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-rw-r--r--saga/objectmap.cpp267
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diff --git a/saga/objectmap.cpp b/saga/objectmap.cpp
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-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2004-2006 The ScummVM project
- *
- * The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-// Object map / Object click-area module
-
-// Polygon Hit Test code ( HitTestPoly() ) adapted from code (C) Eric Haines
-// appearing in Graphics Gems IV, "Point in Polygon Strategies."
-// p. 24-46, code: p. 34-45
-#include "saga/saga.h"
-
-#include "saga/gfx.h"
-#include "saga/console.h"
-#include "saga/font.h"
-#include "saga/interface.h"
-#include "saga/objectmap.h"
-#include "saga/stream.h"
-#include "saga/actor.h"
-#include "saga/scene.h"
-#include "saga/isomap.h"
-
-namespace Saga {
-
-HitZone::HitZone(MemoryReadStreamEndian *readStream, int index): _index(index) {
- int i, j;
- HitZone::ClickArea *clickArea;
- Point *point;
-
- _flags = readStream->readByte();
- _clickAreasCount = readStream->readByte();
- _rightButtonVerb = readStream->readByte();
- readStream->readByte(); // pad
- _nameIndex = readStream->readUint16();
- _scriptNumber = readStream->readUint16();
-
- _clickAreas = (HitZone::ClickArea *)malloc(_clickAreasCount * sizeof(*_clickAreas));
-
- if (_clickAreas == NULL) {
- memoryError("HitZone::HitZone");
- }
-
- for (i = 0; i < _clickAreasCount; i++) {
- clickArea = &_clickAreas[i];
- clickArea->pointsCount = readStream->readUint16LE();
-
- assert(clickArea->pointsCount);
-
- clickArea->points = (Point *)malloc(clickArea->pointsCount * sizeof(*(clickArea->points)));
- if (clickArea->points == NULL) {
- memoryError("HitZone::HitZone");
- }
-
- for (j = 0; j < clickArea->pointsCount; j++) {
- point = &clickArea->points[j];
- point->x = readStream->readSint16();
- point->y = readStream->readSint16();
- }
- }
-}
-
-HitZone::~HitZone() {
- for (int i = 0; i < _clickAreasCount; i++) {
- free(_clickAreas[i].points);
- }
- free(_clickAreas);
-}
-
-bool HitZone::getSpecialPoint(Point &specialPoint) const {
- int i, pointsCount;
- HitZone::ClickArea *clickArea;
- Point *points;
-
- for (i = 0; i < _clickAreasCount; i++) {
- clickArea = &_clickAreas[i];
- pointsCount = clickArea->pointsCount;
- points = clickArea->points;
- if (pointsCount == 1) {
- specialPoint = points[0];
- return true;
- }
- }
- return false;
-}
-bool HitZone::hitTest(const Point &testPoint) {
- int i, pointsCount;
- HitZone::ClickArea *clickArea;
- Point *points;
-
- if (_flags & kHitZoneEnabled) {
- for (i = 0; i < _clickAreasCount; i++) {
- clickArea = &_clickAreas[i];
- pointsCount = clickArea->pointsCount;
- points = clickArea->points;
-
- if (pointsCount == 2) {
- // Hit-test a box region
- if ((testPoint.x >= points[0].x) &&
- (testPoint.x <= points[1].x) &&
- (testPoint.y >= points[0].y) &&
- (testPoint.y <= points[1].y)) {
- return true;
- }
- } else {
- if (pointsCount > 2) {
- // Hit-test a polygon
- if (hitTestPoly(points, pointsCount, testPoint)) {
- return true;
- }
- }
- }
- }
- }
- return false;
-}
-
-void HitZone::draw(SagaEngine *vm, Surface *ds, int color) {
- int i, pointsCount, j;
- Location location;
- HitZone::ClickArea *clickArea;
- Point *points;
- for (i = 0; i < _clickAreasCount; i++) {
- clickArea = &_clickAreas[i];
- pointsCount = clickArea->pointsCount;
- if (vm->_scene->getFlags() & kSceneFlagISO) {
- points = (Point*)malloc(sizeof(Point) * pointsCount);
- for (j = 0; j < pointsCount; j++) {
- location.u() = clickArea->points[j].x;
- location.v() = clickArea->points[j].y;
- location.z = 0;
- vm->_isoMap->tileCoordsToScreenPoint(location, points[j]);
- }
- } else {
- points = clickArea->points;
- }
-
- if (pointsCount == 2) {
- // 2 points represent a box
- ds->drawFrame(points[0], points[1], color);
- } else {
- if (pointsCount > 2) {
- // Otherwise draw a polyline
- ds->drawPolyLine(points, pointsCount, color);
- }
- }
- if (vm->_scene->getFlags() & kSceneFlagISO) {
- free(points);
- }
-
- }
-}
-
-
-// Loads an object map resource ( objects ( clickareas ( points ) ) )
-void ObjectMap::load(const byte *resourcePointer, size_t resourceLength) {
- int i;
-
- if (resourceLength == 0) {
- return;
- }
-
- if (resourceLength < 4) {
- error("ObjectMap::load wrong resourceLength");
- }
-
- MemoryReadStreamEndian readS(resourcePointer, resourceLength, _vm->isBigEndian());
-
- _hitZoneListCount = readS.readSint16();
- if (_hitZoneListCount < 0) {
- error("ObjectMap::load _hitZoneListCount < 0");
- }
-
- if (_hitZoneList)
- error("ObjectMap::load _hitZoneList != NULL");
-
- _hitZoneList = (HitZone **) malloc(_hitZoneListCount * sizeof(HitZone *));
- if (_hitZoneList == NULL) {
- memoryError("ObjectMap::load");
- }
-
- for (i = 0; i < _hitZoneListCount; i++) {
- _hitZoneList[i] = new HitZone(&readS, i);
- }
-}
-
-void ObjectMap::freeMem() {
- int i;
-
- if (_hitZoneList) {
- for (i = 0; i < _hitZoneListCount; i++) {
- delete _hitZoneList[i];
- }
-
- free(_hitZoneList);
- _hitZoneList = NULL;
- }
- _hitZoneListCount = 0;
-}
-
-
-
-void ObjectMap::draw(Surface *ds, const Point& testPoint, int color, int color2) {
- int i;
- int hitZoneIndex;
- char txtBuf[32];
- Point pickPoint;
- Point textPoint;
- Location pickLocation;
- pickPoint = testPoint;
- if (_vm->_scene->getFlags() & kSceneFlagISO) {
- assert(_vm->_actor->_protagonist);
- pickPoint.y -= _vm->_actor->_protagonist->_location.z;
- _vm->_isoMap->screenPointToTileCoords(pickPoint, pickLocation);
- pickLocation.toScreenPointUV(pickPoint);
- }
-
- hitZoneIndex = hitTest(pickPoint);
-
- for (i = 0; i < _hitZoneListCount; i++) {
- _hitZoneList[i]->draw(_vm, ds, (hitZoneIndex == i) ? color2 : color);
- }
-
- if (hitZoneIndex != -1) {
- snprintf(txtBuf, sizeof(txtBuf), "hitZone %d", hitZoneIndex);
- textPoint.x = 2;
- textPoint.y = 2;
- _vm->_font->textDraw(kKnownFontSmall, ds, txtBuf, textPoint, kITEColorBrightWhite, kITEColorBlack, kFontOutline);
- }
-}
-
-int ObjectMap::hitTest(const Point& testPoint) {
- int i;
-
- // Loop through all scene objects
- for (i = 0; i < _hitZoneListCount; i++) {
- if (_hitZoneList[i]->hitTest(testPoint)) {
- return i;
- }
- }
-
- return -1;
-}
-
-void ObjectMap::cmdInfo(void) {
- _vm->_console->DebugPrintf("%d zone(s) loaded.\n\n", _hitZoneListCount);
-}
-
-} // End of namespace Saga