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Diffstat (limited to 'saga/gamedesc_priv.h')
-rw-r--r--saga/gamedesc_priv.h40
1 files changed, 19 insertions, 21 deletions
diff --git a/saga/gamedesc_priv.h b/saga/gamedesc_priv.h
index a48fabdf2b..eebf3ba942 100644
--- a/saga/gamedesc_priv.h
+++ b/saga/gamedesc_priv.h
@@ -24,7 +24,7 @@
#include "gamedesc.h"
-using namespace SagaGameDesc;
+namespace Saga {
//-------------------------------------------------------------------
// Private stuff
@@ -43,32 +43,30 @@ using namespace SagaGameDesc;
typedef bool (ResourceFile::*R_GAME_VERIFYFUNC)();
typedef struct R_GAME_FILEDESC_tag {
-
- const char * gf_fname;
- unsigned int gf_type;
+ const char *gf_fname;
+ unsigned int gf_type;
} R_GAME_FILEDESC;
typedef struct R_GAMEDESC_tag {
-
int gd_game_type;
int gd_game_id;
- const char * gd_title;
+ const char *gd_title;
- R_GAME_DISPLAYINFO * gd_display_info;
+ R_GAME_DISPLAYINFO *gd_display_info;
int gd_startscene;
- R_GAME_RESOURCEINFO * gd_resource_info;
+ R_GAME_RESOURCEINFO *gd_resource_info;
- int gd_filect;
- R_GAME_FILEDESC * gd_filedescs;
+ int gd_filect;
+ R_GAME_FILEDESC *gd_filedescs;
- int gd_fontct;
- R_GAME_FONTDESC * gd_fontdescs;
+ int gd_fontct;
+ R_GAME_FONTDESC *gd_fontdescs;
- R_GAME_SOUNDINFO * gd_soundinfo;
+ R_GAME_SOUNDINFO *gd_soundinfo;
int gd_supported;
@@ -76,7 +74,6 @@ typedef struct R_GAMEDESC_tag {
typedef struct R_GAME_FILEDATA_tag {
-
ResourceFile *file_ctxt;
unsigned int file_types;
@@ -86,26 +83,25 @@ typedef struct R_GAME_FILEDATA_tag {
typedef struct R_GAMEMODULE_tag {
-
int game_init;
int game_index;
- R_GAMEDESC * gamedesc;
+ R_GAMEDESC *gamedesc;
int g_skipintro;
const char *game_dir;
- char game_language[ R_GAME_LANGSTR_LIMIT ];
+ char game_language[R_GAME_LANGSTR_LIMIT];
unsigned int gfile_n;
- R_GAME_FILEDATA * gfile_data;
+ R_GAME_FILEDATA *gfile_data;
unsigned int gd_fontct;
- R_GAME_FONTDESC * gd_fontdescs;
+ R_GAME_FONTDESC *gd_fontdescs;
- int err_n;
- const char * err_str;
+ int err_n;
+ const char *err_str;
} R_GAMEMODULE;
@@ -115,6 +111,8 @@ bool verifyITECD();
bool verifyIHNMDEMO();
bool verifyIHNMCD();
+}
+
#endif // SAGA_GAMEDESC_PRIV_H