diff options
Diffstat (limited to 'po/es_ES.po')
-rw-r--r-- | po/es_ES.po | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/po/es_ES.po b/po/es_ES.po index 0e511cfb20..5e68df9be4 100644 --- a/po/es_ES.po +++ b/po/es_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.4.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-05-01 10:34+0200\n" +"POT-Creation-Date: 2018-05-01 12:49+0200\n" "PO-Revision-Date: 2018-04-18 10:10+0000\n" "Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n" "Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/" @@ -1850,7 +1850,7 @@ msgstr "~V~olver al lanzador" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 -#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 +#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348 #: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262 #: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298 @@ -1870,7 +1870,7 @@ msgstr "Guardar partida:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 -#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 +#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64 #: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 #: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383 #: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464 @@ -2937,7 +2937,7 @@ msgstr "" "en vez de una ventana en tiempo real." #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 -#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 +#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75 #: engines/cine/various.cpp:359 engines/dm/dm.cpp:276 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396 #: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473 @@ -2951,7 +2951,7 @@ msgid "Restore game:" msgstr "Cargar partida:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 -#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 +#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75 #: engines/cine/various.cpp:359 engines/dm/dm.cpp:276 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396 #: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473 @@ -4657,20 +4657,20 @@ msgstr "Se cargó la partida guardada rápida #%d" msgid "Could not quick load the saved game #%d" msgstr "No es posible cargar la partida guardada rápida #%d" -#: engines/wintermute/detection.cpp:58 +#: engines/wintermute/detection.cpp:59 msgid "Show FPS-counter" msgstr "Mostrar contador de FPS" -#: engines/wintermute/detection.cpp:59 +#: engines/wintermute/detection.cpp:60 msgid "Show the current number of frames per second in the upper left corner" msgstr "" "El número de fotogramas por segundo aparece en la esquina superior izquierda" -#: engines/wintermute/detection.cpp:68 +#: engines/wintermute/detection.cpp:69 msgid "Sprite bilinear filtering (SLOW)" msgstr "Filtrado bilineal de sprites (LENTO)" -#: engines/wintermute/detection.cpp:69 +#: engines/wintermute/detection.cpp:70 msgid "Apply bilinear filtering to individual sprites" msgstr "Aplicar filtrado bilineal a sprites individuales" |