diff options
Diffstat (limited to 'po/nb_NO.po')
-rw-r--r-- | po/nb_NO.po | 148 |
1 files changed, 90 insertions, 58 deletions
diff --git a/po/nb_NO.po b/po/nb_NO.po index 8f105c6d55..e2d2d479bb 100644 --- a/po/nb_NO.po +++ b/po/nb_NO.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2016-02-25 23:42+0100\n" "Last-Translator: Einar Johan Trøan Sømåen <einarjohants@gmail.com>\n" "Language-Team: somaen <einarjohants@gmail.com>\n" @@ -212,7 +212,7 @@ msgstr "Nullstill alle FluidSynth-instillinger til standardverdier" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -503,7 +503,7 @@ msgstr "Velg mappe for lagrede spill" msgid "This game ID is already taken. Please choose another one." msgstr "Denne spill-IDen er allerede i bruk. Vennligst velg en annen." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~A~vslutt" @@ -591,17 +591,18 @@ msgid "Search:" msgstr "Søk:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Åpne spill:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Åpne" @@ -1368,17 +1369,17 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules Oransje" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "Spillet i '%s' ser ut til å være ukjent." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" "Vennligst rapporter de følgende dataene til ScummVM-teamet sammen med navnet" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "på spillet du forsøkte å legge til, og dets versjon/språk/etc.:" @@ -1386,11 +1387,11 @@ msgstr "på spillet du forsøkte å legge til, og dets versjon/språk/etc.:" msgid "~R~esume" msgstr "~F~ortsett" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "~Å~pne" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "~L~agre" @@ -1419,9 +1420,9 @@ msgstr "~T~ilbake til oppstarter" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1436,9 +1437,10 @@ msgstr "Lagret spill:" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1463,13 +1465,13 @@ msgstr "" "Lagring av spilltilstand feilet (%s)! Vennligst konsulter README-filen for " "grunnleggende informasjon og instruksjon om hvordan du får ytterligere hjelp." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~vbryt" @@ -1625,11 +1627,11 @@ msgstr "FM Towns Lyd" msgid "PC-98 Audio" msgstr "PC-98 Lyd" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "Initialiserer MT-32-Emulator" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "MT-32 Emulator" @@ -1746,11 +1748,11 @@ msgstr "Auto-dramodus er nå" msgid "Swipe three fingers to the right to toggle." msgstr "Sveip tre fingre til høyre for å veksle" -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (Ingen filtrering)" @@ -2309,14 +2311,14 @@ msgstr "Sjekk for oppdateringer..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Bruk originale lagre/laste-skjermer" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Bruk de originale lagre/laste-skjermene, istedenfor ScummVM-variantene" @@ -2343,11 +2345,30 @@ msgid "" msgstr "" "Aktiver musstøtte. Tillater å bruke mus for bevegelse og i spillmenyer." +#: engines/agi/detection.cpp:177 +#, fuzzy +msgid "Use Hercules hires font" +msgstr "Hercules Grønn" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2357,13 +2378,13 @@ msgstr "Gjennopprett spill:" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Gjenopprett" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2374,7 +2395,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2385,7 +2406,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2631,28 +2652,30 @@ msgstr "" "\n" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "~Z~ipmodus aktivert" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "~O~verganger aktivert" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "~D~ropp Side" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "Vi~s~ Kart" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "Hoved~m~eny" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "~V~anneffekt aktivert" @@ -2774,35 +2797,35 @@ msgstr "Alternativ intro" msgid "Use an alternative game intro (CD version only)" msgstr "Bruk en alternativ intro (Kun for CD-versjon)" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Hopp over EGA dithering (fullfarge bakgrunner)" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "Aktiver høyoppløselig grafikk" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "Aktiver høyoppløselig grafikk/innhold" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "Foretrekk digitale lydeffekter" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Foretrekk digitale lydeffekter fremfor syntetiske" -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Bruk IMF/Yamaha-FB-01 for MIDI-output" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2810,28 +2833,28 @@ msgstr "" "Bruk et IBM Music Feature-kort eller en Yamaha FB-01 FM-synthmodul til MIDI " "output" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "Bruk CD-lyd" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "Bruk CD-lyd istedenfor spillets lyd, hvis tilgjengelig" -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "Bruk Windows-muspekere" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "Bruk Windows-muspekerene (mindre, og monokrome) isteden" -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "Bruk sølvmuspekere" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" @@ -3502,7 +3525,7 @@ msgstr "Musikkvolum: " msgid "Subtitle speed: " msgstr "Teksthastighet: " -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3511,7 +3534,7 @@ msgstr "" "Ekte MIDI-støtte krever «Roland Upgrade» fra LucasArts,\n" "men %s mangler. Bruker AdLib istedet." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -3688,6 +3711,15 @@ msgstr "Vis objektmerkelapper" msgid "Show labels for objects on mouse hover" msgstr "Vis merkelapper for objekter når musa står over dem" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" |