diff options
Diffstat (limited to 'script_v2.cpp')
-rw-r--r-- | script_v2.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/script_v2.cpp b/script_v2.cpp index 784535092c..0d3d66b8e6 100644 --- a/script_v2.cpp +++ b/script_v2.cpp @@ -1393,7 +1393,7 @@ void Scumm::o6_putActorInRoom() if (room != 0) a->room = room; } - putActor(a, x, y, room); + a->putActor(x, y, room); } @@ -1413,7 +1413,7 @@ void Scumm::o6_putActorAtObject() } if (room == 0xFF) room = a->room; - putActor(a, x, y, room); + a->putActor(x, y, room); } void Scumm::o6_faceActor() @@ -1489,7 +1489,7 @@ void Scumm::o6_loadRoomWithEgo() a = derefActorSafe(_vars[VAR_EGO], "o_loadRoomWithEgo"); - putActor(a, 0, 0, room); + a->putActor(0, 0, room); _egoPositioned = false; _vars[VAR_WALKTO_OBJ] = obj; @@ -1997,7 +1997,7 @@ void Scumm::o6_actorSet() a->forceClip = 0; FixRooms:; if (a->isInCurrentRoom()) - putActor(a, a->x, a->y, a->room); + a->putActor(a->x, a->y, a->room); break; case 96: a->ignoreBoxes = 0; @@ -2045,7 +2045,7 @@ void Scumm::o6_actorSet() break; case 230: /* set direction */ a->moving &= ~MF_TURN; - a->setActorDirection(pop()); + a->setDirection(pop()); break; case 231: /* turn to direction */ a->turnToDirection(pop()); |