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-rw-r--r--scumm/charset.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/charset.cpp b/scumm/charset.cpp
index d4c8b4b893..abf97bc5e0 100644
--- a/scumm/charset.cpp
+++ b/scumm/charset.cpp
@@ -931,7 +931,7 @@ void CharsetRendererV3::setColor(byte color)
_color = color;
_shadowColor = (_vm->_features & GF_FMTOWNS) ? 8 : 0;
// FM Towns version of Loom uses old colour method as well
- if (_vm->_features & GF_16COLOR || _vm->_gameId == GID_LOOM) {
+ if ((_vm->_version >= 2) && (_vm->_features & GF_16COLOR || _vm->_gameId == GID_LOOM)) {
_dropShadow = ((_color & 0xF0) != 0);
_color &= 0x0f;
} else if (_vm->_features & GF_OLD256) {