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Diffstat (limited to 'scumm/cursor.cpp')
-rw-r--r--scumm/cursor.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/scumm/cursor.cpp b/scumm/cursor.cpp
index 7bf81a3f3c..2ecf565d7c 100644
--- a/scumm/cursor.cpp
+++ b/scumm/cursor.cpp
@@ -133,7 +133,7 @@ void ScummEngine_v6::setCursorTransparency(int a) {
void ScummEngine::updateCursor() {
_system->setMouseCursor(_grabbedCursor, _cursor.width, _cursor.height,
- _cursor.hotspotX, _cursor.hotspotY,
+ _cursor.hotspotX, _cursor.hotspotY,
(_platform == Common::kPlatformNES ? _grabbedCursor[63] : 255),
(_heversion == 70 ? 2 : 1));
}
@@ -254,7 +254,7 @@ void ScummEngine_v6::setCursorFromImg(uint img, uint room, uint imgindex) {
size = READ_BE_UINT32(dataptr + 4);
if (size > sizeof(_grabbedCursor))
error("setCursorFromImg: Cursor image too large");
-
+
bomp = findResource(MKID('BOMP'), dataptr);
}
@@ -342,8 +342,8 @@ void ScummEngine_v5::redefineBuiltinCursorFromChar(int index, int chr) {
}
assert(index >= 0 && index < 4);
-
-// const int oldID = _charset->getCurID();
+
+// const int oldID = _charset->getCurID();
if (_version == 3) {
_charset->setCurID(0);
@@ -361,7 +361,7 @@ void ScummEngine_v5::redefineBuiltinCursorFromChar(int index, int chr) {
// s.h = 17 for FM-TOWNS Loom Japanese. Fixes bug #1166917
assert(s.w <= 16 && s.h <= 17);
s.bytesPerPixel = 1;
-
+
_charset->drawChar(chr, s, 0, 0);
uint16 *ptr = _cursorImages[index];
@@ -373,7 +373,7 @@ void ScummEngine_v5::redefineBuiltinCursorFromChar(int index, int chr) {
}
ptr++;
}
-
+
// _charset->setCurID(oldID);
}
@@ -495,7 +495,7 @@ void ScummEngine_v5::setBuiltinCursor(int idx) {
*(hotspot + (_cursor.width * 5) + 1) = color;
} else {
const uint16 *src;
-
+
_cursor.hotspotX = _cursorHotspots[2 * _currentCursor];
_cursor.hotspotY = _cursorHotspots[2 * _currentCursor + 1];
src = _cursorImages[_currentCursor];
@@ -505,7 +505,7 @@ void ScummEngine_v5::setBuiltinCursor(int idx) {
for (i = 0; i < 16; i++) {
for (j = 0; j < 16; j++) {
- if (src[i] & (1 << j))
+ if (src[i] & (1 << j))
_grabbedCursor[16 * i + 15 - j] = color;
}
}