diff options
Diffstat (limited to 'scumm/imuse_digi.cpp')
-rw-r--r-- | scumm/imuse_digi.cpp | 224 |
1 files changed, 88 insertions, 136 deletions
diff --git a/scumm/imuse_digi.cpp b/scumm/imuse_digi.cpp index 8db1fb3dd4..53641531a4 100644 --- a/scumm/imuse_digi.cpp +++ b/scumm/imuse_digi.cpp @@ -634,58 +634,6 @@ static const imuse_ft_music_table _ftSeqMusicTable[] = { }; #endif -static byte *readCreativeVocFile(byte *ptr, int32 &size, int &rate) { - assert(strncmp((char *)ptr, "Creative Voice File\x1A", 20) == 0); - int32 offset = READ_LE_UINT16(ptr + 20); - int16 version = READ_LE_UINT16(ptr + 22); - int16 code = READ_LE_UINT16(ptr + 24); - assert(version == 0x010A || version == 0x0114); - assert(code == ~version + 0x1234); - bool quit = 0; - byte *ret_sound = 0; size = 0; - int loops = 0; - while (!quit) { - int len = READ_LE_UINT32(ptr + offset); - offset += 4; - code = len & 0xFF; - len >>= 8; - switch(code) { - case 0: quit = 1; break; - case 1: { - int time_constant = ptr[offset++]; - int packing = ptr[offset++]; - len -= 2; - rate = getSampleRateFromVOCRate(time_constant); - debug(9, "VOC Data Bloc : %d, %d, %d", rate, packing, len); - if (packing == 0) { - if (size) { - ret_sound = (byte *)realloc(ret_sound, size + len); - } else { - ret_sound = (byte *)malloc(len); - } - memcpy(ret_sound + size, ptr + offset, len); - size += len; - } else { - warning("VOC file packing %d unsupported", packing); - } - } break; - case 6: // begin of loop - loops = len + 1; - break; - case 7: // end of loop - break; - default: - warning("Invalid code in VOC file : %d", code); - quit = 1; - break; - } - // FIXME some FT samples (ex. 362) has bad length, 2 bytes too short - offset += len; - } - debug(9, "VOC Data Size : %d", size); - return ret_sound; -} - static uint32 decode12BitsSample(byte *src, byte **dst, uint32 size, bool stereo) { uint32 loop_size = size / 3; uint32 s_size = loop_size * 4; @@ -722,6 +670,12 @@ IMuseDigital::IMuseDigital(ScummEngine *scumm) : _scumm(scumm) { _pause = false; + _voiceVocData = NULL; + _voiceVocSize = 0; + _voiceVocRate = 0; + + _voiceBundleData = NULL; + _nameBundleMusic = ""; _musicBundleBufFinal = NULL; _musicBundleBufOutput = NULL; @@ -802,17 +756,36 @@ void IMuseDigital::callback() { } } +void IMuseDigital::setVocVoice(byte *src, int32 size, int rate) { + _voiceVocData = src; + _voiceVocSize = size; + _voiceVocRate = rate; +} + +void IMuseDigital::setBundleVoice(byte *src) { + _voiceBundleData = src; +} + void IMuseDigital::startSound(int sound) { debug(5, "IMuseDigital::startSound(%d)", sound); int l, r; for (l = 0; l < MAX_DIGITAL_CHANNELS; l++) { if (!_channel[l].used && !_channel[l].handle.isActive()) { - byte *ptr = _scumm->getResourceAddress(rtSound, sound); - byte *s_ptr = ptr; - if (ptr == NULL) { - warning("IMuseDigital::startSound(%d) NULL resource pointer", sound); - return; + byte *ptr, *s_ptr; + if ((sound == 10000) && (_voiceBundleData)) { + s_ptr = ptr = _voiceBundleData; + } else if ((sound == 10000) && (_voiceVocData)) { + // + } else if (sound != 10000) { + ptr = _scumm->getResourceAddress(rtSound, sound); + s_ptr = ptr; + if (ptr == NULL) { + warning("IMuseDigital::startSound(%d) NULL resource pointer", sound); + return; + } + } else { + error("IMuseDigital::startSound() unknown condition"); } _channel[l].pan = 0; _channel[l].vol = 127 * 1000; @@ -832,8 +805,22 @@ void IMuseDigital::startSound(int sound) { int32 size = 0; int t; - if (READ_UINT32(ptr) == MKID('Crea')) { - byte *t_ptr= readCreativeVocFile(ptr, size, _channel[l].freq); + if ((sound == 10000) && (_voiceVocData)) { + _channel[l].mixerSize = _voiceVocRate * 2; + _channel[l].size = _voiceVocSize * 2; + _channel[l].bits = 8; + _channel[l].channels = 2; + _channel[l].mixerFlags = SoundMixer::FLAG_STEREO | SoundMixer::FLAG_REVERSE_STEREO | SoundMixer::FLAG_UNSIGNED; + _channel[l].data = (byte *)malloc(_channel[l].size); + + for (t = 0; t < _channel[l].size / 2; t++) { + *(_channel[l].data + t * 2 + 0) = *(_voiceVocData + t); + *(_channel[l].data + t * 2 + 1) = *(_voiceVocData + t); + } + + _voiceVocRate = NULL; + } else if (READ_UINT32(ptr) == MKID('Crea')) { + byte *t_ptr= readCreativeVoc(ptr, size, _channel[l].freq); _channel[l].mixerSize = _channel[l].freq * 2; _channel[l].size = size * 2; _channel[l].bits = 8; @@ -897,6 +884,9 @@ void IMuseDigital::startSound(int sound) { _channel[l].jump[_channel[l].numJumps].fadeDelay = READ_BE_UINT32(ptr); ptr += 4; _channel[l].numJumps++; break; + case MKID_BE('SYNC'): + size = READ_BE_UINT32(ptr); ptr += size + 4; + break; case MKID_BE('DATA'): size = READ_BE_UINT32(ptr); ptr += 4; break; @@ -907,6 +897,16 @@ void IMuseDigital::startSound(int sound) { break; } + if ((sound == 10000) && (_voiceBundleData)) { + if (_scumm->_actorToPrintStrFor != 0xFF && _scumm->_actorToPrintStrFor != 0) { + Actor *a = _scumm->derefActor(_scumm->_actorToPrintStrFor, "playBundleSound"); + _channel[l].freq = (_channel[l].freq * a->talkFrequency) / 256; + + // Adjust to fit the mixer's notion of panning. + _channel[l].pan = (a->talkPan != 64) ? 2 * a->talkPan - 127 : 0; + } + } + uint32 header_size = ptr - s_ptr; _channel[l].offsetStop -= header_size; @@ -938,6 +938,26 @@ void IMuseDigital::startSound(int sound) { _channel[l].mixerSize *= 2; _channel[l].mixerFlags |= SoundMixer::FLAG_16BITS; _channel[l].size = decode12BitsSample(ptr, &_channel[l].data, size, (_channel[l].channels == 2) ? false : true); + } else if (_channel[l].bits == 16) { + _channel[l].mixerSize *= 2; + _channel[l].mixerFlags |= SoundMixer::FLAG_16BITS; + + // FIXME: For some weird reasons, sometimes we get an odd size, even though + // the data is supposed to be in 16 bit format... that makes no sense... + size &= ~1; + + if (_channel[l].channels == 1) { + size *= 2; + _channel[l].channels = 2; + _channel[l].data = (byte *)malloc(size); + for (t = 0; t < size / 4; t++) { + *(_channel[l].data + t * 4 + 0) = *(ptr + t * 2 + 0); + *(_channel[l].data + t * 4 + 1) = *(ptr + t * 2 + 1); + *(_channel[l].data + t * 4 + 2) = *(ptr + t * 2 + 0); + *(_channel[l].data + t * 4 + 3) = *(ptr + t * 2 + 1); + } + } + _channel[l].size = size; } else if (_channel[l].bits == 8) { _channel[l].mixerFlags |= SoundMixer::FLAG_UNSIGNED; if (_channel[l].channels == 1) { @@ -1408,9 +1428,8 @@ void IMuseDigital::bundleMusicHandler() { free(buffer); } -void IMuseDigital::playBundleSound(const char *sound, PlayingSoundHandle *handle) { +void IMuseDigital::playBundleSound(const char *sound) { byte *ptr = 0, *orig_ptr = 0; - byte *final; bool result; if (!_scumm->_mixer->isReady()) @@ -1427,7 +1446,7 @@ void IMuseDigital::playBundleSound(const char *sound, PlayingSoundHandle *handle result = _bundle->openVoiceFile(voxfile, _scumm->getGameDataPath()); - if (result == false) + if (result == false) result = _bundle->openVoiceFile("voice.bun", _scumm->getGameDataPath()); _voiceDisk = (byte)_scumm->VAR(_scumm->VAR_CURRENTDISK); } @@ -1439,89 +1458,22 @@ void IMuseDigital::playBundleSound(const char *sound, PlayingSoundHandle *handle if (!result) return; - int32 rate = 22050, pan = 0, channels = 0, output_size = 0; - int32 tag, size = -1, bits = 0; - if (_scumm->_gameId == GID_CMI) { char name[20]; strcpy(name, sound); if (!(_scumm->_features & GF_DEMO)) // CMI demo does not have .IMX for voice but does for music... strcat(name, ".IMX"); - output_size = _bundle->decompressVoiceSampleByName(name, &ptr); + _bundle->decompressVoiceSampleByName(name, &ptr); } else { - output_size = _bundle->decompressVoiceSampleByName(sound, &ptr); - } - - orig_ptr = ptr; - if (output_size == 0 || orig_ptr == 0) { - goto bail; - } - - tag = READ_BE_UINT32(ptr); ptr += 4; - if (tag != MKID_BE('iMUS')) { - warning("Decompression of bundle sound failed"); - goto bail; + _bundle->decompressVoiceSampleByName(sound, &ptr); } - ptr += 12; - while (tag != MKID_BE('DATA')) { - tag = READ_BE_UINT32(ptr); ptr += 4; - switch(tag) { - case MKID_BE('FRMT'): - ptr += 12; - bits = READ_BE_UINT32(ptr); ptr += 4; - rate = READ_BE_UINT32(ptr); ptr += 4; - channels = READ_BE_UINT32(ptr); ptr += 4; - break; - case MKID_BE('TEXT'): - case MKID_BE('REGN'): - case MKID_BE('STOP'): - case MKID_BE('JUMP'): - case MKID_BE('SYNC'): - size = READ_BE_UINT32(ptr); ptr += size + 4; - break; - case MKID_BE('DATA'): - size = READ_BE_UINT32(ptr); ptr += 4; - break; - default: - error("Unknown sound header '%s'", tag2str(tag)); - } - } - - if (size < 0) { - warning("Decompression sound failed (no size field)"); - goto bail; + if (ptr) { + stopSound(10000); + setBundleVoice(ptr); + startSound(10000); + free(ptr); } - - final = (byte *)malloc(size); - memcpy(final, ptr, size); - - if (_scumm->_actorToPrintStrFor != 0xFF && _scumm->_actorToPrintStrFor != 0) { - Actor *a = _scumm->derefActor(_scumm->_actorToPrintStrFor, "playBundleSound"); - rate = (rate * a->talkFrequency) / 256; - - // Adjust to fit the mixer's notion of panning. - pan = (a->talkPan != 64) ? 2 * a->talkPan - 127 : 0; - } - - // Stop any sound currently playing on the given handle - if (handle) - _scumm->_mixer->stopHandle(*handle); - - assert(channels == 1); - if (bits == 8) { - _scumm->_mixer->playRaw(handle, final, size, rate, SoundMixer::FLAG_UNSIGNED | SoundMixer::FLAG_AUTOFREE, -1, 255, pan); - } else if (bits == 16) { - // FIXME: For some weird reasons, sometimes we get an odd size, even though - // the data is supposed to be in 16 bit format... that makes no sense... - size &= ~1; - _scumm->_mixer->playRaw(handle, final, size, rate, SoundMixer::FLAG_16BITS | SoundMixer::FLAG_AUTOFREE, -1, 255, pan); - } else { - warning("IMuseDigital::playBundleSound() to do more options to playRaw..."); - } - -bail: - free(orig_ptr); } } // End of namespace Scumm |