diff options
Diffstat (limited to 'po/nn_NO.po')
-rw-r--r-- | po/nn_NO.po | 128 |
1 files changed, 106 insertions, 22 deletions
diff --git a/po/nn_NO.po b/po/nn_NO.po index 496b00703b..de5698e61d 100644 --- a/po/nn_NO.po +++ b/po/nn_NO.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-11 00:04+0100\n" "Last-Translator: Einar Johan Trøan Sømåen <einarjohants@gmail.com>\n" "Language-Team: somaen <einarjohants@gmail.com>\n" @@ -110,12 +110,14 @@ msgstr "Kople" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -455,7 +457,7 @@ msgstr "Søk:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Åpne spel:" @@ -464,7 +466,7 @@ msgstr "Åpne spel:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Åpne" @@ -480,6 +482,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Ja" @@ -489,6 +492,7 @@ msgstr "Ja" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nei" @@ -1266,8 +1270,9 @@ msgstr "Tilbake til Oppsta~r~tar" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Lagra spel:" @@ -1277,9 +1282,10 @@ msgstr "Lagra spel:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Lagre" @@ -1298,12 +1304,12 @@ msgid "" msgstr "" #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~vbryt" @@ -2068,24 +2074,26 @@ msgstr "Klikking Deaktivert" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Nytt opprinnelege skjermar for lagring/lasting" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Gjenopprett spel:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Gjenopprett" @@ -2118,6 +2126,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Klikkmodus" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2139,11 +2156,12 @@ msgid "Display graphics using the game's bright palette" msgstr "" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Kunne ikkje laste lagra spel frå fil." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Klarte ikkje lagre speltilstand til fil." @@ -2165,6 +2183,14 @@ msgstr "Spel filmar med auka hastighet" msgid "Failed to save game" msgstr "Lagra spel:" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2293,6 +2319,35 @@ msgid "" "some tracks sound incorrect." msgstr "" +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2413,6 +2468,15 @@ msgstr "Skjul/Vis infoskjerm" msgid "Display/Hide Pause Menu" msgstr "Skjul/Vis pausemeny" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "" + +#: engines/queen/detection.cpp:57 +#, fuzzy +msgid "Use an alternative game intro (CD version only)" +msgstr "Nytt diskettversjonens åpning (Kun CD-versjon)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "" @@ -3111,6 +3175,18 @@ msgstr "" "det enno. For å spele Maniac Mansion, gå til 'Legg til spel' i ScummVM-" "menyen og vel 'Maniac'-undermappa i 'Tentacle'-mappa." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3207,6 +3283,14 @@ msgid "" "executable. Please decompress it" msgstr "" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgctxt "lowres" #~ msgid "Mass Add..." #~ msgstr "Legg til fleire..." |