diff options
Diffstat (limited to 'scumm/costume.cpp')
-rw-r--r-- | scumm/costume.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/costume.cpp b/scumm/costume.cpp index 3f6f718656..98049255d5 100644 --- a/scumm/costume.cpp +++ b/scumm/costume.cpp @@ -598,7 +598,7 @@ void LoadedCostume::loadCostume(int id) { // In GF_OLD_BUNDLE games, there is no actual palette, just a single color byte. // Don't forget, these games were designed around a fixed 16 color HW palette :-) - // In addition, all offsets are shifted by 2; we accomodate that via a seperate + // In addition, all offsets are shifted by 2; we accomodate that via a separate // _baseptr value (instead of adding tons of if's throughout the code). if (_vm->_features & GF_OLD_BUNDLE) { _numColors = (_format == 0x57) ? 0 : 1; |