diff options
Diffstat (limited to 'saga/animation.cpp')
| -rw-r--r-- | saga/animation.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/saga/animation.cpp b/saga/animation.cpp index fd59630aa8..2c12afafcd 100644 --- a/saga/animation.cpp +++ b/saga/animation.cpp @@ -96,7 +96,7 @@ int Anim::load(const byte *anim_resdata, size_t anim_resdata_len, uint16 *anim_i new_anim->resdata = anim_resdata; new_anim->resdata_len = anim_resdata_len; - if (GAME_GetGameType() == R_GAMETYPE_ITE) { + if (GAME_GetGameType() == GID_ITE) { if (getNumFrames(anim_resdata, anim_resdata_len, &new_anim->n_frames) != R_SUCCESS) { warning("Anim::load Couldn't get animation frame count"); return R_FAILURE; @@ -198,7 +198,7 @@ int Anim::play(uint16 anim_id, int vector_time) { if (anim->play_flag) { frame = anim->current_frame; - if (GAME_GetGameType() == R_GAMETYPE_ITE) { + if (GAME_GetGameType() == GID_ITE) { result = ITE_DecodeFrame(anim->resdata, anim->resdata_len, anim->frame_offsets[frame - 1], display_buf, disp_info.logical_w * disp_info.logical_h); if (result != R_SUCCESS) { @@ -353,7 +353,7 @@ int Anim::freeId(uint16 anim_id) { return R_FAILURE; } - if (GAME_GetGameType() == R_GAMETYPE_ITE) { + if (GAME_GetGameType() == GID_ITE) { free(anim->frame_offsets); anim->frame_offsets = NULL; } @@ -391,7 +391,7 @@ int Anim::getNumFrames(const byte *anim_resource, size_t anim_resource_len, uint ah.unknown07 = readS.readByte(); ah.nframes = readS.readByte(); - if (GAME_GetGameType() == R_GAMETYPE_IHNM) { + if (GAME_GetGameType() == GID_IHNM) { *n_frames = ah.nframes; } |
