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-rw-r--r--saga/itedata.cpp17
1 files changed, 13 insertions, 4 deletions
diff --git a/saga/itedata.cpp b/saga/itedata.cpp
index f75d235628..c6a9327308 100644
--- a/saga/itedata.cpp
+++ b/saga/itedata.cpp
@@ -334,7 +334,7 @@ FxTable ITE_SfxTable[ITE_SFXCOUNT] = {
{ FX_CROWD_17, 64 }
};
-const char *ITEinterfaceTextStrings[][45] = {
+const char *ITEinterfaceTextStrings[][50] = {
{
"Walk to", "Look At", "Pick Up", "Talk to", "Open",
"Close", "Use", "Give", "Options", "Test",
@@ -345,8 +345,12 @@ const char *ITEinterfaceTextStrings[][45] = {
"20%", "30%", "40%", "50%", "60%",
"70%", "80%", "90%", "Max", "Quit the Game?",
"Load Successful!", "Enter Save Game Name", "Give %s to %s", "Use %s with %s",
- "[New Save Game]"
-
+ "[New Save Game]",
+ "I can't pick that up.",
+ "I see nothing special about it.",
+ "There's no place to open it.",
+ "There's no opening to close.",
+ "I don't know how to do that."
},
// German
{
@@ -359,7 +363,12 @@ const char *ITEinterfaceTextStrings[][45] = {
NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, "Spiel beenden?",
"Spielstand geladen!", "Bitte Namen eingeben", "Gib %s zu %s", "Benutze %s mit %s",
- "[Neuer Spielstand]"
+ "[Neuer Spielstand]",
+ "Das kann ich nicht aufnehmen.",
+ "Ich sehe nichts besonderes.",
+ "Das kann man nicht \224ffnen.",
+ "Hier ist keine \231ffnung zum Schlie$en.",
+ "Ich wei$ nicht, wie ich das machen soll."
}
};