diff options
Diffstat (limited to 'po/nn_NO.po')
-rw-r--r-- | po/nn_NO.po | 31 |
1 files changed, 22 insertions, 9 deletions
diff --git a/po/nn_NO.po b/po/nn_NO.po index a73fa4f61b..85721057a0 100644 --- a/po/nn_NO.po +++ b/po/nn_NO.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2019-07-09 04:55+0200\n" +"POT-Creation-Date: 2019-07-15 14:01+0200\n" "PO-Revision-Date: 2018-04-18 10:13+0000\n" "Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n" "Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/" @@ -167,7 +167,7 @@ msgstr "" #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:430 engines/parallaction/saveload.cpp:271 #: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:817 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1885 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1900 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 @@ -2160,11 +2160,11 @@ msgstr "Apple II GS Emulator (IKKJE IMPLEMENTERT)" msgid "Creative Music System emulator" msgstr "Creative Music System Emulator" -#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33 +#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:32 msgid "FM-Towns Audio" msgstr "FM-Towns Lyd" -#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58 +#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:57 msgid "PC-98 Audio" msgstr "PC-98 Lyd" @@ -3094,7 +3094,7 @@ msgstr "Gjenopprett spel:" msgid "Restore" msgstr "Gjenopprett" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2446 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2469 #, fuzzy, c-format msgid "" "Failed to load saved game from file:\n" @@ -3102,7 +3102,7 @@ msgid "" "%s" msgstr "Kunne ikkje laste lagra spel frå fil." -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2436 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2459 #, fuzzy, c-format msgid "" "Failed to save game to file:\n" @@ -3110,7 +3110,7 @@ msgid "" "%s" msgstr "Klarte ikkje lagre speltilstand til fil." -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2457 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2480 #, c-format msgid "" "Successfully saved game in file:\n" @@ -4902,14 +4902,14 @@ msgstr "Musikkvolum: " msgid "Subtitle speed: " msgstr "Subtitle speed: " -#: engines/scumm/scumm.cpp:1883 +#: engines/scumm/scumm.cpp:1898 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" -#: engines/scumm/scumm.cpp:2742 +#: engines/scumm/scumm.cpp:2765 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -4935,6 +4935,19 @@ msgstr "" "Kunne ikkje finne Macintosh-binærfila «Monkey Island» for å lese\n" "instrumentar frå den. Musikk vert deaktivert." +#: engines/scumm/imuse/drivers/amiga.cpp:656 +msgid "" +"This AMIGA version is missing (at least) the following file(s):\n" +"\n" +msgstr "" + +#: engines/scumm/imuse/drivers/amiga.cpp:661 +msgid "" +"\n" +"Please copy these file(s) into the game data directory.\n" +"\n" +msgstr "" + #: engines/sherlock/detection.cpp:81 msgid "Pixellated scene transitions" msgstr "Pikselerte sceneovergangar" |