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-rw-r--r--scumm/actor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp
index 94dd4c0d1a..0e51a9d10d 100644
--- a/scumm/actor.cpp
+++ b/scumm/actor.cpp
@@ -225,7 +225,7 @@ int Actor::remapDirection(int dir, bool is_walking) {
// not necessary here because we never call the function unless the
// actor is in the current room anyway.
- if (!ignoreBoxes || _vm->_gameId == GID_LOOM || _vm->_gameId == GID_LOOM256) {
+ if (!ignoreBoxes || (_vm->_features & GF_LOOM)) {
specdir = _vm->_extraBoxFlags[walkbox];
if (specdir) {
if (specdir & 0x8000) {