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-rw-r--r--saga/game.cpp20
1 files changed, 0 insertions, 20 deletions
diff --git a/saga/game.cpp b/saga/game.cpp
index 18874a96cf..f19b80ee05 100644
--- a/saga/game.cpp
+++ b/saga/game.cpp
@@ -30,7 +30,6 @@
#include "backends/fs/fs.h"
#include "saga/rscfile_mod.h"
-#include "saga/cvar_mod.h"
#include "saga/interface.h"
#include "saga/scene.h"
@@ -296,25 +295,6 @@ GAMEDESC GameDescs[] = {
static GAMEMODULE GameModule;
-int GAME_Register() {
- return SUCCESS;
-
- // Register "g_language" cfg cvar
- strncpy(GameModule.game_language, "us", MAXPATH);
-
- if (CVAR_Register_S(GameModule.game_language, "g_language",
- NULL, CVAR_CFG, GAME_LANGSTR_LIMIT) != SUCCESS) {
- return FAILURE;
- }
-
- // Register "g_skipintro" cfg cvar
- if (CVAR_Register_I(&GameModule.g_skipintro, "g_skipintro", NULL, CVAR_CFG, 0, 1) != SUCCESS) {
- return FAILURE;
- }
-
- return SUCCESS;
-}
-
int GAME_Init() {
uint16 game_n;