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-rw-r--r--saga/render.cpp189
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diff --git a/saga/render.cpp b/saga/render.cpp
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--- a/saga/render.cpp
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-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2004-2006 The ScummVM project
- *
- * The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-// Main rendering loop
-#include "saga/saga.h"
-
-#include "saga/actor.h"
-#include "saga/font.h"
-#include "saga/gfx.h"
-#include "saga/interface.h"
-#include "saga/objectmap.h"
-#include "saga/puzzle.h"
-#include "saga/render.h"
-#include "saga/scene.h"
-
-#include "common/timer.h"
-#include "common/system.h"
-
-namespace Saga {
-
-const char *test_txt = "The quick brown fox jumped over the lazy dog. She sells sea shells down by the sea shore.";
-const char *pauseString = "PAWS GAME";
-
-Render::Render(SagaEngine *vm, OSystem *system) {
- _vm = vm;
- _system = system;
- _initialized = false;
-
- // Initialize FPS timer callback
- Common::g_timer->installTimerProc(&fpsTimerCallback, 1000000, this);
-
- _backGroundSurface.create(_vm->getDisplayWidth(), _vm->getDisplayHeight(), 1);
-
- _flags = 0;
-
- _initialized = true;
-}
-
-Render::~Render(void) {
- Common::g_timer->removeTimerProc(&fpsTimerCallback);
- _backGroundSurface.free();
-
- _initialized = false;
-}
-
-bool Render::initialized() {
- return _initialized;
-}
-
-void Render::drawScene() {
- Surface *backBufferSurface;
- char txtBuffer[20];
- Point mousePoint;
- Point textPoint;
-
- assert(_initialized);
-
- _frameCount++;
-
- backBufferSurface = _vm->_gfx->getBackBuffer();
-
- // Get mouse coordinates
- mousePoint = _vm->mousePos();
-
- if (!(_flags & (RF_DEMO_SUBST | RF_PLACARD | RF_MAP))) {
- // Display scene background
- _vm->_scene->draw();
-
- if (_vm->_interface->getFadeMode() != kFadeOut) {
- if (_vm->_puzzle->isActive()) {
- _vm->_puzzle->movePiece(mousePoint);
- _vm->_actor->drawSpeech();
- } else {
- // Draw queued actors
- if (!(_flags & RF_DISABLE_ACTORS))
- _vm->_actor->drawActors();
- }
-
- if (getFlags() & RF_OBJECTMAP_TEST) {
- if (_vm->_scene->_objectMap)
- _vm->_scene->_objectMap->draw(backBufferSurface, mousePoint, kITEColorBrightWhite, kITEColorBlack);
- if (_vm->_scene->_actionMap)
- _vm->_scene->_actionMap->draw(backBufferSurface, mousePoint, kITEColorRed, kITEColorBlack);
- }
- if (getFlags() & RF_ACTOR_PATH_TEST) {
- _vm->_actor->drawPathTest();
- }
- }
- }
-
- if (_flags & RF_MAP)
- _vm->_interface->mapPanelDrawCrossHair();
-
- if ((_vm->_interface->getMode() == kPanelOption) ||
- (_vm->_interface->getMode() == kPanelQuit) ||
- (_vm->_interface->getMode() == kPanelLoad) ||
- (_vm->_interface->getMode() == kPanelSave)) {
- _vm->_interface->drawOption();
-
- if (_vm->_interface->getMode() == kPanelQuit) {
- _vm->_interface->drawQuit();
- }
- if (_vm->_interface->getMode() == kPanelLoad) {
- _vm->_interface->drawLoad();
- }
- if (_vm->_interface->getMode() == kPanelSave) {
- _vm->_interface->drawSave();
- }
- }
-
- if (_vm->_interface->getMode() == kPanelProtect) {
- _vm->_interface->drawProtect();
- }
-
- // Draw queued text strings
- _vm->_scene->drawTextList(backBufferSurface);
-
- // Handle user input
- _vm->processInput();
-
- // Display rendering information
- if (_flags & RF_SHOW_FPS) {
- sprintf(txtBuffer, "%d", _fps);
- textPoint.x = backBufferSurface->w - _vm->_font->getStringWidth(kKnownFontSmall, txtBuffer, 0, kFontOutline);
- textPoint.y = 2;
-
- _vm->_font->textDraw(kKnownFontSmall, backBufferSurface, txtBuffer, textPoint, kITEColorBrightWhite, kITEColorBlack, kFontOutline);
- }
-
- // Display "paused game" message, if applicable
- if (_flags & RF_RENDERPAUSE) {
- textPoint.x = (backBufferSurface->w - _vm->_font->getStringWidth(kKnownFontPause, pauseString, 0, kFontOutline)) / 2;
- textPoint.y = 90;
-
- _vm->_font->textDraw(kKnownFontPause, backBufferSurface, pauseString, textPoint, kITEColorBrightWhite, kITEColorBlack, kFontOutline);
- }
-
- // Update user interface
- _vm->_interface->update(mousePoint, UPDATE_MOUSEMOVE);
-
- // Display text formatting test, if applicable
- if (_flags & RF_TEXT_TEST) {
- Rect rect(mousePoint.x, mousePoint.y, mousePoint.x + 100, mousePoint.y + 50);
- _vm->_font->textDrawRect(kKnownFontMedium, backBufferSurface, test_txt, rect,
- kITEColorBrightWhite, kITEColorBlack, (FontEffectFlags)(kFontOutline | kFontCentered));
- }
-
- // Display palette test, if applicable
- if (_flags & RF_PALETTE_TEST) {
- backBufferSurface->drawPalette();
- }
-
- _system->copyRectToScreen((byte *)backBufferSurface->pixels, backBufferSurface->w, 0, 0,
- backBufferSurface->w, backBufferSurface->h);
-
- _system->updateScreen();
-}
-
-void Render::fpsTimerCallback(void *refCon) {
- ((Render *)refCon)->fpsTimer();
-}
-
-void Render::fpsTimer(void) {
- _fps = _frameCount;
- _frameCount = 0;
-}
-
-} // End of namespace Saga