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Diffstat (limited to 'saga/sysgfx.cpp')
-rw-r--r-- | saga/sysgfx.cpp | 548 |
1 files changed, 548 insertions, 0 deletions
diff --git a/saga/sysgfx.cpp b/saga/sysgfx.cpp new file mode 100644 index 0000000000..bcdcd6dc6d --- /dev/null +++ b/saga/sysgfx.cpp @@ -0,0 +1,548 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2004 The ScummVM project + * + * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ +#include "reinherit.h" + +#include <SDL.h> +#include <limits.h> + +/* + * Begin module component +\*--------------------------------------------------------------------------*/ +#include "sysgfx.h" + +namespace Saga { + +R_SYSGFX_MODULE SGfxModule; + +static SDL_Color cur_pal[R_PAL_ENTRIES]; + +int SYSGFX_Init(R_SYSGFX_INIT * gfx_init) +{ + SDL_Surface *sdl_screen; + R_SURFACE r_screen; + + SDL_Surface *sdl_back_buf; + R_SURFACE r_back_buf; + + int result; + Uint32 flags; + + assert(gfx_init != NULL); + + if (gfx_init->fullscreen) { + flags = SDL_FULLSCREEN | SDL_HWPALETTE; + } else { + flags = SDL_HWPALETTE; + } + + /* Test video mode availability + * \*------------------------------------------------------------- */ + result = SDL_VideoModeOK(gfx_init->screen_w, + gfx_init->screen_h, gfx_init->screen_bpp, flags); + if (result == 0) { + R_printf(R_STDERR, + "Requested video mode (%d x %d @ %d bpp) " + "is unavailable.\n", + gfx_init->screen_w, + gfx_init->screen_h, gfx_init->screen_bpp); + + return R_FAILURE; + } + + /* Set the video mode + * \*------------------------------------------------------------- */ + sdl_screen = SDL_SetVideoMode(gfx_init->screen_w, + gfx_init->screen_h, gfx_init->screen_bpp, flags); + if (sdl_screen == NULL) { + + R_printf(R_STDERR, + "Unable to set video mode (%d x %d @ %d bpp).\n", + gfx_init->screen_w, + gfx_init->screen_h, gfx_init->screen_bpp); + + R_printf(R_STDERR, "SDL reports: %s\n", SDL_GetError()); + + return R_FAILURE; + } + + R_printf(R_STDOUT, + "Set video mode: (%d x %d @ %d bpp)\n", + sdl_screen->w, sdl_screen->h, sdl_screen->format->BitsPerPixel); + + /* Convert sdl surface data to R surface data */ + r_screen.buf = (uchar *)sdl_screen->pixels; + r_screen.buf_w = sdl_screen->w; + r_screen.buf_h = sdl_screen->h; + r_screen.buf_pitch = sdl_screen->pitch; + r_screen.bpp = gfx_init->screen_bpp; + + r_screen.clip_rect.x1 = 0; + r_screen.clip_rect.y1 = 0; + r_screen.clip_rect.x2 = sdl_screen->w - 1; + r_screen.clip_rect.y2 = sdl_screen->h - 1; + + r_screen.impl_src = sdl_screen; + + /* Create the back buffer + * \*------------------------------------------------------------- */ + sdl_back_buf = SDL_CreateRGBSurface(SDL_SWSURFACE, + gfx_init->backbuf_w, + gfx_init->backbuf_h, gfx_init->backbuf_bpp, 0, 0, 0, 0); + if (sdl_back_buf == NULL) { + + R_printf(R_STDERR, + "Unable to create back buffer (%d x %d @ %d bpp).\n", + gfx_init->backbuf_w, + gfx_init->backbuf_h, gfx_init->backbuf_bpp); + + R_printf(R_STDERR, "SDL reports: %s.\n", SDL_GetError()); + + return R_FAILURE; + } + + /* Convert sdl surface data to R surface data + * \*------------------------------------------------------------- */ + r_back_buf.buf = (uchar *)sdl_back_buf->pixels; + r_back_buf.buf_w = sdl_back_buf->w; + r_back_buf.buf_h = sdl_back_buf->h; + r_back_buf.buf_pitch = sdl_back_buf->pitch; + r_back_buf.bpp = gfx_init->backbuf_bpp; + + r_back_buf.clip_rect.x1 = 0; + r_back_buf.clip_rect.y1 = 0; + r_back_buf.clip_rect.x2 = sdl_back_buf->w - 1; + r_back_buf.clip_rect.y2 = sdl_back_buf->h - 1; + + r_back_buf.impl_src = sdl_back_buf; + + /* Set module data + * \*------------------------------------------------------------- */ + SGfxModule.sdl_screen = sdl_screen; + SGfxModule.r_screen = r_screen; + SGfxModule.sdl_back_buf = sdl_back_buf; + SGfxModule.r_back_buf = r_back_buf; + + SGfxModule.init = 1; + + return R_SUCCESS; +} + +R_SURFACE *SYSGFX_GetScreenSurface(void) +{ + return &SGfxModule.r_screen; +} + +R_SURFACE *SYSGFX_GetBackBuffer(void) +{ + return &SGfxModule.r_back_buf; +} + +int SYSGFX_LockSurface(R_SURFACE * surface) +{ + int result; + + assert(surface != NULL); + + result = SDL_LockSurface((SDL_Surface *) surface->impl_src); + + return (result == 0) ? R_SUCCESS : R_FAILURE; +} + +int SYSGFX_UnlockSurface(R_SURFACE * surface) +{ + assert(surface != NULL); + + SDL_UnlockSurface((SDL_Surface *) surface->impl_src); + + return R_SUCCESS; +} + +R_SURFACE *SYSGFX_FormatToDisplay(R_SURFACE * surface) +{ + R_SURFACE *new_r_surface; + SDL_Surface *new_sdl_surface; + + new_r_surface = (R_SURFACE *)malloc(sizeof *new_r_surface); + if (new_r_surface == NULL) { + return NULL; + } + + new_sdl_surface = SDL_DisplayFormat((SDL_Surface *)surface->impl_src); + if (new_sdl_surface == NULL) { + free(new_r_surface); + return NULL; + } + + new_r_surface->buf = (uchar *)new_sdl_surface->pixels; + new_r_surface->buf_w = new_sdl_surface->w; + new_r_surface->buf_h = new_sdl_surface->h; + new_r_surface->buf_pitch = new_sdl_surface->pitch; + new_r_surface->bpp = new_sdl_surface->format->BitsPerPixel; + + new_r_surface->clip_rect.x1 = 0; + new_r_surface->clip_rect.y1 = 0; + new_r_surface->clip_rect.x2 = new_sdl_surface->w - 1; + new_r_surface->clip_rect.y2 = new_sdl_surface->h - 1; + + new_r_surface->impl_src = new_sdl_surface; + + return new_r_surface; +} + +R_SURFACE *SYSGFX_CreateSurface(int w, int h, int bpp) +{ + R_SURFACE *new_surface; + SDL_Surface *new_sdl_surface; + + assert(bpp == 8); /* 16bpp not supported, maybe not necessary? */ + assert((w > 0) && (h > 0)); + + new_surface = (R_SURFACE *)malloc(sizeof *new_surface); + if (new_surface == NULL) { + return NULL; + } + + new_sdl_surface = + SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, bpp, 0, 0, 0, 0); + if (new_sdl_surface == NULL) { + + free(new_surface); + return NULL; + } + + new_surface->buf_w = new_sdl_surface->w; + new_surface->buf_h = new_sdl_surface->h; + new_surface->buf_pitch = new_sdl_surface->pitch; + new_surface->bpp = new_sdl_surface->format->BitsPerPixel; + + new_surface->clip_rect.x1 = 0; + new_surface->clip_rect.y1 = 0; + new_surface->clip_rect.x2 = w - 1; + new_surface->clip_rect.y2 = h - 1; + + new_surface->impl_src = new_sdl_surface; + + return new_surface; +} + +int SYSGFX_DestroySurface(R_SURFACE * surface) +{ + SDL_FreeSurface((SDL_Surface *) surface->impl_src); + + free(surface); + + return R_SUCCESS; +} + +int SYSGFX_GetWhite(void) +{ + return SGfxModule.white_index; +} + +int SYSGFX_GetBlack(void) +{ + return SGfxModule.black_index; +} + +int SYSGFX_MatchColor(unsigned long colormask) +{ + + int i; + + int red = (colormask & 0x0FF0000UL) >> 16; + int green = (colormask & 0x000FF00UL) >> 8; + int blue = colormask & 0x00000FFUL; + + int dr; + int dg; + int db; + + long color_delta; + long best_delta = LONG_MAX; + int best_index = 0; + + for (i = 0; i < R_PAL_ENTRIES; i++) { + + dr = cur_pal[i].r - red; + dr = ABS(dr); + + dg = cur_pal[i].g - green; + dg = ABS(dg); + + db = cur_pal[i].b - blue; + db = ABS(db); + +#if R_COLORSEARCH_SQUARE + color_delta = (long)((dr * dr) * R_RED_WEIGHT + + (dg * dg) * R_GREEN_WEIGHT + (db * db) * R_BLUE_WEIGHT); +#else + color_delta = (long)(dr * R_RED_WEIGHT + + dg * R_GREEN_WEIGHT + db * R_BLUE_WEIGHT); +#endif + if (color_delta == 0) { + return i; + } + + if (color_delta < best_delta) { + best_delta = color_delta; + best_index = i; + } + } + + return best_index; +} + +int SYSGFX_SetPalette(R_SURFACE *surface, PALENTRY *pal) +{ + + uchar red; + uchar green; + uchar blue; + + int color_delta; + int best_wdelta = 0; + int best_windex = 0; + int best_bindex = 0; + int best_bdelta = 1000; + + int i; + + for (i = 0; i < R_PAL_ENTRIES; i++) { + + red = pal[i].red; + cur_pal[i].r = red; + + color_delta = red; + + green = pal[i].green; + cur_pal[i].g = green; + + color_delta += green; + + blue = pal[i].blue; + cur_pal[i].b = blue; + + color_delta += blue; + + if (color_delta < best_bdelta) { + best_bindex = i; + best_bdelta = color_delta; + } + + if (color_delta > best_wdelta) { + best_windex = i; + best_wdelta = color_delta; + } + } + + /* Set whitest and blackest color indices */ + SGfxModule.white_index = best_windex; + SGfxModule.black_index = best_bindex; + + /* If the screen surface is palettized, set the screen palette. + * If the screen surface is not palettized, set the palette of + * the surface parameter */ + if (SGfxModule.r_screen.bpp < 16) { + + SDL_SetColors(SGfxModule.sdl_screen, cur_pal, 0, + R_PAL_ENTRIES); + } else { + + SDL_SetColors((SDL_Surface *) surface->impl_src, + cur_pal, 0, R_PAL_ENTRIES); + } + + return R_SUCCESS; +} + +int SYSGFX_GetCurrentPal(PALENTRY * src_pal) +{ + + int i; + + for (i = 0; i < R_PAL_ENTRIES; i++) { + + src_pal[i].red = cur_pal[i].r; + src_pal[i].green = cur_pal[i].g; + src_pal[i].blue = cur_pal[i].b; + } + + return R_SUCCESS; +} + +int SYSGFX_PalToBlack(R_SURFACE * surface, PALENTRY * src_pal, double percent) +{ + + int i; + + /*int fade_max = 255; */ + int new_entry; + + double fpercent; + + if (percent > 1.0) { + percent = 1.0; + } + + /* Exponential fade */ + fpercent = percent * percent; + + fpercent = 1.0 - fpercent; + + /* Use the correct percentage change per frame for each palette entry */ + for (i = 0; i < R_PAL_ENTRIES; i++) { + + new_entry = (int)(src_pal[i].red * fpercent); + + if (new_entry < 0) { + cur_pal[i].r = 0; + } else { + cur_pal[i].r = (uchar) new_entry; + } + + new_entry = (int)(src_pal[i].green * fpercent); + + if (new_entry < 0) { + cur_pal[i].g = 0; + } else { + cur_pal[i].g = (uchar) new_entry; + } + + new_entry = (int)(src_pal[i].blue * fpercent); + + if (new_entry < 0) { + cur_pal[i].b = 0; + } else { + cur_pal[i].b = (uchar) new_entry; + } + } + + /* If the screen surface is palettized, set the screen palette. + * If the screen surface is not palettized, set the palette of + * the surface parameter */ + if (SGfxModule.r_screen.bpp < 16) { + + SDL_SetColors(SGfxModule.sdl_screen, cur_pal, 0, + R_PAL_ENTRIES); + } else { + + SDL_SetColors((SDL_Surface *) surface->impl_src, + cur_pal, 0, R_PAL_ENTRIES); + } + + return R_SUCCESS; + +} + +int SYSGFX_BlackToPal(R_SURFACE * surface, PALENTRY * src_pal, double percent) +{ + + int new_entry; + double fpercent; + + int color_delta; + int best_wdelta = 0; + int best_windex = 0; + int best_bindex = 0; + int best_bdelta = 1000; + + int i; + + if (percent > 1.0) { + percent = 1.0; + } + + /* Exponential fade */ + fpercent = percent * percent; + + fpercent = 1.0 - fpercent; + + /* Use the correct percentage change per frame for each palette entry */ + for (i = 0; i < R_PAL_ENTRIES; i++) { + + new_entry = (int)(src_pal[i].red - src_pal[i].red * fpercent); + + if (new_entry < 0) { + cur_pal[i].r = 0; + } else { + cur_pal[i].r = (uchar) new_entry; + } + + new_entry = + (int)(src_pal[i].green - src_pal[i].green * fpercent); + + if (new_entry < 0) { + cur_pal[i].g = 0; + } else { + cur_pal[i].g = (uchar) new_entry; + } + + new_entry = + (int)(src_pal[i].blue - src_pal[i].blue * fpercent); + + if (new_entry < 0) { + cur_pal[i].b = 0; + } else { + cur_pal[i].b = (uchar) new_entry; + } + } + + /* Find the best white and black color indices again */ + if (percent >= 1.0) { + + for (i = 0; i < R_PAL_ENTRIES; i++) { + + color_delta = cur_pal[i].r; + color_delta += cur_pal[i].g; + color_delta += cur_pal[i].b; + + if (color_delta < best_bdelta) { + best_bindex = i; + best_bdelta = color_delta; + } + + if (color_delta > best_wdelta) { + best_windex = i; + best_wdelta = color_delta; + } + } + } + + /* If the screen surface is palettized, set the screen palette. + * If the screen surface is not palettized, set the palette of + * the surface parameter */ + if (SGfxModule.r_screen.bpp < 16) { + + SDL_SetColors(SGfxModule.sdl_screen, cur_pal, 0, + R_PAL_ENTRIES); + } else { + + SDL_SetColors((SDL_Surface *) surface->impl_src, + cur_pal, 0, R_PAL_ENTRIES); + } + + return R_SUCCESS; +} + +} // End of namespace Saga + |