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-rw-r--r--scumm/akos.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/scumm/akos.cpp b/scumm/akos.cpp
index c79f285d74..3af16b7bfd 100644
--- a/scumm/akos.cpp
+++ b/scumm/akos.cpp
@@ -112,7 +112,7 @@ static bool akos_compare(int a, int b, byte cmd) {
}
}
-bool Scumm::akos_hasManyDirections(Actor *a) {
+bool ScummEngine::akos_hasManyDirections(Actor *a) {
byte *akos;
const AkosHeader *akhd;
@@ -123,14 +123,14 @@ bool Scumm::akos_hasManyDirections(Actor *a) {
return (akhd->flags & 2) != 0;
}
-int Scumm::akos_frameToAnim(Actor *a, int frame) {
+int ScummEngine::akos_frameToAnim(Actor *a, int frame) {
if (akos_hasManyDirections(a))
return toSimpleDir(1, a->getFacing()) + frame * 8;
else
return newDirToOldDir(a->getFacing()) + frame * 4;
}
-void Scumm::akos_decodeData(Actor *a, int frame, uint usemask) {
+void ScummEngine::akos_decodeData(Actor *a, int frame, uint usemask) {
uint anim;
const byte *akos, *r;
const AkosHeader *akhd;
@@ -1057,7 +1057,7 @@ byte AkosRenderer::codec16(int xmoveCur, int ymoveCur) {
return 0;
}
-bool Scumm::akos_increaseAnims(const byte *akos, Actor *a) {
+bool ScummEngine::akos_increaseAnims(const byte *akos, Actor *a) {
const byte *aksq, *akfo;
int i;
uint size;
@@ -1080,7 +1080,7 @@ bool Scumm::akos_increaseAnims(const byte *akos, Actor *a) {
#define GUW(o) READ_LE_UINT16(aksq+curpos+(o))
#define GB(o) aksq[curpos+(o)]
-bool Scumm::akos_increaseAnim(Actor *a, int chan, const byte *aksq, const uint16 *akfo, int numakfo) {
+bool ScummEngine::akos_increaseAnim(Actor *a, int chan, const byte *aksq, const uint16 *akfo, int numakfo) {
byte active;
uint old_curpos, curpos, end;
uint code;
@@ -1313,7 +1313,7 @@ bool Scumm::akos_increaseAnim(Actor *a, int chan, const byte *aksq, const uint16
return curpos != old_curpos;
}
-void Scumm::akos_queCommand(byte cmd, Actor *a, int param_1, int param_2) {
+void ScummEngine::akos_queCommand(byte cmd, Actor *a, int param_1, int param_2) {
switch (cmd) {
case 1:
a->putActor(0, 0, 0);