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-rw-r--r--scumm/charset.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/charset.cpp b/scumm/charset.cpp
index be0d4963f0..040c166929 100644
--- a/scumm/charset.cpp
+++ b/scumm/charset.cpp
@@ -928,8 +928,8 @@ int CharsetRendererV3::getCharWidth(byte chr) {
void CharsetRendererV3::setColor(byte color)
{
_color = color;
- _shadowColor = (_vm->_features & GF_FMTOWNS) ? 8 : 0;
- if (_vm->_features & GF_FMTOWNS || _vm->_gameId == GID_INDY3_256) {
+ _shadowColor = (_vm->_features & GF_OLD256) ? 8 : 0;
+ if (_vm->_features & GF_OLD256) {
_dropShadow = ((_color & 0x80) != 0);
_color &= 0x7f;
} else if (_vm->_features & GF_16COLOR) {