diff options
Diffstat (limited to 'po/fr_FR.po')
-rw-r--r-- | po/fr_FR.po | 148 |
1 files changed, 90 insertions, 58 deletions
diff --git a/po/fr_FR.po b/po/fr_FR.po index e223a96a54..9bb3a56a40 100644 --- a/po/fr_FR.po +++ b/po/fr_FR.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2016-02-20 23:17+0000\n" "Last-Translator: Thierry Crozat <criezy@scummvm.org>\n" "Language-Team: French <scummvm-devel@lists.sf.net>\n" @@ -211,7 +211,7 @@ msgstr "Remet tous les réglages à leurs valeurs par défaut." #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -502,7 +502,7 @@ msgstr "Sélectionner le répertoire pour les sauvegardes" msgid "This game ID is already taken. Please choose another one." msgstr "Cet ID est déjà utilisé par un autre jeu. Choisissez en un autre svp." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~Q~uitter" @@ -591,17 +591,18 @@ msgid "Search:" msgstr "Filtre :" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Charger le jeu :" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Charger" @@ -1378,18 +1379,18 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules Ambre" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "Le jeu dans '%s' n'est pas reconnu." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" "Veuillez reporter les informations suivantes à l'équipe ScummVM ainsi que le " "nom" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "du jeu que vous avez essayé d'ajouter, sa version, le langage, etc..." @@ -1397,11 +1398,11 @@ msgstr "du jeu que vous avez essayé d'ajouter, sa version, le langage, etc..." msgid "~R~esume" msgstr "~R~eprendre" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "~C~harger" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "~S~auver" @@ -1430,9 +1431,9 @@ msgstr "Retour au ~L~anceur" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1447,9 +1448,10 @@ msgstr "Sauvegarde :" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1474,13 +1476,13 @@ msgstr "" "Echec de la sauvegarde (%s)! Lisez le fichier README pour les informations " "de base et les instructions pour obtenir de l'aide supplémentaire." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~nnuler" @@ -1636,11 +1638,11 @@ msgstr "Audio FM Towns" msgid "PC-98 Audio" msgstr "Audio PC-98" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "Initialisation de l'Émulateur MT-32" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "Émulateur MT-32" @@ -1757,11 +1759,11 @@ msgstr "Le mode glisser-auto est maintenant" msgid "Swipe three fingers to the right to toggle." msgstr "Glissez trois doigts vers la droite pour changer de mode." -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (sans filtre)" @@ -2321,14 +2323,14 @@ msgstr "Recherche des mises à jour..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Dialogues sauvegarde/chargement d'origine" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" @@ -2358,11 +2360,30 @@ msgstr "" "Activer le support de la souris. Cela permet d'utiliser la souris pour les " "mouvements et la navigation dans les menus." +#: engines/agi/detection.cpp:177 +#, fuzzy +msgid "Use Hercules hires font" +msgstr "Hercules Vert" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2372,13 +2393,13 @@ msgstr "Charger le jeu :" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Charger" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2389,7 +2410,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2400,7 +2421,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2648,28 +2669,30 @@ msgstr "" " \n" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "Mode ~Z~ip Activé" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "T~r~ansitions activées" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "~L~acher la Page" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "Afficher la Carte" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "~M~enu Principal" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "~E~ffets de l'Eau Activés" @@ -2792,37 +2815,37 @@ msgstr "Intro alternative" msgid "Use an alternative game intro (CD version only)" msgstr "Utiliser une intro alternative (version CD uniquement)" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Passer l'étape de tramage EGA (fonds de couleurs pleines)" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "Passer l'étape de tramage dans les jeux EGA ; les images utilisent des " "couleurs pleines" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "Utiliser les graphiques haute résolution" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "Utiliser les graphiques haute résolution" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "Préférer les effets sonores digitaux" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Préférer les effets sonores digitaux plutôt que ceux synthétisés" -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Utiliser IMF/Yamaha FB-01 pour la sortie MIDI" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2830,32 +2853,32 @@ msgstr "" "Utiliser une carte IBM Music Feature ou un module Yamaha FB-01 FM pour la " "sortie MIDI" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "Utiliser la musique du CD" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "" "Utiliser la musique du CD quand elle est disponible au lieu de la musique du " "jeu" -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "Utiliser les curseurs Windows" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Utiliser les curseurs Windows (plus petits et monochromes) au lieu des " "curseurs DOS" -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "Utiliser les curseurs argentés" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "Utiliser les curseurs argentés au lieu des curseurs normaux dorés" @@ -3525,7 +3548,7 @@ msgstr "Volume Musique :" msgid "Subtitle speed: " msgstr "Vitesse des ST :" -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3534,7 +3557,7 @@ msgstr "" "Support MIDI natif requière la mise à jour Roland de LucasArt,\n" "mais %s manque. Utilise AdLib à la place." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -3723,6 +3746,15 @@ msgstr "Afficher la description des objets" msgid "Show labels for objects on mouse hover" msgstr "Afficher la description des objets lors de passage du pointeur" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" |