diff options
Diffstat (limited to 'scumm/insane.cpp')
-rw-r--r-- | scumm/insane.cpp | 1510 |
1 files changed, 0 insertions, 1510 deletions
diff --git a/scumm/insane.cpp b/scumm/insane.cpp deleted file mode 100644 index a4ad1f59d8..0000000000 --- a/scumm/insane.cpp +++ /dev/null @@ -1,1510 +0,0 @@ -/* ScummVM - Scumm Interpreter - * Copyright (C) 2001 Ludvig Strigeus - * Copyright (C) 2001/2002 The ScummVM project - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * $Header$ - * - */ - -#if !defined(macintosh) && !defined(__MORPHOS__) -#define NEED_SDL_HEADERS -#endif - -#ifdef _WIN32_WCE -#define PICKY_ALIGN -#endif - -#include "stdafx.h" -#include "scumm.h" -#include "smush.h" - -static SmushPlayer * h_sp; - -SmushPlayer::SmushPlayer(Scumm * parent) { - _scumm = parent; - h_sp = this; -} - -SmushPlayer::~SmushPlayer() { -} - -static void smush_handler (Scumm * scumm) { - h_sp->update(); -} - -byte * SmushPlayer::loadTres() { - byte buf[100]; - FILE * f_tres; - uint32 tmp, l; - - sprintf((char *)buf, "%sVIDEO/DIGTXT.TRS", (byte *)_scumm->getGameDataPath()); - f_tres = (FILE*)_scumm->fileOpen((char *)&buf, 1); - - if (f_tres == NULL) { - sprintf((char *)buf, "%svideo/digtxt.trs", (byte *)_scumm->getGameDataPath()); - f_tres = (FILE*)_scumm->fileOpen((char *)&buf, 1); - if (f_tres == NULL) - return NULL; - } - - _scumm->fileRead(f_tres, &tmp, 4); // read tag - if (_scumm->_fileReadFailed) - error("SP: error while reading TRES"); - - tmp = READ_BE_UINT32(&tmp); - if (tmp == 'ETRS') - { - _scumm->fileRead(f_tres, &tmp, 4); // read length - tmp = READ_BE_UINT32(&tmp); - tmp -= 8; - _bufferTres = (byte*)malloc (tmp + 1); - _scumm->fileRead(f_tres, _bufferTres, 8); // skip 8 bytes - _scumm->fileRead(f_tres, _bufferTres, tmp); - for (l = 0; l < tmp; l++) - *(_bufferTres + l) ^= 0xcc; - _bufferTres[tmp] = 0; - } - else - { - _scumm->fileSeek(f_tres, 0, SEEK_END); // assume file is unencrypted - tmp = ftell(f_tres); - _scumm->fileSeek(f_tres, 0, SEEK_SET); - _bufferTres = (byte*)malloc (tmp + 1); - fread(_bufferTres, tmp, 1, f_tres); - _bufferTres[tmp] = 0; - } - _scumm->fileClose(f_tres); - - return _bufferTres; -} - -void SmushPlayer::loadFonts() { - byte buf[100]; - FILE * f_tres; - uint32 tmp; - int l; - byte * buffer = NULL; - - for (l = 0; l < SP_MAX_FONTS; l++) - { - _fonts [l] = NULL; - sprintf((char *)buf, "%sVIDEO/FONT%d.NUT", (char *)_scumm->getGameDataPath(), l); - f_tres = (FILE*)_scumm->fileOpen((char *)buf, 1); - - if (f_tres == NULL) { - sprintf((char *)buf, "%svideo/font%d.nut", (char *)_scumm->getGameDataPath(), l); - f_tres = (FILE*)_scumm->fileOpen((char *)buf, 1); - if (f_tres == NULL) - continue; - } - - _scumm->fileRead(f_tres, &tmp, 4); // read tag - tmp = READ_BE_UINT32(&tmp); - if (tmp == 'ANIM') { - _scumm->fileRead(f_tres, &tmp, 4); // read length - tmp = READ_BE_UINT32(&tmp); - buffer = (byte *)malloc(tmp); - _scumm->fileRead(f_tres, buffer, tmp); - _fonts[l] = buffer; - } - _scumm->fileClose(f_tres); - } -} - -byte * SmushPlayer::getStringTRES(int32 number) { - byte * txt = NULL; - uint32 l, i, j; - - for (l = 0;; l++) { - char t = *(_bufferTres + l); - if (t == 0) - break; - if (t == '#') { - byte buf[10]; - strncpy ((char*)buf, (char*)_bufferTres + l + 1, 9); - buf[9] = 0; - if (strcmp ((char*)buf, "define a ") == 0) { - l += 10; - for (i = 0; i < 5; i++) { - buf[i] = *(_bufferTres + l + i); - if (buf[i] == 0x0d) - { - buf[i] = 0; - l += 2; - break; - } - } - if (atol((char*)buf) == number) { - for (j = 0; j < 200; j++) { - t = *(_bufferTres + l + j + i); - if ((t == 0) || (t == '#')) - break; - } - txt = (byte *)malloc(j + 1); - strncpy((char*)txt, (char*)_bufferTres + l + i, j); - txt[j] = 0; - return txt; - } - } - } - } - - return txt; -} - -uint32 SmushPlayer::getFontHeight(uint8 c_font) { - byte * font = _fonts[c_font]; - uint32 offset = 0, t_offset = 0; - - if (font == NULL) - return 0; - - if (READ_BE_UINT32(font) != 'AHDR') - return 0; - - offset = READ_BE_UINT32(font + 4) + 8; - if (READ_BE_UINT32(font + offset) == 'FRME') { - offset += 8; - if (READ_BE_UINT32(font + offset) == 'FOBJ') { - t_offset = offset + 8; - } - else - return 0; - } - return READ_LE_UINT16(font + t_offset + 8); -} - -uint32 SmushPlayer::getCharWidth(uint8 c_font, byte txt) { - byte * font = _fonts[c_font]; - uint32 offset = 0, t_offset = 0, l; - - if (font == NULL) - return 0; - - if (READ_BE_UINT32(font) != 'AHDR') - return 0; - - offset = READ_BE_UINT32(font + 4) + 8; - for (l = 0; l <= txt; l++) { - if (READ_BE_UINT32(font + offset) == 'FRME') { - offset += 8; - if (READ_BE_UINT32(font + offset) == 'FOBJ') { - t_offset = offset + 8; - offset += READ_BE_UINT32(font + offset + 4) + 8; - } - else - return 0; - } - else - return 0; - } - return READ_LE_UINT16(font + t_offset + 6); -} - -void SmushPlayer::drawStringTRES(uint32 x, uint32 y, byte * txt) { - char buf[4]; - uint32 c_line = 0, l = 0, i, tmp_x, x_pos, last_l, t_width, t_height; - uint8 c_font = 0, c_color = 0, last_j; - int j; - - if ((txt[l] == '^') && (txt[l + 1] == 'f')) { - buf[0] = txt[l + 2]; - buf[1] = txt[l + 3]; - buf[2] = 0; - l += 4; - c_font = atoi(buf); - if (c_font >= SP_MAX_FONTS) - error ("SP: number font out of range"); - } - if ((txt[l] == '^') && (txt[l + 1] == 'c')) { - buf[0] = txt[l + 2]; - buf[1] = txt[l + 3]; - buf[2] = txt[l + 4]; - buf[3] = 0; - l += 5; - c_color = atoi(buf); - } - - t_height = getFontHeight(c_font); - x_pos = x; - last_j = 0; - last_l = l; - - for (j = 0;; j++) { - if (txt[l + j] == 0) { - break; - } - if (txt[l + j] == 0x0d) { - if (txt[l + j + 2] == 0x0d) break; - l += j + 2; - j = -1; - last_j = 0; - c_line++; - x_pos = x; - if (c_line * t_height + y >= 200) { - if (y > t_height) { - y -= t_height; - } - else - { - y = 0; - } - continue; - } - } - t_width = getCharWidth (c_font, txt[l + j]); - if (x_pos + t_width >= 320) { - if ((x > t_width) && (c_line == 0)) { - x -= t_width; - x_pos += t_width; - if (txt[l + j] == ' ') { - last_j = j; - } - continue; - } - j = last_j; - txt[l + j] = 0x0d; - x_pos = x; - c_line++; - l++; - j = -1; - last_j = 0; - if (c_line * t_height + y >= 200) { - if (y > t_height) { - y -= t_height; - } - else { - y = 0; - } - } - } - else { - x_pos += t_width; - if (txt[l + j] == ' ') { - last_j = j; - } - } - } - - l = last_l; - c_line = 0; - - for (;;) { - tmp_x = x; - for (i = 0;; i++) { - if (txt[l + i] == 0) - goto exit_loop; - if (txt[l + i] == 0x0d) { - if (txt[l + i + 1] == 0x0a) { - l += i + 2; - break; - } - else { - l += i + 1; - break; - } - } - drawCharTRES (&tmp_x, y, c_line, c_font, c_color, txt[l + i]); - } - c_line++; - } -exit_loop: ; - -} - -void SmushPlayer::codec44Depack(byte *dst, byte *src, uint32 len) { - byte val; - uint16 size_line; - uint16 num; - - do { - size_line = READ_LE_UINT16(src); - src += 2; - len -= 2; - - for (; size_line != 0;) { - num = *src++; - val = *src++; - memset(dst, val, num); - dst += num; - len -= 2; - size_line -= 2; - if (size_line == 0) break; - - num = READ_LE_UINT16(src) + 1; - src += 2; - memcpy(dst, src, num); - dst += num; - src += num; - len -= num + 2; - size_line -= num + 2; - - } - dst--; - - } while (len > 1); -} - -void SmushPlayer::drawCharTRES(uint32 * x, uint32 y, uint32 c_line, uint8 c_font, uint8 color, uint8 txt) { - byte * font = _fonts[c_font]; - uint32 offset = 0, t_offset = 0, l, width, height, length = 0; - - if (font == NULL) - return; - - if (READ_BE_UINT32(font) != 'AHDR') - return; - - offset = READ_BE_UINT32(font + 4) + 8; - for (l = 0; l <= txt; l++) { - if (READ_BE_UINT32(font + offset) == 'FRME') { - offset += 8; - if (READ_BE_UINT32(font + offset) == 'FOBJ') { - t_offset = offset + 8; - length = READ_BE_UINT32(font + offset + 4) - 0xe; - offset += READ_BE_UINT32(font + offset + 4) + 8; - } - else - return; - } - else - return; - } - - byte * dst = (byte*)malloc (1000); - byte * src = (byte*)(font + t_offset + 0x0e); - - codec44Depack (dst, src, length); - - width = READ_LE_UINT16(font + t_offset + 6); - height = READ_LE_UINT16(font + t_offset + 8); - - y += c_line * height; - for (uint32 ty = 0; ty < height; ty++) { - for (uint32 tx = 0; tx < width; tx++) { - byte pixel = *(dst + ty * width + tx); - if (pixel != 0) { - if (color == 0) { - if (pixel == 0x01) - pixel = 0xf; - } - else { - if (pixel == 0x01) - pixel = color; - } - if (pixel == 0xff) - pixel = 0x0; - *(_renderBitmap + ((ty + y) * 320 + *x + tx)) = pixel; - } - } - } - *x += width; - free (dst); -} - -uint32 SmushPlayer::nextBE32() { - uint32 a = READ_BE_UINT32(_cur); - _cur += sizeof(uint32); - - return a; -} - -void SmushPlayer::openFile(byte *fileName) { - byte buf[100]; - - sprintf((char *)buf, "%sVIDEO/%s", (char *)_scumm->getGameDataPath(), (char *)fileName); - _in = (FILE*)_scumm->fileOpen((char *)buf, 1); - - if (_in == NULL) { - sprintf((char *)buf, "%svideo/%s", (char *)_scumm->getGameDataPath(), (char *)fileName); - _in = (FILE*)_scumm->fileOpen((char *)buf, 1); - } -} - -void SmushPlayer::nextBlock() { - _blockTag = _scumm->fileReadDwordBE(_in); - _blockSize = _scumm->fileReadDwordBE(_in); - - if (_block != NULL) - free(_block); - - _block = (byte *)malloc(_blockSize); - - if (_block == NULL) - error("SP: cannot allocate memory"); - - _scumm->fileRead(_in, _block, _blockSize); -} - -bool SmushPlayer::parseTag() { - switch (nextBlock(), _blockTag) { - - case 'AHDR': - parseAHDR(); - break; - - case 'FRME': - parseFRME(); - break; - - default: - error("SP: Encountered invalid block %c%c%c%c", _blockTag >> 24, _blockTag >> 16, _blockTag >> 8, _blockTag); - } - - return true; -} - -void SmushPlayer::parseAHDR() { - memcpy(_fluPalette, _block + 6, 0x300); - _paletteChanged = true; -} - -void SmushPlayer::parseIACT() { - uint32 pos, bpos, tag, sublen, subpos, trk, idx; - byte flags; - bool new_mixer = false; - byte *buf; - - flags = SoundMixer::FLAG_AUTOFREE; - - pos = 0; - pos += 6; - - trk = READ_LE_UINT32(_cur + pos); /* FIXME: is this correct ? */ - pos += 4; - - for (idx = 0; idx < MAX_STREAMER; idx++) { - if (_imusTrk[idx] == trk) - break; - } - - if (idx == MAX_STREAMER) { - for (idx = 0; idx < MAX_STREAMER; idx++) { - if (_imusTrk[idx] == 0 && _scumm->_mixer->_channels[idx] == NULL) { - _imusTrk[idx] = trk; - _imusSize[idx] = 0; - new_mixer = true; - break; - } - } - } - - if (idx == MAX_STREAMER) { - warning("iMUS table full"); - return; - } - - pos += 8; /* FIXME: what are these ? */ - - while (pos < _frmeSize) { - - if (_imusSize[idx] == 0) { - tag = READ_BE_UINT32(_cur + pos); - pos += 4; - if (tag != 'iMUS') - error("trk %d: iMUS tag not found", trk); - _imusSize[idx] = READ_BE_UINT32(_cur + pos); - pos += 4; - } - if (_imusSubSize[idx] == 0) { - _imusSubTag[idx] = READ_BE_UINT32(_cur + pos); - pos += 4; - _imusSubSize[idx] = READ_BE_UINT32(_cur + pos); - pos += 4; - _imusSize[idx] -= 8; - debug(3, "trk %d: tag '%4s' size %x", trk, _cur + pos - 8, _imusSubSize[idx]); - } - - sublen = _imusSubSize[idx] < (_frmeSize - pos) ? _imusSubSize[idx] : (_frmeSize - pos); - - switch (_imusSubTag[idx]) { - case 'MAP ': - tag = READ_BE_UINT32(_cur + pos); - if (tag != 'FRMT') - error("trk %d: no FRMT section"); - _imusCodec[idx] = READ_BE_UINT32(_cur + pos + 16); - _imusRate[idx] = READ_BE_UINT32(_cur + pos + 20); - _imusChan[idx] = READ_BE_UINT32(_cur + pos + 24); - _imusPos[idx] = 0; - break; - case 'DATA': - switch (_imusCodec[idx]) { - case 8: - if (_imusChan[idx] == 2) - flags |= SoundMixer::FLAG_STEREO; - flags |= SoundMixer::FLAG_UNSIGNED; - buf = (byte *)malloc(sublen); - memcpy(buf, _cur + pos, sublen); - bpos = sublen; - break; - case 12: - if (_imusChan[idx] == 2) - flags |= SoundMixer::FLAG_STEREO; - flags |= SoundMixer::FLAG_16BITS; - buf = (byte *)malloc(2 * sublen); - - bpos = 0; - subpos = 0; - - while (subpos < sublen) { - - while (_imusPos[idx] < 3 && subpos < sublen) { - _imusData[idx][_imusPos[idx]] = _cur[pos + subpos]; - _imusPos[idx]++; - subpos++; - } - - if (_imusPos[idx] == 3) { - uint32 temp; - - temp = (_imusData[idx][1] & 0x0f) << 8; - temp = (temp | _imusData[idx][0]) << 4; - temp -= 0x8000; - - buf[bpos++] = (byte)((temp >> 8) & 0xff); - buf[bpos++] = (byte)(temp & 0xff); - - temp = (_imusData[idx][1] & 0xf0) << 4; - temp = (temp | _imusData[idx][2]) << 4; - temp -= 0x8000; - - buf[bpos++] = (byte)((temp >> 8) & 0xff); - buf[bpos++] = (byte)(temp & 0xff); - _imusPos[idx] = 0; - } - } - break; - default: - error("trk %d: unknown iMUS codec %d", trk, _imusCodec[idx]); - } - - debug(3, "trk %d: iMUSE play part, len 0x%x rate %d remain 0x%x", - trk, bpos, _imusRate[idx], _imusSubSize[idx]); - - _imusBuf[idx] = buf; - _imusFinalSize[idx] = bpos; - _imusFlags[idx] = flags; - _imusNewMixer[idx] = new_mixer; - - break; - default: - error("trk %d: unknown tag inside iMUS %08x [%c%c%c%c]", - trk, _imusSubTag[idx], _imusSubTag[idx] >> 24, - _imusSubTag[idx] >> 16, _imusSubTag[idx] >> 8, _imusSubTag[idx]); - } - - _imusSubSize[idx] -= sublen; - _imusSize[idx] -= sublen; - pos += sublen; - - if (_imusSubSize[idx] == 0 && _imusSubTag[idx] == 'DATA') { - _imusTrk[idx] = 0; - return; - } - } -} - -void SmushPlayer::parseNPAL() { - memcpy(_fluPalette, _cur, 0x300); - _paletteChanged = true; -} - -void SmushPlayer::codec1(CodecData * cd) { - uint y = cd->y; - byte *src = cd->src; - byte *dest = cd->out; - uint h = cd->h; - - if (!h || !cd->w) - return; - - dest += cd->y * cd->pitch; - - do { - byte color; - uint len, num; - uint x; - - if ((uint) y >= (uint) cd->outheight) { - src += READ_LE_UINT16(src)+2; - continue; - } - - len = cd->w; - x = cd->x; - src += 2; - - do { - byte code = *src++; - - num = (code >> 1) + 1; - if (num > len) - num = len; - len -= num; - - if (code & 1) { - color = *src++; -// if ((color = *src++)!=0) { - do { - if ((uint) x < (uint) cd->outwidth) - dest[x] = color; - } while (++x, --num); -// } else { -// x += num; -// } - } else { - do { - color = *src++; - if ( /*(color=*src++) != 0 && */ (uint) x < (uint) cd->outwidth) - dest[x] = color; - } while (++x, --num); - } - } while (len); - } while (dest += cd->pitch, y++, --h); -} - -void SmushPlayer::codec37BompDepack(byte *dst, byte *src, int32 len) { - byte code; - byte color; - int32 num; - - do { - code = *src++; - if (code & 1) { - num = (code >> 1) + 1; - color = *src++; - memset(dst, color, num); - dst += num; - } else { - num = (code >> 1) + 1; - memcpy(dst, src, num); - dst += num; - src += num; - } - } while (len -= num); -} - -void SmushPlayer::codec37Proc4(byte *dst, byte *src, int32 next_offs, int32 bw, int32 bh, int32 pitch, int16 *table) { - byte code, *tmp; - int32 i; - uint32 t; - - if (pitch != 320) { - warning("SP: invalid pitch"); - return; - } - - do { - i = bw; - do { - code = *src++; - if (code == 0xFD) { - t = src[0]; - t += (t << 8) + (t << 16) + (t << 24); -#ifdef PICKY_ALIGN - memcpy(dst, &t, sizeof uint32); - memcpy(dst + 320, &t, sizeof uint32); - memcpy(dst + 320 * 2, &t, sizeof uint32); - memcpy(dst + 320 * 3, &t, sizeof uint32); -#else - *(uint32 *)(dst + 0) = t; - *(uint32 *)(dst + 320) = t; - *(uint32 *)(dst + 320 * 2) = t; - *(uint32 *)(dst + 320 * 3) = t; -#endif - src += 1; - dst += 4; - } else if (code == 0xFE) { - t = src[0]; - t += (t << 8) + (t << 16) + (t << 24); -#ifdef PICKY_ALIGN - memcpy(dst, &t, sizeof uint32); -#else - *(uint32 *)(dst + 0) = t; -#endif - t = src[1]; - t += (t << 8) + (t << 16) + (t << 24); -#ifdef PICKY_ALIGN - memcpy(dst + 320, &t, sizeof uint32); -#else - *(uint32 *)(dst + 320) = t; -#endif - t = src[2]; - t += (t << 8) + (t << 16) + (t << 24); -#ifdef PICKY_ALIGN - memcpy(dst + 320 * 2, &t, sizeof uint32); -#else - *(uint32 *)(dst + 320 * 2) = t; -#endif - t = src[3]; - t += (t << 8) + (t << 16) + (t << 24); -#ifdef PICKY_ALIGN - memcpy(dst + 320 * 3, &t, sizeof uint32); -#else - *(uint32 *)(dst + 320 * 3) = t; -#endif - src += 4; - dst += 4; - } else if (code == 0xFF) { -#ifdef PICKY_ALIGN - memcpy(dst, src, sizeof uint32); - memcpy(dst + 320, src + sizeof uint32, sizeof uint32); - memcpy(dst + 320 * 2, src + 2 * sizeof uint32, sizeof uint32); - memcpy(dst + 320 * 3, src + 3 * sizeof uint32, sizeof uint32); -#else - *(uint32 *)(dst + 0) = ((uint32 *)src)[0]; - *(uint32 *)(dst + 320) = ((uint32 *)src)[1]; - *(uint32 *)(dst + 320 * 2) = ((uint32 *)src)[2]; - *(uint32 *)(dst + 320 * 3) = ((uint32 *)src)[3]; -#endif - src += 16; - dst += 4; - } else if (code == 0x00) { - uint16 count = src[0] + 1; - src += 1; - for (uint16 l = 0; l < count; l++) { - tmp = dst + next_offs; -#ifdef PICKY_ALIGN - memcpy(dst, tmp, sizeof uint32); - memcpy(dst + 320, tmp + 320, sizeof uint32); - memcpy(dst + 320 * 2, tmp + 320 * 2, sizeof uint32); - memcpy(dst + 320 * 3, tmp + 320 * 3, sizeof uint32); -#else - *(uint32 *)(dst + 0) = *(uint32 *)(tmp); - *(uint32 *)(dst + 320) = *(uint32 *)(tmp + 320); - *(uint32 *)(dst + 320 * 2) = *(uint32 *)(tmp + 320 * 2); - *(uint32 *)(dst + 320 * 3) = *(uint32 *)(tmp + 320 * 3); -#endif - dst += 4; - i--; - if (i == 0) { - i = bw; - dst += 320 * 4 - 320; - bh--; - } - } - i++; - } else { - tmp = dst + table[code] + next_offs; -#ifdef PICKY_ALIGN - memcpy(dst, tmp, sizeof uint32); - memcpy(dst + 320, tmp + 320, sizeof uint32); - memcpy(dst + 320 * 2, tmp + 320 * 2, sizeof uint32); - memcpy(dst + 320 * 3, tmp + 320 * 3, sizeof uint32); -#else - *(uint32 *)(dst + 0) = *(uint32 *)(tmp); - *(uint32 *)(dst + 320) = *(uint32 *)(tmp + 320); - *(uint32 *)(dst + 320 * 2) = *(uint32 *)(tmp + 320 * 2); - *(uint32 *)(dst + 320 * 3) = *(uint32 *)(tmp + 320 * 3); -#endif - dst += 4; - } - if (i <= 0) - break; - if (bh <= 0) - break; - } while (--i); - dst += 320 * 4 - 320; - if (bh <= 0) - break; - } while (--bh); -} - - -void SmushPlayer::codec37Proc5(int32 game, byte *dst, byte *src, int32 next_offs, int32 bw, int32 bh, - - int32 pitch, int16 *table) { - byte code, *tmp; - int32 i; - uint32 t; - - if (pitch != 320) { - warning("SP: invalid pitch"); - return; - } - - do { - i = bw; - do { - code = *src++; - - // FIXME: Full Throttle has different FD and FEs? - if ((game == GID_DIG) && (code == 0xFD)) { - t = src[0]; - t += (t << 8) + (t << 16) + (t << 24); -#ifdef PICKY_ALIGN - memcpy(dst, &t, sizeof uint32); - memcpy(dst + 320, &t, sizeof uint32); - memcpy(dst + 320 * 2, &t, sizeof uint32); - memcpy(dst + 320 * 3, &t, sizeof uint32); -#else - *(uint32 *)(dst + 0) = t; - *(uint32 *)(dst + 320) = t; - *(uint32 *)(dst + 320 * 2) = t; - *(uint32 *)(dst + 320 * 3) = t; -#endif - src += 1; - dst += 4; - } else if ((game == GID_DIG) && (code == 0xFE)) { - t = src[0]; - t += (t << 8) + (t << 16) + (t << 24); -#ifdef PICKY_ALIGN - memcpy(dst, &t, sizeof uint32); -#else - *(uint32 *)(dst + 0) = t; -#endif - t = src[1]; - t += (t << 8) + (t << 16) + (t << 24); -#ifdef PICKY_ALIGN - memcpy(dst + 320, &t, sizeof uint32); -#else - *(uint32 *)(dst + 320) = t; -#endif - t = src[2]; - t += (t << 8) + (t << 16) + (t << 24); -#ifdef PICKY_ALIGN - memcpy(dst + 320 * 2, &t, sizeof uint32); -#else - *(uint32 *)(dst + 320 * 2) = t; -#endif - t = src[3]; - t += (t << 8) + (t << 16) + (t << 24); -#ifdef PICKY_ALIGN - memcpy(dst + 320 * 3, &t, sizeof uint32); -#else - *(uint32 *)(dst + 320 * 3) = t; -#endif - src += 4; - dst += 4; - } else if (code == 0xFF) { -#ifdef PICKY_ALIGN - memcpy(dst, src, sizeof uint32); - memcpy(dst + 320, src + sizeof uint32, sizeof uint32); - memcpy(dst + 320 * 2, src + 2 * sizeof uint32, sizeof uint32); - memcpy(dst + 320 * 3, src + 3 * sizeof uint32, sizeof uint32); -#else - *(uint32 *)(dst + 0) = ((uint32 *)src)[0]; - *(uint32 *)(dst + 320) = ((uint32 *)src)[1]; - *(uint32 *)(dst + 320 * 2) = ((uint32 *)src)[2]; - *(uint32 *)(dst + 320 * 3) = ((uint32 *)src)[3]; -#endif - src += 16; - dst += 4; - } else { - tmp = dst + table[code] + next_offs; -#ifdef PICKY_ALIGN - memcpy(dst, tmp, sizeof uint32); - memcpy(dst + 320, tmp + 320, sizeof uint32); - memcpy(dst + 320 * 2, tmp + 320 * 2, sizeof uint32); - memcpy(dst + 320 * 3, tmp + 320 * 3, sizeof uint32); -#else - *(uint32 *)(dst + 0) = *(uint32 *)(tmp); - *(uint32 *)(dst + 320) = *(uint32 *)(tmp + 320); - *(uint32 *)(dst + 320 * 2) = *(uint32 *)(tmp + 320 * 2); - *(uint32 *)(dst + 320 * 3) = *(uint32 *)(tmp + 320 * 3); -#endif - dst += 4; - } - } while (--i); - dst += 320 * 4 - 320; - } while (--bh); -} - -// this table is the same in FT and Dig -static const int8 maketable_bytes[] = { - 0, 0, 1, 0, 2, 0, 3, 0, 5, 0, 8, 0, 13, 0, 21, 0, - -1, 0, -2, 0, -3, 0, -5, 0, -8, 0, -13, 0, -17, 0, -21, 0, - 0, 1, 1, 1, 2, 1, 3, 1, 5, 1, 8, 1, 13, 1, 21, 1, - -1, 1, -2, 1, -3, 1, -5, 1, -8, 1, -13, 1, -17, 1, -21, 1, - 0, 2, 1, 2, 2, 2, 3, 2, 5, 2, 8, 2, 13, 2, 21, 2, - -1, 2, -2, 2, -3, 2, -5, 2, -8, 2, -13, 2, -17, 2, -21, 2, - 0, 3, 1, 3, 2, 3, 3, 3, 5, 3, 8, 3, 13, 3, 21, 3, - -1, 3, -2, 3, -3, 3, -5, 3, -8, 3, -13, 3, -17, 3, -21, 3, - 0, 5, 1, 5, 2, 5, 3, 5, 5, 5, 8, 5, 13, 5, 21, 5, - -1, 5, -2, 5, -3, 5, -5, 5, -8, 5, -13, 5, -17, 5, -21, 5, - 0, 8, 1, 8, 2, 8, 3, 8, 5, 8, 8, 8, 13, 8, 21, 8, - -1, 8, -2, 8, -3, 8, -5, 8, -8, 8, -13, 8, -17, 8, -21, 8, - 0, 13, 1, 13, 2, 13, 3, 13, 5, 13, 8, 13, 13, 13, 21, 13, - -1, 13, -2, 13, -3, 13, -5, 13, -8, 13, -13, 13, -17, 13, -21, 13, - 0, 21, 1, 21, 2, 21, 3, 21, 5, 21, 8, 21, 13, 21, 21, 21, - -1, 21, -2, 21, -3, 21, -5, 21, -8, 21, -13, 21, -17, 21, -21, 21, - 0, -1, 1, -1, 2, -1, 3, -1, 5, -1, 8, -1, 13, -1, 21, -1, - -1, -1, -2, -1, -3, -1, -5, -1, -8, -1, -13, -1, -17, -1, -21, -1, - 0, -2, 1, -2, 2, -2, 3, -2, 5, -2, 8, -2, 13, -2, 21, -2, - -1, -2, -2, -2, -3, -2, -5, -2, -8, -2, -13, -2, -17, -2, -21, -2, - 0, -3, 1, -3, 2, -3, 3, -3, 5, -3, 8, -3, 13, -3, 21, -3, - -1, -3, -2, -3, -3, -3, -5, -3, -8, -3, -13, -3, -17, -3, -21, -3, - 0, -5, 1, -5, 2, -5, 3, -5, 5, -5, 8, -5, 13, -5, 21, -5, - -1, -5, -2, -5, -3, -5, -5, -5, -8, -5, -13, -5, -17, -5, -21, -5, - 0, -8, 1, -8, 2, -8, 3, -8, 5, -8, 8, -8, 13, -8, 21, -8, - -1, -8, -2, -8, -3, -8, -5, -8, -8, -8, -13, -8, -17, -8, -21, -8, - 0, -13, 1, -13, 2, -13, 3, -13, 5, -13, 8, -13, 13, -13, 21, -13, - -1, -13, -2, -13, -3, -13, -5, -13, -8, -13, -13, -13, -17, -13, -21, -13, - 0, -17, 1, -17, 2, -17, 3, -17, 5, -17, 8, -17, 13, -17, 21, -17, - -1, -17, -2, -17, -3, -17, -5, -17, -8, -17, -13, -17, -17, -17, -21, -17, - 0, -21, 1, -21, 2, -21, 3, -21, 5, -21, 8, -21, 13, -21, 21, -21, - -1, -21, -2, -21, -3, -21, -5, -21, -8, -21, -13, -21, -17, -21, 0, 0, - -8, -29, 8, -29, -18, -25, 17, -25, 0, -23, -6, -22, 6, -22, -13, -19, - 12, -19, 0, -18, 25, -18, -25, -17, -5, -17, 5, -17, -10, -15, 10, -15, - 0, -14, -4, -13, 4, -13, 19, -13, -19, -12, -8, -11, -2, -11, 0, -11, - 2, -11, 8, -11, -15, -10, -4, -10, 4, -10, 15, -10, -6, -9, -1, -9, - 1, -9, 6, -9, -29, -8, -11, -8, -8, -8, -3, -8, 3, -8, 8, -8, - 11, -8, 29, -8, -5, -7, -2, -7, 0, -7, 2, -7, 5, -7, -22, -6, - -9, -6, -6, -6, -3, -6, -1, -6, 1, -6, 3, -6, 6, -6, 9, -6, - 22, -6, -17, -5, -7, -5, -4, -5, -2, -5, 0, -5, 2, -5, 4, -5, - 7, -5, 17, -5, -13, -4, -10, -4, -5, -4, -3, -4, -1, -4, 0, -4, - 1, -4, 3, -4, 5, -4, 10, -4, 13, -4, -8, -3, -6, -3, -4, -3, - -3, -3, -2, -3, -1, -3, 0, -3, 1, -3, 2, -3, 4, -3, 6, -3, - 8, -3, -11, -2, -7, -2, -5, -2, -3, -2, -2, -2, -1, -2, 0, -2, - 1, -2, 2, -2, 3, -2, 5, -2, 7, -2, 11, -2, -9, -1, -6, -1, - -4, -1, -3, -1, -2, -1, -1, -1, 0, -1, 1, -1, 2, -1, 3, -1, - 4, -1, 6, -1, 9, -1, -31, 0, -23, 0, -18, 0, -14, 0, -11, 0, - -7, 0, -5, 0, -4, 0, -3, 0, -2, 0, -1, 0, 0, -31, 1, 0, - 2, 0, 3, 0, 4, 0, 5, 0, 7, 0, 11, 0, 14, 0, 18, 0, - 23, 0, 31, 0, -9, 1, -6, 1, -4, 1, -3, 1, -2, 1, -1, 1, - 0, 1, 1, 1, 2, 1, 3, 1, 4, 1, 6, 1, 9, 1, -11, 2, - -7, 2, -5, 2, -3, 2, -2, 2, -1, 2, 0, 2, 1, 2, 2, 2, - 3, 2, 5, 2, 7, 2, 11, 2, -8, 3, -6, 3, -4, 3, -2, 3, - -1, 3, 0, 3, 1, 3, 2, 3, 3, 3, 4, 3, 6, 3, 8, 3, - -13, 4, -10, 4, -5, 4, -3, 4, -1, 4, 0, 4, 1, 4, 3, 4, - 5, 4, 10, 4, 13, 4, -17, 5, -7, 5, -4, 5, -2, 5, 0, 5, - 2, 5, 4, 5, 7, 5, 17, 5, -22, 6, -9, 6, -6, 6, -3, 6, - -1, 6, 1, 6, 3, 6, 6, 6, 9, 6, 22, 6, -5, 7, -2, 7, - 0, 7, 2, 7, 5, 7, -29, 8, -11, 8, -8, 8, -3, 8, 3, 8, - 8, 8, 11, 8, 29, 8, -6, 9, -1, 9, 1, 9, 6, 9, -15, 10, - -4, 10, 4, 10, 15, 10, -8, 11, -2, 11, 0, 11, 2, 11, 8, 11, - 19, 12, -19, 13, -4, 13, 4, 13, 0, 14, -10, 15, 10, 15, -5, 17, - 5, 17, 25, 17, -25, 18, 0, 18, -12, 19, 13, 19, -6, 22, 6, 22, - 0, 23, -17, 25, 18, 25, -8, 29, 8, 29, 0, 31, 0, 0, -6, -22, - 6, -22, -13, -19, 12, -19, 0, -18, -5, -17, 5, -17, -10, -15, 10, -15, - 0, -14, -4, -13, 4, -13, 19, -13, -19, -12, -8, -11, -2, -11, 0, -11, - 2, -11, 8, -11, -15, -10, -4, -10, 4, -10, 15, -10, -6, -9, -1, -9, - 1, -9, 6, -9, -11, -8, -8, -8, -3, -8, 0, -8, 3, -8, 8, -8, - 11, -8, -5, -7, -2, -7, 0, -7, 2, -7, 5, -7, -22, -6, -9, -6, - -6, -6, -3, -6, -1, -6, 1, -6, 3, -6, 6, -6, 9, -6, 22, -6, - -17, -5, -7, -5, -4, -5, -2, -5, -1, -5, 0, -5, 1, -5, 2, -5, - 4, -5, 7, -5, 17, -5, -13, -4, -10, -4, -5, -4, -3, -4, -2, -4, - -1, -4, 0, -4, 1, -4, 2, -4, 3, -4, 5, -4, 10, -4, 13, -4, - -8, -3, -6, -3, -4, -3, -3, -3, -2, -3, -1, -3, 0, -3, 1, -3, - 2, -3, 3, -3, 4, -3, 6, -3, 8, -3, -11, -2, -7, -2, -5, -2, - -4, -2, -3, -2, -2, -2, -1, -2, 0, -2, 1, -2, 2, -2, 3, -2, - 4, -2, 5, -2, 7, -2, 11, -2, -9, -1, -6, -1, -5, -1, -4, -1, - -3, -1, -2, -1, -1, -1, 0, -1, 1, -1, 2, -1, 3, -1, 4, -1, - 5, -1, 6, -1, 9, -1, -23, 0, -18, 0, -14, 0, -11, 0, -7, 0, - -5, 0, -4, 0, -3, 0, -2, 0, -1, 0, 0, -23, 1, 0, 2, 0, - 3, 0, 4, 0, 5, 0, 7, 0, 11, 0, 14, 0, 18, 0, 23, 0, - -9, 1, -6, 1, -5, 1, -4, 1, -3, 1, -2, 1, -1, 1, 0, 1, - 1, 1, 2, 1, 3, 1, 4, 1, 5, 1, 6, 1, 9, 1, -11, 2, - -7, 2, -5, 2, -4, 2, -3, 2, -2, 2, -1, 2, 0, 2, 1, 2, - 2, 2, 3, 2, 4, 2, 5, 2, 7, 2, 11, 2, -8, 3, -6, 3, - -4, 3, -3, 3, -2, 3, -1, 3, 0, 3, 1, 3, 2, 3, 3, 3, - 4, 3, 6, 3, 8, 3, -13, 4, -10, 4, -5, 4, -3, 4, -2, 4, - -1, 4, 0, 4, 1, 4, 2, 4, 3, 4, 5, 4, 10, 4, 13, 4, - -17, 5, -7, 5, -4, 5, -2, 5, -1, 5, 0, 5, 1, 5, 2, 5, - 4, 5, 7, 5, 17, 5, -22, 6, -9, 6, -6, 6, -3, 6, -1, 6, - 1, 6, 3, 6, 6, 6, 9, 6, 22, 6, -5, 7, -2, 7, 0, 7, - 2, 7, 5, 7, -11, 8, -8, 8, -3, 8, 0, 8, 3, 8, 8, 8, - 11, 8, -6, 9, -1, 9, 1, 9, 6, 9, -15, 10, -4, 10, 4, 10, - 15, 10, -8, 11, -2, 11, 0, 11, 2, 11, 8, 11, 19, 12, -19, 13, - -4, 13, 4, 13, 0, 14, -10, 15, 10, 15, -5, 17, 5, 17, 0, 18, - -12, 19, 13, 19, -6, 22, 6, 22, 0, 23, -}; - -void SmushPlayer::codec37Maketable(PersistentCodecData37 * pcd, int32 pitch, byte idx) { - int32 i, j; - - if (pcd->table_last_pitch == pitch && pcd->table_last_flags == idx) - return; - - pcd->table_last_pitch = pitch; - pcd->table_last_flags = idx; - - assert(idx * 255 + 254 < (int32)(sizeof(maketable_bytes) / 2)); - - for (i = 0; i < 255; i++) { - j = i + idx * 255; - pcd->table1[i] = maketable_bytes[j * 2 + 1] * pitch + maketable_bytes[j * 2]; - } -} - -bool SmushPlayer::codec37(int32 game, CodecData * cd, PersistentCodecData37 * pcd) { - int32 width_in_blocks, height_in_blocks; - int32 src_pitch; - byte *curbuf; - int32 size; - bool result = false; - - _frameChanged = 1; - - width_in_blocks = (cd->w + 3) >> 2; - height_in_blocks = (cd->h + 3) >> 2; - src_pitch = width_in_blocks * 4; - - codec37Maketable(pcd, src_pitch, cd->src[1]); - - switch (cd->src[0]) { - case 0:{ - curbuf = pcd->deltaBufs[pcd->curtable]; - memset(pcd->deltaBuf, 0, curbuf - pcd->deltaBuf); - size = READ_LE_UINT32(cd->src + 4); - memset(curbuf + size, 0, pcd->deltaBuf + pcd->deltaSize - curbuf - size); - memcpy(curbuf, cd->src + 16, size); - break; - } - - case 2:{ - size = READ_LE_UINT32(cd->src + 4); - curbuf = pcd->deltaBufs[pcd->curtable]; - if (size == 64000) - codec37BompDepack(curbuf, cd->src + 16, size); - else - return (1); - - memset(pcd->deltaBuf, 0, curbuf - pcd->deltaBuf); - memset(curbuf + size, 0, pcd->deltaBuf + pcd->deltaSize - curbuf - size); - break; - } - - case 3:{ - uint16 number = READ_LE_UINT16(cd->src + 2); - - if (number && pcd->flags + 1 != number) - break; - - if (number & 1 && cd->src[12] & 1 && cd->flags & 0x10) { - _frameChanged = 0; - result = true; - break; - } - - if ((number & 1) || !(cd->src[12] & 1)) { - pcd->curtable ^= 1; - } - - codec37Proc5(game, pcd->deltaBufs[pcd->curtable], cd->src + 16, - pcd->deltaBufs[pcd->curtable ^ 1] - - pcd->deltaBufs[pcd->curtable], width_in_blocks, - height_in_blocks, src_pitch, pcd->table1); - break; - - } - case 4:{ - uint16 number = READ_LE_UINT16(cd->src + 2); - - if (number && pcd->flags + 1 != number) - break; - - if (number & 1 && cd->src[12] & 1 && cd->flags & 0x10) { - _frameChanged = 0; - result = true; - break; - } - - if ((number & 1) || !(cd->src[12] & 1)) { - pcd->curtable ^= 1; - } - - codec37Proc4(pcd->deltaBufs[pcd->curtable], cd->src + 16, - pcd->deltaBufs[pcd->curtable ^ 1] - - pcd->deltaBufs[pcd->curtable], width_in_blocks, - height_in_blocks, src_pitch, pcd->table1); - break; - } - - case 1: - warning("SP: code %d", cd->src[0]); - return (1); - - default: - error("SP: codec37 default case"); - } - - pcd->flags = READ_LE_UINT16(cd->src + 2); - - if (result) { - pcd->curtable ^= 1; - } else { - memcpy(cd->out, pcd->deltaBufs[pcd->curtable], 320 * 200); - } - - return (_frameChanged); -} - -void SmushPlayer::codec37Init(PersistentCodecData37 * pcd, int32 width, int32 height) { - pcd->width = width; - pcd->height = height; - pcd->deltaSize = width * height * 2 + 0x3E00 + 0xBA00; - pcd->deltaBuf = (byte *)calloc(pcd->deltaSize, 1); - pcd->deltaBufs[0] = pcd->deltaBuf + 0x3E00; - pcd->deltaBufs[1] = pcd->deltaBuf + width * height + 0xBA00; - pcd->curtable = 0; - pcd->table1 = (int16 *)calloc(255, sizeof(uint16)); -} - -void SmushPlayer::parseFOBJ() { - byte codec; - CodecData cd; - - cd.out = _renderBitmap; - cd.pitch = cd.outwidth = 320; - cd.outheight = 200; - cd.y = 0; - cd.x = 0; - cd.src = _cur + 0xE; - cd.w = READ_LE_UINT16(_cur + 6); - cd.h = READ_LE_UINT16(_cur + 8); - cd.flags = 0; - - codec = _cur[0]; - - switch (codec) { - case 1: - codec1(&cd); - break; - case 37: - _frameChanged = codec37(_scumm->_gameId, &cd, &pcd37); - break; - default: - error("SP: invalid codec %d", codec); - } -} - -void SmushPlayer::parsePSAD() { // FIXME: Needs to append to a sound buffer - uint32 pos, sublen, tag, idx, trk; - bool new_mixer = false; - byte *buf; - pos = 0; - - trk = READ_LE_UINT16(_cur + pos); /* FIXME: is this correct ? */ - pos += 2; - - for (idx = 0; idx < MAX_STREAMER; idx++) { - if (_psadTrk[idx] == trk) - break; - } - - if (idx == MAX_STREAMER) { - for (idx = 0; idx < MAX_STREAMER; idx++) { - if (_psadTrk[idx] == 0 && _scumm->_mixer->_channels[idx] == NULL) { - _psadTrk[idx] = trk; - _saudSize[idx] = 0; - new_mixer = true; - break; - } - } - } - - if (idx == MAX_STREAMER) { - warning("PSAD table full\n"); - return; - } - - pos += 8; /* FIXME: what are these ? */ - - while (pos < _frmeSize) { - - if (_saudSize[idx] == 0) { - tag = READ_BE_UINT32(_cur + pos); - pos += 4; - if (tag != 'SAUD') // FIXME: DIG specific? - warning("trk %d: SAUD tag not found", trk); - _saudSize[idx] = READ_BE_UINT32(_cur + pos); - pos += 4; - } - - if (_saudSubSize[idx] == 0) { - _saudSubTag[idx] = READ_BE_UINT32(_cur + pos); - pos += 4; - _saudSubSize[idx] = READ_BE_UINT32(_cur + pos); - pos += 4; - _saudSize[idx] -= 8; - debug(3, "trk %d: tag '%4s' size %x", trk, _cur + pos - 8, _saudSubSize[idx]); - } - - sublen = _saudSubSize[idx] < (_frmeSize - pos) ? _saudSubSize[idx] : (_frmeSize - pos); - - switch (_saudSubTag[idx]) { - case 'STRK': - /* FIXME: what is this stuff ? */ - _strkRate[idx] = 22050; - break; - case 'SDAT': - buf = (byte *)malloc(sublen); - - memcpy(buf, _cur + pos, sublen); - - debug(3, "trk %d: SDAT part len 0x%x rate %d", trk, sublen, _strkRate[idx]); - - _strkBuf[idx] = buf; - _strkFinalSize[idx] = sublen; - _strkNewMixer[idx] = new_mixer; - break; - case 'SMRK': - _psadTrk[idx] = 0; - break; - case 'SHDR': - /* FIXME: what is this stuff ? */ - break; - default: // FIXME: Add FT tags - warning("trk %d: unknown tag inside PSAD", trk); - } - _saudSubSize[idx] -= sublen; - _saudSize[idx] -= sublen; - pos += sublen; - } -} - -void SmushPlayer::parseTRES() { - if (_scumm->_gameId == GID_DIG) { - if ((_scumm->_noSubtitles) && (READ_LE_UINT16(_cur + 4) != 0)) - return; - - byte * txt = getStringTRES (READ_LE_UINT16(_cur + 16)); - drawStringTRES (READ_LE_UINT16(_cur), READ_LE_UINT16(_cur + 2), txt); - if (txt != NULL) - free (txt); - } -} - -void SmushPlayer::parseXPAL() { - int32 num; - int32 i; - - num = READ_LE_UINT16(_cur + 2); - if (num == 0 || num == 0x200) { - if (num == 0x200) - memcpy(_fluPalette, _cur + 0x604, 0x300); - - for (i = 0; i < 0x300; i++) { - _fluPalMul129[i] = _fluPalette[i] * 129; - _fluPalWords[i] = READ_LE_UINT16(_cur + 4 + i * 2); - } - return; - } - - parseNPAL(); - - for (i = 0; i < 0x300; i++) { - _fluPalMul129[i] += _fluPalWords[i]; - _fluPalette[i] = _fluPalMul129[i] >> 7; - } - - _paletteChanged = true; -} - -void SmushPlayer::parseFRME() { - _cur = _block; - - do { - _frmeTag = nextBE32(); - _frmeSize = nextBE32(); - - switch (_frmeTag) { - case 'NPAL': - parseNPAL(); - break; - case 'FOBJ': - parseFOBJ(); - break; - case 'PSAD': - parsePSAD(); - break; - case 'TRES': - parseTRES(); - break; - case 'XPAL': - parseXPAL(); - break; - case 'IACT': - parseIACT(); - break; - case 'STOR': - case 'FTCH': - break; - - default: - error("SP: Encountered invalid block %c%c%c%c", _frmeTag >> 24, _frmeTag >> 16, _frmeTag >> 8, _frmeTag); - } - - _cur += (_frmeSize + 1) & ~1; - } while (_cur + 4 < _block + _blockSize); -} - -void SmushPlayer::init() { - _renderBitmap = _scumm->_videoBuffer; - codec37Init(&pcd37, 320, 200); - - memset(_saudSize, 0, sizeof(_saudSize)); - memset(_saudSubSize, 0, sizeof(_saudSubSize)); - memset(_psadTrk, 0, sizeof(_psadTrk)); - - memset(_imusSize, 0, sizeof(_imusSize)); - memset(_imusSubSize, 0, sizeof(_imusSubSize)); - memset(_imusTrk, 0, sizeof(_imusTrk)); - memset(_imusData, 0, sizeof(_imusData)); - memset(_imusPos, 0, sizeof(_imusPos)); - memset(_imusChan, 0, sizeof(_imusChan)); - - if (_scumm->_gameId == GID_DIG) - { - for (uint8 l = 0; l < SP_MAX_FONTS; l++) { - _fonts[l] = NULL; - } - _bufferTres = NULL; - loadTres(); - loadFonts(); - } - _scumm->_timer->installProcedure(&smush_handler, 75); -} - -void SmushPlayer::deinit() { - if (_scumm->_gameId == GID_DIG) - { - if (_bufferTres != NULL) - free (_bufferTres); - - for (int l = 0; l < SP_MAX_FONTS; l++) { - if (_fonts[l] != NULL) { - free (_fonts[l]); - _fonts[l] = NULL; - } - } - } - _scumm->_timer->releaseProcedure(&smush_handler); -} - -void SmushPlayer::go() { - while (parseTag()) { - } -} - -void SmushPlayer::setPalette() { - int32 i; - byte palette_colors[1024]; - byte *p = palette_colors; - byte *data = _fluPalette; - - for (i = 0; i != 256; i++, data += 3, p += 4) { - p[0] = data[0]; - p[1] = data[1]; - p[2] = data[2]; - p[3] = 0; - } - - _scumm->_system->set_palette(palette_colors, 0, 256); -} - -void SmushPlayer::update() { - _lock = false; -} - -void SmushPlayer::startVideo(short int arg, byte *videoFile) { - int32 frameIndex = 0; - int32 idx; - - _in = NULL; - _paletteChanged = false; - _block = NULL; - _blockTag = 0; - _blockSize = 0; - _cur = NULL; - _renderBitmap = NULL; - _frameSize = 0; - _frmeTag = 0; - _frmeSize = 0; - _deltaBuf = NULL; - _deltaBufSize = 0; - _lock = true; - - memset (&pcd37, 0, sizeof (PersistentCodecData37)); - - _scumm->_sound->pauseBundleMusic(true); - init(); - openFile(videoFile); - - if (_in == NULL) - return; - - if (_scumm->fileReadDwordBE(_in) != 'ANIM') - error("SP: file is not an anim"); - - fileSize = _scumm->fileReadDwordBE(_in); - - _scumm->videoFinished = 0; - _scumm->_insaneState = 1; - - do { - _frameChanged = true; - - if (ftell(_in) >= fileSize) - break; -#ifdef INSANE_DEBUG - warning("Playing frame %d", frameIndex); -#endif - - parseTag(); - frameIndex++; - - do { - _scumm->waitForTimer(1); - } while (_lock); - _lock = true; - - if (_scumm->_gameId == GID_DIG) { - for (idx = 0; idx < MAX_STREAMER; idx++) { - if (_imusTrk[idx] != 0) { - if (_imusNewMixer[idx]) { - _scumm->_mixer->playStream(NULL, idx, _imusBuf[idx], _imusFinalSize[idx], _imusRate[idx], _imusFlags[idx]); - } else { - _scumm->_mixer->append(idx, _imusBuf[idx], _imusFinalSize[idx], _imusRate[idx], _imusFlags[idx]); - } - } - } - } - - if (_scumm->_gameId == GID_FT) { - for (idx = 0; idx < MAX_STREAMER; idx++) { - if (_psadTrk[idx] != 0) { - if (_strkNewMixer[idx]) { - _scumm->_mixer->playStream(NULL, idx, _strkBuf[idx], _strkFinalSize[idx], _strkRate[idx], SoundMixer::FLAG_UNSIGNED | SoundMixer::FLAG_AUTOFREE); - } else { - _scumm->_mixer->append(idx, _strkBuf[idx], _strkFinalSize[idx], _strkRate[idx], SoundMixer::FLAG_UNSIGNED | SoundMixer::FLAG_AUTOFREE); - } - } - } - } - - if (_paletteChanged) { - _paletteChanged = false; - setPalette(); - _scumm->setDirtyColors(0, 255); - } - - if (_frameChanged) { - _scumm->_system->copy_rect(_scumm->_videoBuffer, 320, 0, 0, 320, 200); - _scumm->_system->update_screen(); - } - - _scumm->processKbd(); - - } while (!_scumm->videoFinished); - - deinit(); - - _scumm->_insaneState = 0; - _scumm->exitCutscene(); - _scumm->_sound->pauseBundleMusic(false); -} |