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Diffstat (limited to 'scumm/help.cpp')
-rw-r--r--scumm/help.cpp10
1 files changed, 0 insertions, 10 deletions
diff --git a/scumm/help.cpp b/scumm/help.cpp
index 677bfc08d3..d840fc9f32 100644
--- a/scumm/help.cpp
+++ b/scumm/help.cpp
@@ -30,8 +30,6 @@ int ScummHelp::numPages(byte gameId) {
return 4;
break;
case GID_INDY3:
- case GID_INDY3_256:
- case GID_INDY3_TOWNS:
return 6;
break;
case GID_LOOM:
@@ -141,8 +139,6 @@ void ScummHelp::updateStrings(byte gameId, byte version, int page,
ADD_BIND("b", "Switch");
break;
case GID_INDY3:
- case GID_INDY3_256:
- case GID_INDY3_TOWNS:
ADD_BIND("q", "Push");
ADD_BIND("a", "Pull");
ADD_BIND("z", "Give");
@@ -265,8 +261,6 @@ void ScummHelp::updateStrings(byte gameId, byte version, int page,
break;
case GID_INDY3:
case GID_ZAK256:
- case GID_INDY3_256:
- case GID_INDY3_TOWNS:
title = "Other game controls:";
ADD_TEXT("Inventory:");
ADD_BIND("y", "Upper left item");
@@ -291,8 +285,6 @@ void ScummHelp::updateStrings(byte gameId, byte version, int page,
case 5:
switch (gameId) {
case GID_INDY3:
- case GID_INDY3_256:
- case GID_INDY3_TOWNS:
title = "Fighting controls (numpad):";
ADD_BIND("7", "Step back");
ADD_BIND("4", "Step back");
@@ -315,8 +307,6 @@ void ScummHelp::updateStrings(byte gameId, byte version, int page,
case 6:
switch (gameId) {
case GID_INDY3:
- case GID_INDY3_256:
- case GID_INDY3_TOWNS:
title = "Biplane controls (numpad):";
ADD_BIND("7", "Fly to upper left");
ADD_BIND("4", "Fly to left");