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Diffstat (limited to 'saga/puzzle.cpp')
-rw-r--r--saga/puzzle.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/saga/puzzle.cpp b/saga/puzzle.cpp
index 3fda0eccc2..a8fdc5cfaa 100644
--- a/saga/puzzle.cpp
+++ b/saga/puzzle.cpp
@@ -202,7 +202,7 @@ Puzzle::Puzzle(SagaEngine *vm) : _vm(vm), _solved(false), _active(false) {
Point(0, 0), Point(0, 31), Point(31, 31), Point(31, 0), Point(0, 0), Point(0, 0));
}
-void Puzzle::initPieceInfo(int i, int16 curX, int16 curY, byte offX, byte offY, int16 trgX,
+void Puzzle::initPieceInfo(int i, int16 curX, int16 curY, byte offX, byte offY, int16 trgX,
int16 trgY, uint8 flag, uint8 count, Point point0, Point point1,
Point point2, Point point3, Point point4, Point point5) {
_pieceInfo[i].curX = curX;
@@ -280,7 +280,7 @@ void Puzzle::drawCurrentPiece() {
ActorData *puzzle = _vm->_actor->getActor(_vm->_actor->actorIndexToId(ITE_ACTOR_PUZZLE));
Surface *backBuffer = _vm->_gfx->getBackBuffer();
- _vm->_sprite->draw(backBuffer, _vm->_scene->getSceneClip(), puzzle->spriteList, _puzzlePiece,
+ _vm->_sprite->draw(backBuffer, _vm->_scene->getSceneClip(), puzzle->spriteList, _puzzlePiece,
Point(_pieceInfo[_puzzlePiece].curX, _pieceInfo[_puzzlePiece].curY), 256);
}
@@ -318,7 +318,7 @@ void Puzzle::handleClick(Point mousePt) {
if (!_active)
return; // we won
-
+
drawCurrentPiece();
_puzzlePiece = -1;