Software-Skalierung (gute Qualität, aber langsamer)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:109
+msgid "Unscaled (you must scroll left and right)"
+msgstr "Nicht skalieren (Sie müssen nach links und nach rechts scrollen)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:111
+msgid "Brightness:"
+msgstr "Helligkeit:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:121
+msgid "High quality audio (slower) (reboot)"
+msgstr "Hohe Audioqualität (lansamer) (erfordert Neustart)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:122
+msgid "Disable power off"
+msgstr "Stromsparmodus abschalten"
+
+#: backends/platform/iphone/osys_events.cpp:300
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Maus-klick-und-zieh-Modus aktiviert."
+
+#: backends/platform/iphone/osys_events.cpp:302
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Maus-klick-und-zieh-Modus ausgeschaltet."
+
+#: backends/platform/iphone/osys_events.cpp:313
+msgid "Touchpad mode enabled."
+msgstr "Touchpad-Modus aktiviert."
+
+#: backends/platform/iphone/osys_events.cpp:315
+msgid "Touchpad mode disabled."
+msgstr "Touchpad-Modus ausgeschaltet."
+
+#: backends/platform/maemo/maemo.cpp:209
+msgid "Click Mode"
+msgstr "Klickmodus"
+
+#: backends/platform/maemo/maemo.cpp:215
+#: backends/platform/symbian/src/SymbianActions.cpp:42
+#: backends/platform/wince/CEActionsPocket.cpp:60
+#: backends/platform/wince/CEActionsSmartphone.cpp:43
+#: backends/platform/tizen/form.cpp:275
+msgid "Left Click"
+msgstr "Linksklick"
+
+#: backends/platform/maemo/maemo.cpp:218
+msgid "Middle Click"
+msgstr "Mittelklick"
+
+#: backends/platform/maemo/maemo.cpp:221
+#: backends/platform/symbian/src/SymbianActions.cpp:43
+#: backends/platform/wince/CEActionsSmartphone.cpp:44
+#: backends/platform/tizen/form.cpp:267
+msgid "Right Click"
+msgstr "Rechtsklick"
+
+#: backends/platform/sdl/macosx/appmenu_osx.mm:77
+msgid "Hide ScummVM"
+msgstr "ScummVM ausblenden"
+
+#: backends/platform/sdl/macosx/appmenu_osx.mm:82
+msgid "Hide Others"
+msgstr "Andere ausblenden"
+
+#: backends/platform/sdl/macosx/appmenu_osx.mm:87
+msgid "Show All"
+msgstr "Alle einblenden"
+
+#: backends/platform/sdl/macosx/appmenu_osx.mm:109
+#: backends/platform/sdl/macosx/appmenu_osx.mm:120
+msgid "Window"
+msgstr "Fenster"
+
+#: backends/platform/sdl/macosx/appmenu_osx.mm:114
+msgid "Minimize"
+msgstr "Im Dock ablegen"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:46
+msgid "Normal (no scaling)"
+msgstr "Normal (keine Skalierung)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:65
+msgctxt "lowres"
+msgid "Normal (no scaling)"
+msgstr "Normal ohn.Skalieren"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2148
+msgid "Enabled aspect ratio correction"
+msgstr "Seitenverhältniskorrektur an"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2154
+msgid "Disabled aspect ratio correction"
+msgstr "Seitenverhältniskorrektur aus"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2209
+msgid "Active graphics filter:"
+msgstr "Aktiver Grafikfilter:"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2251
+msgid "Windowed mode"
+msgstr "Fenstermodus"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:118
+#, fuzzy
+msgid "OpenGL"
+msgstr "Öffne"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:119
+msgid "OpenGL (No filtering)"
+msgstr ""
+
+#: backends/platform/symbian/src/SymbianActions.cpp:38
+#: backends/platform/wince/CEActionsSmartphone.cpp:39
+msgid "Up"
+msgstr "Hoch"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:39
+#: backends/platform/wince/CEActionsSmartphone.cpp:40
+msgid "Down"
+msgstr "Runter"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:40
+#: backends/platform/wince/CEActionsSmartphone.cpp:41
+msgid "Left"
+msgstr "Links"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:41
+#: backends/platform/wince/CEActionsSmartphone.cpp:42
+msgid "Right"
+msgstr "Rechts"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:46
+#: backends/platform/wince/CEActionsSmartphone.cpp:47
+msgid "Zone"
+msgstr "Zone"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:47
+#: backends/platform/wince/CEActionsPocket.cpp:54
+#: backends/platform/wince/CEActionsSmartphone.cpp:48
+msgid "Multi Function"
+msgstr "Multifunktion"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:48
+msgid "Swap character"
+msgstr "Figur wechseln"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:49
+msgid "Skip text"
+msgstr "Text überspringen"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:51
+msgid "Fast mode"
+msgstr "Schneller Modus"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:52
+#: backends/platform/wince/CEActionsPocket.cpp:44
+#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82
+#: engines/scumm/help.cpp:84
+msgid "Quit"
+msgstr "Beenden"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:53
+msgid "Debugger"
+msgstr "Debugger"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:54
+msgid "Global menu"
+msgstr "Hauptmenü"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:55
+msgid "Virtual keyboard"
+msgstr "Virtuelle Tastatur"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:56
+msgid "Key mapper"
+msgstr "Tasten zuordnen"
+
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+msgid "Do you want to quit ?"
+msgstr "Möchten Sie beenden?"
+
+#: backends/platform/wii/options.cpp:51
+msgid "Video"
+msgstr "Video"
+
+#: backends/platform/wii/options.cpp:54
+msgid "Current video mode:"
+msgstr "Aktueller Grafikmodus:"
+
+#: backends/platform/wii/options.cpp:56
+msgid "Double-strike"
+msgstr "Doppelzeilen (kein Zeilensprungverfahren)"
+
+#: backends/platform/wii/options.cpp:60
+msgid "Horizontal underscan:"
+msgstr "Horizontale Bildverkleinerung:"
+
+#: backends/platform/wii/options.cpp:66
+msgid "Vertical underscan:"
+msgstr "Vertikale Bildverkleinerung:"
+
+#: backends/platform/wii/options.cpp:71
+msgid "Input"
+msgstr "Eingabe"
+
+#: backends/platform/wii/options.cpp:74
+msgid "GC Pad sensitivity:"
+msgstr "GC-Pad-Empfindlichkeit:"
+
+#: backends/platform/wii/options.cpp:80
+msgid "GC Pad acceleration:"
+msgstr "GC-Pad-Beschleunigung:"
+
+#: backends/platform/wii/options.cpp:86
+msgid "DVD"
+msgstr "DVD"
+
+#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
+msgid "Status:"
+msgstr "Status:"
+
+#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
+msgid "Unknown"
+msgstr "Unbekannt"
+
+#: backends/platform/wii/options.cpp:93
+msgid "Mount DVD"
+msgstr "DVD einbinden"
+
+#: backends/platform/wii/options.cpp:94
+msgid "Unmount DVD"
+msgstr "DVD aushängen"
+
+#: backends/platform/wii/options.cpp:98
+msgid "SMB"
+msgstr "SMB"
+
+#: backends/platform/wii/options.cpp:106
+msgid "Server:"
+msgstr "Server:"
+
+#: backends/platform/wii/options.cpp:110
+msgid "Share:"
+msgstr "Öffentliches Verzeichnis:"
+
+#: backends/platform/wii/options.cpp:114
+msgid "Username:"
+msgstr "Benutzername:"
+
+#: backends/platform/wii/options.cpp:118
+msgid "Password:"
+msgstr "Passwort:"
+
+#: backends/platform/wii/options.cpp:121
+msgid "Init network"
+msgstr "Netzwerk starten"
+
+#: backends/platform/wii/options.cpp:123
+msgid "Mount SMB"
+msgstr "SMB einbinden"
+
+#: backends/platform/wii/options.cpp:124
+msgid "Unmount SMB"
+msgstr "SMB aushängen"
+
+#: backends/platform/wii/options.cpp:143
+msgid "DVD Mounted successfully"
+msgstr "DVD erfolgreich eingebunden"
+
+#: backends/platform/wii/options.cpp:146
+msgid "Error while mounting the DVD"
+msgstr "Fehler beim Einbinden der DVD"
+
+#: backends/platform/wii/options.cpp:148
+msgid "DVD not mounted"
+msgstr "DVD nicht eingebunden"
+
+#: backends/platform/wii/options.cpp:161
+msgid "Network up, share mounted"
+msgstr "Netzwerk gestartet, öffentliches Verzeichnis eingebunden"
+
+#: backends/platform/wii/options.cpp:163
+msgid "Network up"
+msgstr "Netzwerk gestartet"
+
+#: backends/platform/wii/options.cpp:166
+msgid ", error while mounting the share"
+msgstr ", Fehler beim Einbinden des öffentlichen Verzeichnisses"
+
+#: backends/platform/wii/options.cpp:168
+msgid ", share not mounted"
+msgstr ", öffentliches Verzeichnis nicht eingebunden"
+
+#: backends/platform/wii/options.cpp:174
+msgid "Network down"
+msgstr "Netzwerk ist aus."
+
+#: backends/platform/wii/options.cpp:178
+msgid "Initializing network"
+msgstr "Netzwerk wird gestartet"
+
+#: backends/platform/wii/options.cpp:182
+msgid "Timeout while initializing network"
+msgstr "Zeitüberschreitung beim Starten des Netzwerks"
+
+#: backends/platform/wii/options.cpp:186
+#, c-format
+msgid "Network not initialized (%d)"
+msgstr "Netzwerk nicht gestartet (%d)"
+
+#: backends/platform/wince/CEActionsPocket.cpp:46
+msgid "Hide Toolbar"
+msgstr "Werkzeugleiste verbergen"
+
+#: backends/platform/wince/CEActionsPocket.cpp:47
+msgid "Show Keyboard"
+msgstr "Tastatur zeigen"
+
+#: backends/platform/wince/CEActionsPocket.cpp:48
+msgid "Sound on/off"
+msgstr "Ton ein/aus"
+
+#: backends/platform/wince/CEActionsPocket.cpp:49
+msgid "Right click"
+msgstr "Rechtsklick"
+
+#: backends/platform/wince/CEActionsPocket.cpp:50
+msgid "Show/Hide Cursor"
+msgstr "Cursor zeigen/verbergen"
+
+#: backends/platform/wince/CEActionsPocket.cpp:51
+msgid "Free look"
+msgstr "Freie Ansicht"
+
+#: backends/platform/wince/CEActionsPocket.cpp:52
+msgid "Zoom up"
+msgstr "Herauszoomen"
+
+#: backends/platform/wince/CEActionsPocket.cpp:53
+msgid "Zoom down"
+msgstr "Hineinzoomen"
+
+#: backends/platform/wince/CEActionsPocket.cpp:55
+#: backends/platform/wince/CEActionsSmartphone.cpp:49
+msgid "Bind Keys"
+msgstr "Tasten zuweisen"
+
+#: backends/platform/wince/CEActionsPocket.cpp:56
+msgid "Cursor Up"
+msgstr "Zeiger hoch"
+
+#: backends/platform/wince/CEActionsPocket.cpp:57
+msgid "Cursor Down"
+msgstr "Zeiger runter"
+
+#: backends/platform/wince/CEActionsPocket.cpp:58
+msgid "Cursor Left"
+msgstr "Zeiger nach links"
+
+#: backends/platform/wince/CEActionsPocket.cpp:59
+msgid "Cursor Right"
+msgstr "Zeiger nach rechts"
+
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Do you want to load or save the game?"
+msgstr "Möchten Sie ein Spiel laden oder speichern?"
+
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+msgid " Are you sure you want to quit ? "
+msgstr " Möchten Sie wirklich beenden? "
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:50
+msgid "Keyboard"
+msgstr "Tastatur"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:51
+msgid "Rotate"
+msgstr "Drehen"
+
+#: backends/platform/wince/CELauncherDialog.cpp:56
+msgid "Using SDL driver "
+msgstr "Verwende SDL-Treiber "
+
+#: backends/platform/wince/CELauncherDialog.cpp:60
+msgid "Display "
+msgstr "Anzeige "
+
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Do you want to perform an automatic scan ?"
+msgstr "Möchten Sie eine automatische Suche durchführen?"
+
+#: backends/platform/wince/wince-sdl.cpp:516
+msgid "Map right click action"
+msgstr "Aktion \"Rechtsklick\" zuweisen"
+
+#: backends/platform/wince/wince-sdl.cpp:520
+msgid "You must map a key to the 'Right Click' action to play this game"
+msgstr ""
+"Sie müssen der Aktion \"Rechtsklick\" eine Taste zuweisen, um dieses Spiel "
+"spielen zu können."
+
+#: backends/platform/wince/wince-sdl.cpp:529
+msgid "Map hide toolbar action"
+msgstr "Aktion \"Werkzeugleiste verbergen\" zuweisen"
+
+#: backends/platform/wince/wince-sdl.cpp:533
+msgid "You must map a key to the 'Hide toolbar' action to play this game"
+msgstr ""
+"Sie müssen der Aktion \"Werkzeugleiste verbergen\" eine Taste zuweisen, um "
+"dieses Spiel spielen zu können."
+
+#: backends/platform/wince/wince-sdl.cpp:542
+msgid "Map Zoom Up action (optional)"
+msgstr "Aktion \"Herauszoomen\" zuweisen (optional)"
+
+#: backends/platform/wince/wince-sdl.cpp:545
+msgid "Map Zoom Down action (optional)"
+msgstr "Aktion \"Hineinzoomen\" zuweisen (optional)"
+
+#: backends/platform/wince/wince-sdl.cpp:553
+msgid ""
+"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
+msgstr ""
+"Vergessen Sie nicht, der Aktion \"Werkzeugleiste verbergen\" eine Taste "
+"zuzuweisen, um das ganze Inventar sehen zu können."
+
+#: backends/events/default/default-events.cpp:196
+msgid "Do you really want to return to the Launcher?"
+msgstr "Möchten Sie wirklich zur Spieleliste zurückkehren?"
+
+#: backends/events/default/default-events.cpp:196
+msgid "Launcher"
+msgstr "Spieleliste"
+
+#: backends/events/default/default-events.cpp:218
+msgid "Do you really want to quit?"
+msgstr "Möchten Sie wirklich beenden?"
+
+#: backends/events/gph/gph-events.cpp:386
+#: backends/events/gph/gph-events.cpp:429
+#: backends/events/openpandora/op-events.cpp:168
+msgid "Touchscreen 'Tap Mode' - Left Click"
+msgstr "Berührungsbildschirm-Tipp-Modus - Linksklick"
+
+#: backends/events/gph/gph-events.cpp:388
+#: backends/events/gph/gph-events.cpp:431
+#: backends/events/openpandora/op-events.cpp:170
+msgid "Touchscreen 'Tap Mode' - Right Click"
+msgstr "Berührungsbildschirm-Tipp-Modus - Rechtsklick"
+
+#: backends/events/gph/gph-events.cpp:390
+#: backends/events/gph/gph-events.cpp:433
+#: backends/events/openpandora/op-events.cpp:172
+msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
+msgstr "Berührungsbildschirm-Tipp-Modus - schweben (kein Klick)"
+
+#: backends/events/gph/gph-events.cpp:410
+msgid "Maximum Volume"
+msgstr "Höchste Lautstärke"
+
+#: backends/events/gph/gph-events.cpp:412
+msgid "Increasing Volume"
+msgstr "Lautstärke höher"
+
+#: backends/events/gph/gph-events.cpp:418
+msgid "Minimal Volume"
+msgstr "Niedrigste Lautstärke"
+
+#: backends/events/gph/gph-events.cpp:420
+msgid "Decreasing Volume"
+msgstr "Lautstärke niedriger"
+
+#: backends/events/openpandora/op-events.cpp:174
+msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
+msgstr "Berührungsbildschirm-Tipp-Modus - schweben (DPad-Klicks)"
+
+#: backends/updates/macosx/macosx-updates.mm:67
+msgid "Check for Updates..."
+msgstr "Suche nach Aktualisierungen..."
+
+#: backends/platform/tizen/form.cpp:263
+msgid "Right Click Once"
+msgstr "Einmal Rechtsklick"
+
+#: backends/platform/tizen/form.cpp:271
+msgid "Move Only"
+msgstr "Nur bewegen"
+
+#: backends/platform/tizen/form.cpp:294
+msgid "Escape Key"
+msgstr "Escape-Taste"
+
+#: backends/platform/tizen/form.cpp:299
+msgid "Game Menu"
+msgstr "Spielmenü"
+
+#: backends/platform/tizen/form.cpp:304
+msgid "Show Keypad"
+msgstr "Ziffernblock zeigen"
+
+#: backends/platform/tizen/form.cpp:309
+msgid "Control Mouse"
+msgstr "Maus steuern"
+
+#: backends/events/maemosdl/maemosdl-events.cpp:192
+msgid "Clicking Enabled"
+msgstr "Klicken aktiviert"
+
+#: backends/events/maemosdl/maemosdl-events.cpp:192
+msgid "Clicking Disabled"
+msgstr "Klicken deaktiviert"
+
+#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
+#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
+#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187
msgid "Use original save/load screens"
msgstr "Originale Spielstand-Menüs"
-#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:271
-#: engines/dreamweb/detection.cpp:48 engines/sci/detection.cpp:394
-#: engines/toltecs/detection.cpp:174
+#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
+#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
+#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Verwendet die originalen Menüs zum Speichern und Laden statt der von ScummVM."
-#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:351
-#: engines/sci/engine/kfile.cpp:841 engines/toltecs/menu.cpp:259
+#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
+#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841
+#: engines/toltecs/menu.cpp:259
msgid "Restore game:"
msgstr "Spiel laden:"
-#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:351
-#: engines/sci/engine/kfile.cpp:841 engines/toltecs/menu.cpp:259
+#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
+#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841
+#: engines/toltecs/menu.cpp:259
msgid "Restore"
msgstr "Laden"
-#: engines/drascula/saveload.cpp:49
+#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321
+#, c-format
+msgid ""
+"Failed to load game state from file:\n"
+"\n"
+"%s"
+msgstr ""
+"Konnte Spielstand nicht aus folgender Datei laden:\n"
+"\n"
+"%s"
+
+#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314
+#, c-format
+msgid ""
+"Failed to save game state to file:\n"
+"\n"
+"%s"
+msgstr ""
+"Konnte Spielstand nicht in folgender Datei speichern:\n"
+"\n"
+"%s"
+
+#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332
+#, c-format
+msgid ""
+"Successfully saved game state in file:\n"
+"\n"
+"%s"
+msgstr ""
+"Spielstand erfolgreich in folgender Datei gespeichert:\n"
+"\n"
+"%s"
+
+#: engines/agos/animation.cpp:557
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr "Zwischensequenz \"%s\" nicht gefunden!"
+
+#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
"converted.\n"
@@ -1441,8 +2173,8 @@ msgid ""
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
-"ScummVM hat erkannt, dass Sie alte Spielstände von Drascula haben, "
-"die umgewandelt werden sollten.\n"
+"ScummVM hat erkannt, dass Sie alte Spielstände von Drascula haben, die "
+"umgewandelt werden sollten.\n"
"Das alte Speicherformat wird nicht mehr unterstützt, also können Sie diese "
"Spielstände unkonvertiert nicht laden.\n"
"\n"
@@ -1457,27 +2189,306 @@ msgstr "Modus für helle Palette verwenden"
msgid "Display graphics using the game's bright palette"
msgstr "Zeigt Grafiken über helle Spielpalette an."
-#: engines/sci/detection.cpp:373
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
+#: engines/tinsel/saveload.cpp:532
+msgid "Failed to load game state from file."
+msgstr "Konnte Spielstand aus Datei nicht laden."
+
+#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+msgid "Failed to save game state to file."
+msgstr "Konnte Spielstand nicht in Datei speichern."
+
+#: engines/gob/inter_v5.cpp:107
+msgid "Failed to delete file."
+msgstr "Konnte Datei nicht löschen."
+
+#: engines/groovie/detection.cpp:312
+msgid "Fast movie speed"
+msgstr "Schnelles Film-Tempo"
+
+#: engines/groovie/detection.cpp:313
+msgid "Play movies at an increased speed"
+msgstr "Spielt Filme mit erhöhter Geschwindigkeit ab."
+
+#: engines/groovie/script.cpp:420
+msgid "Failed to save game"
+msgstr "Konnte Spielstand nicht speichern."
+
+#. I18N: Studio audience adds an applause and cheering sounds whenever
+#. Malcolm makes a joke.
+#: engines/kyra/detection.cpp:62
+msgid "Studio audience"
+msgstr "Studio-Publikum"
+
+#: engines/kyra/detection.cpp:63
+msgid "Enable studio audience"
+msgstr "Aktiviert Studio-Publikum."
+
+#. I18N: This option allows the user to skip text and cutscenes.
+#: engines/kyra/detection.cpp:73
+msgid "Skip support"
+msgstr "Überspring-Unterstützung"
+
+#: engines/kyra/detection.cpp:74
+msgid "Allow text and cutscenes to be skipped"
+msgstr "Erlaubt das Überspringen von Textteilen und Zwischensequenzen."
+
+#. I18N: Helium mode makes people sound like they've inhaled Helium.
+#: engines/kyra/detection.cpp:84
+msgid "Helium mode"
+msgstr "Helium-Modus"
+
+#: engines/kyra/detection.cpp:85
+msgid "Enable helium mode"
+msgstr "Aktiviert Helium-Modus."
+
+#. I18N: When enabled, this option makes scrolling smoother when
+#. changing from one screen to another.
+#: engines/kyra/detection.cpp:99
+msgid "Smooth scrolling"
+msgstr "Gleichmäßiges Scrollen"
+
+#: engines/kyra/detection.cpp:100
+msgid "Enable smooth scrolling when walking"
+msgstr "Aktiviert gleichmäßiges Scrollen beim Gehen."
+
+#. I18N: When enabled, this option changes the cursor when it floats to the
+#. edge of the screen to a directional arrow. The player can then click to
+#. walk towards that direction.
+#: engines/kyra/detection.cpp:112
+msgid "Floating cursors"
+msgstr "Richtungspfeil-Mauszeiger"
+
+#: engines/kyra/detection.cpp:113
+msgid "Enable floating cursors"
+msgstr "Aktiviert Richtungspfeil-Mauszeiger."
+
+#. I18N: HP stands for Hit Points
+#: engines/kyra/detection.cpp:127
+msgid "HP bar graphs"
+msgstr "Trefferpunkte-Balken"
+
+#: engines/kyra/detection.cpp:128
+msgid "Enable hit point bar graphs"
+msgstr "Aktiviert grafische Trefferpunkte-Balken."
+
+#: engines/kyra/lol.cpp:478
+msgid "Attack 1"
+msgstr "Attacke 1"
+
+#: engines/kyra/lol.cpp:479
+msgid "Attack 2"
+msgstr "Attacke 2"
+
+#: engines/kyra/lol.cpp:480
+msgid "Attack 3"
+msgstr "Attacke 3"
+
+#: engines/kyra/lol.cpp:481
+msgid "Move Forward"
+msgstr "Nach vorn bewegen"
+
+#: engines/kyra/lol.cpp:482
+msgid "Move Back"
+msgstr "Nach hinten bewegen"
+
+#: engines/kyra/lol.cpp:483
+msgid "Slide Left"
+msgstr "Nach links rutschen"
+
+#: engines/kyra/lol.cpp:484
+msgid "Slide Right"
+msgstr "Nach rechts rutschen"
+
+#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475
+msgid "Turn Left"
+msgstr "Nach links drehen"
+
+#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476
+msgid "Turn Right"
+msgstr "Nach rechts drehen"
+
+#: engines/kyra/lol.cpp:487
+msgid "Rest"
+msgstr "Ausruhen"
+
+#: engines/kyra/lol.cpp:488
+msgid "Options"
+msgstr "Optionen"
+
+#: engines/kyra/lol.cpp:489
+msgid "Choose Spell"
+msgstr "Zauberspruch auswählen"
+
+#: engines/kyra/sound_midi.cpp:477
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. It is still possible that\n"
+"some tracks sound incorrect."
+msgstr ""
+"Sie scheinen ein General-MIDI-Gerät zu\n"
+"verwenden, aber das Spiel unterstützt nur\n"
+"Roland MT32 MIDI. Es wird versucht, die\n"
+"Roland-MT32-Instrumente denen von\n"
+"General MIDI zuzuordnen. Es ist dennoch\n"
+"möglich, dass ein paar Musikstücke nicht\n"
+"richtig abgespielt werden."
+
+#. I18N: Option for fast scene switching
+#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+msgid "~Z~ip Mode Activated"
+msgstr "Schneller ~R~aumwechsel aktiviert"
+
+#: engines/mohawk/dialogs.cpp:93
+msgid "~T~ransitions Enabled"
+msgstr "Über~g~änge aktiviert"
+
+#. I18N: Drop book page
+#: engines/mohawk/dialogs.cpp:95
+msgid "~D~rop Page"
+msgstr "Seite ~w~egwerfen"
+
+#: engines/mohawk/dialogs.cpp:99
+msgid "~S~how Map"
+msgstr "~K~arte anzeigen"
+
+#: engines/mohawk/dialogs.cpp:105
+msgid "~M~ain Menu"
+msgstr "Haupt~m~enü"
+
+#: engines/mohawk/dialogs.cpp:168
+msgid "~W~ater Effect Enabled"
+msgstr "~W~assereffekt aktiviert"
+
+#: engines/neverhood/detection.cpp:167
+msgid "Skip the Hall of Records storyboard scenes"
+msgstr ""
+
+#: engines/neverhood/detection.cpp:168
+msgid "Allows the player to skip past the Hall of Records storyboard scenes"
+msgstr ""
+
+#: engines/neverhood/detection.cpp:174
+msgid "Scale the making of videos to full screen"
+msgstr ""
+
+#: engines/neverhood/detection.cpp:175
+msgid "Scale the making of videos, so that they use the whole screen"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+"Kann Spiel nicht speichern auf Speicherplatz %i\n"
+"\n"
+
+#: engines/parallaction/saveload.cpp:204
+msgid "Loading game..."
+msgstr "Spiel wird geladen..."
+
+#: engines/parallaction/saveload.cpp:219
+msgid "Saving game..."
+msgstr "Spiel wird gespeichert..."
+
+#: engines/parallaction/saveload.cpp:272
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+"ScummVM hat erkannt, dass Sie alte Spielstände von Nippon Safes haben, die "
+"umbenannt werden sollten.\n"
+"Die alten Dateinamen werden nicht mehr unterstützt, also können Sie diese "
+"Spielstände unkonvertiert nicht laden.\n"
+"\n"
+"Klicken Sie auf OK, um diese jetzt umzuwandeln, sonst werden Sie erneut "
+"gefragt, wenn Sie nächstes Mal dieses Spiel starten.\n"
+
+#: engines/parallaction/saveload.cpp:319
+msgid "ScummVM successfully converted all your savefiles."
+msgstr "ScummVM hat alle Speicherstände erfolgreich umgewandelt."
+
+#: engines/parallaction/saveload.cpp:321
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+"ScummVM hat ein paar Warnungen im Konsolenfenster ausgegeben und kann nicht "
+"gewährleisten, dass alle Speicherstände umgewandelt wurden.\n"
+"\n"
+"Bitte berichten Sie dies dem Team auf Englisch."
+
+#: engines/pegasus/pegasus.cpp:707
+msgid "Invalid save file name"
+msgstr "Ungültiger Spielstandname"
+
+#: engines/pegasus/pegasus.cpp:2473
+msgid "Up/Zoom In/Move Forward/Open Doors"
+msgstr "Hoch/Hineinzoomen/Nach vorn/Türen öffnen"
+
+#: engines/pegasus/pegasus.cpp:2474
+msgid "Down/Zoom Out"
+msgstr "Runter/Hinauszoomen"
+
+#: engines/pegasus/pegasus.cpp:2477
+msgid "Display/Hide Inventory Tray"
+msgstr "Inventarleiste anzeigen/verbergen"
+
+#: engines/pegasus/pegasus.cpp:2478
+msgid "Display/Hide Biochip Tray"
+msgstr "Biochip-Leiste anzeigen/verbergen"
+
+#: engines/pegasus/pegasus.cpp:2479
+msgid "Action/Select"
+msgstr "Aktion/Auswählen"
+
+#: engines/pegasus/pegasus.cpp:2480
+msgid "Toggle Center Data Display"
+msgstr "Mittige Datenanzeige wechseln"
+
+#: engines/pegasus/pegasus.cpp:2481
+msgid "Display/Hide Info Screen"
+msgstr "Info-Bildschirm anzeigen/verbergen"
+
+#: engines/pegasus/pegasus.cpp:2482
+msgid "Display/Hide Pause Menu"
+msgstr "Pause-Menü anzeigen/verbergen"
+
+#: engines/pegasus/pegasus.cpp:2483
+msgid "???"
+msgstr "???"
+
+#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "Antifehlerdiffusion für EGA"
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:375
msgid "Enable undithering in EGA games"
msgstr "Aktiviert die Aufhebung der Fehlerdiffusion in EGA-Spielen."
-#: engines/sci/detection.cpp:383
+#: engines/sci/detection.cpp:384
msgid "Prefer digital sound effects"
msgstr "Digitale Sound-Effekte bevorzugen"
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:385
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Bevorzugt digitale Sound-Effekte statt synthethisierter."
-#: engines/sci/detection.cpp:403
+#: engines/sci/detection.cpp:404
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "IMF/Yamaha FB-01 für MIDI-Ausgabe verwenden"
-#: engines/sci/detection.cpp:404
+#: engines/sci/detection.cpp:405
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -1485,30 +2496,30 @@ msgstr ""
"Verwendet eine Music-Feature-Karte von IBM oder ein Yamaha-FB-01-FM-"
"Synthetisierungsmodul für die MIDI-Ausgabe."
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:415
msgid "Use CD audio"
msgstr "CD-Ton verwenden"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:416
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Verwendet CD-Ton anstatt des Tons im Spiel, sofern verfügbar."
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:426
msgid "Use Windows cursors"
msgstr "Windows-Mauszeiger verwenden"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:427
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Verwendet die Windows-Mauszeiger (kleiner und schwarz-weiß) anstatt der von "
"DOS."
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:437
msgid "Use silver cursors"
msgstr "Silberne Mauszeiger verwenden"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:438
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -1550,15 +2561,6 @@ msgstr "Möchten Sie wirklich beenden? (J/N)J"
msgid "Play"
msgstr "Spielen"
-#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82
-#: engines/scumm/help.cpp:84
-#: backends/platform/symbian/src/SymbianActions.cpp:52
-#: backends/platform/wince/CEActionsPocket.cpp:44
-#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:215
-msgid "Quit"
-msgstr "Beenden"
-
#: engines/scumm/dialogs.cpp:193
msgid "Insert save/load game disk"
msgstr "Legen Sie eine Spielstand-Disk ein."
@@ -1607,11 +2609,6 @@ msgstr "~Z~urück"
msgid "~N~ext"
msgstr "~W~eiter"
-#: engines/scumm/dialogs.cpp:290
-#: backends/platform/ds/arm9/source/dsoptions.cpp:56
-msgid "~C~lose"
-msgstr "~S~chließen"
-
#: engines/scumm/dialogs.cpp:597
msgid "Speech Only"
msgstr "Nur Sprachausgabe"
@@ -1637,10 +2634,6 @@ msgstr "Wähle einen Schwierigkeitsgrad."
msgid "Refer to your Loom(TM) manual for help."
msgstr "Für Hilfe schaue ins Loom-Handbuch."
-#: engines/scumm/dialogs.cpp:658
-msgid "Standard"
-msgstr "Standard"
-
#: engines/scumm/dialogs.cpp:659
msgid "Practice"
msgstr "Anfänger"
@@ -2162,7 +3155,7 @@ msgstr "Nach rechts fliegen"
msgid "Fly to lower right"
msgstr "Nach unten rechts fliegen"
-#: engines/scumm/scumm.cpp:1776
+#: engines/scumm/scumm.cpp:1777
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -2172,40 +3165,7 @@ msgstr ""
"Roland-Upgrade von LucasArts, aber %s\n"
"fehlt. Stattdessen wird AdLib verwendet."
-#: engines/scumm/scumm.cpp:2303 engines/agos/saveload.cpp:220
-#, c-format
-msgid ""
-"Failed to save game state to file:\n"
-"\n"
-"%s"
-msgstr ""
-"Konnte Spielstand nicht in folgender Datei speichern:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2310 engines/agos/saveload.cpp:185
-#, c-format
-msgid ""
-"Failed to load game state from file:\n"
-"\n"
-"%s"
-msgstr ""
-"Konnte Spielstand nicht aus folgender Datei laden:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2322 engines/agos/saveload.cpp:228
-#, c-format
-msgid ""
-"Successfully saved game state in file:\n"
-"\n"
-"%s"
-msgstr ""
-"Spielstand erfolgreich in folgender Datei gespeichert:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2537
+#: engines/scumm/scumm.cpp:2547
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -2216,192 +3176,6 @@ msgstr ""
"im Startmenü von ScummVM und wählen das Verzeichnis \"Maniac\" im "
"Verzeichnis dieses Spiels aus."
-#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
-msgid "~Z~ip Mode Activated"
-msgstr "Schneller ~R~aumwechsel aktiviert"
-
-#: engines/mohawk/dialogs.cpp:93
-msgid "~T~ransitions Enabled"
-msgstr "Über~g~änge aktiviert"
-
-#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
-msgid "~D~rop Page"
-msgstr "Seite ~w~egwerfen"
-
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
-msgstr "~K~arte anzeigen"
-
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
-msgstr "Haupt~m~enü"
-
-#: engines/mohawk/dialogs.cpp:168
-msgid "~W~ater Effect Enabled"
-msgstr "~W~assereffekt aktiviert"
-
-#: engines/agos/animation.cpp:557
-#, c-format
-msgid "Cutscene file '%s' not found!"
-msgstr "Zwischensequenz \"%s\" nicht gefunden!"
-
-#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1287
-#: engines/tinsel/saveload.cpp:532
-msgid "Failed to load game state from file."
-msgstr "Konnte Spielstand aus Datei nicht laden."
-
-#: engines/gob/inter_v2.cpp:1357 engines/tinsel/saveload.cpp:545
-msgid "Failed to save game state to file."
-msgstr "Konnte Spielstand nicht in Datei speichern."
-
-#: engines/gob/inter_v5.cpp:107
-msgid "Failed to delete file."
-msgstr "Konnte Datei nicht löschen."
-
-#: engines/groovie/detection.cpp:312
-msgid "Fast movie speed"
-msgstr "Schnelles Film-Tempo"
-
-#: engines/groovie/detection.cpp:313
-msgid "Play movies at an increased speed"
-msgstr "Spielt Filme mit erhöhter Geschwindigkeit ab."
-
-#: engines/groovie/script.cpp:420
-msgid "Failed to save game"
-msgstr "Konnte Spielstand nicht speichern."
-
-#. I18N: Studio audience adds an applause and cheering sounds whenever
-#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:62
-msgid "Studio audience"
-msgstr "Studio-Publikum"
-
-#: engines/kyra/detection.cpp:63
-msgid "Enable studio audience"
-msgstr "Aktiviert Studio-Publikum."
-
-#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:73
-msgid "Skip support"
-msgstr "Überspring-Unterstützung"
-
-#: engines/kyra/detection.cpp:74
-msgid "Allow text and cutscenes to be skipped"
-msgstr "Erlaubt das Überspringen von Textteilen und Zwischensequenzen."
-
-#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:84
-msgid "Helium mode"
-msgstr "Helium-Modus"
-
-#: engines/kyra/detection.cpp:85
-msgid "Enable helium mode"
-msgstr "Aktiviert Helium-Modus."
-
-#. I18N: When enabled, this option makes scrolling smoother when
-#. changing from one screen to another.
-#: engines/kyra/detection.cpp:99
-msgid "Smooth scrolling"
-msgstr "Gleichmäßiges Scrollen"
-
-#: engines/kyra/detection.cpp:100
-msgid "Enable smooth scrolling when walking"
-msgstr "Aktiviert gleichmäßiges Scrollen beim Gehen."
-
-#. I18N: When enabled, this option changes the cursor when it floats to the
-#. edge of the screen to a directional arrow. The player can then click to
-#. walk towards that direction.
-#: engines/kyra/detection.cpp:112
-msgid "Floating cursors"
-msgstr "Richtungspfeil-Mauszeiger"
-
-#: engines/kyra/detection.cpp:113
-msgid "Enable floating cursors"
-msgstr "Aktiviert Richtungspfeil-Mauszeiger."
-
-#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:127
-msgid "HP bar graphs"
-msgstr "Trefferpunkte-Balken"
-
-#: engines/kyra/detection.cpp:128
-msgid "Enable hit point bar graphs"
-msgstr "Aktiviert grafische Trefferpunkte-Balken."
-
-#: engines/kyra/lol.cpp:478
-msgid "Attack 1"
-msgstr "Attacke 1"
-
-#: engines/kyra/lol.cpp:479
-msgid "Attack 2"
-msgstr "Attacke 2"
-
-#: engines/kyra/lol.cpp:480
-msgid "Attack 3"
-msgstr "Attacke 3"
-
-#: engines/kyra/lol.cpp:481
-msgid "Move Forward"
-msgstr "Nach vorn bewegen"
-
-#: engines/kyra/lol.cpp:482
-msgid "Move Back"
-msgstr "Nach hinten bewegen"
-
-#: engines/kyra/lol.cpp:483
-msgid "Slide Left"
-msgstr "Nach links rutschen"
-
-#: engines/kyra/lol.cpp:484
-msgid "Slide Right"
-msgstr "Nach rechts rutschen"
-
-#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2447
-msgid "Turn Left"
-msgstr "Nach links drehen"
-
-#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2448
-msgid "Turn Right"
-msgstr "Nach rechts drehen"
-
-#: engines/kyra/lol.cpp:487
-msgid "Rest"
-msgstr "Ausruhen"
-
-#: engines/kyra/lol.cpp:488
-msgid "Options"
-msgstr "Optionen"
-
-#: engines/kyra/lol.cpp:489
-msgid "Choose Spell"
-msgstr "Zauberspruch auswählen"
-
-#: engines/kyra/sound_midi.cpp:477
-msgid ""
-"You appear to be using a General MIDI device,\n"
-"but your game only supports Roland MT32 MIDI.\n"
-"We try to map the Roland MT32 instruments to\n"
-"General MIDI ones. It is still possible that\n"
-"some tracks sound incorrect."
-msgstr ""
-"Sie scheinen ein General-MIDI-Gerät zu\n"
-"verwenden, aber das Spiel unterstützt nur\n"
-"Roland MT32 MIDI. Es wird versucht, die\n"
-"Roland-MT32-Instrumente denen von\n"
-"General MIDI zuzuordnen. Es ist dennoch\n"
-"möglich, dass ein paar Musikstücke nicht\n"
-"richtig abgespielt werden."
-
-#: engines/queen/queen.cpp:59
-msgid "Alternative intro"
-msgstr "Alternativer Vorspann"
-
-#: engines/queen/queen.cpp:60
-msgid "Use an alternative game intro (CD version only)"
-msgstr "Verwendet einen alternativen Vorspann (nur bei CD-Version)."
-
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -2428,23 +3202,26 @@ msgstr "Disketten-Vorspann"
msgid "Use the floppy version's intro (CD version only)"
msgstr "Verwendet den Vorspann der Diskettenversion (nur bei CD-Version)."
-#: engines/sword1/animation.cpp:519
+#: engines/sword1/animation.cpp:524
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
"PSX-Zwischensequenz \"%s\" kann in Palettenmodus nicht wiedergegeben werden."
-#: engines/sword1/animation.cpp:540 engines/sword2/animation.cpp:439
+#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
msgid "DXA cutscenes found but ScummVM has been built without zlib support"
msgstr ""
"DXA-Zwischensequenzen gefunden, aber ScummVM wurde ohne Zlib-Unterstützung "
"erstellt."
-#: engines/sword1/animation.cpp:550 engines/sword2/animation.cpp:449
-msgid "MPEG2 cutscenes are no longer supported"
-msgstr "MPEG2-Zwischensequenzen werden nicht mehr unterstützt."
+#: engines/sword1/animation.cpp:561
+#, fuzzy
+msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
+msgstr ""
+"PSX-Zwischensequenzen gefunden, aber ScummVM wurde ohne Unterstützung für "
+"RGB-Farben erstellt."
-#: engines/sword1/animation.cpp:556 engines/sword2/animation.cpp:457
+#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Zwischensequenz \"%s\" gefunden"
@@ -2488,13 +3265,21 @@ msgstr "Den neuen behalten"
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Das ist das Ende der Demo von Broken Sword 1 (Baphomets Fluch 1)."
-#: engines/sword2/animation.cpp:419
+#: engines/sword2/animation.cpp:425
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
"PSX-Zwischensequenzen gefunden, aber ScummVM wurde ohne Unterstützung für "
"RGB-Farben erstellt."
+#: engines/sword2/animation.cpp:461
+#, fuzzy
+msgid ""
+"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
+msgstr ""
+"DXA-Zwischensequenzen gefunden, aber ScummVM wurde ohne Zlib-Unterstützung "
+"erstellt."
+
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "Objektnamen zeigen"
@@ -2507,8 +3292,8 @@ msgstr "Zeigt Objektbeschriftungen bei Mausberührung an."
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
msgstr ""
-"Ihnen fehlt die Datei teenagent.dat. Laden Sie sich diese von der "
-"ScummVM-Website unter http://www.scummvm.org herunter."
+"Ihnen fehlt die Datei teenagent.dat. Laden Sie sich diese von der ScummVM-"
+"Website unter http://www.scummvm.org herunter."
#: engines/teenagent/resources.cpp:115
msgid ""
@@ -2518,792 +3303,51 @@ msgstr ""
"Die Datei teenagent.dat ist gepackt und zlib zum Entpacken wurde in dieser "
"ausführbaren Datei nicht miteingebunden. Bitte entpacken Sie die Datei."
-#: engines/parallaction/saveload.cpp:133
-#, c-format
-msgid ""
-"Can't save game in slot %i\n"
-"\n"
-msgstr ""
-"Kann Spiel nicht speichern auf Speicherplatz %i\n"
-"\n"
-
-#: engines/parallaction/saveload.cpp:204
-msgid "Loading game..."
-msgstr "Spiel wird geladen..."
-
-#: engines/parallaction/saveload.cpp:219
-msgid "Saving game..."
-msgstr "Spiel wird gespeichert..."
-
-#: engines/parallaction/saveload.cpp:272
-msgid ""
-"ScummVM found that you have old savefiles for Nippon Safes that should be "
-"renamed.\n"
-"The old names are no longer supported, so you will not be able to load your "
-"games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked next time.\n"
-msgstr ""
-"ScummVM hat erkannt, dass Sie alte Spielstände von Nippon Safes haben, die "
-"umbenannt werden sollten.\n"
-"Die alten Dateinamen werden nicht mehr unterstützt, also können Sie diese "
-"Spielstände unkonvertiert nicht laden.\n"
-"\n"
-"Klicken Sie auf OK, um diese jetzt umzuwandeln, sonst werden Sie erneut "
-"gefragt, wenn Sie nächstes Mal dieses Spiel starten.\n"
-
-#: engines/parallaction/saveload.cpp:319
-msgid "ScummVM successfully converted all your savefiles."
-msgstr "ScummVM hat alle Speicherstände erfolgreich umgewandelt."
-
-#: engines/parallaction/saveload.cpp:321
-msgid ""
-"ScummVM printed some warnings in your console window and can't guarantee all "
-"your files have been converted.\n"
-"\n"
-"Please report to the team."
-msgstr ""
-"ScummVM hat ein paar Warnungen im Konsolenfenster ausgegeben und kann nicht "
-"gewährleisten, dass alle Speicherstände umgewandelt wurden.\n"
-"\n"
-"Bitte berichten Sie dies dem Team auf Englisch."
-
-#: engines/pegasus/pegasus.cpp:679
-msgid "Invalid save file name"
-msgstr "Ungültiger Spielstandname"
-
-#: engines/pegasus/pegasus.cpp:2445
-msgid "Up/Zoom In/Move Forward/Open Doors"
-msgstr "Hoch/Hineinzoomen/Nach vorn/Türen öffnen"
-
-#: engines/pegasus/pegasus.cpp:2446
-msgid "Down/Zoom Out"
-msgstr "Runter/Hinauszoomen"
-
-#: engines/pegasus/pegasus.cpp:2449
-msgid "Display/Hide Inventory Tray"
-msgstr "Inventarleiste anzeigen/verbergen"
-
-#: engines/pegasus/pegasus.cpp:2450
-msgid "Display/Hide Biochip Tray"
-msgstr "Biochip-Leiste anzeigen/verbergen"
-
-#: engines/pegasus/pegasus.cpp:2451
-msgid "Action/Select"
-msgstr "Aktion/Auswählen"
-
-#: engines/pegasus/pegasus.cpp:2452
-msgid "Toggle Center Data Display"
-msgstr "Mittige Datenanzeige wechseln"
-
-#: engines/pegasus/pegasus.cpp:2453
-msgid "Display/Hide Info Screen"
-msgstr "Info-Bildschirm anzeigen/verbergen"
-
-#: engines/pegasus/pegasus.cpp:2454
-msgid "Display/Hide Pause Menu"
-msgstr "Pause-Menü anzeigen/verbergen"
-
-#: engines/pegasus/pegasus.cpp:2455
-msgid "???"
-msgstr "???"
-
-#: audio/fmopl.cpp:49
-msgid "MAME OPL emulator"
-msgstr "MAME-OPL-Emulator"
-
-#: audio/fmopl.cpp:51
-msgid "DOSBox OPL emulator"
-msgstr "DOSBox-OPL-Emulator"
-
-#: audio/mididrv.cpp:209
-#, c-format
-msgid ""
-"The selected audio device '%s' was not found (e.g. might be turned off or "
-"disconnected)."
-msgstr ""
-"Das ausgewählte Audiogerät \"%s\" wurde nicht gefunden (könnte "
-"beispielsweise ausgeschaltet oder nicht angeschlossen sein)."
-
-#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
-#: audio/mididrv.cpp:272
-msgid "Attempting to fall back to the next available device..."
-msgstr "Es wird versucht, auf das nächste verfügbare Gerät zurückzugreifen."
-
-#: audio/mididrv.cpp:221
-#, c-format
-msgid ""
-"The selected audio device '%s' cannot be used. See log file for more "
-"information."
-msgstr ""
-"Das ausgewählte Audiogerät \"%s\" kann nicht verwendet werden. Schauen Sie "
-"für weitere Informationen in der Log-Datei nach."
-
-#: audio/mididrv.cpp:257
-#, c-format
-msgid ""
-"The preferred audio device '%s' was not found (e.g. might be turned off or "
-"disconnected)."
-msgstr ""
-"Das bevorzugte Audiogerät \"%s\" wurde nicht gefunden (könnte beispielsweise "
-"ausgeschaltet oder nicht angeschlossen sein)."
-
-#: audio/mididrv.cpp:272
-#, c-format
-msgid ""
-"The preferred audio device '%s' cannot be used. See log file for more "
-"information."
-msgstr ""
-"Das bevorzugte Audiogerät \"%s\" kann nicht verwendet werden. Schauen Sie "
-"für weitere Informationen in der Log-Datei nach."
-
-#: audio/null.h:43
-msgid "No music"
-msgstr "Keine Musik"
-
-#: audio/mods/paula.cpp:189
-msgid "Amiga Audio Emulator"
-msgstr "Amiga-Audio-Emulator"
-
-#: audio/softsynth/adlib.cpp:2284
-msgid "AdLib Emulator"
-msgstr "AdLib-Emulator"
-
-#: audio/softsynth/appleiigs.cpp:33
-msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
-msgstr "Apple-II-GS-Emulator (NICHT INTEGRIERT)"
-
-#: audio/softsynth/sid.cpp:1430
-msgid "C64 Audio Emulator"
-msgstr "C64-Audio-Emulator"
-
-#: audio/softsynth/mt32.cpp:205
-msgid "Initializing MT-32 Emulator"
-msgstr "MT-32-Emulator wird gestartet"
-
-#: audio/softsynth/mt32.cpp:431
-msgid "MT-32 Emulator"
-msgstr "MT-32-Emulation"
-
-#: audio/softsynth/pcspk.cpp:139
-msgid "PC Speaker Emulator"
-msgstr "PC-Lautsprecher-Emulator"
-
-#: audio/softsynth/pcspk.cpp:158
-msgid "IBM PCjr Emulator"
-msgstr "IBM-PCjr-Emulator"
-
-#: backends/keymapper/remap-dialog.cpp:47
-msgid "Keymap:"
-msgstr "Tasten-Layout:"
-
-#: backends/keymapper/remap-dialog.cpp:66
-msgid " (Effective)"
-msgstr " (Aktuell)"
-
-#: backends/keymapper/remap-dialog.cpp:106
-msgid " (Active)"
-msgstr " (Aktiv)"
-
-#: backends/keymapper/remap-dialog.cpp:106
-msgid " (Blocked)"
-msgstr " (Blockiert)"
-
-#: backends/keymapper/remap-dialog.cpp:119
-msgid " (Global)"
-msgstr " (Global)"
-
-#: backends/keymapper/remap-dialog.cpp:127
-msgid " (Game)"
-msgstr " (Spiel)"
-
-#: backends/midi/windows.cpp:164
-msgid "Windows MIDI"
-msgstr "Windows MIDI"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:57
-msgid "ScummVM Main Menu"
-msgstr "ScummVM-Hauptmenü"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:63
-msgid "~L~eft handed mode"
-msgstr "~L~inke-Hand-Modus"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:64
-msgid "~I~ndy fight controls"
-msgstr "~K~ampfsteuerung für Indiana Jones"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:65
-msgid "Show mouse cursor"
-msgstr "Mauszeiger anzeigen"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:66
-msgid "Snap to edges"
-msgstr "An Ecken anheften"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:68
-msgid "Touch X Offset"
-msgstr "Zu X-Position gehen"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:75
-msgid "Touch Y Offset"
-msgstr "Zu Y-Position gehen"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:87
-msgid "Use laptop trackpad-style cursor control"
-msgstr "Den Trackpad-Style für Maussteuerung benutzen"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:88
-msgid "Tap for left click, double tap right click"
-msgstr "Tippen für Linksklick, Doppeltippen für Rechtsklick"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:90
-msgid "Sensitivity"
-msgstr "Empfindlichkeit"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:99
-msgid "Initial top screen scale:"
-msgstr "Vergößerung des oberen Bildschirms:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:105
-msgid "Main screen scaling:"
-msgstr "Hauptbildschirm-Skalierung:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:107
-msgid "Hardware scale (fast, but low quality)"
-msgstr "Hardware-Skalierung (schnell, aber schlechte Qualität)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:108
-msgid "Software scale (good quality, but slower)"
-msgstr "Software-Skalierung (gute Qualität, aber langsamer)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:109
-msgid "Unscaled (you must scroll left and right)"
-msgstr "Nicht skalieren (Sie müssen nach links und nach rechts scrollen)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:111
-msgid "Brightness:"
-msgstr "Helligkeit:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:121
-msgid "High quality audio (slower) (reboot)"
-msgstr "Hohe Audioqualität (lansamer) (erfordert Neustart)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:122
-msgid "Disable power off"
-msgstr "Stromsparmodus abschalten"
-
-#: backends/platform/iphone/osys_events.cpp:300
-msgid "Mouse-click-and-drag mode enabled."
-msgstr "Maus-klick-und-zieh-Modus aktiviert."
-
-#: backends/platform/iphone/osys_events.cpp:302
-msgid "Mouse-click-and-drag mode disabled."
-msgstr "Maus-klick-und-zieh-Modus ausgeschaltet."
-
-#: backends/platform/iphone/osys_events.cpp:313
-msgid "Touchpad mode enabled."
-msgstr "Touchpad-Modus aktiviert."
-
-#: backends/platform/iphone/osys_events.cpp:315
-msgid "Touchpad mode disabled."
-msgstr "Touchpad-Modus ausgeschaltet."
-
-#: backends/platform/maemo/maemo.cpp:209
-msgid "Click Mode"
-msgstr "Klickmodus"
-
-#: backends/platform/maemo/maemo.cpp:215
-#: backends/platform/symbian/src/SymbianActions.cpp:42
-#: backends/platform/wince/CEActionsPocket.cpp:60
-#: backends/platform/wince/CEActionsSmartphone.cpp:43
-#: backends/platform/bada/form.cpp:281
-msgid "Left Click"
-msgstr "Linksklick"
-
-#: backends/platform/maemo/maemo.cpp:218
-msgid "Middle Click"
-msgstr "Mittelklick"
-
-#: backends/platform/maemo/maemo.cpp:221
-#: backends/platform/symbian/src/SymbianActions.cpp:43
-#: backends/platform/wince/CEActionsSmartphone.cpp:44
-#: backends/platform/bada/form.cpp:273
-msgid "Right Click"
-msgstr "Rechtsklick"
-
-#: backends/platform/sdl/macosx/appmenu_osx.mm:77
-msgid "Hide ScummVM"
-msgstr "ScummVM ausblenden"
-
-#: backends/platform/sdl/macosx/appmenu_osx.mm:82
-msgid "Hide Others"
-msgstr "Andere ausblenden"
-
-#: backends/platform/sdl/macosx/appmenu_osx.mm:87
-msgid "Show All"
-msgstr "Alle einblenden"
-
-#: backends/platform/sdl/macosx/appmenu_osx.mm:109
-#: backends/platform/sdl/macosx/appmenu_osx.mm:120
-msgid "Window"
-msgstr "Fenster"
-
-#: backends/platform/sdl/macosx/appmenu_osx.mm:114
-msgid "Minimize"
-msgstr "Im Dock ablegen"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
-msgid "Normal (no scaling)"
-msgstr "Normal (keine Skalierung)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
-msgctxt "lowres"
-msgid "Normal (no scaling)"
-msgstr "Normal ohn.Skalieren"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2135
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:537
-msgid "Enabled aspect ratio correction"
-msgstr "Seitenverhältniskorrektur an"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2141
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
-msgid "Disabled aspect ratio correction"
-msgstr "Seitenverhältniskorrektur aus"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2196
-msgid "Active graphics filter:"
-msgstr "Aktiver Grafikfilter:"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2238
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:481
-msgid "Windowed mode"
-msgstr "Fenstermodus"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:135
-msgid "OpenGL Normal"
-msgstr "OpenGL: normal"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:136
-msgid "OpenGL Conserve"
-msgstr "OpenGL: beibehalten"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:137
-msgid "OpenGL Original"
-msgstr "OpenGL: original"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:415
-msgid "Current display mode"
-msgstr "Aktueller Grafikmodus"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:428
-msgid "Current scale"
-msgstr "Aktueller Vergrößerungsfaktor"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:562
-msgid "Active filter mode: Linear"
-msgstr "Aktiver Filtermodus: linear"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:564
-msgid "Active filter mode: Nearest"
-msgstr "Aktiver Filtermodus: nächste Nachbarn"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:38
-#: backends/platform/wince/CEActionsSmartphone.cpp:39
-msgid "Up"
-msgstr "Hoch"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:39
-#: backends/platform/wince/CEActionsSmartphone.cpp:40
-msgid "Down"
-msgstr "Runter"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:40
-#: backends/platform/wince/CEActionsSmartphone.cpp:41
-msgid "Left"
-msgstr "Links"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:41
-#: backends/platform/wince/CEActionsSmartphone.cpp:42
-msgid "Right"
-msgstr "Rechts"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:46
-#: backends/platform/wince/CEActionsSmartphone.cpp:47
-msgid "Zone"
-msgstr "Zone"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:47
-#: backends/platform/wince/CEActionsPocket.cpp:54
-#: backends/platform/wince/CEActionsSmartphone.cpp:48
-msgid "Multi Function"
-msgstr "Multifunktion"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:48
-msgid "Swap character"
-msgstr "Figur wechseln"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:49
-msgid "Skip text"
-msgstr "Text überspringen"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:51
-msgid "Fast mode"
-msgstr "Schneller Modus"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:53
-msgid "Debugger"
-msgstr "Debugger"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:54
-msgid "Global menu"
-msgstr "Hauptmenü"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:55
-msgid "Virtual keyboard"
-msgstr "Virtuelle Tastatur"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:56
-msgid "Key mapper"
-msgstr "Tasten zuordnen"
-
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-msgid "Do you want to quit ?"
-msgstr "Möchten Sie beenden?"
-
-#: backends/platform/wii/options.cpp:51
-msgid "Video"
-msgstr "Video"
-
-#: backends/platform/wii/options.cpp:54
-msgid "Current video mode:"
-msgstr "Aktueller Grafikmodus:"
-
-#: backends/platform/wii/options.cpp:56
-msgid "Double-strike"
-msgstr "Doppelzeilen (kein Zeilensprungverfahren)"
-
-#: backends/platform/wii/options.cpp:60
-msgid "Horizontal underscan:"
-msgstr "Horizontale Bildverkleinerung:"
-
-#: backends/platform/wii/options.cpp:66
-msgid "Vertical underscan:"
-msgstr "Vertikale Bildverkleinerung:"
-
-#: backends/platform/wii/options.cpp:71
-msgid "Input"
-msgstr "Eingabe"
-
-#: backends/platform/wii/options.cpp:74
-msgid "GC Pad sensitivity:"
-msgstr "GC-Pad-Empfindlichkeit:"
-
-#: backends/platform/wii/options.cpp:80
-msgid "GC Pad acceleration:"
-msgstr "GC-Pad-Beschleunigung:"
-
-#: backends/platform/wii/options.cpp:86
-msgid "DVD"
-msgstr "DVD"
-
-#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
-msgid "Status:"
-msgstr "Status:"
-
-#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
-msgid "Unknown"
-msgstr "Unbekannt"
-
-#: backends/platform/wii/options.cpp:93
-msgid "Mount DVD"
-msgstr "DVD einbinden"
-
-#: backends/platform/wii/options.cpp:94
-msgid "Unmount DVD"
-msgstr "DVD aushängen"
-
-#: backends/platform/wii/options.cpp:98
-msgid "SMB"
-msgstr "SMB"
-
-#: backends/platform/wii/options.cpp:106
-msgid "Server:"
-msgstr "Server:"
-
-#: backends/platform/wii/options.cpp:110
-msgid "Share:"
-msgstr "Öffentliches Verzeichnis:"
-
-#: backends/platform/wii/options.cpp:114
-msgid "Username:"
-msgstr "Benutzername:"
-
-#: backends/platform/wii/options.cpp:118
-msgid "Password:"
-msgstr "Passwort:"
-
-#: backends/platform/wii/options.cpp:121
-msgid "Init network"
-msgstr "Netzwerk starten"
-
-#: backends/platform/wii/options.cpp:123
-msgid "Mount SMB"
-msgstr "SMB einbinden"
-
-#: backends/platform/wii/options.cpp:124
-msgid "Unmount SMB"
-msgstr "SMB aushängen"
-
-#: backends/platform/wii/options.cpp:143
-msgid "DVD Mounted successfully"
-msgstr "DVD erfolgreich eingebunden"
-
-#: backends/platform/wii/options.cpp:146
-msgid "Error while mounting the DVD"
-msgstr "Fehler beim Einbinden der DVD"
-
-#: backends/platform/wii/options.cpp:148
-msgid "DVD not mounted"
-msgstr "DVD nicht eingebunden"
+#~ msgctxt "lowres"
+#~ msgid "Mass Add..."
+#~ msgstr "Durchsuchen"
-#: backends/platform/wii/options.cpp:161
-msgid "Network up, share mounted"
-msgstr "Netzwerk gestartet, öffentliches Verzeichnis eingebunden"
-
-#: backends/platform/wii/options.cpp:163
-msgid "Network up"
-msgstr "Netzwerk gestartet"
-
-#: backends/platform/wii/options.cpp:166
-msgid ", error while mounting the share"
-msgstr ", Fehler beim Einbinden des öffentlichen Verzeichnisses"
-
-#: backends/platform/wii/options.cpp:168
-msgid ", share not mounted"
-msgstr ", öffentliches Verzeichnis nicht eingebunden"
-
-#: backends/platform/wii/options.cpp:174
-msgid "Network down"
-msgstr "Netzwerk ist aus."
-
-#: backends/platform/wii/options.cpp:178
-msgid "Initializing network"
-msgstr "Netzwerk wird gestartet"
-
-#: backends/platform/wii/options.cpp:182
-msgid "Timeout while initializing network"
-msgstr "Zeitüberschreitung beim Starten des Netzwerks"
-
-#: backends/platform/wii/options.cpp:186
-#, c-format
-msgid "Network not initialized (%d)"
-msgstr "Netzwerk nicht gestartet (%d)"
-
-#: backends/platform/wince/CEActionsPocket.cpp:46
-msgid "Hide Toolbar"
-msgstr "Werkzeugleiste verbergen"
-
-#: backends/platform/wince/CEActionsPocket.cpp:47
-msgid "Show Keyboard"
-msgstr "Tastatur zeigen"
-
-#: backends/platform/wince/CEActionsPocket.cpp:48
-msgid "Sound on/off"
-msgstr "Ton ein/aus"
-
-#: backends/platform/wince/CEActionsPocket.cpp:49
-msgid "Right click"
-msgstr "Rechtsklick"
-
-#: backends/platform/wince/CEActionsPocket.cpp:50
-msgid "Show/Hide Cursor"
-msgstr "Cursor zeigen/verbergen"
-
-#: backends/platform/wince/CEActionsPocket.cpp:51
-msgid "Free look"
-msgstr "Freie Ansicht"
-
-#: backends/platform/wince/CEActionsPocket.cpp:52
-msgid "Zoom up"
-msgstr "Herauszoomen"
-
-#: backends/platform/wince/CEActionsPocket.cpp:53
-msgid "Zoom down"
-msgstr "Hineinzoomen"
-
-#: backends/platform/wince/CEActionsPocket.cpp:55
-#: backends/platform/wince/CEActionsSmartphone.cpp:49
-msgid "Bind Keys"
-msgstr "Tasten zuweisen"
-
-#: backends/platform/wince/CEActionsPocket.cpp:56
-msgid "Cursor Up"
-msgstr "Zeiger hoch"
-
-#: backends/platform/wince/CEActionsPocket.cpp:57
-msgid "Cursor Down"
-msgstr "Zeiger runter"
-
-#: backends/platform/wince/CEActionsPocket.cpp:58
-msgid "Cursor Left"
-msgstr "Zeiger nach links"
-
-#: backends/platform/wince/CEActionsPocket.cpp:59
-msgid "Cursor Right"
-msgstr "Zeiger nach rechts"
-
-#: backends/platform/wince/CEActionsPocket.cpp:267
-#: backends/platform/wince/CEActionsSmartphone.cpp:231
-msgid "Do you want to load or save the game?"
-msgstr "Möchten Sie ein Spiel laden oder speichern?"
+#~ msgid "Mass Add..."
+#~ msgstr "Durchsuchen"
-#: backends/platform/wince/CEActionsPocket.cpp:326
-#: backends/platform/wince/CEActionsSmartphone.cpp:287
-msgid " Are you sure you want to quit ? "
-msgstr " Möchten Sie wirklich beenden? "
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:50
-msgid "Keyboard"
-msgstr "Tastatur"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:51
-msgid "Rotate"
-msgstr "Drehen"
-
-#: backends/platform/wince/CELauncherDialog.cpp:56
-msgid "Using SDL driver "
-msgstr "Verwende SDL-Treiber "
-
-#: backends/platform/wince/CELauncherDialog.cpp:60
-msgid "Display "
-msgstr "Anzeige "
-
-#: backends/platform/wince/CELauncherDialog.cpp:83
-msgid "Do you want to perform an automatic scan ?"
-msgstr "Möchten Sie eine automatische Suche durchführen?"
-
-#: backends/platform/wince/wince-sdl.cpp:515
-msgid "Map right click action"
-msgstr "Aktion \"Rechtsklick\" zuweisen"
-
-#: backends/platform/wince/wince-sdl.cpp:519
-msgid "You must map a key to the 'Right Click' action to play this game"
-msgstr ""
-"Sie müssen der Aktion \"Rechtsklick\" eine Taste zuweisen, um dieses Spiel "
-"spielen zu können."
-
-#: backends/platform/wince/wince-sdl.cpp:528
-msgid "Map hide toolbar action"
-msgstr "Aktion \"Werkzeugleiste verbergen\" zuweisen"
-
-#: backends/platform/wince/wince-sdl.cpp:532
-msgid "You must map a key to the 'Hide toolbar' action to play this game"
-msgstr ""
-"Sie müssen der Aktion \"Werkzeugleiste verbergen\" eine Taste zuweisen, um "
-"dieses Spiel spielen zu können."
-
-#: backends/platform/wince/wince-sdl.cpp:541
-msgid "Map Zoom Up action (optional)"
-msgstr "Aktion \"Herauszoomen\" zuweisen (optional)"
-
-#: backends/platform/wince/wince-sdl.cpp:544
-msgid "Map Zoom Down action (optional)"
-msgstr "Aktion \"Hineinzoomen\" zuweisen (optional)"
-
-#: backends/platform/wince/wince-sdl.cpp:552
-msgid ""
-"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
-msgstr ""
-"Vergessen Sie nicht, der Aktion \"Werkzeugleiste verbergen\" eine Taste "
-"zuzuweisen, um das ganze Inventar sehen zu können."
-
-#: backends/events/default/default-events.cpp:193
-msgid "Do you really want to return to the Launcher?"
-msgstr "Möchten Sie wirklich zur Spieleliste zurückkehren?"
-
-#: backends/events/default/default-events.cpp:193
-msgid "Launcher"
-msgstr "Spieleliste"
-
-#: backends/events/default/default-events.cpp:215
-msgid "Do you really want to quit?"
-msgstr "Möchten Sie wirklich beenden?"
-
-#: backends/events/gph/gph-events.cpp:386
-#: backends/events/gph/gph-events.cpp:429
-#: backends/events/openpandora/op-events.cpp:168
-msgid "Touchscreen 'Tap Mode' - Left Click"
-msgstr "Berührungsbildschirm-Tipp-Modus - Linksklick"
-
-#: backends/events/gph/gph-events.cpp:388
-#: backends/events/gph/gph-events.cpp:431
-#: backends/events/openpandora/op-events.cpp:170
-msgid "Touchscreen 'Tap Mode' - Right Click"
-msgstr "Berührungsbildschirm-Tipp-Modus - Rechtsklick"
-
-#: backends/events/gph/gph-events.cpp:390
-#: backends/events/gph/gph-events.cpp:433
-#: backends/events/openpandora/op-events.cpp:172
-msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
-msgstr "Berührungsbildschirm-Tipp-Modus - schweben (kein Klick)"
-
-#: backends/events/gph/gph-events.cpp:410
-msgid "Maximum Volume"
-msgstr "Höchste Lautstärke"
-
-#: backends/events/gph/gph-events.cpp:412
-msgid "Increasing Volume"
-msgstr "Lautstärke höher"
-
-#: backends/events/gph/gph-events.cpp:418
-msgid "Minimal Volume"
-msgstr "Niedrigste Lautstärke"
+#~ msgid ""
+#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
+#~ msgstr ""
+#~ "Schaltet die General-MIDI-Zuweisung für Spiele mit Roland-MT-32-Audiospur "
+#~ "aus."
-#: backends/events/gph/gph-events.cpp:420
-msgid "Decreasing Volume"
-msgstr "Lautstärke niedriger"
+#~ msgid "Standard (16bpp)"
+#~ msgstr "Standard (16bpp)"
-#: backends/events/openpandora/op-events.cpp:174
-msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
-msgstr "Berührungsbildschirm-Tipp-Modus - schweben (DPad-Klicks)"
+#~ msgid "Alternative intro"
+#~ msgstr "Alternativer Vorspann"
-#: backends/updates/macosx/macosx-updates.mm:67
-msgid "Check for Updates..."
-msgstr "Suche nach Aktualisierungen..."
+#~ msgid "Use an alternative game intro (CD version only)"
+#~ msgstr "Verwendet einen alternativen Vorspann (nur bei CD-Version)."
-#: backends/platform/bada/form.cpp:269
-msgid "Right Click Once"
-msgstr "Einmal Rechtsklick"
+#~ msgid "MPEG2 cutscenes are no longer supported"
+#~ msgstr "MPEG2-Zwischensequenzen werden nicht mehr unterstützt."
-#: backends/platform/bada/form.cpp:277
-msgid "Move Only"
-msgstr "Nur bewegen"
+#~ msgid "OpenGL Normal"
+#~ msgstr "OpenGL: normal"
-#: backends/platform/bada/form.cpp:291
-msgid "Escape Key"
-msgstr "Escape-Taste"
+#~ msgid "OpenGL Conserve"
+#~ msgstr "OpenGL: beibehalten"
-#: backends/platform/bada/form.cpp:296
-msgid "Game Menu"
-msgstr "Spielmenü"
+#~ msgid "OpenGL Original"
+#~ msgstr "OpenGL: original"
-#: backends/platform/bada/form.cpp:301
-msgid "Show Keypad"
-msgstr "Ziffernblock zeigen"
+#~ msgid "Current display mode"
+#~ msgstr "Aktueller Grafikmodus"
-#: backends/platform/bada/form.cpp:309
-msgid "Control Mouse"
-msgstr "Maus steuern"
+#~ msgid "Current scale"
+#~ msgstr "Aktueller Vergrößerungsfaktor"
-#: backends/events/maemosdl/maemosdl-events.cpp:192
-msgid "Clicking Enabled"
-msgstr "Klicken aktiviert"
+#~ msgid "Active filter mode: Linear"
+#~ msgstr "Aktiver Filtermodus: linear"
-#: backends/events/maemosdl/maemosdl-events.cpp:192
-msgid "Clicking Disabled"
-msgstr "Klicken deaktiviert"
+#~ msgid "Active filter mode: Nearest"
+#~ msgstr "Aktiver Filtermodus: nächste Nachbarn"
#~ msgid "Enable Roland GS Mode"
#~ msgstr "Roland-GS-Modus"