diff options
Diffstat (limited to 'scumm/imuse_digi.cpp')
-rw-r--r-- | scumm/imuse_digi.cpp | 73 |
1 files changed, 36 insertions, 37 deletions
diff --git a/scumm/imuse_digi.cpp b/scumm/imuse_digi.cpp index 79e9dc53cb..d158d73e69 100644 --- a/scumm/imuse_digi.cpp +++ b/scumm/imuse_digi.cpp @@ -992,7 +992,7 @@ void IMuseDigital::pause(bool p) { pauseBundleMusic(p); } -int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, int h) { +void IMuseDigital::parseScriptQues(int a, int b, int c, int d, int e, int f, int g, int h) { int cmd = a; int sample = b; int sub_cmd = c; @@ -1000,17 +1000,17 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i int l, r; if (!cmd) - return 1; + return; switch (cmd) { case 10: // ImuseStopAllSounds debug(5, "ImuseStopAllSounds()"); stopAllSounds(); - return 0; + return; case 12: // ImuseSetParam switch (sub_cmd) { case 0x500: // set priority - could be ignored - return 0; + return; case 0x600: // set volume debug(5, "ImuseSetParam (%x), sample(%d), volume(%d)", sub_cmd, sample, d); for (l = 0; l < MAX_DIGITAL_CHANNELS; l++) { @@ -1021,12 +1021,12 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i } if (chan == -1) { debug(0, "ImuseSetParam (%x), sample(%d) not exist in channels", sub_cmd, sample); - return 1; + return; } _channel[chan].vol = d * 1000; if (_channel[chan].volFadeUsed) _channel[chan].volFadeStep = (_channel[chan].volFadeDest - _channel[chan].vol) / (((1000 * _channel[chan].volFadeDelay) / 60) / 40); - return 0; + return; case 0x700: // set pan debug(5, "ImuseSetParam (0x700), sample(%d), pan(%d)", sample, d); for (l = 0; l < MAX_DIGITAL_CHANNELS; l++) { @@ -1037,13 +1037,13 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i } if (chan == -1) { debug(5, "ImuseSetParam (0x700), sample(%d) not exist in channels", sample); - return 1; + return; } _channel[chan].pan = d; - return 0; + return; default: warning("IMuseDigital::doCommand SetParam DEFAULT command %d", sub_cmd); - return 1; + return; } case 14: // ImuseFadeParam switch (sub_cmd) { @@ -1051,7 +1051,7 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i debug(5, "ImuseFadeParam - fade sample(%d), to volume(%d) with 60hz ticks(%d)", sample, d, e); if ((_scumm->_gameId == GID_DIG) && (_scumm->_features & GF_DEMO)) { stopSound(sample); - return 0; + return; } for (l = 0; l < MAX_DIGITAL_CHANNELS; l++) { if ((_channel[l].idSound == sample) && _channel[l].used) { @@ -1061,17 +1061,17 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i } if (chan == -1) { debug(5, "ImuseFadeParam (0x600), sample %d not exist in channels", sample); - return 1; + return; } _channel[chan].volFadeDelay = e; _channel[chan].volFadeDest = d * 1000; _channel[chan].volFadeStep = (_channel[chan].volFadeDest - _channel[chan].vol) / (((1000 * e) / 60) / 40); _channel[chan].volFadeUsed = true; debug(5, "ImuseFadeParam: vol %d, volDest %d, step %d", _channel[chan].vol, d * 1000, _channel[chan].volFadeStep); - return 0; + return; default: warning("IMuseDigital::doCommand FadeParam DEFAULT sub command %d", sub_cmd); - return 1; + return; } case 0x1000: // ImuseSetState debug(5, "ImuseSetState (%d)", b); @@ -1082,16 +1082,16 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i if (getSoundStatus(2) == 0) startSound(2); } - return 0; + return; } if (_scumm->_gameId == GID_DIG) { if (b == 1000) { // STATE_NULL stopBundleMusic(); - return 0; + return; } for (l = 0;; l++) { if (_digStateMusicMap[l].room == -1) { - return 1; + return; } if (_digStateMusicMap[l].room == b) { int music = _digStateMusicMap[l].table_index; @@ -1100,7 +1100,7 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i (strcmp(_digStateMusicTable[_digStateMusicTable[music].unk3].filename, _nameBundleMusic) != 0) ) { playBundleMusic(_digStateMusicTable[music].filename); } - return 0; + return; } } } else if ((_scumm->_gameId == GID_CMI) && (_scumm->_features & GF_DEMO)) { @@ -1116,29 +1116,29 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i playBundleMusic("gun.imx"); } else { warning("imuse digital: set state unknown for cmi demo: %d, room: %d", b, this->_scumm->_currentRoom); - return 1; + return; } } else if (_scumm->_gameId == GID_CMI) { if (b == 1000) { // STATE_NULL stopBundleMusic(); - return 0; + return; } for (l = 0;; l++) { if (_comiStateMusicTable[l].id == -1) { - return 1; + return; } if ((_comiStateMusicTable[l].id == b)) { debug(5, "Play imuse music: %s, %s, %s", _comiStateMusicTable[l].name, _comiStateMusicTable[l].title, _comiStateMusicTable[l].filename); if (_comiStateMusicTable[l].filename[0] != 0) { playBundleMusic(_comiStateMusicTable[l].filename); } - return 0; + return; } } } else if (_scumm->_gameId == GID_FT) { for (l = 0;; l++) { if (_ftStateMusicTable[l].index == -1) { - return 1; + return; } if (_ftStateMusicTable[l].index == b) { debug(5, "Play imuse music: %s, %s", _ftStateMusicTable[l].name, _ftStateMusicTable[l].audioname); @@ -1146,46 +1146,46 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i for (r = 0; r < _scumm->_numAudioNames; r++) { if (strcmp(_ftStateMusicTable[l].audioname, &_scumm->_audioNames[r * 9]) == 0) { startSound(r); - doCommand(12, r, 1536, _ftStateMusicTable[l].volume, 0, 0, 0, 0); + parseScriptQues(12, r, 1536, _ftStateMusicTable[l].volume, 0, 0, 0, 0); } } } } } } - return 0; + return; case 0x1001: // ImuseSetSequence debug(5, "ImuseSetSequence (%d)", b); if (_scumm->_gameId == GID_DIG) { for (l = 0;; l++) { if (_digSeqMusicTable[l].room == -1) { - return 1; + return; } if ((_digSeqMusicTable[l].room == b)) { debug(5, "Play imuse music: %s, %s, %s", _digSeqMusicTable[l].name, _digSeqMusicTable[l].title, _digSeqMusicTable[l].filename); if (_digSeqMusicTable[l].filename[0] != 0) { playBundleMusic(_digSeqMusicTable[l].filename); } - return 0; + return; } } } else if (_scumm->_gameId == GID_CMI) { for (l = 0;; l++) { if (_comiSeqMusicTable[l].id == -1) { - return 1; + return; } if ((_comiSeqMusicTable[l].id == b)) { debug(5, "Play imuse music: %s, %s, %s", _comiSeqMusicTable[l].name, _comiSeqMusicTable[l].title, _comiSeqMusicTable[l].filename); if (_comiSeqMusicTable[l].filename[0] != 0) { playBundleMusic(_comiSeqMusicTable[l].filename); } - return 0; + return; } } } else if (_scumm->_gameId == GID_FT) { for (l = 0;; l++) { if (_ftSeqMusicTable[l].index == -1) { - return 1; + return; } if (_ftSeqMusicTable[l].index == b) { debug(5, "Play imuse music: %s, %s", _ftSeqMusicTable[l].name, _ftSeqMusicTable[l].audioname); @@ -1193,32 +1193,31 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i for (r = 0; r < _scumm->_numAudioNames; r++) { if (strcmp(_ftSeqMusicTable[l].audioname, &_scumm->_audioNames[r * 9]) == 0) { startSound(r); - doCommand(12, r, 1536, _ftSeqMusicTable[l].volume, 0, 0, 0, 0); + parseScriptQues(12, r, 1536, _ftSeqMusicTable[l].volume, 0, 0, 0, 0); } } } } } } - return 0; + return; case 0x1002: // ImuseSetCuePoint debug(5, "ImuseSetCuePoint (%d)", b); - return 0; + return; case 0x1003: // ImuseSetAttribute debug(5, "ImuseSetAttribute (%d, %d)", b, c); - return 0; + return; case 0x2000: // ImuseSetMasterSFXVolume debug(5, "ImuseSetMasterSFXVolume (%d)", b); - return 0; + return; case 0x2001: // ImuseSetMasterVoiceVolume debug(5, "ImuseSetMasterVoiceVolume (%d)", b); - return 0; + return; case 0x2002: // ImuseSetMasterMusicVolume debug(5, "ImuseSetMasterMusicVolume (%d)", b); - return 0; + return; default: warning("IMuseDigital::doCommand DEFAULT command %d", cmd); - return 1; } } |