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-rw-r--r--saga/actionmap.cpp5
-rw-r--r--saga/actor.cpp108
-rw-r--r--saga/actor.h8
-rw-r--r--saga/animation.cpp21
-rw-r--r--saga/animation.h4
-rw-r--r--saga/console.cpp525
-rw-r--r--saga/console.h92
-rw-r--r--saga/cvar.cpp483
-rw-r--r--saga/cvar.h85
-rw-r--r--saga/cvar_mod.h88
-rw-r--r--saga/events.cpp14
-rw-r--r--saga/expr.cpp390
-rw-r--r--saga/expr.h37
-rw-r--r--saga/game.cpp20
-rw-r--r--saga/ihnm_introproc.cpp1
-rw-r--r--saga/input.cpp67
-rw-r--r--saga/interface.cpp3
-rw-r--r--saga/ite_introproc.cpp3
-rw-r--r--saga/module.mk2
-rw-r--r--saga/objectmap.cpp7
-rw-r--r--saga/render.cpp9
-rw-r--r--saga/render.h1
-rw-r--r--saga/saga.cpp47
-rw-r--r--saga/scene.cpp83
-rw-r--r--saga/scene.h8
-rw-r--r--saga/script.cpp45
-rw-r--r--saga/script.h7
-rw-r--r--saga/sfuncs.cpp20
-rw-r--r--saga/sthread.cpp14
29 files changed, 313 insertions, 1884 deletions
diff --git a/saga/actionmap.cpp b/saga/actionmap.cpp
index c5b4e945eb..e6d467dce9 100644
--- a/saga/actionmap.cpp
+++ b/saga/actionmap.cpp
@@ -24,7 +24,6 @@
/* Action map module */
#include "saga/saga.h"
-#include "saga/cvar_mod.h"
#include "saga/gfx.h"
#include "saga/console.h"
@@ -182,10 +181,10 @@ int ActionMap::draw(SURFACE *ds, int color) {
}
void ActionMap::info(void) {
- _vm->_console->print("%d exits loaded.\n", _nExits);
+ _vm->_console->DebugPrintf("%d exits loaded.\n\n", _nExits);
for (int i = 0; i < _nExits; i++) {
- _vm->_console->print ("Action %d: Exit to: %d", i, _exitsTbl[i].exitScene);
+ _vm->_console->DebugPrintf("Action %d: Exit to: %d\n", i, _exitsTbl[i].exitScene);
}
}
diff --git a/saga/actor.cpp b/saga/actor.cpp
index f1337a1cb6..4e1d9e2d63 100644
--- a/saga/actor.cpp
+++ b/saga/actor.cpp
@@ -26,7 +26,6 @@
#include "saga/gfx.h"
#include "saga/game_mod.h"
-#include "saga/cvar_mod.h"
#include "saga/console.h"
#include "saga/rscfile_mod.h"
#include "saga/script.h"
@@ -44,12 +43,6 @@
namespace Saga {
static int zCompare(const void *elem1, const void *elem2);
-static void CF_actor_add(int argc, char *argv[], void *refCon);
-static void CF_actor_del(int argc, char *argv[], void *refCon);
-static void CF_actor_move(int argc, char *argv[], void *refCon);
-static void CF_actor_moverel(int argc, char *argv[], void *refCon);
-static void CF_actor_seto(int argc, char *argv[], void *refCon);
-static void CF_actor_setact(int argc, char *argv[], void *refCon);
ACTIONTIMES ActionTDeltas[] = {
{ ACTION_IDLE, 80 },
@@ -57,17 +50,6 @@ ACTIONTIMES ActionTDeltas[] = {
{ ACTION_SPEAK, 200 }
};
-int Actor::reg() {
- CVAR_RegisterFunc(CF_actor_add, "actor_add", "<Actor id> <lx> <ly>", CVAR_NONE, 3, 3, this);
- CVAR_RegisterFunc(CF_actor_del, "actor_del", "<Actor id>", CVAR_NONE, 1, 1, this);
- CVAR_RegisterFunc(CF_actor_move, "actor_move", "<Actor id> <lx> <ly>", CVAR_NONE, 3, 3, this);
- CVAR_RegisterFunc(CF_actor_moverel, "actor_moverel", "<Actor id> <lx> <ly>", CVAR_NONE, 3, 3, this);
- CVAR_RegisterFunc(CF_actor_seto, "actor_seto", "<Actor id> <Orientation>", CVAR_NONE, 2, 2, this);
- CVAR_RegisterFunc(CF_actor_setact, "actor_setact", "<Actor id> <Action #>", CVAR_NONE, 2, 2, this);
-
- return SUCCESS;
-}
-
Actor::Actor(SagaEngine *vm) : _vm(vm), _initialized(false) {
int i;
@@ -1028,116 +1010,86 @@ int Actor::StoA(Point *actor, const Point screen) {
return SUCCESS;
}
-static void CF_actor_add(int argc, char *argv[], void *refCon) {
+void Actor::CF_actor_add(int argc, const char **argv) {
ACTOR actor;
- if (argc < 3)
- return;
-
- actor.id = (uint16) atoi(argv[0]);
+ actor.id = (uint16) atoi(argv[1]);
- actor.a_pt.x = atoi(argv[1]);
- actor.a_pt.y = atoi(argv[2]);
+ actor.a_pt.x = atoi(argv[2]);
+ actor.a_pt.y = atoi(argv[3]);
- ((Actor *)refCon)->addActor(&actor);
-
- return;
+ addActor(&actor);
}
-static void CF_actor_del(int argc, char *argv[], void *refCon) {
+void Actor::CF_actor_del(int argc, const char **argv) {
int id;
- if (argc < 0)
- return;
-
- id = atoi(argv[0]);
+ id = atoi(argv[1]);
- ((Actor *)refCon)->deleteActor(id);
-
- return;
+ deleteActor(id);
}
-static void CF_actor_move(int argc, char *argv[], void *refCon) {
+void Actor::CF_actor_move(int argc, const char **argv) {
int id;
Point move_pt;
- if (argc < 2)
- return;
-
- id = atoi(argv[0]);
+ id = atoi(argv[1]);
- move_pt.x = atoi(argv[1]);
- move_pt.y = atoi(argv[2]);
+ move_pt.x = atoi(argv[2]);
+ move_pt.y = atoi(argv[3]);
- ((Actor *)refCon)->move(id, &move_pt);
-
- return;
+ move(id, &move_pt);
}
-static void CF_actor_moverel(int argc, char *argv[], void *refCon) {
+void Actor::CF_actor_moverel(int argc, const char **argv) {
int id;
Point move_pt;
- if (argc < 3)
- return;
-
- id = atoi(argv[0]);
+ id = atoi(argv[1]);
- move_pt.x = atoi(argv[1]);
- move_pt.y = atoi(argv[2]);
+ move_pt.x = atoi(argv[2]);
+ move_pt.y = atoi(argv[3]);
- ((Actor *)refCon)->moveRelative(id, &move_pt);
-
- return;
+ moveRelative(id, &move_pt);
}
-static void CF_actor_seto(int argc, char *argv[], void *refCon) {
+void Actor::CF_actor_seto(int argc, const char **argv) {
int id;
int orient;
- if (argc < 2)
- return;
-
- id = atoi(argv[0]);
- orient = atoi(argv[1]);
+ id = atoi(argv[1]);
+ orient = atoi(argv[2]);
- ((Actor *)refCon)->setOrientation(id, orient);
-
- return;
+ setOrientation(id, orient);
}
-static void CF_actor_setact(int argc, char *argv[], void *refCon) {
+void Actor::CF_actor_setact(int argc, const char **argv) {
int index = 0;
int action_n = 0;
ACTOR *actor;
- if (argc < 2)
- return;
-
- index = atoi(argv[0]);
- action_n = atoi(argv[1]);
+ index = atoi(argv[1]);
+ action_n = atoi(argv[2]);
- actor = ((Actor *)refCon)->lookupActor(index);
+ actor = lookupActor(index);
if (actor == NULL) {
- _vm->_console->print("Invalid actor index.");
-
+ _vm->_console->DebugPrintf("Invalid actor index.\n");
return;
}
if ((action_n < 0) || (action_n >= actor->action_ct)) {
- _vm->_console->print("Invalid action number.");
-
+ _vm->_console->DebugPrintf("Invalid action number.\n");
return;
}
- _vm->_console->print("Action frame counts: %d %d %d %d.",
+ _vm->_console->DebugPrintf("Action frame counts: %d %d %d %d.\n",
actor->act_tbl[action_n].dir[0].frame_count,
actor->act_tbl[action_n].dir[1].frame_count,
actor->act_tbl[action_n].dir[2].frame_count,
actor->act_tbl[action_n].dir[3].frame_count);
- ((Actor *)refCon)->setAction(index, action_n, ACTION_LOOP);
+ setAction(index, action_n, ACTION_LOOP);
}
} // End of namespace Saga
diff --git a/saga/actor.h b/saga/actor.h
index 6a24646603..a1a6b7cafc 100644
--- a/saga/actor.h
+++ b/saga/actor.h
@@ -186,10 +186,16 @@ struct ACTIONTIMES {
class Actor {
public:
- int reg();
Actor(SagaEngine *vm);
~Actor();
+ void CF_actor_add(int argc, const char **argv);
+ void CF_actor_del(int argc, const char **argv);
+ void CF_actor_move(int argc, const char **argv);
+ void CF_actor_moverel(int argc, const char **argv);
+ void CF_actor_seto(int argc, const char **argv);
+ void CF_actor_setact(int argc, const char **argv);
+
int direct(int msec);
int create(int actor_id, int x, int y);
diff --git a/saga/animation.cpp b/saga/animation.cpp
index 7dde34908b..7768ad2294 100644
--- a/saga/animation.cpp
+++ b/saga/animation.cpp
@@ -25,7 +25,6 @@
#include "saga/saga.h"
#include "saga/gfx.h"
-#include "saga/cvar_mod.h"
#include "saga/console.h"
#include "saga/game_mod.h"
#include "saga/events.h"
@@ -35,13 +34,6 @@
namespace Saga {
-static void CF_anim_info(int argc, char *argv[], void *refCon);
-
-int Anim::reg() {
- CVAR_RegisterFunc(CF_anim_info, "anim_info", NULL, CVAR_NONE, 0, 0, this);
- return SUCCESS;
-}
-
Anim::Anim(SagaEngine *vm) : _vm(vm) {
int i;
@@ -915,29 +907,22 @@ int Anim::getFrameOffset(const byte *resdata, size_t resdata_len, uint16 find_fr
return SUCCESS;
}
-void Anim::animInfo(int argc, char *argv[]) {
+void Anim::animInfo() {
uint16 anim_ct;
uint16 i;
uint16 idx;
- (void)(argc);
- (void)(argv);
-
anim_ct = _anim_count;
- _vm->_console->print("There are %d animations loaded:", anim_ct);
+ _vm->_console->DebugPrintf("There are %d animations loaded:\n", anim_ct);
for (idx = 0, i = 0; i < anim_ct; idx++, i++) {
while (_anim_tbl[idx] == NULL) {
idx++;
}
- _vm->_console->print("%02d: Frames: %u Flags: %u", i, _anim_tbl[idx]->n_frames, _anim_tbl[idx]->flags);
+ _vm->_console->DebugPrintf("%02d: Frames: %u Flags: %u\n", i, _anim_tbl[idx]->n_frames, _anim_tbl[idx]->flags);
}
}
-static void CF_anim_info(int argc, char *argv[], void *refCon) {
- ((Anim *)refCon)->animInfo(argc, argv);
-}
-
} // End of namespace Saga
diff --git a/saga/animation.h b/saga/animation.h
index d6a2627303..4f41d8c75a 100644
--- a/saga/animation.h
+++ b/saga/animation.h
@@ -94,9 +94,9 @@ enum ANIM_FLAGS {
class Anim {
public:
- int reg(void);
Anim(SagaEngine *vm);
~Anim(void);
+
int load(const byte *anim_resdata, size_t anim_resdata_len, uint16 *anim_id_p);
int freeId(uint16 anim_id);
int play(uint16 anim_id, int vector_time);
@@ -105,7 +105,7 @@ public:
int clearFlag(uint16 anim_id, uint16 flag);
int setFrameTime(uint16 anim_id, int time);
int reset(void);
- void animInfo(int argc, char *argv[]);
+ void animInfo(void);
private:
int getNumFrames(const byte *anim_resource, size_t anim_resource_len, uint16 *n_frames);
diff --git a/saga/console.cpp b/saga/console.cpp
index a22e9aa1ea..d16ad84972 100644
--- a/saga/console.cpp
+++ b/saga/console.cpp
@@ -24,442 +24,211 @@
// Console module
#include "saga/saga.h"
-#include "saga/gfx.h"
-#include "saga/font.h"
-#include "saga/cvar_mod.h"
-#include "saga/events.h"
+#include "saga/actor.h"
+#include "saga/animation.h"
+#include "saga/scene.h"
+#include "saga/script.h"
#include "saga/console.h"
-namespace Saga {
-
-int Console::reg() {
- CVAR_Register_I(&_resize, "con_h", NULL, CVAR_NONE, 12, CON_DEFAULTPOS);
- CVAR_Register_I(&_droptime, "con_droptime", NULL, CVAR_NONE, 0, 5000);
- CVAR_Register_I(&_lineMax, "con_lines", NULL, CVAR_NONE, 5, 5000);
- return SUCCESS;
-}
+#include "common/debugger.cpp"
-Console::Console(SagaEngine *vm) : _vm(vm) {
- memset(&_scrollback, 0, sizeof(_scrollback));
- memset(&_history, 0, sizeof(_history));
-
- _resize = CON_DEFAULTPOS;
- _droptime = CON_DROPTIME;
-
- _active = false;
- _yMax = CON_DEFAULTPOS;
- _lineMax = CON_DEFAULTLINES;
- _histMax = CON_DEFAULTCMDS;
- _histPos = 0;
- _linePos = 0;
- _yPos = 0;
- _prompt = NULL;
- _promptW = 0;
- *_inputBuf = 0;
- _inputPos = 0;
-}
+namespace Saga {
-Console::~Console() {
- debug(0, "~Console(): Deleting console scrollback and command history.");
+Console::Console(SagaEngine *vm) : Common::Debugger<Console>() {
+ _vm = vm;
- deleteScroll(&_scrollback);
- deleteScroll(&_history);
-}
+ DCmd_Register("continue", &Console::Cmd_Exit);
+ DCmd_Register("exit", &Console::Cmd_Exit);
+ DCmd_Register("quit", &Console::Cmd_Exit);
+ DCmd_Register("help", &Console::Cmd_Help);
-int Console::activate() {
- EVENT con_event;
+ // CVAR_Register_I(&_soundEnabled, "sound", NULL, CVAR_CFG, 0, 1);
+ // CVAR_Register_I(&_musicEnabled, "music", NULL, CVAR_CFG, 0, 1);
- if (_active) {
- return FAILURE;
- }
+ // Actor commands
+ DCmd_Register("actor_add", &Console::Cmd_ActorAdd);
+ DCmd_Register("actor_del", &Console::Cmd_ActorDel);
+ DCmd_Register("actor_move", &Console::Cmd_ActorMove);
+ DCmd_Register("actor_moverel", &Console::Cmd_ActorMoveRel);
+ DCmd_Register("actor_seto", &Console::Cmd_ActorSetO);
+ DCmd_Register("actor_setact", &Console::Cmd_ActorSetAct);
- con_event.type = CONTINUOUS_EVENT;
- con_event.code = CONSOLE_EVENT | NODESTROY;
- con_event.op = EVENT_ACTIVATE;
- con_event.time = 0;
- con_event.duration = _droptime;
+ // Animation commands
+ DCmd_Register("anim_info", &Console::Cmd_AnimInfo);
- _vm->_events->queue(&con_event);
+ // Game stuff
- _active = true;
+#if 0
+ // Register "g_language" cfg cvar
+ strncpy(GameModule.game_language, "us", MAXPATH);
- return SUCCESS;
-}
+ CVAR_Register_S(GameModule.game_language, "g_language", NULL, CVAR_CFG, GAME_LANGSTR_LIMIT);
-int Console::deactivate() {
- EVENT con_event;
+ // Register "g_skipintro" cfg cvar
+ CVAR_Register_I(&GameModule.g_skipintro, "g_skipintro", NULL, CVAR_CFG, 0, 1);
+#endif
- if (!_active) {
- return FAILURE;
- }
+ // Scene commands
+ DCmd_Register("scene_change", &Console::Cmd_SceneChange);
+ DCmd_Register("scene_info", &Console::Cmd_SceneInfo);
+ DCmd_Register("action_info", &Console::Cmd_ActionInfo);
+ DCmd_Register("object_info", &Console::Cmd_ObjectInfo);
+ // CVAR_Register_I(&_sceneNumber, "scene", NULL, CVAR_READONLY, 0, 0);
- con_event.type = CONTINUOUS_EVENT;
- con_event.code = CONSOLE_EVENT | NODESTROY;
- con_event.op = EVENT_DEACTIVATE;
- con_event.time = 0;
- con_event.duration = _droptime;
-
- _vm->_events->queue(&con_event);
-
- return SUCCESS;
+ // Script commands
+ DCmd_Register("script_info", &Console::Cmd_ScriptInfo);
+ DCmd_Register("script_exec", &Console::Cmd_ScriptExec);
+ DCmd_Register("script_togglestep", &Console::Cmd_ScriptToggleStep);
+// CVAR_RegisterFunc(CF_script_info, "script_info", NULL, CVAR_NONE, 0, 0, this);
+// CVAR_RegisterFunc(CF_script_exec, "script_exec", "<Script number>", CVAR_NONE, 1, 1, this);
+// CVAR_RegisterFunc(CF_script_togglestep, "script_togglestep", NULL, CVAR_NONE, 0, 0, this);
}
-bool Console::isActive(void) {
- return _active;
+Console::~Console() {
}
-// Responsible for processing character input to the console and maintaining
-// the console input buffer.
-// Input buffer is processed by EXPR_Parse on enter.
-// High ASCII characters are ignored.
-int Console::type(int in_char) {
- int input_pos = _inputPos;
- const char *expr;
- int expr_len;
- int result;
- //char *lvalue;
-
- char *rvalue = NULL;
- CVAR_P con_cvar = NULL;
-
- const char *expr_err;
- const char *err_str;
-
- if (_yPos != _yMax) {
- // Ignore keypress until console fully down
- return SUCCESS;
- }
-
- if ((in_char > 127) || (!in_char)) {
- // Ignore non-ascii codes
- return SUCCESS;
- }
-
- switch (in_char) {
- case '\r':
- expr = _inputBuf;
- _vm->_console->print("> %s", _inputBuf);
- expr_len = strlen(_inputBuf);
- result = EXPR_Parse(&expr, &expr_len, &con_cvar, &rvalue);
- _vm->_console->addLine(&_history, _histMax, _inputBuf);
- memset(_inputBuf, 0, CON_INPUTBUF_LEN);
- _inputPos = 0;
- _histPos = 0;
- if (result != SUCCESS) {
- EXPR_GetError(&expr_err);
- _vm->_console->print("Parse error: %s", expr_err);
- break;
- }
-
- if (rvalue == NULL) {
- CVAR_Print(con_cvar);
- break;
- }
-
- if (CVAR_IsFunc(con_cvar)) {
- CVAR_Exec(con_cvar, rvalue);
- } else if (CVAR_SetValue(con_cvar, rvalue) != SUCCESS) {
- CVAR_GetError(&err_str);
- _vm->_console->print("Illegal assignment: %s.", err_str);
- }
- break;
- case '\b':
- _inputBuf[input_pos] = 0;
- if (input_pos > 0) {
- _inputPos--;
- _inputBuf[_inputPos] = 0;
- }
- break;
- default:
- if (input_pos < CON_INPUTBUF_LEN) {
- _inputBuf[input_pos] = (char)in_char;
- _inputPos++;
- }
- break;
- }
-
- if (rvalue)
- free(rvalue);
-
- return SUCCESS;
+void Console::preEnter() {
}
-int Console::draw(SURFACE *ds) {
- int line_y;
- CONSOLE_LINE *walk_ptr;
- CONSOLE_LINE *start_ptr;
- int txt_fgcolor;
- int txt_shcolor;
- Rect fill_rect;
- int i;
-
- if (!_active) {
- return FAILURE;
- }
-
- if (_resize != _yMax) {
- _yMax = _resize;
- _yPos = _resize;
- }
-
- fill_rect.top = 0;
- fill_rect.left = 0;
- fill_rect.bottom = _yPos + 1;
- fill_rect.right = ds->w;
-
- drawRect(ds, &fill_rect, _vm->_gfx->matchColor(CONSOLE_BGCOLOR));
- txt_fgcolor = _vm->_gfx->matchColor(CONSOLE_TXTCOLOR);
- txt_shcolor = _vm->_gfx->matchColor(CONSOLE_TXTSHADOW);
-
- _vm->_font->draw(SMALL_FONT_ID, ds, ">", 1, 2, _yPos - 10, txt_fgcolor, txt_shcolor, FONT_SHADOW);
- _vm->_font->draw(SMALL_FONT_ID, ds, _inputBuf, strlen(_inputBuf),
- 10, _yPos - 10, txt_fgcolor, txt_shcolor, FONT_SHADOW);
-
- line_y = _yPos - (CON_INPUT_H + CON_LINE_H);
- start_ptr = _scrollback.head;
-
- for (i = 0; i < _linePos; i++) {
- if (start_ptr->next) {
- start_ptr = start_ptr->next;
- } else {
- break;
- }
- }
-
- for (walk_ptr = start_ptr; walk_ptr; walk_ptr = walk_ptr->next) {
- _vm->_font->draw(SMALL_FONT_ID, ds, walk_ptr->str_p, walk_ptr->str_len, 2, line_y, txt_fgcolor, txt_shcolor, FONT_SHADOW);
- line_y -= CON_LINE_H;
- if (line_y < -CON_LINE_H)
- break;
- }
-
- return SUCCESS;
+void Console::postEnter() {
}
-int Console::print(const char *fmt_str, ...) {
- char vsstr_p[CON_PRINTFLIMIT + 1];
- va_list argptr;
- int ret_val;
-
- va_start(argptr, fmt_str);
- ret_val = vsprintf(vsstr_p, fmt_str, argptr);
- _vm->_console->addLine(&_scrollback, _lineMax, vsstr_p);
- debug(0, vsstr_p);
- va_end(argptr);
- _linePos = 0;
-
- return ret_val;
+bool Console::Cmd_Exit(int argc, const char **argv) {
+ _detach_now = true;
+ return false;
}
-int Console::cmdUp() {
- CONSOLE_LINE *start_ptr = _history.head;
- int i;
+bool Console::Cmd_Help(int argc, const char **argv) {
+ // console normally has 39 line width
+ // wrap around nicely
+ int width = 0, size, i;
- if (!start_ptr) {
- return SUCCESS;
- }
+ DebugPrintf("Commands are:\n");
+ for (i = 0 ; i < _dcmd_count ; i++) {
+ size = strlen(_dcmds[i].name) + 1;
- if (_histPos < _history.lines) {
- _histPos++;
- }
+ if ((width + size) >= 39) {
+ DebugPrintf("\n");
+ width = size;
+ } else
+ width += size;
- for (i = 1; (i < _histPos); i++) {
- if (start_ptr->next) {
- start_ptr = start_ptr->next;
- } else {
- break;
- }
+ DebugPrintf("%s ", _dcmds[i].name);
}
- memset(_inputBuf, 0, CON_INPUTBUF_LEN);
- strcpy(_inputBuf, start_ptr->str_p);
- _inputPos = start_ptr->str_len - 1;
-
- debug(0, "History pos: %d/%d", _histPos, _history.lines);
+ width = 0;
- return SUCCESS;
-}
+ DebugPrintf("\n\nVariables are:\n");
+ for (i = 0 ; i < _dvar_count ; i++) {
+ size = strlen(_dvars[i].name) + 1;
-int Console::cmdDown(void) {
- CONSOLE_LINE *start_ptr = _history.head;
- int i;
-
- if (_histPos == 1) {
- debug(0, "Erased input buffer.");
- memset(_inputBuf, 0, CON_INPUTBUF_LEN);
- _inputPos = 0;
- _histPos--;
- return SUCCESS;
- } else if (_histPos) {
- _histPos--;
- } else {
- return SUCCESS;
- }
+ if ((width + size) >= 39) {
+ DebugPrintf("\n");
+ width = size;
+ } else
+ width += size;
- for (i = 1; i < _histPos; i++) {
- if (start_ptr->next) {
- start_ptr = start_ptr->next;
- } else {
- break;
- }
+ DebugPrintf("%s ", _dvars[i].name);
}
- memset(_inputBuf, 0, CON_INPUTBUF_LEN);
- strcpy(_inputBuf, start_ptr->str_p);
- _inputPos = start_ptr->str_len - 1;
-
- debug(0, "History pos: %d/%d", _histPos, _history.lines);
+ DebugPrintf("\n");
- return SUCCESS;
+ return true;
}
-int Console::pageUp() {
- int n_lines;
- n_lines = (_yMax - CON_INPUT_H) / CON_LINE_H;
-
- if (_linePos < (_scrollback.lines - n_lines)) {
- _linePos += n_lines;
- }
-
- debug(0, "Line pos: %d", _linePos);
- return SUCCESS;
+bool Console::Cmd_ActorAdd(int argc, const char **argv) {
+ if (argc != 4)
+ DebugPrintf("Usage: %s <Actor id> <lx> <ly>\n", argv[0]);
+ else
+ _vm->_actor->CF_actor_add(argc, argv);
+ return true;
}
-int Console::pageDown() {
- int n_lines;
- n_lines = (_yMax - CON_INPUT_H) / CON_LINE_H;
-
- if (_linePos > n_lines) {
- _linePos -= n_lines;
- } else {
- _linePos = 0;
- }
-
- return SUCCESS;
+bool Console::Cmd_ActorDel(int argc, const char **argv) {
+ if (argc != 2)
+ DebugPrintf("Usage: %s <Actor id>\n", argv[0]);
+ else
+ _vm->_actor->CF_actor_del(argc, argv);
+ return true;
}
-int Console::dropConsole(double percent) {
- SURFACE *back_buf;
-
- if (percent > 1.0) {
- percent = 1.0;
- }
-
- back_buf = _vm->_gfx->getBackBuffer();
- _vm->_console->setDropPos(percent);
- _vm->_console->draw(back_buf);
-
- return SUCCESS;
+bool Console::Cmd_ActorMove(int argc, const char **argv) {
+ if (argc != 4)
+ DebugPrintf("Usage: %s <Actor id> <lx> <ly>\n", argv[0]);
+ else
+ _vm->_actor->CF_actor_move(argc, argv);
+ return true;
}
-int Console::raiseConsole(double percent) {
- SURFACE *back_buf;
-
- if (percent >= 1.0) {
- percent = 1.0;
- _active = false;
- }
-
- back_buf = _vm->_gfx->getBackBuffer();
- _vm->_console->setDropPos(1.0 - percent);
- _vm->_console->draw(back_buf);
-
- return SUCCESS;
+bool Console::Cmd_ActorMoveRel(int argc, const char **argv) {
+ if (argc != 4)
+ DebugPrintf("Usage: %s <Actor id> <lx> <ly>\n", argv[0]);
+ else
+ _vm->_actor->CF_actor_moverel(argc, argv);
+ return true;
}
-int Console::setDropPos(double percent) {
- double exp_percent;
-
- if (percent > 1.0)
- percent = 1.0;
- if (percent < 0.0)
- percent = 0.0;
-
- exp_percent = percent * percent;
- _yPos = (int)(_yMax * exp_percent);
-
- return SUCCESS;
+bool Console::Cmd_ActorSetO(int argc, const char **argv) {
+ if (argc != 3)
+ DebugPrintf("Usage: %s <Actor id> <Orientation>\n", argv[0]);
+ else
+ _vm->_actor->CF_actor_seto(argc, argv);
+ return true;
}
-int Console::addLine(CON_SCROLLBACK *scroll, int line_max, const char *constr_p) {
- int constr_len;
- char *newstr_p;
- CONSOLE_LINE *newline_p;
- int del_lines;
- int i;
-
- constr_len = strlen(constr_p) + 1;
- newstr_p = (char *)malloc(constr_len);
- if (newstr_p == NULL) {
- return MEM;
- }
-
- newline_p = (CONSOLE_LINE *)malloc(sizeof(CONSOLE_LINE));
- if (newline_p == NULL) {
- return MEM;
- }
- newline_p->next = NULL;
- newline_p->prev = NULL;
-
- strcpy(newstr_p, constr_p);
- newline_p->str_p = newstr_p;
- newline_p->str_len = constr_len;
-
- if (scroll->head == NULL) {
- scroll->head = newline_p;
- scroll->tail = newline_p;
- } else {
- scroll->head->prev = newline_p;
- newline_p->next = scroll->head;
- scroll->head = newline_p;
- }
-
- scroll->lines++;
-
- if (scroll->lines > line_max) {
- del_lines = scroll->lines - line_max;
-
- for (i = 0; i < del_lines; i++) {
- _vm->_console->deleteLine(scroll);
- }
- }
-
- return SUCCESS;
+bool Console::Cmd_ActorSetAct(int argc, const char **argv) {
+ if (argc != 3)
+ DebugPrintf("Usage: %s <Actor id> <Action #>\n", argv[0]);
+ else
+ _vm->_actor->CF_actor_setact(argc, argv);
+ return true;
}
-int Console::deleteLine(CON_SCROLLBACK *scroll) {
- CONSOLE_LINE *temp_p = scroll->tail;
+bool Console::Cmd_AnimInfo(int argc, const char **argv) {
+ _vm->_anim->animInfo();
+ return true;
+}
- if (temp_p->prev == NULL) {
- scroll->head = NULL;
- scroll->tail = NULL;
- } else {
- temp_p->prev->next = NULL;
- scroll->tail = temp_p->prev;
- }
+bool Console::Cmd_SceneChange(int argc, const char **argv) {
+ if (argc != 2)
+ DebugPrintf("Usage: %s <Scene number>\n", argv[0]);
+ else
+ _vm->_scene->sceneChangeCmd(argc, argv);
+ return true;
+}
- if (temp_p->str_p)
- free(temp_p->str_p);
- free(temp_p);
- scroll->lines--;
+bool Console::Cmd_SceneInfo(int argc, const char **argv) {
+ _vm->_scene->sceneInfoCmd();
+ return true;
+}
- return SUCCESS;
+bool Console::Cmd_ActionInfo(int argc, const char **argv) {
+ _vm->_scene->CF_actioninfo();
+ return true;
}
-int Console::deleteScroll(CON_SCROLLBACK * scroll) {
- CONSOLE_LINE *walk_ptr;
- CONSOLE_LINE *temp_ptr;
+bool Console::Cmd_ObjectInfo(int argc, const char **argv) {
+ _vm->_scene->CF_objectinfo();
+ return true;
+}
- for (walk_ptr = scroll->head; walk_ptr; walk_ptr = temp_ptr) {
+bool Console::Cmd_ScriptInfo(int argc, const char **argv) {
+ _vm->_script->scriptInfo();
+ return true;
+}
- if (walk_ptr->str_p)
- free(walk_ptr->str_p);
- temp_ptr = walk_ptr->next;
- free(walk_ptr);
- }
+bool Console::Cmd_ScriptExec(int argc, const char **argv) {
+ if (argc != 2)
+ DebugPrintf("Usage: %s <Script number>\n", argv[0]);
+ else
+ _vm->_script->scriptExec(argc, argv);
+ return true;
+}
- return SUCCESS;
+bool Console::Cmd_ScriptToggleStep(int argc, const char **argv) {
+ _vm->_script->CF_script_togglestep();
+ return true;
}
} // End of namespace Saga
diff --git a/saga/console.h b/saga/console.h
index c6b99c2a7e..ad522a7af3 100644
--- a/saga/console.h
+++ b/saga/console.h
@@ -26,83 +26,43 @@
#ifndef SAGA_CONSOLE_H_
#define SAGA_CONSOLE_H_
-namespace Saga {
-
-#define CON_INPUTBUF_LEN 80
-
-#define CONSOLE_BGCOLOR 0x00A0A0A0UL
-#define CONSOLE_TXTCOLOR 0x00FFFFFFUL
-#define CONSOLE_TXTSHADOW 0x00202020UL
-
-struct CONSOLE_LINE {
- CONSOLE_LINE *next;
- CONSOLE_LINE *prev;
- char *str_p;
- int str_len;
-};
+#include "common/debugger.h"
-struct CON_SCROLLBACK {
- CONSOLE_LINE *head;
- CONSOLE_LINE *tail;
- int lines;
-};
+namespace Saga {
-#define CON_DEFAULTPOS 136
-#define CON_DEFAULTLINES 100
-#define CON_DEFAULTCMDS 10
-#define CON_DROPTIME 400
-#define CON_PRINTFLIMIT 1024
-#define CON_LINE_H 10
-#define CON_INPUT_H 10
-
-class Console {
- public:
- int reg(void);
+class Console : public Common::Debugger<Console> {
+public:
Console(SagaEngine *vm);
~Console(void);
- int activate(void);
- int deactivate(void);
- bool isActive(void);
+protected:
+ virtual void preEnter();
+ virtual void postEnter();
- int type(int in_char);
- int draw(SURFACE *ds);
- int print(const char *fmt_str, ...);
+private:
+ bool Cmd_Exit(int argc, const char **argv);
+ bool Cmd_Help(int argc, const char **argv);
- int cmdUp(void);
- int cmdDown(void);
- int pageUp(void);
- int pageDown(void);
+ bool Cmd_ActorAdd(int argc, const char **argv);
+ bool Cmd_ActorDel(int argc, const char **argv);
+ bool Cmd_ActorMove(int argc, const char **argv);
+ bool Cmd_ActorMoveRel(int argc, const char **argv);
+ bool Cmd_ActorSetO(int argc, const char **argv);
+ bool Cmd_ActorSetAct(int argc, const char **argv);
- int dropConsole(double percent);
- int raiseConsole(double percent);
+ bool Cmd_AnimInfo(int argc, const char **argv);
- private:
- int addLine(CON_SCROLLBACK *scroll, int line_max, const char *constr_p);
- int deleteLine(CON_SCROLLBACK *scroll);
- int deleteScroll(CON_SCROLLBACK *scroll);
- int setDropPos(double percent);
+ bool Cmd_SceneChange(int argc, const char **argv);
+ bool Cmd_SceneInfo(int argc, const char **argv);
+ bool Cmd_ActionInfo(int argc, const char **argv);
+ bool Cmd_ObjectInfo(int argc, const char **argv);
- private:
- SagaEngine *_vm;
+ bool Cmd_ScriptInfo(int argc, const char **argv);
+ bool Cmd_ScriptExec(int argc, const char **argv);
+ bool Cmd_ScriptToggleStep(int argc, const char **argv);
- CON_SCROLLBACK _scrollback;
- CON_SCROLLBACK _history;
-
- int _resize;
- int _droptime;
-
- bool _active;
- int _yMax;
- int _lineMax;
- int _histMax;
- int _histPos;
- int _linePos;
- int _yPos;
- char *_prompt;
- int _promptW;
- char _inputBuf[CON_INPUTBUF_LEN + 1];
- int _inputPos;
+private:
+ SagaEngine *_vm;
};
} // End of namespace Saga
diff --git a/saga/cvar.cpp b/saga/cvar.cpp
deleted file mode 100644
index d4793209f2..0000000000
--- a/saga/cvar.cpp
+++ /dev/null
@@ -1,483 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2004 The ScummVM project
- *
- * The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * $Header$
- *
- */
-
-// Configuration Variable Module
-#include "saga/saga.h"
-#include "saga/gfx.h"
-
-#include "saga/console.h"
-
-#include "saga/cvar_mod.h"
-#include "saga/cvar.h"
-
-namespace Saga {
-
-CVAR *CVHashTbl[CVAR_HASHLEN];
-
-static const char *CVAR_ErrMsg[] = {
- "No Error",
- "Not implememented.",
- "Memory allocation failed",
- "Value overflowed while parsing",
- "Invalid numeric constant",
- "Value overflows destination type",
- "Assignment of negative value to unsigned variable",
- "Value outside of specified bounds",
- "Invalid string literal",
- "Invalid type for assignment",
- "Variable is read-only",
- "Not a valid function"
-};
-
-enum CVAR_Errors {
- CVERR_NONE,
- CVERR_NOTIMPL,
- CVERR_MEM,
- CVERR_PARSEOVERFLOW,
- CVERR_INVALID,
- CVERR_DESTOVERFLOW,
- CVERR_SIGN,
- CVERR_BOUND,
- CVERR_STRING,
- CVERR_TYPE,
- CVERR_READONLY,
- CVERR_NOTFUNC
-};
-
-static enum CVAR_Errors CVAR_ErrorState;
-
-//Returns the appropriate cvar error string
-int CVAR_GetError(const char **err_str) {
- *err_str = CVAR_ErrMsg[CVAR_ErrorState];
- return CVAR_ErrorState;
-}
-// Frees the cvar hash table
-int CVAR_Shutdown() {
- CVAR *walk_ptr;
- CVAR *temp_ptr;
- int i;
-
- debug(0, "CVAR_Shutdown(): Deleting cvar hash table.");
-
- for (i = 0; i < CVAR_HASHLEN; i++) {
- for (walk_ptr = CVHashTbl[i]; walk_ptr; walk_ptr = temp_ptr) {
- temp_ptr = walk_ptr->next;
- free(walk_ptr);
- }
- }
-
- return SUCCESS;
-}
-
-// Returns hash index for string 'str'.
-// Cannot fail.
-unsigned int CVAR_HashString(const char *str) {
- unsigned int index;
-
- for (index = 0; *str != '\0'; str++) {
- index = *str + 31 * index;
- }
-
- return index % CVAR_HASHLEN;
-}
-
-// Adds a copy of the given cvar into the hash table.
-// Returns SUCCESS if cvar was added, MEM if allocation failed.
-int CVAR_Add(int index, CVAR *cvar) {
- CVAR *new_cvar;
- CVAR *temp_ptr;
-
- new_cvar = (CVAR *)malloc(sizeof(CVAR));
-
- if (new_cvar == NULL) {
- CVAR_ErrorState = CVERR_MEM;
- return MEM;
- }
-
- memcpy(new_cvar, cvar, sizeof(CVAR));
-
- if (CVHashTbl[index] == NULL) {
- CVHashTbl[index] = new_cvar;
- new_cvar->next = NULL;
- } else {
- temp_ptr = CVHashTbl[index];
- CVHashTbl[index] = new_cvar;
- new_cvar->next = temp_ptr;
- }
-
- CVAR_ErrorState = CVERR_NONE;
- return SUCCESS;
-}
-
-// Attempts to execute the specified console function with the given argument
-// string.
-// Returns FAILURE if cvar_func is not a valid console function
-int CVAR_Exec(CVAR_P cvar_func, char *value) {
- int cf_argc = 0;
- char **cf_argv = NULL;
- int max_args;
-
- if (cvar_func->type != CVAR_FUNC) {
- CVAR_ErrorState = CVERR_NOTFUNC;
- return FAILURE;
- }
-
- cf_argc = EXPR_GetArgs(value, &cf_argv);
-
- if (cf_argc < cvar_func->t.func.min_args) {
- _vm->_console->print("Too few arguments to function.");
- if (cf_argv)
- free(cf_argv);
- return FAILURE;
- }
-
- max_args = cvar_func->t.func.max_args;
- if ((max_args > -1) && (cf_argc > max_args)) {
- _vm->_console->print("Too many arguments to function.");
- if (cf_argv)
- free(cf_argv);
- return FAILURE;
- }
-
- // Call function
- (cvar_func->t.func.func_p) (cf_argc, cf_argv, cvar_func->refCon);
-
- if (cf_argv)
- free(cf_argv);
-
- return SUCCESS;
-}
-
-// Attempts to assign the value contained in the string 'value' to cvar.
-// Returns FAILURE if there was an error parsing 'value'
-int CVAR_SetValue(CVAR_P cvar, char *value) {
- long int int_param;
- unsigned long uint16_param;
-
- char *end_p;
- ptrdiff_t scan_len;
- int value_len;
-
- value_len = strlen(value);
-
- if (cvar->flags & CVAR_READONLY) {
- CVAR_ErrorState = CVERR_READONLY;
- return FAILURE;
- }
-
- switch (cvar->type) {
- case CVAR_INT:
- int_param = strtol(value, &end_p, 10);
- if ((int_param == LONG_MIN) || (int_param == LONG_MAX)) {
- CVAR_ErrorState = CVERR_PARSEOVERFLOW;
- return FAILURE;
- }
- scan_len = end_p - value;
-
- if (int_param == 0) {
- if (!scan_len || value[scan_len - 1] != '0') {
- // strtol() returned 0, but string isn't "0". Invalid.
- CVAR_ErrorState = CVERR_INVALID;
- return FAILURE;
- }
- }
-
- if (scan_len != value_len) {
- // Entire string wasn't converted...Invalid
- CVAR_ErrorState = CVERR_INVALID;
- return FAILURE;
- }
-
- if ((int_param < CV_INTMIN) || (int_param > CV_INTMAX)) {
- // Overflows destination type
- CVAR_ErrorState = CVERR_DESTOVERFLOW;
- return FAILURE;
- }
-
- // Ignore bounds if equal
- if (cvar->t.i.lbound != cvar->t.i.ubound) {
- if ((int_param < cvar->t.i.lbound) || (int_param > cvar->t.i.ubound)) {
- // Value is outside of cvar bounds
- CVAR_ErrorState = CVERR_BOUND;
- return FAILURE;
- }
- }
-
- *(cvar->t.i.var_p) = (cv_int_t) int_param;
-
-#ifdef CVAR_TRACE
- debug(2, "Set cvar to value %ld.\n", int_param);
-#endif
-
- break;
- case CVAR_UINT:
- if (*value == '-') {
- CVAR_ErrorState = CVERR_SIGN;
- return FAILURE;
- }
-
- uint16_param = strtoul(value, &end_p, 10);
- if (uint16_param == ULONG_MAX) {
- CVAR_ErrorState = CVERR_PARSEOVERFLOW;
- return FAILURE;
- }
-
- scan_len = end_p - value;
- if (uint16_param == 0) {
- if (!scan_len || value[scan_len - 1] != '0') {
- // strtol() returned 0, but string isn't "0". Invalid.
- CVAR_ErrorState = CVERR_INVALID;
- return FAILURE;
- }
- }
-
- if (scan_len != value_len) {
- // Entire string wasn't converted...Invalid
- CVAR_ErrorState = CVERR_INVALID;
- return FAILURE;
- }
-
- if (uint16_param > CV_UINTMAX) {
- // Overflows destination type
- CVAR_ErrorState = CVERR_DESTOVERFLOW;
- return FAILURE;
- }
-
- // Ignore bounds if equal
- if (cvar->t.ui.lbound != cvar->t.ui.ubound) {
- if ((uint16_param < cvar->t.ui.lbound) || (uint16_param > cvar->t.ui.ubound)) {
- // Value is outside cvar bounds
- CVAR_ErrorState = CVERR_BOUND;
- return FAILURE;
- }
- }
-
- *(cvar->t.ui.var_p) = (cv_uint16_t) uint16_param;
-#ifdef CVAR_TRACE
- debug(2, "Set cvar to value %lu.\n", uint16_param);
-#endif
- break;
- case CVAR_FLOAT:
- CVAR_ErrorState = CVERR_NOTIMPL;
- return FAILURE;
- break;
- case CVAR_STRING:
- if (strrchr(value, '\"') != NULL) {
- CVAR_ErrorState = CVERR_STRING;
- return FAILURE;
- }
- strncpy(cvar->t.s.var_str, value, cvar->t.s.ubound);
- if (cvar->t.s.ubound < value_len) {
- cvar->t.s.var_str[cvar->t.s.ubound] = 0;
- }
-#ifdef CVAR_TRACE
- debug(2, "Set cvar to value \"%s\".\n", cvar->t.s.var_str);
-#endif
- break;
- default:
- CVAR_ErrorState = CVERR_TYPE;
- return FAILURE;
- break;
- }
- CVAR_ErrorState = CVERR_NONE;
- return SUCCESS;
-}
-
-// Given a cvar name this function returns a pointer to the appropriate
-// cvar structure or NULL if no match was found.
-CVAR_P CVAR_Find(const char *var_str) {
- CVAR *walk_ptr;
- int hash;
-
- hash = CVAR_HashString(var_str);
-#ifdef CVAR_TRACE
- debug(2, "Performing lookup on hash bucket %d.\n", hash);
-#endif
- walk_ptr = CVHashTbl[hash];
- while (walk_ptr != NULL) {
- if (strcmp(var_str, walk_ptr->name) == 0) {
- return walk_ptr;
- }
- walk_ptr = walk_ptr->next;
- }
-
- return NULL;
-}
-
-int CVAR_IsFunc(CVAR_P cvar_func) {
- if (cvar_func->type == CVAR_FUNC)
- return 1;
- else
- return 0;
-}
-
-// Registers a console function 'cvar'
-// (could think of a better place to put these...?)
-int CVAR_RegisterFunc(cv_func_t func, const char *func_name,
- const char *func_argstr, uint16 flags, int min_args, int max_args, void *refCon) {
- CVAR new_cvar;
- int hash;
-
- new_cvar.name = func_name;
- new_cvar.type = CVAR_FUNC;
- new_cvar.section = NULL;
- new_cvar.refCon = refCon;
- new_cvar.flags = flags;
- new_cvar.t.func.func_p = func;
- new_cvar.t.func.func_argstr = func_argstr;
- new_cvar.t.func.min_args = min_args;
- new_cvar.t.func.max_args = max_args;
- hash = CVAR_HashString(func_name);
-
-#ifdef CVAR_TRACE
- debug(2, "Added FUNC cvar to hash bucket %d.\n", hash);
-#endif
-
- return CVAR_Add(hash, &new_cvar);
-}
-
-// Registers an integer type cvar.
-int CVAR_Register_I(cv_int_t * var_p, const char *var_name,
- const char *section, uint16 flags, cv_int_t lbound, cv_int_t ubound) {
-
- CVAR new_cvar;
- int hash;
-
- new_cvar.name = var_name;
- new_cvar.type = CVAR_INT;
- new_cvar.section = section;
- new_cvar.flags = flags;
- new_cvar.t.i.var_p = var_p;
- new_cvar.t.i.lbound = lbound;
- new_cvar.t.i.ubound = ubound;
- hash = CVAR_HashString(var_name);
-
-#ifdef CVAR_TRACE
- debug(2, "Added INT cvar to hash bucket %d.\n", hash);
-#endif
-
- return CVAR_Add(hash, &new_cvar);
-}
-
-// Registers an unsigned integer type cvar.
-int CVAR_Register_UI(cv_uint16_t * var_p, const char *var_name,
- const char *section, uint16 flags, cv_uint16_t lbound, cv_uint16_t ubound) {
- CVAR new_cvar;
- int hash;
-
- new_cvar.name = var_name;
- new_cvar.type = CVAR_UINT;
- new_cvar.section = section;
- new_cvar.flags = flags;
- new_cvar.t.ui.var_p = var_p;
- new_cvar.t.ui.lbound = lbound;
- new_cvar.t.ui.ubound = ubound;
- hash = CVAR_HashString(var_name);
-
-#ifdef CVAR_TRACE
- debug(2, "Added UNSIGNED INT ccvar to hash bucket %d.\n", hash);
-#endif
-
- return CVAR_Add(hash, &new_cvar);
-}
-
-// Registers a floating point type cvar.
-int CVAR_Register_F(cv_float_t * var_p, const char *var_name,
- const char *section, uint16 flags, cv_float_t lbound, cv_float_t ubound) {
- CVAR new_cvar;
- int hash;
-
- new_cvar.name = var_name;
- new_cvar.type = CVAR_FLOAT;
- new_cvar.section = section;
- new_cvar.flags = flags;
- new_cvar.t.f.var_p = var_p;
- new_cvar.t.f.lbound = lbound;
- new_cvar.t.f.ubound = ubound;
- hash = CVAR_HashString(var_name);
-
-#ifdef CVAR_TRACE
- debug(2, "Added FLOAT cvar to hash bucket %d.\n", hash);
-#endif
-
- return CVAR_Add(hash, &new_cvar);
-}
-
-// Registers a string type cvar. Storage must be provided in var_p for 'ubound'
-// characters plus 1 for NUL char.
-int CVAR_Register_S(cv_char_t * var_str, const char *var_name, const char *section, uint16 flags, int ubound) {
- CVAR new_cvar;
- int hash;
-
- new_cvar.name = var_name;
- new_cvar.type = CVAR_STRING;
- new_cvar.section = section;
- new_cvar.flags = flags;
- new_cvar.t.s.var_str = var_str;
- new_cvar.t.s.ubound = ubound;
- hash = CVAR_HashString(var_name);
-
-#ifdef CVAR_TRACE
- debug(2, "Added UNSIGNED INT var to hash bucket %d.\n", hash);
-#endif
-
- return CVAR_Add(hash, &new_cvar);
-}
-
-// Displays the value and type of the given cvar to the console.
-int CVAR_Print(CVAR_P con_cvar) {
- switch (con_cvar->type) {
-
- case CVAR_INT:
- _vm->_console->print("\"%s\"(i) = %d", con_cvar->name, *(con_cvar->t.i.var_p));
- break;
-
- case CVAR_UINT:
- _vm->_console->print("\"%s\"(ui) = %u", con_cvar->name, *(con_cvar->t.ui.var_p));
- break;
-
- case CVAR_FLOAT:
- _vm->_console->print("\"%s\"(ui) = %f", con_cvar->name, *(con_cvar->t.f.var_p));
- break;
-
- case CVAR_STRING:
- _vm->_console->print("\"%s\"(s) = \"%s\"", con_cvar->name, con_cvar->t.s.var_str);
- break;
-
- case CVAR_FUNC:
- if (con_cvar->t.func.func_argstr) {
- _vm->_console->print("\"%s\"(func) Args: %s", con_cvar->name, con_cvar->t.func.func_argstr);
- } else {
- _vm->_console->print("\"%s\"(func) No arguments.", con_cvar->name);
- }
- break;
-
- default:
- _vm->_console->print("Invalid variable type.\n");
- break;
- }
-
- return SUCCESS;
-}
-
-} // End of namespace Saga
diff --git a/saga/cvar.h b/saga/cvar.h
deleted file mode 100644
index 3f0fe48300..0000000000
--- a/saga/cvar.h
+++ /dev/null
@@ -1,85 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2004 The ScummVM project
- *
- * The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * $Header$
- *
- */
-
-// Configuration Variable Module
-
-#ifndef SAGA_CVAR_H_
-#define SAGA_CVAR_H_
-
-namespace Saga {
-
-#define CVAR_HASHLEN 32
-
-struct SUBCVAR_INT {
- cv_int_t *var_p;
- cv_int_t ubound;
- cv_int_t lbound;
-};
-
-struct SUBCVAR_UINT {
- cv_uint16_t *var_p;
- cv_uint16_t ubound;
- cv_uint16_t lbound;
-
-};
-
-struct SUBCVAR_FLOAT {
- cv_float_t *var_p;
- cv_float_t ubound;
- cv_float_t lbound;
-};
-
-struct SUBCVAR_STRING {
- cv_char_t *var_str;
- int ubound;
-};
-
-struct SUBCVAR_FUNC {
- cv_func_t func_p;
- const char *func_argstr;
- int min_args;
- int max_args;
-};
-
-struct CVAR {
- int type;
- const char *name;
- const char *section;
- uint16 flags;
- void *refCon;
-
- union {
- SUBCVAR_INT i;
- SUBCVAR_UINT ui;
- SUBCVAR_FLOAT f;
- SUBCVAR_STRING s;
- SUBCVAR_FUNC func;
- } t;
-
- CVAR *next;
-
-};
-
-} // End of namespace Saga
-
-#endif
diff --git a/saga/cvar_mod.h b/saga/cvar_mod.h
deleted file mode 100644
index b428a9c0b2..0000000000
--- a/saga/cvar_mod.h
+++ /dev/null
@@ -1,88 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2004 The ScummVM project
- *
- * The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * $Header$
- *
- */
-
-// Configuration variable module public header file
-
-#ifndef SAGA_CVAR_MOD_H_
-#define SAGA_CVAR_MOD_H_
-
-namespace Saga {
-
-// Modify these to change base cvar types
-#define CV_INTMAX INT_MAX
-#define CV_INTMIN INT_MIN
-
-#define CV_UINTMAX UINT_MAX
-typedef int cv_int_t;
-typedef unsigned int cv_uint16_t;
-typedef float cv_float_t;
-typedef char cv_char_t;
-typedef void (*cv_func_t) (int cv_argc, char *cv_argv[], void *refCon);
-/******************************************/
-
-typedef struct CVAR *CVAR_P; // opaque typedef
-
-enum CVAR_TYPES {
- CVAR_INVALID,
- CVAR_INT,
- CVAR_UINT,
- CVAR_FLOAT,
- CVAR_STRING,
- CVAR_FUNC
-};
-
-enum CVAR_FLAGS {
- CVAR_NONE,
- CVAR_READONLY,
- CVAR_LBOUND,
- CVAR_UBOUND,
- CVAR_CFG,
- CVAR_SECTION
-};
-
-#define CVAR_BOUNDED ( CVAR_LBOUND | CVAR_UBOUND )
-
-int CVAR_Shutdown();
-CVAR_P CVAR_Find(const char *var_str);
-int CVAR_SetValue(CVAR_P cvar, char *r_value);
-int CVAR_Print(CVAR_P con_cvar);
-int CVAR_GetError(const char **err_str);
-int CVAR_IsFunc(CVAR_P cvar_func);
-int CVAR_Exec(CVAR_P cvar_func, char *r_value);
-int CVAR_RegisterFunc(cv_func_t func, const char *func_name,
- const char *func_argstr, uint16 flags, int min_args, int max_args, void *refCon);
-int CVAR_Register_I(cv_int_t * var_p, const char *var_name,
- const char *section, uint16 flags, cv_int_t lbound, cv_int_t ubound);
-int CVAR_Register_UI(cv_uint16_t * var_p, const char *var_name,
- const char *section, uint16 flags, cv_uint16_t lbound, cv_uint16_t ubound);
-int CVAR_Register_F(cv_float_t * var_p, const char *var_name,
- const char *section, uint16 flags, cv_float_t lbound, cv_float_t ubound);
-int CVAR_Register_S(cv_char_t * var_str, const char *var_name, const char *section, uint16 flags, int ubound);
-int EXPR_Parse(const char **exp_pp, int *len, CVAR_P * expr_cvar, char **rvalue);
-char *EXPR_ReadString(const char **string_p, int *len, int term_char);
-int EXPR_GetError(const char **err_str);
-int EXPR_GetArgs(char *cmd_str, char ***expr_argv);
-
-} // End of namespace Saga
-
-#endif
diff --git a/saga/events.cpp b/saga/events.cpp
index f377b444d1..f1bbdcc564 100644
--- a/saga/events.cpp
+++ b/saga/events.cpp
@@ -198,18 +198,6 @@ int Events::handleContinuous(EVENT *event) {
break;
}
break;
- case CONSOLE_EVENT:
- switch (event->op) {
- case EVENT_ACTIVATE:
- _vm->_console->dropConsole(event_pc);
- break;
- case EVENT_DEACTIVATE:
- _vm->_console->raiseConsole(event_pc);
- break;
- default:
- break;
- }
- break;
default:
break;
@@ -398,7 +386,7 @@ int Events::handleOneShot(EVENT *event) {
sthread = _vm->_script->SThreadCreate();
if (sthread == NULL) {
- _vm->_console->print("Thread creation failed.");
+ _vm->_console->DebugPrintf("Thread creation failed.\n");
break;
}
diff --git a/saga/expr.cpp b/saga/expr.cpp
deleted file mode 100644
index ea744a1c4f..0000000000
--- a/saga/expr.cpp
+++ /dev/null
@@ -1,390 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2004 The ScummVM project
- *
- * The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * $Header$
- *
- */
-
-// Expression parsing module, and string handling functions
-
-// EXPR_ParseArgs() lifted wholesale from SDL win32 initialization code by Sam Lantinga
-
-#include "saga/saga.h"
-#include "saga/cvar_mod.h"
-#include "saga/expr.h"
-
-namespace Saga {
-
-static const char *EXPR_ErrMsg[] = {
- "Invalid error state.",
- "No Error",
- "Memory allocation failed",
- "Illegal variable name",
- "Expected \'=\' or \'(\' in expression",
- "Expected \'(\' in function call",
- "Illegal \'(\', identifier is not function",
- "Expected a value to assign",
- "Unterminated string literal",
- "Unmatched parenthesis in function call",
- "Error reading value string",
- "Expected a number or boolean",
- "Unknown variable or function"
-};
-
-enum EXPR_Errors {
- EXERR_ASSERT,
- EXERR_NONE,
- EXERR_MEM,
- EXERR_ILLEGAL,
- EXERR_EXPR,
- EXERR_FUNC,
- EXERR_NOTFUNC,
- EXERR_RVALUE,
- EXERR_LITERAL,
- EXERR_PAREN,
- EXERR_STRING,
- EXERR_NUMBER,
- EXERR_NOTFOUND
-};
-
-static enum EXPR_Errors EXPR_ErrorState;
-
-// Returns the appropriate expression parser error string given an error code.
-int EXPR_GetError(const char **err_str) {
- *err_str = EXPR_ErrMsg[EXPR_ErrorState];
- return EXPR_ErrorState;
-}
-
-// Parses an interactive expression.
-// Sets 'expCVAR' to the cvar/cfunction identifier input by the user, and
-// 'rvalue' to the corresponding rvalue ( in an expression ) or argument string
-// ( in a function call ).
-//
-// Memory pointed to by rvalue after return must be explicitly freed by the
-// caller.
-int EXPR_Parse(const char **exp_pp, int *len, CVAR_P *expCVAR, char **rvalue) {
- int i;
- int in_char;
- int equ_offset = 0;
- int rvalue_offset;
-
- char *lvalue_str;
- int lvalue_len;
- char *rvalue_str;
- int rvalue_len;
-
- const char *scan_p;
- int scan_len;
- const char *expr_p;
- int expr_len;
- int test_char = '\0';
- int have_func = 0;
-
- CVAR_P lvalue_cvar;
-
- expr_p = *exp_pp;
- expr_len = strlen(*exp_pp);
- scan_p = *exp_pp;
- scan_len = expr_len;
-
- //*lvalue = NULL;
- *rvalue = NULL;
-
- EXPR_ErrorState = EXERR_ASSERT;
-
- for (i = 0; i <= scan_len; i++, scan_p++) {
- in_char = *scan_p;
- if ((i == 0) && isdigit(in_char)) {
- // First character of a valid identifier cannot be a digit
- EXPR_ErrorState = EXERR_ILLEGAL;
- return FAILURE;
- }
-
- // If we reach a character that isn't valid in an identifier...
- if ((!isalnum(in_char)) && ((in_char != '_'))) {
-
- // then eat remaining whitespace, if any
- equ_offset = strspn(scan_p, EXPR_WHITESPACE);
- test_char = scan_p[equ_offset];
- // and test for the only valid characters after an identifier
- if ((test_char != '=') && (test_char != '\0') && (test_char != '(')) {
- if ((equ_offset == 0) && ((scan_p - expr_p) != expr_len)) {
- EXPR_ErrorState = EXERR_ILLEGAL;
- } else {
- EXPR_ErrorState = EXERR_EXPR;
- }
- return FAILURE;
- }
- break;
- }
- }
-
- lvalue_len = (scan_p - expr_p);
- lvalue_str = (char *)malloc(lvalue_len + 1);
-
- if (lvalue_str == NULL) {
- EXPR_ErrorState = EXERR_MEM;
- return FAILURE;
- }
-
- strncpy(lvalue_str, expr_p, lvalue_len);
- lvalue_str[lvalue_len] = 0;
-
- // We now have the lvalue, so attempt to find it
- lvalue_cvar = CVAR_Find(lvalue_str);
- if (lvalue_cvar == NULL) {
- EXPR_ErrorState = EXERR_NOTFOUND;
- return FAILURE;
- }
- if (lvalue_str) {
- free(lvalue_str);
- lvalue_str = NULL;
- }
-
- // Skip parsed character, if any
- scan_p += equ_offset + 1;
- scan_len = (scan_p - expr_p);
-
- // Check if the 'cvar' is really a function
- have_func = CVAR_IsFunc(lvalue_cvar);
-
- if (test_char == '(') {
- if (have_func) {
- rvalue_str = EXPR_ReadString(&scan_p, &rvalue_len, ')');
- if (rvalue_str != NULL) {
- // Successfully read string
- //CON_Print("Read function parameters \"%s\".", rvalue_str);
- *expCVAR = lvalue_cvar;
- *rvalue = rvalue_str;
-
- scan_len = (scan_p - expr_p);
-
- *exp_pp = scan_p;
- *len -= scan_len;
-
- EXPR_ErrorState = EXERR_NONE;
- return SUCCESS;
- } else {
- EXPR_ErrorState = EXERR_PAREN;
- return FAILURE;
- }
- } else {
- EXPR_ErrorState = EXERR_NOTFUNC;
- return FAILURE;
- }
- }
-
- // Eat more whitespace
- rvalue_offset = strspn(scan_p, EXPR_WHITESPACE);
-
- if (rvalue_offset + i == expr_len) {
- // Only found single lvalue
- *expCVAR = lvalue_cvar;
- *exp_pp = scan_p;
- *len -= scan_len;
- return SUCCESS;
- }
-
- scan_p += rvalue_offset;
- scan_len = (scan_p - expr_p) + 1;
-
- in_char = *scan_p;
- in_char = toupper(in_char);
-
- switch (in_char) {
- case '\"':
- scan_p++;
- scan_len--;
- rvalue_str = EXPR_ReadString(&scan_p, &rvalue_len, '\"');
- if (rvalue_str != NULL) {
- // Successfully read string
- break;
- } else {
- EXPR_ErrorState = EXERR_LITERAL;
- return FAILURE;
- }
- break;
-
-#if 0
- case 'Y': // Y[es]
- case 'T': // T[rue]
- break;
- case 'N': // N[o]
- case 'F': // F[alse]
- break;
-#endif
- default:
-
- if (isdigit(in_char) || (in_char == '-') || (in_char == '+')) {
- rvalue_str = EXPR_ReadString(&scan_p, &rvalue_len, 0);
- if (rvalue_str != NULL) {
- // Successfully read string
- break;
- } else {
- EXPR_ErrorState = EXERR_STRING;
- return FAILURE;
- }
- } else {
- EXPR_ErrorState = EXERR_NUMBER;
- return FAILURE;
- }
- break;
- }
-
- *expCVAR = lvalue_cvar;
- *rvalue = rvalue_str;
-
- scan_len = (scan_p - expr_p);
-
- *exp_pp = scan_p;
- *len -= scan_len;
-
- EXPR_ErrorState = EXERR_NONE;
- return SUCCESS;
-
-}
-
-// Reads in a string of characters from '*string_p' until 'term_char' is
-// encountered. If 'term_char' == 0, the function reads characters until
-// whitespace is encountered.
-// Upon reading a string, the function modifies *string_p and len based on
-// the number of characters read.
-char *EXPR_ReadString(const char **string_p, int *len, int term_char) {
- int string_len;
- char *str_p = NULL;
- char *term_p;
- const char *scan_p;
- int in_char;
-
- if (term_char > 0) {
- term_p = (char *)strchr(*string_p, term_char);
- if (term_p == NULL) {
- return NULL;
- }
-
- string_len = (int)(term_p - *string_p);
- str_p = (char *)malloc(string_len + 1);
-
- if (str_p == NULL) {
- return NULL;
- }
-
- strncpy(str_p, *string_p, string_len);
- str_p[string_len] = 0;
-
- *string_p += (string_len + 1); /* Add 1 for terminating char */
- *len -= (string_len + 1);
- } else {
- scan_p = *string_p;
- string_len = 0;
-
- while (scan_p) {
- in_char = *scan_p++;
- if (!isspace(in_char)) {
- string_len++;
- } else if (string_len) {
- str_p = (char *)malloc(string_len + 1);
- if (str_p == NULL) {
- return NULL;
- }
-
- strncpy(str_p, *string_p, string_len);
- str_p[string_len] = 0;
- *string_p += string_len;
- *len -= string_len;
- break;
- } else {
- return NULL;
- }
- }
-
- }
-
- return str_p;
-}
-
-// Parses the string 'cmd_str' into argc/argv format, returning argc.
-// The resulting argv pointers point into the 'cmd_str' string, so any argv
-// entries should not be used after cmd_str is deallocated.
-//
-// Memory pointed to by expr_argv must be explicitly freed by the caller.
-int EXPR_GetArgs(char *cmd_str, char ***expr_argv) {
- int expr_argc;
-
- expr_argc = EXPR_ParseArgs(cmd_str, NULL);
- *expr_argv = (char **)malloc((expr_argc + 1) * sizeof(**expr_argv));
-
- if (expr_argv == NULL) {
- return FAILURE;
- }
-
- EXPR_ParseArgs(cmd_str, *expr_argv);
-
- return expr_argc;
-}
-
-int EXPR_ParseArgs(char *cmd_str, char **argv) {
- char *bufp;
- int argc;
-
- argc = 0;
- for (bufp = cmd_str; *bufp;) {
- // Skip leading whitespace
- while (isspace(*bufp)) {
- ++bufp;
- }
- // Skip over argument
- if (*bufp == '"') {
- ++bufp;
- if (*bufp) {
- if (argv) {
- argv[argc] = bufp;
- }
- ++argc;
- }
- // Skip over word
- while (*bufp && (*bufp != '"')) {
- ++bufp;
- }
- } else {
- if (*bufp) {
- if (argv) {
- argv[argc] = bufp;
- }
- ++argc;
- }
- // Skip over word
- while (*bufp && !isspace(*bufp)) {
- ++bufp;
- }
- }
- if (*bufp) {
- if (argv) {
- *bufp = '\0';
- }
- ++bufp;
- }
- }
- if (argv) {
- argv[argc] = NULL;
- }
- return (argc);
-}
-
-} // End of namespace Saga
diff --git a/saga/expr.h b/saga/expr.h
deleted file mode 100644
index f003ff04a6..0000000000
--- a/saga/expr.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2004 The ScummVM project
- *
- * The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * $Header$
- *
-*/
-
-// Expression parsing module header file
-
-#ifndef SAGA_EXPR_H_
-#define SAGA_EXPR_H_
-
-namespace Saga {
-
-#define EXPR_WHITESPACE " \n "
-
-int EXPR_ParseArgs(char *cmd_str, char **argv);
-
-} // End of namespace Saga
-
-#endif
diff --git a/saga/game.cpp b/saga/game.cpp
index 18874a96cf..f19b80ee05 100644
--- a/saga/game.cpp
+++ b/saga/game.cpp
@@ -30,7 +30,6 @@
#include "backends/fs/fs.h"
#include "saga/rscfile_mod.h"
-#include "saga/cvar_mod.h"
#include "saga/interface.h"
#include "saga/scene.h"
@@ -296,25 +295,6 @@ GAMEDESC GameDescs[] = {
static GAMEMODULE GameModule;
-int GAME_Register() {
- return SUCCESS;
-
- // Register "g_language" cfg cvar
- strncpy(GameModule.game_language, "us", MAXPATH);
-
- if (CVAR_Register_S(GameModule.game_language, "g_language",
- NULL, CVAR_CFG, GAME_LANGSTR_LIMIT) != SUCCESS) {
- return FAILURE;
- }
-
- // Register "g_skipintro" cfg cvar
- if (CVAR_Register_I(&GameModule.g_skipintro, "g_skipintro", NULL, CVAR_CFG, 0, 1) != SUCCESS) {
- return FAILURE;
- }
-
- return SUCCESS;
-}
-
int GAME_Init() {
uint16 game_n;
diff --git a/saga/ihnm_introproc.cpp b/saga/ihnm_introproc.cpp
index f3b6154c6a..6e3ea07e46 100644
--- a/saga/ihnm_introproc.cpp
+++ b/saga/ihnm_introproc.cpp
@@ -28,7 +28,6 @@
#include "saga/gfx.h"
#include "saga/animation.h"
-#include "saga/cvar_mod.h"
#include "saga/events.h"
#include "saga/rscfile_mod.h"
#include "saga/sndres.h"
diff --git a/saga/input.cpp b/saga/input.cpp
index 37f764eee4..8a427e38f5 100644
--- a/saga/input.cpp
+++ b/saga/input.cpp
@@ -38,76 +38,51 @@ int SagaEngine::processInput() {
Point imousePt;
while (g_system->pollEvent(event)) {
- int in_char;
-
switch (event.event_code) {
case OSystem::EVENT_KEYDOWN:
- if (_vm->_console->isActive()) {
- in_char = event.kbd.ascii;
- switch (event.kbd.keycode) {
- case 96: // backquote
- _vm->_console->deactivate();
- break;
- case 280: // page up
- _vm->_console->pageUp();
- break;
- case 281: // page down
- _vm->_console->pageDown();
- break;
- case 273: // up
- case 264: // keypad up
- _vm->_console->cmdUp();
- break;
- case 274: // down
- case 258: // keypad down
- _vm->_console->cmdDown();
- break;
- default:
- if (in_char) {
- _vm->_console->type(in_char);
- }
- break;
- }
- break;
+ if (event.kbd.flags == OSystem::KBD_CTRL) {
+ if (event.kbd.keycode == 'd')
+ _console->attach();
}
-
switch (event.kbd.keycode) {
- case 96: // back quote
- _vm->_console->activate();
+ case '#':
+ case '`':
+ case '~':
+ _console->attach();
break;
- case 114: // r
- _vm->_interface->draw();
+ case 'r':
+ _interface->draw();
break;
case 282: // F1
- _vm->_render->toggleFlag(RF_SHOW_FPS);
+ _render->toggleFlag(RF_SHOW_FPS);
break;
case 283: // F2
- _vm->_render->toggleFlag(RF_PALETTE_TEST);
+ _render->toggleFlag(RF_PALETTE_TEST);
break;
case 284: // F3
- _vm->_render->toggleFlag(RF_TEXT_TEST);
+ _render->toggleFlag(RF_TEXT_TEST);
break;
case 285: // F4
- _vm->_render->toggleFlag(RF_OBJECTMAP_TEST);
+ _render->toggleFlag(RF_OBJECTMAP_TEST);
break;
case 9: // Tab
- _vm->_script->SThreadDebugStep();
+ _script->SThreadDebugStep();
break;
// Actual game keys
case 32: // space
- _vm->_actor->skipDialogue();
+ _actor->skipDialogue();
break;
case 19: // pause
- case 112: // p
- _vm->_render->toggleFlag(RF_RENDERPAUSE);
+ case 'p':
+ _render->toggleFlag(RF_RENDERPAUSE);
break;
case 27: // Esc
// Skip to next scene skip target
- if (!_vm->_interface->getMode() == kPanelNone) // FIXME: hack
- _vm->_script->SThreadAbortAll();
+ if (!_interface->getMode() == kPanelNone) // FIXME: hack
+ _script->SThreadAbortAll();
else
- _vm->_scene->skipScene();
+ _scene->skipScene();
break;
default:
break;
@@ -117,7 +92,7 @@ int SagaEngine::processInput() {
_mousePos.x = event.mouse.x;
_mousePos.y = event.mouse.y;
imousePt = _mousePos;
- _vm->_interface->update(imousePt, UPDATE_MOUSECLICK);
+ _interface->update(imousePt, UPDATE_MOUSECLICK);
break;
case OSystem::EVENT_MOUSEMOVE:
_mousePos.x = event.mouse.x;
diff --git a/saga/interface.cpp b/saga/interface.cpp
index 4ae40ece9f..b3c0044caf 100644
--- a/saga/interface.cpp
+++ b/saga/interface.cpp
@@ -26,7 +26,6 @@
#include "saga/gfx.h"
#include "saga/game_mod.h"
-#include "saga/cvar_mod.h"
#include "saga/actor.h"
#include "saga/console.h"
#include "saga/font.h"
@@ -144,6 +143,7 @@ static INTERFACE_BUTTON IHNM_c_buttons[] = {
};
int Interface::registerLang(void) {
+#if 0
size_t i;
for (i = 0; i < ARRAYSIZE(I_VerbData); i++) {
@@ -156,6 +156,7 @@ int Interface::registerLang(void) {
assert(CVAR_Find(I_VerbData[i].verb_cvar) != NULL);
}
+#endif
return SUCCESS;
}
diff --git a/saga/ite_introproc.cpp b/saga/ite_introproc.cpp
index adb9df7446..7050a4b196 100644
--- a/saga/ite_introproc.cpp
+++ b/saga/ite_introproc.cpp
@@ -29,7 +29,6 @@
#include "saga/yslib.h"
#include "saga/animation.h"
-#include "saga/cvar_mod.h"
#include "saga/events.h"
#include "saga/font.h"
#include "saga/game_mod.h"
@@ -150,6 +149,7 @@ int Scene::ITEStartProc() {
}
int Scene::ITEIntroRegisterLang() {
+#if 0
size_t i;
for (i = 0; i < ARRAYSIZE(IntroDiag); i++) {
@@ -160,6 +160,7 @@ int Scene::ITEIntroRegisterLang() {
return FAILURE;
}
}
+#endif
return SUCCESS;
}
diff --git a/saga/module.mk b/saga/module.mk
index 67425fbb83..c19128e950 100644
--- a/saga/module.mk
+++ b/saga/module.mk
@@ -6,9 +6,7 @@ MODULE_OBJS := \
saga/actordata.o \
saga/animation.o \
saga/console.o \
- saga/cvar.o \
saga/events.o \
- saga/expr.o \
saga/font.o \
saga/font_map.o \
saga/game.o \
diff --git a/saga/objectmap.cpp b/saga/objectmap.cpp
index 32d377d45f..c5fe9782d7 100644
--- a/saga/objectmap.cpp
+++ b/saga/objectmap.cpp
@@ -29,7 +29,6 @@
#include "saga/saga.h"
#include "saga/gfx.h"
-#include "saga/cvar_mod.h"
#include "saga/console.h"
#include "saga/font.h"
#include "saga/objectmap.h"
@@ -345,11 +344,11 @@ int ObjectMap::hitTest(const Point& imousePt) {
void ObjectMap::info(void) {
int i;
- _vm->_console->print("%d objects loaded.", _nObjects);
+ _vm->_console->DebugPrintf("%d objects loaded.\n", _nObjects);
for (i = 0; i < _nObjects; i++) {
- _vm->_console->print("%s:", _names[i]);
- _vm->_console->print("%d. verb: %d, flags: %X, name_i: %d, scr_n: %d, ca_ct: %d", i,
+ _vm->_console->DebugPrintf("%s:\n", _names[i]);
+ _vm->_console->DebugPrintf("%d. verb: %d, flags: %X, name_i: %d, scr_n: %d, ca_ct: %d\n", i,
_objectMaps[i].defaultVerb,
_objectMaps[i].flags,
_objectMaps[i].objectNum,
diff --git a/saga/render.cpp b/saga/render.cpp
index c015329b0b..80e7d3526c 100644
--- a/saga/render.cpp
+++ b/saga/render.cpp
@@ -26,8 +26,6 @@
#include "saga/gfx.h"
#include "saga/actor.h"
-#include "saga/console.h"
-#include "saga/cvar_mod.h"
#include "saga/font.h"
#include "saga/game_mod.h"
#include "saga/interface.h"
@@ -44,10 +42,6 @@ namespace Saga {
const char *test_txt = "The quick brown fox jumped over the lazy dog. She sells sea shells down by the sea shore.";
-int Render::reg(void) {
- return SUCCESS;
-}
-
Render::Render(SagaEngine *vm, OSystem *system) {
_vm = vm;
_system = system;
@@ -182,9 +176,6 @@ int Render::drawScene() {
drawPalette(backbuf_surface);
}
- // Draw console
- _vm->_console->draw(backbuf_surface);
-
_system->copyRectToScreen((byte *)backbuf_surface->pixels, backbuf_surface->w, 0, 0,
backbuf_surface->w, backbuf_surface->h);
diff --git a/saga/render.h b/saga/render.h
index b798cc31c2..8d58eba292 100644
--- a/saga/render.h
+++ b/saga/render.h
@@ -51,7 +51,6 @@ struct BUFFER_INFO {
class Render {
public:
- int reg(void);
Render(SagaEngine *vm, OSystem *system);
~Render(void);
bool initialized();
diff --git a/saga/saga.cpp b/saga/saga.cpp
index be8e405e0d..3e04e64a76 100644
--- a/saga/saga.cpp
+++ b/saga/saga.cpp
@@ -38,7 +38,6 @@
#include "saga/actor.h"
#include "saga/animation.h"
#include "saga/console.h"
-#include "saga/cvar_mod.h"
#include "saga/events.h"
#include "saga/font.h"
#include "saga/game_mod.h"
@@ -89,14 +88,13 @@ namespace Saga {
#define MAX_TIME_DELTA 100
-static void CF_quitfunc(int argc, char *argv[], void *refCon);
-static void CF_testfunc(int argc, char *argv[], void *refCon);
-
SagaEngine *_vm = NULL;
SagaEngine::SagaEngine(GameDetector *detector, OSystem *syst)
: Engine(syst) {
+ _console = NULL;
+
// The Linux version of Inherit the Earth puts all data files in an
// 'itedata' sub-directory, except for voices.rsc
File::addDefaultDirectory(_gameDataPath + "itedata/");
@@ -129,16 +127,6 @@ int SagaEngine::init(GameDetector &detector) {
_soundEnabled = 1;
_musicEnabled = 1;
- _console = new Console(this);
-
- CVAR_RegisterFunc(CF_testfunc, "testfunc", "foo [ optional foo ]", CVAR_NONE, 0, -1, this);
-
- CVAR_Register_I(&_soundEnabled, "sound", NULL, CVAR_CFG, 0, 1);
-
- CVAR_Register_I(&_musicEnabled, "music", NULL, CVAR_CFG, 0, 1);
-
- CVAR_RegisterFunc(CF_quitfunc, "quit", NULL, CVAR_NONE, 0, 0, this);
-
// Add some default directories
// Win32 demo & full game
File::addDefaultDirectory("graphics");
@@ -186,6 +174,9 @@ int SagaEngine::init(GameDetector &detector) {
GAME_GetDisplayInfo(&disp_info);
_gfx = new Gfx(_system, disp_info.logical_w, disp_info.logical_h, detector);
+ // Graphics driver should be initialized before console
+ _console = new Console(this);
+
// Graphics should be initialized before music
int midiDriver = MidiDriver::detectMusicDriver(MDT_NATIVE | MDT_ADLIB | MDT_PREFER_NATIVE);
bool native_mt32 = (ConfMan.getBool("native_mt32") || (midiDriver == MD_MT32));
@@ -221,15 +212,6 @@ int SagaEngine::init(GameDetector &detector) {
debug(0, "Sound disabled.");
}
- // Register engine modules
- _console->reg(); // Register console cvars first
- GAME_Register();
- _scene->reg();
- _actor->reg();
- _script->reg();
- _render->reg();
- _anim->reg();
-
return 0;
}
@@ -246,6 +228,9 @@ int SagaEngine::go() {
uint32 currentTicks;
for (;;) {
+ if (_console->isAttached())
+ _console->onFrame();
+
if (_render->getFlags() & RF_RENDERPAUSE) {
// Freeze time while paused
_previousTicks = _system->getMillis();
@@ -280,7 +265,6 @@ void SagaEngine::shutdown() {
delete _sprite;
delete _font;
delete _console;
- CVAR_Shutdown();
delete _events;
delete _palanim;
@@ -297,19 +281,4 @@ void SagaEngine::shutdown() {
_system->quit();
}
-static void CF_quitfunc(int argc, char *argv[], void *refCon) {
- ((SagaEngine *)refCon)->shutdown();
- exit(0);
-}
-
-static void CF_testfunc(int argc, char *argv[], void *refCon) {
- int i;
-
- _vm->_console->print("Test function invoked: Got %d arguments.", argc);
-
- for (i = 0; i < argc; i++) {
- _vm->_console->print("Arg %d: %s", i, argv[i]);
- }
-}
-
} // End of namespace Saga
diff --git a/saga/scene.cpp b/saga/scene.cpp
index 7496029950..b001752730 100644
--- a/saga/scene.cpp
+++ b/saga/scene.cpp
@@ -29,7 +29,6 @@
#include "saga/game_mod.h"
#include "saga/animation.h"
#include "saga/console.h"
-#include "saga/cvar_mod.h"
#include "saga/interface.h"
#include "saga/events.h"
#include "saga/actionmap.h"
@@ -47,23 +46,6 @@
namespace Saga {
-static void CF_scenechange(int argc, char *argv[], void *refCon);
-static void CF_sceneinfo(int argc, char *argv[], void *refCon);
-static void CF_actioninfo(int argc, char *argv[], void *refCon);
-static void CF_objectinfo(int argc, char *argv[], void *refCon);
-
-
-int Scene::reg() {
- CVAR_Register_I(&_sceneNumber, "scene", NULL, CVAR_READONLY, 0, 0);
- CVAR_RegisterFunc(CF_scenechange, "scene_change", "<Scene number>", CVAR_NONE, 1, 1, this);
- CVAR_RegisterFunc(CF_sceneinfo, "scene_info", NULL, CVAR_NONE, 0, 0, this);
- CVAR_RegisterFunc(CF_actioninfo,
- "action_info", NULL, CVAR_NONE, 0, 0, this);
- CVAR_RegisterFunc(CF_objectinfo, "object_info", NULL, CVAR_NONE, 0, 0, this);
-
- return SUCCESS;
-}
-
Scene::Scene(SagaEngine *vm) : _vm(vm), _initialized(false) {
GAME_SCENEDESC gs_desc;
byte *scene_lut_p;
@@ -904,72 +886,53 @@ int Scene::endScene() {
return SUCCESS;
}
-void Scene::sceneChangeCmd(int argc, char *argv[]) {
+void Scene::sceneChangeCmd(int argc, const char **argv) {
int scene_num = 0;
- if ((argc == 0) || (argc > 1)) {
- return;
- }
-
- scene_num = atoi(argv[0]);
+ scene_num = atoi(argv[1]);
if ((scene_num < 1) || (scene_num > _sceneMax)) {
- _vm->_console->print("Invalid scene number.");
+ _vm->_console->DebugPrintf("Invalid scene number.\n");
return;
}
clearSceneQueue();
if (changeScene(scene_num) == SUCCESS) {
- _vm->_console->print("Scene changed.");
+ _vm->_console->DebugPrintf("Scene changed.\n");
} else {
- _vm->_console->print("Couldn't change scene!");
+ _vm->_console->DebugPrintf("Couldn't change scene!\n");
}
}
-static void CF_scenechange(int argc, char *argv[], void *refCon) {
- ((Scene *)refCon)->sceneChangeCmd(argc, argv);
-}
-
-void Scene::sceneInfoCmd(int argc, char *argv[]) {
- const char *fmt = "%-20s %d";
-
- _vm->_console->print(fmt, "Scene number:", _sceneNumber);
- _vm->_console->print(fmt, "Descriptor R#:", _sceneResNum);
- _vm->_console->print("-------------------------");
- _vm->_console->print(fmt, "Flags:", _desc.flags);
- _vm->_console->print(fmt, "Resource list R#:", _desc.resListRN);
- _vm->_console->print(fmt, "End slope:", _desc.endSlope);
- _vm->_console->print(fmt, "Begin slope:", _desc.beginSlope);
- _vm->_console->print(fmt, "Script resource:", _desc.scriptNum);
- _vm->_console->print(fmt, "Scene script:", _desc.sceneScriptNum);
- _vm->_console->print(fmt, "Start script:", _desc.startScriptNum);
- _vm->_console->print(fmt, "Music R#", _desc.musicRN);
-}
-
-static void CF_sceneinfo(int argc, char *argv[], void *refCon) {
- ((Scene *)refCon)->sceneInfoCmd(argc, argv);
+void Scene::sceneInfoCmd() {
+ const char *fmt = "%-20s %d\n";
+
+ _vm->_console->DebugPrintf(fmt, "Scene number:", _sceneNumber);
+ _vm->_console->DebugPrintf(fmt, "Descriptor R#:", _sceneResNum);
+ _vm->_console->DebugPrintf("-------------------------\n");
+ _vm->_console->DebugPrintf(fmt, "Flags:", _desc.flags);
+ _vm->_console->DebugPrintf(fmt, "Resource list R#:", _desc.resListRN);
+ _vm->_console->DebugPrintf(fmt, "End slope:", _desc.endSlope);
+ _vm->_console->DebugPrintf(fmt, "Begin slope:", _desc.beginSlope);
+ _vm->_console->DebugPrintf(fmt, "Script resource:", _desc.scriptNum);
+ _vm->_console->DebugPrintf(fmt, "Scene script:", _desc.sceneScriptNum);
+ _vm->_console->DebugPrintf(fmt, "Start script:", _desc.startScriptNum);
+ _vm->_console->DebugPrintf(fmt, "Music R#", _desc.musicRN);
}
int Scene::SC_defaultScene(int param, SCENE_INFO *scene_info, void *refCon) {
return ((Scene *)refCon)->defaultScene(param, scene_info);
}
-static void CF_actioninfo(int argc, char *argv[], void *refCon) {
- (void)(argc);
- (void)(argv);
-
- ((Scene *)refCon)->_actionMap->info();
+void Scene::CF_actioninfo() {
+ _actionMap->info();
}
-static void CF_objectinfo(int argc, char *argv[], void *refCon) {
- (void)(argc);
- (void)(argv);
-
- ((Scene *)refCon)->_objectMap->info();
+void Scene::CF_objectinfo() {
+ _objectMap->info();
}
-
int Scene::defaultScene(int param, SCENE_INFO *scene_info) {
EVENT event;
EVENT *q_event;
diff --git a/saga/scene.h b/saga/scene.h
index f300339b58..b4124573a4 100644
--- a/saga/scene.h
+++ b/saga/scene.h
@@ -214,7 +214,9 @@ class Scene {
public:
Scene(SagaEngine *vm);
~Scene();
- int reg();
+
+ void CF_actioninfo();
+ void CF_objectinfo();
int startScene();
int nextScene();
@@ -235,8 +237,8 @@ class Scene {
bool initialized() { return _initialized; }
- void sceneInfoCmd(int argc, char *argv[]);
- void sceneChangeCmd(int argc, char *argv[]);
+ void sceneInfoCmd();
+ void sceneChangeCmd(int argc, const char **argv);
int getSceneLUT(int num);
int currentSceneNumber() { return _sceneNumber; }
diff --git a/saga/script.cpp b/saga/script.cpp
index 09e28fb58e..beb3173d12 100644
--- a/saga/script.cpp
+++ b/saga/script.cpp
@@ -29,24 +29,11 @@
#include "saga/rscfile_mod.h"
#include "saga/game_mod.h"
#include "saga/console.h"
-#include "saga/cvar_mod.h"
#include "saga/script.h"
namespace Saga {
-static void CF_script_info(int argc, char *argv[], void *refCon);
-static void CF_script_exec(int argc, char *argv[], void *refCon);
-static void CF_script_togglestep(int argc, char *argv[], void *refCon);
-
-int Script::reg() {
- CVAR_RegisterFunc(CF_script_info, "script_info", NULL, CVAR_NONE, 0, 0, this);
- CVAR_RegisterFunc(CF_script_exec, "script_exec", "<Script number>", CVAR_NONE, 1, 1, this);
- CVAR_RegisterFunc(CF_script_togglestep, "script_togglestep", NULL, CVAR_NONE, 0, 0, this);
-
- return SUCCESS;
-}
-
// Initializes the scripting module.
// Loads script resource look-up table, initializes script data system
Script::Script() {
@@ -496,7 +483,7 @@ VOICE_LUT *Script::loadVoiceLUT(const byte *voicelut_p, size_t voicelut_len, SCR
return voice_lut;
}
-void Script::scriptInfo(int argc, char *argv[]) {
+void Script::scriptInfo() {
uint32 n_entrypoints;
uint32 i;
char *name_ptr;
@@ -511,51 +498,39 @@ void Script::scriptInfo(int argc, char *argv[]) {
n_entrypoints = currentScript()->bytecode->n_entrypoints;
- _vm->_console->print("Current script contains %d entrypoints:", n_entrypoints);
+ _vm->_console->DebugPrintf("Current script contains %d entrypoints:\n", n_entrypoints);
for (i = 0; i < n_entrypoints; i++) {
name_ptr = (char *)currentScript()->bytecode->bytecode_p +
currentScript()->bytecode->entrypoints[i].name_offset;
- _vm->_console->print("%lu: %s", i, name_ptr);
+ _vm->_console->DebugPrintf("%lu: %s\n", i, name_ptr);
}
}
-void Script::scriptExec(int argc, char *argv[]) {
+void Script::scriptExec(int argc, const char **argv) {
uint16 ep_num;
- if (argc < 1) {
- return;
- }
-
- ep_num = atoi(argv[0]);
+ ep_num = atoi(argv[1]);
if (_dbg_thread == NULL) {
- _vm->_console->print("Creating debug thread...");
+ _vm->_console->DebugPrintf("Creating debug thread...\n");
_dbg_thread = SThreadCreate();
if (_dbg_thread == NULL) {
- _vm->_console->print("Thread creation failed.");
+ _vm->_console->DebugPrintf("Thread creation failed.\n");
return;
}
}
if (ep_num >= currentScript()->bytecode->n_entrypoints) {
- _vm->_console->print("Invalid entrypoint.");
+ _vm->_console->DebugPrintf("Invalid entrypoint.\n");
return;
}
SThreadExecute(_dbg_thread, ep_num);
}
-void CF_script_info(int argc, char *argv[], void *refCon) {
- ((Script *)refCon)->scriptInfo(argc, argv);
-}
-
-void CF_script_exec(int argc, char *argv[], void *refCon) {
- ((Script *)refCon)->scriptExec(argc, argv);
-}
-
-void CF_script_togglestep(int argc, char *argv[], void *refCon) {
- ((Script *)refCon)->_dbg_singlestep = !((Script *)refCon)->_dbg_singlestep;
+void Script::CF_script_togglestep() {
+ _dbg_singlestep = !_dbg_singlestep;
}
} // End of namespace Saga
diff --git a/saga/script.h b/saga/script.h
index b45c64e6fd..6777393c55 100644
--- a/saga/script.h
+++ b/saga/script.h
@@ -186,7 +186,8 @@ public:
Script();
~Script();
- int reg(void);
+ void CF_script_togglestep();
+
int loadScript(int scriptNum);
int freeScript();
SCRIPT_BYTECODE *loadBytecode(byte *bytecode_p, size_t bytecode_len);
@@ -201,8 +202,8 @@ public:
SCRIPT_DATABUF *dataBuffer(int idx) { return _dataBuf[idx]; }
YS_DL_LIST *threadList() { return _threadList; }
- void scriptInfo(int argc, char *argv[]);
- void scriptExec(int argc, char *argv[]);
+ void scriptInfo();
+ void scriptExec(int argc, const char **argv);
protected:
bool _initialized;
diff --git a/saga/sfuncs.cpp b/saga/sfuncs.cpp
index 398d075e13..ade1c34114 100644
--- a/saga/sfuncs.cpp
+++ b/saga/sfuncs.cpp
@@ -219,7 +219,7 @@ int Script::SF_actorWalkTo(SCRIPTFUNC_PARAMS) {
actor_id = _vm->_sdata->readWordS(actor_parm);
actor_idx = _vm->_actor->getActorIndex(actor_id);
if (actor_idx < 0) {
- _vm->_console->print(S_WARN_PREFIX "SF.08: Actor id 0x%X not found.", actor_id);
+ _vm->_console->DebugPrintf(S_WARN_PREFIX "SF.08: Actor id 0x%X not found.\n", actor_id);
return FAILURE;
}
@@ -262,7 +262,7 @@ int Script::SF_setFacing(SCRIPTFUNC_PARAMS) {
orientation = _vm->_sdata->readWordS(orient_parm);
actor_idx = _vm->_actor->getActorIndex(actor_id);
if (actor_idx < 0) {
- _vm->_console->print(S_WARN_PREFIX "SF.08: Actor id 0x%X not found.", actor_id);
+ _vm->_console->DebugPrintf(S_WARN_PREFIX "SF.08: Actor id 0x%X not found.\n", actor_id);
return FAILURE;
}
@@ -468,7 +468,7 @@ int Script::SF_startAnim(SCRIPTFUNC_PARAMS) {
anim_id = _vm->_sdata->readWordS(anim_id_parm);
if (_vm->_anim->play(anim_id, 0) != SUCCESS) {
- _vm->_console->print(S_WARN_PREFIX "SF.26: Anim::play() failed. Anim id: %u\n", anim_id);
+ _vm->_console->DebugPrintf(S_WARN_PREFIX "SF.26: Anim::play() failed. Anim id: %u\n", anim_id);
return FAILURE;
}
@@ -495,7 +495,7 @@ int Script::SF_actorWalkToAsync(SCRIPTFUNC_PARAMS) {
actor_id = _vm->_sdata->readWordS(actor_parm);
actor_idx = _vm->_actor->getActorIndex(actor_id);
if (actor_idx < 0) {
- _vm->_console->print(S_WARN_PREFIX "SF.08: Actor id 0x%X not found.",
+ _vm->_console->DebugPrintf(S_WARN_PREFIX "SF.08: Actor id 0x%X not found.\n",
actor_id);
return FAILURE;
}
@@ -551,7 +551,7 @@ int Script::SF_moveTo(SCRIPTFUNC_PARAMS) {
if (!_vm->_actor->actorExists(actor_id)) {
result = _vm->_actor->create(actor_id, pt.x, pt.y);
if (result != SUCCESS) {
- _vm->_console->print(S_WARN_PREFIX "SF.30: Couldn't create actor 0x%X.", actor_id);
+ _vm->_console->DebugPrintf(S_WARN_PREFIX "SF.30: Couldn't create actor 0x%X.\n", actor_id);
return FAILURE;
}
} else {
@@ -646,7 +646,7 @@ int Script::SF_actorWalk(SCRIPTFUNC_PARAMS) {
actor_idx = _vm->_actor->getActorIndex(_vm->_sdata->readWordS(actor_parm));
if (actor_idx < 0) {
- _vm->_console->print(S_WARN_PREFIX "SF.36: Actor id 0x%X not found.", (int)actor_parm);
+ _vm->_console->DebugPrintf(S_WARN_PREFIX "SF.36: Actor id 0x%X not found.\n", (int)actor_parm);
return FAILURE;
}
@@ -688,7 +688,7 @@ int Script::SF_cycleActorFrames(SCRIPTFUNC_PARAMS) {
actor_idx = _vm->_actor->getActorIndex(actor_id);
if (_vm->_actor->setAction(actor_idx, action, ACTION_NONE) != SUCCESS) {
- _vm->_console->print(S_WARN_PREFIX "SF.37: Actor::setAction() failed.");
+ _vm->_console->DebugPrintf(S_WARN_PREFIX "SF.37: Actor::setAction() failed.\n");
return FAILURE;
}
@@ -720,7 +720,7 @@ int Script::SF_setFrame(SCRIPTFUNC_PARAMS) {
actor_idx = _vm->_actor->getActorIndex(actor_id);
if (_vm->_actor->setAction(actor_idx, action, ACTION_NONE) != SUCCESS) {
- _vm->_console->print(S_WARN_PREFIX "SF.38: Actor::setAction() failed.");
+ _vm->_console->DebugPrintf(S_WARN_PREFIX "SF.38: Actor::setAction() failed.\n");
return FAILURE;
}
@@ -768,7 +768,7 @@ int Script::SF_linkAnim(SCRIPTFUNC_PARAMS) {
anim_id2 = _vm->_sdata->readWordU(anim2_parm);
if (_vm->_anim->link(anim_id1, anim_id2) != SUCCESS) {
- _vm->_console->print(S_WARN_PREFIX "SF.41: Anim::link() failed. (%u->%u)\n", anim_id1, anim_id2);
+ _vm->_console->DebugPrintf(S_WARN_PREFIX "SF.41: Anim::link() failed. (%u->%u)\n", anim_id1, anim_id2);
return FAILURE;
}
@@ -824,7 +824,7 @@ int Script::SF_placeActor(SCRIPTFUNC_PARAMS) {
if (!_vm->_actor->actorExists(actor_id)) {
result = _vm->_actor->create(actor_id, pt.x, pt.y);
if (result != SUCCESS) {
- _vm->_console->print(S_WARN_PREFIX "SF.43: Couldn't create actor 0x%X.", actor_id);
+ _vm->_console->DebugPrintf(S_WARN_PREFIX "SF.43: Couldn't create actor 0x%X.\n", actor_id);
return FAILURE;
}
} else {
diff --git a/saga/sthread.cpp b/saga/sthread.cpp
index cd9b3d722f..e6fed99bff 100644
--- a/saga/sthread.cpp
+++ b/saga/sthread.cpp
@@ -383,7 +383,7 @@ int Script::SThreadRun(SCRIPT_THREAD *thread, int instr_limit) {
n_args = scriptS.readByte();
func_num = scriptS.readUint16LE();
if (func_num >= SFUNC_NUM) {
- _vm->_console->print(S_ERROR_PREFIX "Invalid script function number: (%X)\n", func_num);
+ _vm->_console->DebugPrintf(S_ERROR_PREFIX "Invalid script function number: (%X)\n", func_num);
thread->flags |= kTFlagAborted;
break;
}
@@ -391,7 +391,7 @@ int Script::SThreadRun(SCRIPT_THREAD *thread, int instr_limit) {
sfunc = _SFuncList[func_num];
sfuncRetVal = (this->*sfunc)(thread, n_args);
if (sfuncRetVal != SUCCESS) {
- _vm->_console->print(S_WARN_PREFIX "%X: Script function %d failed.\n", thread->i_offset, func_num);
+ _vm->_console->DebugPrintf(S_WARN_PREFIX "%X: Script function %d failed.\n", thread->i_offset, func_num);
}
if (func_num == 16) { // SF_gotoScene
@@ -419,7 +419,7 @@ int Script::SThreadRun(SCRIPT_THREAD *thread, int instr_limit) {
thread->stackPtr = thread->framePtr;
setFramePtr(thread, thread->pop());
if (thread->stackSize() == 0) {
- _vm->_console->print("Script execution complete.");
+ _vm->_console->DebugPrintf("Script execution complete.\n");
thread->flags |= kTFlagFinished;
} else {
thread->i_offset = thread->pop();
@@ -519,7 +519,7 @@ int Script::SThreadRun(SCRIPT_THREAD *thread, int instr_limit) {
}
}
if (!branch_found) {
- _vm->_console->print(S_ERROR_PREFIX "%X: Random jump target out of " "bounds.", thread->i_offset);
+ _vm->_console->DebugPrintf(S_ERROR_PREFIX "%X: Random jump target out of bounds.\n", thread->i_offset);
}
}
break;
@@ -757,7 +757,7 @@ int Script::SThreadRun(SCRIPT_THREAD *thread, int instr_limit) {
a_index = _vm->_actor->getActorIndex(param1);
if (a_index < 0) {
- _vm->_console->print(S_WARN_PREFIX "%X: DLGP Actor id not found.", thread->i_offset);
+ _vm->_console->DebugPrintf(S_WARN_PREFIX "%X: DLGP Actor id not found.\n", thread->i_offset);
}
for (i = 0; i < n_voices; i++) {
@@ -804,7 +804,7 @@ int Script::SThreadRun(SCRIPT_THREAD *thread, int instr_limit) {
default:
- _vm->_console->print(S_ERROR_PREFIX "%X: Invalid opcode encountered: " "(%X).\n", thread->i_offset, in_char);
+ _vm->_console->DebugPrintf(S_ERROR_PREFIX "%X: Invalid opcode encountered: (%X).\n", thread->i_offset, in_char);
thread->flags |= kTFlagAborted;
break;
}
@@ -816,7 +816,7 @@ int Script::SThreadRun(SCRIPT_THREAD *thread, int instr_limit) {
scriptS.seek(thread->i_offset);
}
if (unhandled) {
- _vm->_console->print(S_ERROR_PREFIX "%X: Unhandled opcode.\n", thread->i_offset);
+ _vm->_console->DebugPrintf(S_ERROR_PREFIX "%X: Unhandled opcode.\n", thread->i_offset);
thread->flags |= kTFlagAborted;
}
if ((thread->flags == kTFlagNone) && debug_print) {