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Diffstat (limited to 'scumm/imuse_digi.cpp')
-rw-r--r--scumm/imuse_digi.cpp73
1 files changed, 36 insertions, 37 deletions
diff --git a/scumm/imuse_digi.cpp b/scumm/imuse_digi.cpp
index 79e9dc53cb..d158d73e69 100644
--- a/scumm/imuse_digi.cpp
+++ b/scumm/imuse_digi.cpp
@@ -992,7 +992,7 @@ void IMuseDigital::pause(bool p) {
pauseBundleMusic(p);
}
-int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, int h) {
+void IMuseDigital::parseScriptQues(int a, int b, int c, int d, int e, int f, int g, int h) {
int cmd = a;
int sample = b;
int sub_cmd = c;
@@ -1000,17 +1000,17 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
int l, r;
if (!cmd)
- return 1;
+ return;
switch (cmd) {
case 10: // ImuseStopAllSounds
debug(5, "ImuseStopAllSounds()");
stopAllSounds();
- return 0;
+ return;
case 12: // ImuseSetParam
switch (sub_cmd) {
case 0x500: // set priority - could be ignored
- return 0;
+ return;
case 0x600: // set volume
debug(5, "ImuseSetParam (%x), sample(%d), volume(%d)", sub_cmd, sample, d);
for (l = 0; l < MAX_DIGITAL_CHANNELS; l++) {
@@ -1021,12 +1021,12 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
}
if (chan == -1) {
debug(0, "ImuseSetParam (%x), sample(%d) not exist in channels", sub_cmd, sample);
- return 1;
+ return;
}
_channel[chan].vol = d * 1000;
if (_channel[chan].volFadeUsed)
_channel[chan].volFadeStep = (_channel[chan].volFadeDest - _channel[chan].vol) / (((1000 * _channel[chan].volFadeDelay) / 60) / 40);
- return 0;
+ return;
case 0x700: // set pan
debug(5, "ImuseSetParam (0x700), sample(%d), pan(%d)", sample, d);
for (l = 0; l < MAX_DIGITAL_CHANNELS; l++) {
@@ -1037,13 +1037,13 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
}
if (chan == -1) {
debug(5, "ImuseSetParam (0x700), sample(%d) not exist in channels", sample);
- return 1;
+ return;
}
_channel[chan].pan = d;
- return 0;
+ return;
default:
warning("IMuseDigital::doCommand SetParam DEFAULT command %d", sub_cmd);
- return 1;
+ return;
}
case 14: // ImuseFadeParam
switch (sub_cmd) {
@@ -1051,7 +1051,7 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
debug(5, "ImuseFadeParam - fade sample(%d), to volume(%d) with 60hz ticks(%d)", sample, d, e);
if ((_scumm->_gameId == GID_DIG) && (_scumm->_features & GF_DEMO)) {
stopSound(sample);
- return 0;
+ return;
}
for (l = 0; l < MAX_DIGITAL_CHANNELS; l++) {
if ((_channel[l].idSound == sample) && _channel[l].used) {
@@ -1061,17 +1061,17 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
}
if (chan == -1) {
debug(5, "ImuseFadeParam (0x600), sample %d not exist in channels", sample);
- return 1;
+ return;
}
_channel[chan].volFadeDelay = e;
_channel[chan].volFadeDest = d * 1000;
_channel[chan].volFadeStep = (_channel[chan].volFadeDest - _channel[chan].vol) / (((1000 * e) / 60) / 40);
_channel[chan].volFadeUsed = true;
debug(5, "ImuseFadeParam: vol %d, volDest %d, step %d", _channel[chan].vol, d * 1000, _channel[chan].volFadeStep);
- return 0;
+ return;
default:
warning("IMuseDigital::doCommand FadeParam DEFAULT sub command %d", sub_cmd);
- return 1;
+ return;
}
case 0x1000: // ImuseSetState
debug(5, "ImuseSetState (%d)", b);
@@ -1082,16 +1082,16 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
if (getSoundStatus(2) == 0)
startSound(2);
}
- return 0;
+ return;
}
if (_scumm->_gameId == GID_DIG) {
if (b == 1000) { // STATE_NULL
stopBundleMusic();
- return 0;
+ return;
}
for (l = 0;; l++) {
if (_digStateMusicMap[l].room == -1) {
- return 1;
+ return;
}
if (_digStateMusicMap[l].room == b) {
int music = _digStateMusicMap[l].table_index;
@@ -1100,7 +1100,7 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
(strcmp(_digStateMusicTable[_digStateMusicTable[music].unk3].filename, _nameBundleMusic) != 0) ) {
playBundleMusic(_digStateMusicTable[music].filename);
}
- return 0;
+ return;
}
}
} else if ((_scumm->_gameId == GID_CMI) && (_scumm->_features & GF_DEMO)) {
@@ -1116,29 +1116,29 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
playBundleMusic("gun.imx");
} else {
warning("imuse digital: set state unknown for cmi demo: %d, room: %d", b, this->_scumm->_currentRoom);
- return 1;
+ return;
}
} else if (_scumm->_gameId == GID_CMI) {
if (b == 1000) { // STATE_NULL
stopBundleMusic();
- return 0;
+ return;
}
for (l = 0;; l++) {
if (_comiStateMusicTable[l].id == -1) {
- return 1;
+ return;
}
if ((_comiStateMusicTable[l].id == b)) {
debug(5, "Play imuse music: %s, %s, %s", _comiStateMusicTable[l].name, _comiStateMusicTable[l].title, _comiStateMusicTable[l].filename);
if (_comiStateMusicTable[l].filename[0] != 0) {
playBundleMusic(_comiStateMusicTable[l].filename);
}
- return 0;
+ return;
}
}
} else if (_scumm->_gameId == GID_FT) {
for (l = 0;; l++) {
if (_ftStateMusicTable[l].index == -1) {
- return 1;
+ return;
}
if (_ftStateMusicTable[l].index == b) {
debug(5, "Play imuse music: %s, %s", _ftStateMusicTable[l].name, _ftStateMusicTable[l].audioname);
@@ -1146,46 +1146,46 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
for (r = 0; r < _scumm->_numAudioNames; r++) {
if (strcmp(_ftStateMusicTable[l].audioname, &_scumm->_audioNames[r * 9]) == 0) {
startSound(r);
- doCommand(12, r, 1536, _ftStateMusicTable[l].volume, 0, 0, 0, 0);
+ parseScriptQues(12, r, 1536, _ftStateMusicTable[l].volume, 0, 0, 0, 0);
}
}
}
}
}
}
- return 0;
+ return;
case 0x1001: // ImuseSetSequence
debug(5, "ImuseSetSequence (%d)", b);
if (_scumm->_gameId == GID_DIG) {
for (l = 0;; l++) {
if (_digSeqMusicTable[l].room == -1) {
- return 1;
+ return;
}
if ((_digSeqMusicTable[l].room == b)) {
debug(5, "Play imuse music: %s, %s, %s", _digSeqMusicTable[l].name, _digSeqMusicTable[l].title, _digSeqMusicTable[l].filename);
if (_digSeqMusicTable[l].filename[0] != 0) {
playBundleMusic(_digSeqMusicTable[l].filename);
}
- return 0;
+ return;
}
}
} else if (_scumm->_gameId == GID_CMI) {
for (l = 0;; l++) {
if (_comiSeqMusicTable[l].id == -1) {
- return 1;
+ return;
}
if ((_comiSeqMusicTable[l].id == b)) {
debug(5, "Play imuse music: %s, %s, %s", _comiSeqMusicTable[l].name, _comiSeqMusicTable[l].title, _comiSeqMusicTable[l].filename);
if (_comiSeqMusicTable[l].filename[0] != 0) {
playBundleMusic(_comiSeqMusicTable[l].filename);
}
- return 0;
+ return;
}
}
} else if (_scumm->_gameId == GID_FT) {
for (l = 0;; l++) {
if (_ftSeqMusicTable[l].index == -1) {
- return 1;
+ return;
}
if (_ftSeqMusicTable[l].index == b) {
debug(5, "Play imuse music: %s, %s", _ftSeqMusicTable[l].name, _ftSeqMusicTable[l].audioname);
@@ -1193,32 +1193,31 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
for (r = 0; r < _scumm->_numAudioNames; r++) {
if (strcmp(_ftSeqMusicTable[l].audioname, &_scumm->_audioNames[r * 9]) == 0) {
startSound(r);
- doCommand(12, r, 1536, _ftSeqMusicTable[l].volume, 0, 0, 0, 0);
+ parseScriptQues(12, r, 1536, _ftSeqMusicTable[l].volume, 0, 0, 0, 0);
}
}
}
}
}
}
- return 0;
+ return;
case 0x1002: // ImuseSetCuePoint
debug(5, "ImuseSetCuePoint (%d)", b);
- return 0;
+ return;
case 0x1003: // ImuseSetAttribute
debug(5, "ImuseSetAttribute (%d, %d)", b, c);
- return 0;
+ return;
case 0x2000: // ImuseSetMasterSFXVolume
debug(5, "ImuseSetMasterSFXVolume (%d)", b);
- return 0;
+ return;
case 0x2001: // ImuseSetMasterVoiceVolume
debug(5, "ImuseSetMasterVoiceVolume (%d)", b);
- return 0;
+ return;
case 0x2002: // ImuseSetMasterMusicVolume
debug(5, "ImuseSetMasterMusicVolume (%d)", b);
- return 0;
+ return;
default:
warning("IMuseDigital::doCommand DEFAULT command %d", cmd);
- return 1;
}
}