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-rw-r--r--saga/render.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/saga/render.cpp b/saga/render.cpp
index c3a72e779e..2446ae38e7 100644
--- a/saga/render.cpp
+++ b/saga/render.cpp
@@ -31,7 +31,6 @@
#include "saga/scene.h"
#include "saga/text.h"
-#include "saga/actionmap.h"
#include "saga/objectmap.h"
#include "saga/render.h"
@@ -129,7 +128,7 @@ int Render::drawScene() {
if (_vm->_scene->_objectMap)
_vm->_scene->_objectMap->draw(backbuf_surface, mouse_pt, _vm->_gfx->getWhite(), _vm->_gfx->getBlack());
if (_vm->_scene->_actionMap)
- _vm->_scene->_actionMap->draw(backbuf_surface, _vm->_gfx->matchColor(RGB_RED));
+ _vm->_scene->_actionMap->draw(backbuf_surface, mouse_pt, _vm->_gfx->matchColor(RGB_RED), _vm->_gfx->getBlack());
}
// Draw queued actors