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-rw-r--r--scumm/insane.cpp1510
1 files changed, 0 insertions, 1510 deletions
diff --git a/scumm/insane.cpp b/scumm/insane.cpp
deleted file mode 100644
index a4ad1f59d8..0000000000
--- a/scumm/insane.cpp
+++ /dev/null
@@ -1,1510 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2001 Ludvig Strigeus
- * Copyright (C) 2001/2002 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * $Header$
- *
- */
-
-#if !defined(macintosh) && !defined(__MORPHOS__)
-#define NEED_SDL_HEADERS
-#endif
-
-#ifdef _WIN32_WCE
-#define PICKY_ALIGN
-#endif
-
-#include "stdafx.h"
-#include "scumm.h"
-#include "smush.h"
-
-static SmushPlayer * h_sp;
-
-SmushPlayer::SmushPlayer(Scumm * parent) {
- _scumm = parent;
- h_sp = this;
-}
-
-SmushPlayer::~SmushPlayer() {
-}
-
-static void smush_handler (Scumm * scumm) {
- h_sp->update();
-}
-
-byte * SmushPlayer::loadTres() {
- byte buf[100];
- FILE * f_tres;
- uint32 tmp, l;
-
- sprintf((char *)buf, "%sVIDEO/DIGTXT.TRS", (byte *)_scumm->getGameDataPath());
- f_tres = (FILE*)_scumm->fileOpen((char *)&buf, 1);
-
- if (f_tres == NULL) {
- sprintf((char *)buf, "%svideo/digtxt.trs", (byte *)_scumm->getGameDataPath());
- f_tres = (FILE*)_scumm->fileOpen((char *)&buf, 1);
- if (f_tres == NULL)
- return NULL;
- }
-
- _scumm->fileRead(f_tres, &tmp, 4); // read tag
- if (_scumm->_fileReadFailed)
- error("SP: error while reading TRES");
-
- tmp = READ_BE_UINT32(&tmp);
- if (tmp == 'ETRS')
- {
- _scumm->fileRead(f_tres, &tmp, 4); // read length
- tmp = READ_BE_UINT32(&tmp);
- tmp -= 8;
- _bufferTres = (byte*)malloc (tmp + 1);
- _scumm->fileRead(f_tres, _bufferTres, 8); // skip 8 bytes
- _scumm->fileRead(f_tres, _bufferTres, tmp);
- for (l = 0; l < tmp; l++)
- *(_bufferTres + l) ^= 0xcc;
- _bufferTres[tmp] = 0;
- }
- else
- {
- _scumm->fileSeek(f_tres, 0, SEEK_END); // assume file is unencrypted
- tmp = ftell(f_tres);
- _scumm->fileSeek(f_tres, 0, SEEK_SET);
- _bufferTres = (byte*)malloc (tmp + 1);
- fread(_bufferTres, tmp, 1, f_tres);
- _bufferTres[tmp] = 0;
- }
- _scumm->fileClose(f_tres);
-
- return _bufferTres;
-}
-
-void SmushPlayer::loadFonts() {
- byte buf[100];
- FILE * f_tres;
- uint32 tmp;
- int l;
- byte * buffer = NULL;
-
- for (l = 0; l < SP_MAX_FONTS; l++)
- {
- _fonts [l] = NULL;
- sprintf((char *)buf, "%sVIDEO/FONT%d.NUT", (char *)_scumm->getGameDataPath(), l);
- f_tres = (FILE*)_scumm->fileOpen((char *)buf, 1);
-
- if (f_tres == NULL) {
- sprintf((char *)buf, "%svideo/font%d.nut", (char *)_scumm->getGameDataPath(), l);
- f_tres = (FILE*)_scumm->fileOpen((char *)buf, 1);
- if (f_tres == NULL)
- continue;
- }
-
- _scumm->fileRead(f_tres, &tmp, 4); // read tag
- tmp = READ_BE_UINT32(&tmp);
- if (tmp == 'ANIM') {
- _scumm->fileRead(f_tres, &tmp, 4); // read length
- tmp = READ_BE_UINT32(&tmp);
- buffer = (byte *)malloc(tmp);
- _scumm->fileRead(f_tres, buffer, tmp);
- _fonts[l] = buffer;
- }
- _scumm->fileClose(f_tres);
- }
-}
-
-byte * SmushPlayer::getStringTRES(int32 number) {
- byte * txt = NULL;
- uint32 l, i, j;
-
- for (l = 0;; l++) {
- char t = *(_bufferTres + l);
- if (t == 0)
- break;
- if (t == '#') {
- byte buf[10];
- strncpy ((char*)buf, (char*)_bufferTres + l + 1, 9);
- buf[9] = 0;
- if (strcmp ((char*)buf, "define a ") == 0) {
- l += 10;
- for (i = 0; i < 5; i++) {
- buf[i] = *(_bufferTres + l + i);
- if (buf[i] == 0x0d)
- {
- buf[i] = 0;
- l += 2;
- break;
- }
- }
- if (atol((char*)buf) == number) {
- for (j = 0; j < 200; j++) {
- t = *(_bufferTres + l + j + i);
- if ((t == 0) || (t == '#'))
- break;
- }
- txt = (byte *)malloc(j + 1);
- strncpy((char*)txt, (char*)_bufferTres + l + i, j);
- txt[j] = 0;
- return txt;
- }
- }
- }
- }
-
- return txt;
-}
-
-uint32 SmushPlayer::getFontHeight(uint8 c_font) {
- byte * font = _fonts[c_font];
- uint32 offset = 0, t_offset = 0;
-
- if (font == NULL)
- return 0;
-
- if (READ_BE_UINT32(font) != 'AHDR')
- return 0;
-
- offset = READ_BE_UINT32(font + 4) + 8;
- if (READ_BE_UINT32(font + offset) == 'FRME') {
- offset += 8;
- if (READ_BE_UINT32(font + offset) == 'FOBJ') {
- t_offset = offset + 8;
- }
- else
- return 0;
- }
- return READ_LE_UINT16(font + t_offset + 8);
-}
-
-uint32 SmushPlayer::getCharWidth(uint8 c_font, byte txt) {
- byte * font = _fonts[c_font];
- uint32 offset = 0, t_offset = 0, l;
-
- if (font == NULL)
- return 0;
-
- if (READ_BE_UINT32(font) != 'AHDR')
- return 0;
-
- offset = READ_BE_UINT32(font + 4) + 8;
- for (l = 0; l <= txt; l++) {
- if (READ_BE_UINT32(font + offset) == 'FRME') {
- offset += 8;
- if (READ_BE_UINT32(font + offset) == 'FOBJ') {
- t_offset = offset + 8;
- offset += READ_BE_UINT32(font + offset + 4) + 8;
- }
- else
- return 0;
- }
- else
- return 0;
- }
- return READ_LE_UINT16(font + t_offset + 6);
-}
-
-void SmushPlayer::drawStringTRES(uint32 x, uint32 y, byte * txt) {
- char buf[4];
- uint32 c_line = 0, l = 0, i, tmp_x, x_pos, last_l, t_width, t_height;
- uint8 c_font = 0, c_color = 0, last_j;
- int j;
-
- if ((txt[l] == '^') && (txt[l + 1] == 'f')) {
- buf[0] = txt[l + 2];
- buf[1] = txt[l + 3];
- buf[2] = 0;
- l += 4;
- c_font = atoi(buf);
- if (c_font >= SP_MAX_FONTS)
- error ("SP: number font out of range");
- }
- if ((txt[l] == '^') && (txt[l + 1] == 'c')) {
- buf[0] = txt[l + 2];
- buf[1] = txt[l + 3];
- buf[2] = txt[l + 4];
- buf[3] = 0;
- l += 5;
- c_color = atoi(buf);
- }
-
- t_height = getFontHeight(c_font);
- x_pos = x;
- last_j = 0;
- last_l = l;
-
- for (j = 0;; j++) {
- if (txt[l + j] == 0) {
- break;
- }
- if (txt[l + j] == 0x0d) {
- if (txt[l + j + 2] == 0x0d) break;
- l += j + 2;
- j = -1;
- last_j = 0;
- c_line++;
- x_pos = x;
- if (c_line * t_height + y >= 200) {
- if (y > t_height) {
- y -= t_height;
- }
- else
- {
- y = 0;
- }
- continue;
- }
- }
- t_width = getCharWidth (c_font, txt[l + j]);
- if (x_pos + t_width >= 320) {
- if ((x > t_width) && (c_line == 0)) {
- x -= t_width;
- x_pos += t_width;
- if (txt[l + j] == ' ') {
- last_j = j;
- }
- continue;
- }
- j = last_j;
- txt[l + j] = 0x0d;
- x_pos = x;
- c_line++;
- l++;
- j = -1;
- last_j = 0;
- if (c_line * t_height + y >= 200) {
- if (y > t_height) {
- y -= t_height;
- }
- else {
- y = 0;
- }
- }
- }
- else {
- x_pos += t_width;
- if (txt[l + j] == ' ') {
- last_j = j;
- }
- }
- }
-
- l = last_l;
- c_line = 0;
-
- for (;;) {
- tmp_x = x;
- for (i = 0;; i++) {
- if (txt[l + i] == 0)
- goto exit_loop;
- if (txt[l + i] == 0x0d) {
- if (txt[l + i + 1] == 0x0a) {
- l += i + 2;
- break;
- }
- else {
- l += i + 1;
- break;
- }
- }
- drawCharTRES (&tmp_x, y, c_line, c_font, c_color, txt[l + i]);
- }
- c_line++;
- }
-exit_loop: ;
-
-}
-
-void SmushPlayer::codec44Depack(byte *dst, byte *src, uint32 len) {
- byte val;
- uint16 size_line;
- uint16 num;
-
- do {
- size_line = READ_LE_UINT16(src);
- src += 2;
- len -= 2;
-
- for (; size_line != 0;) {
- num = *src++;
- val = *src++;
- memset(dst, val, num);
- dst += num;
- len -= 2;
- size_line -= 2;
- if (size_line == 0) break;
-
- num = READ_LE_UINT16(src) + 1;
- src += 2;
- memcpy(dst, src, num);
- dst += num;
- src += num;
- len -= num + 2;
- size_line -= num + 2;
-
- }
- dst--;
-
- } while (len > 1);
-}
-
-void SmushPlayer::drawCharTRES(uint32 * x, uint32 y, uint32 c_line, uint8 c_font, uint8 color, uint8 txt) {
- byte * font = _fonts[c_font];
- uint32 offset = 0, t_offset = 0, l, width, height, length = 0;
-
- if (font == NULL)
- return;
-
- if (READ_BE_UINT32(font) != 'AHDR')
- return;
-
- offset = READ_BE_UINT32(font + 4) + 8;
- for (l = 0; l <= txt; l++) {
- if (READ_BE_UINT32(font + offset) == 'FRME') {
- offset += 8;
- if (READ_BE_UINT32(font + offset) == 'FOBJ') {
- t_offset = offset + 8;
- length = READ_BE_UINT32(font + offset + 4) - 0xe;
- offset += READ_BE_UINT32(font + offset + 4) + 8;
- }
- else
- return;
- }
- else
- return;
- }
-
- byte * dst = (byte*)malloc (1000);
- byte * src = (byte*)(font + t_offset + 0x0e);
-
- codec44Depack (dst, src, length);
-
- width = READ_LE_UINT16(font + t_offset + 6);
- height = READ_LE_UINT16(font + t_offset + 8);
-
- y += c_line * height;
- for (uint32 ty = 0; ty < height; ty++) {
- for (uint32 tx = 0; tx < width; tx++) {
- byte pixel = *(dst + ty * width + tx);
- if (pixel != 0) {
- if (color == 0) {
- if (pixel == 0x01)
- pixel = 0xf;
- }
- else {
- if (pixel == 0x01)
- pixel = color;
- }
- if (pixel == 0xff)
- pixel = 0x0;
- *(_renderBitmap + ((ty + y) * 320 + *x + tx)) = pixel;
- }
- }
- }
- *x += width;
- free (dst);
-}
-
-uint32 SmushPlayer::nextBE32() {
- uint32 a = READ_BE_UINT32(_cur);
- _cur += sizeof(uint32);
-
- return a;
-}
-
-void SmushPlayer::openFile(byte *fileName) {
- byte buf[100];
-
- sprintf((char *)buf, "%sVIDEO/%s", (char *)_scumm->getGameDataPath(), (char *)fileName);
- _in = (FILE*)_scumm->fileOpen((char *)buf, 1);
-
- if (_in == NULL) {
- sprintf((char *)buf, "%svideo/%s", (char *)_scumm->getGameDataPath(), (char *)fileName);
- _in = (FILE*)_scumm->fileOpen((char *)buf, 1);
- }
-}
-
-void SmushPlayer::nextBlock() {
- _blockTag = _scumm->fileReadDwordBE(_in);
- _blockSize = _scumm->fileReadDwordBE(_in);
-
- if (_block != NULL)
- free(_block);
-
- _block = (byte *)malloc(_blockSize);
-
- if (_block == NULL)
- error("SP: cannot allocate memory");
-
- _scumm->fileRead(_in, _block, _blockSize);
-}
-
-bool SmushPlayer::parseTag() {
- switch (nextBlock(), _blockTag) {
-
- case 'AHDR':
- parseAHDR();
- break;
-
- case 'FRME':
- parseFRME();
- break;
-
- default:
- error("SP: Encountered invalid block %c%c%c%c", _blockTag >> 24, _blockTag >> 16, _blockTag >> 8, _blockTag);
- }
-
- return true;
-}
-
-void SmushPlayer::parseAHDR() {
- memcpy(_fluPalette, _block + 6, 0x300);
- _paletteChanged = true;
-}
-
-void SmushPlayer::parseIACT() {
- uint32 pos, bpos, tag, sublen, subpos, trk, idx;
- byte flags;
- bool new_mixer = false;
- byte *buf;
-
- flags = SoundMixer::FLAG_AUTOFREE;
-
- pos = 0;
- pos += 6;
-
- trk = READ_LE_UINT32(_cur + pos); /* FIXME: is this correct ? */
- pos += 4;
-
- for (idx = 0; idx < MAX_STREAMER; idx++) {
- if (_imusTrk[idx] == trk)
- break;
- }
-
- if (idx == MAX_STREAMER) {
- for (idx = 0; idx < MAX_STREAMER; idx++) {
- if (_imusTrk[idx] == 0 && _scumm->_mixer->_channels[idx] == NULL) {
- _imusTrk[idx] = trk;
- _imusSize[idx] = 0;
- new_mixer = true;
- break;
- }
- }
- }
-
- if (idx == MAX_STREAMER) {
- warning("iMUS table full");
- return;
- }
-
- pos += 8; /* FIXME: what are these ? */
-
- while (pos < _frmeSize) {
-
- if (_imusSize[idx] == 0) {
- tag = READ_BE_UINT32(_cur + pos);
- pos += 4;
- if (tag != 'iMUS')
- error("trk %d: iMUS tag not found", trk);
- _imusSize[idx] = READ_BE_UINT32(_cur + pos);
- pos += 4;
- }
- if (_imusSubSize[idx] == 0) {
- _imusSubTag[idx] = READ_BE_UINT32(_cur + pos);
- pos += 4;
- _imusSubSize[idx] = READ_BE_UINT32(_cur + pos);
- pos += 4;
- _imusSize[idx] -= 8;
- debug(3, "trk %d: tag '%4s' size %x", trk, _cur + pos - 8, _imusSubSize[idx]);
- }
-
- sublen = _imusSubSize[idx] < (_frmeSize - pos) ? _imusSubSize[idx] : (_frmeSize - pos);
-
- switch (_imusSubTag[idx]) {
- case 'MAP ':
- tag = READ_BE_UINT32(_cur + pos);
- if (tag != 'FRMT')
- error("trk %d: no FRMT section");
- _imusCodec[idx] = READ_BE_UINT32(_cur + pos + 16);
- _imusRate[idx] = READ_BE_UINT32(_cur + pos + 20);
- _imusChan[idx] = READ_BE_UINT32(_cur + pos + 24);
- _imusPos[idx] = 0;
- break;
- case 'DATA':
- switch (_imusCodec[idx]) {
- case 8:
- if (_imusChan[idx] == 2)
- flags |= SoundMixer::FLAG_STEREO;
- flags |= SoundMixer::FLAG_UNSIGNED;
- buf = (byte *)malloc(sublen);
- memcpy(buf, _cur + pos, sublen);
- bpos = sublen;
- break;
- case 12:
- if (_imusChan[idx] == 2)
- flags |= SoundMixer::FLAG_STEREO;
- flags |= SoundMixer::FLAG_16BITS;
- buf = (byte *)malloc(2 * sublen);
-
- bpos = 0;
- subpos = 0;
-
- while (subpos < sublen) {
-
- while (_imusPos[idx] < 3 && subpos < sublen) {
- _imusData[idx][_imusPos[idx]] = _cur[pos + subpos];
- _imusPos[idx]++;
- subpos++;
- }
-
- if (_imusPos[idx] == 3) {
- uint32 temp;
-
- temp = (_imusData[idx][1] & 0x0f) << 8;
- temp = (temp | _imusData[idx][0]) << 4;
- temp -= 0x8000;
-
- buf[bpos++] = (byte)((temp >> 8) & 0xff);
- buf[bpos++] = (byte)(temp & 0xff);
-
- temp = (_imusData[idx][1] & 0xf0) << 4;
- temp = (temp | _imusData[idx][2]) << 4;
- temp -= 0x8000;
-
- buf[bpos++] = (byte)((temp >> 8) & 0xff);
- buf[bpos++] = (byte)(temp & 0xff);
- _imusPos[idx] = 0;
- }
- }
- break;
- default:
- error("trk %d: unknown iMUS codec %d", trk, _imusCodec[idx]);
- }
-
- debug(3, "trk %d: iMUSE play part, len 0x%x rate %d remain 0x%x",
- trk, bpos, _imusRate[idx], _imusSubSize[idx]);
-
- _imusBuf[idx] = buf;
- _imusFinalSize[idx] = bpos;
- _imusFlags[idx] = flags;
- _imusNewMixer[idx] = new_mixer;
-
- break;
- default:
- error("trk %d: unknown tag inside iMUS %08x [%c%c%c%c]",
- trk, _imusSubTag[idx], _imusSubTag[idx] >> 24,
- _imusSubTag[idx] >> 16, _imusSubTag[idx] >> 8, _imusSubTag[idx]);
- }
-
- _imusSubSize[idx] -= sublen;
- _imusSize[idx] -= sublen;
- pos += sublen;
-
- if (_imusSubSize[idx] == 0 && _imusSubTag[idx] == 'DATA') {
- _imusTrk[idx] = 0;
- return;
- }
- }
-}
-
-void SmushPlayer::parseNPAL() {
- memcpy(_fluPalette, _cur, 0x300);
- _paletteChanged = true;
-}
-
-void SmushPlayer::codec1(CodecData * cd) {
- uint y = cd->y;
- byte *src = cd->src;
- byte *dest = cd->out;
- uint h = cd->h;
-
- if (!h || !cd->w)
- return;
-
- dest += cd->y * cd->pitch;
-
- do {
- byte color;
- uint len, num;
- uint x;
-
- if ((uint) y >= (uint) cd->outheight) {
- src += READ_LE_UINT16(src)+2;
- continue;
- }
-
- len = cd->w;
- x = cd->x;
- src += 2;
-
- do {
- byte code = *src++;
-
- num = (code >> 1) + 1;
- if (num > len)
- num = len;
- len -= num;
-
- if (code & 1) {
- color = *src++;
-// if ((color = *src++)!=0) {
- do {
- if ((uint) x < (uint) cd->outwidth)
- dest[x] = color;
- } while (++x, --num);
-// } else {
-// x += num;
-// }
- } else {
- do {
- color = *src++;
- if ( /*(color=*src++) != 0 && */ (uint) x < (uint) cd->outwidth)
- dest[x] = color;
- } while (++x, --num);
- }
- } while (len);
- } while (dest += cd->pitch, y++, --h);
-}
-
-void SmushPlayer::codec37BompDepack(byte *dst, byte *src, int32 len) {
- byte code;
- byte color;
- int32 num;
-
- do {
- code = *src++;
- if (code & 1) {
- num = (code >> 1) + 1;
- color = *src++;
- memset(dst, color, num);
- dst += num;
- } else {
- num = (code >> 1) + 1;
- memcpy(dst, src, num);
- dst += num;
- src += num;
- }
- } while (len -= num);
-}
-
-void SmushPlayer::codec37Proc4(byte *dst, byte *src, int32 next_offs, int32 bw, int32 bh, int32 pitch, int16 *table) {
- byte code, *tmp;
- int32 i;
- uint32 t;
-
- if (pitch != 320) {
- warning("SP: invalid pitch");
- return;
- }
-
- do {
- i = bw;
- do {
- code = *src++;
- if (code == 0xFD) {
- t = src[0];
- t += (t << 8) + (t << 16) + (t << 24);
-#ifdef PICKY_ALIGN
- memcpy(dst, &t, sizeof uint32);
- memcpy(dst + 320, &t, sizeof uint32);
- memcpy(dst + 320 * 2, &t, sizeof uint32);
- memcpy(dst + 320 * 3, &t, sizeof uint32);
-#else
- *(uint32 *)(dst + 0) = t;
- *(uint32 *)(dst + 320) = t;
- *(uint32 *)(dst + 320 * 2) = t;
- *(uint32 *)(dst + 320 * 3) = t;
-#endif
- src += 1;
- dst += 4;
- } else if (code == 0xFE) {
- t = src[0];
- t += (t << 8) + (t << 16) + (t << 24);
-#ifdef PICKY_ALIGN
- memcpy(dst, &t, sizeof uint32);
-#else
- *(uint32 *)(dst + 0) = t;
-#endif
- t = src[1];
- t += (t << 8) + (t << 16) + (t << 24);
-#ifdef PICKY_ALIGN
- memcpy(dst + 320, &t, sizeof uint32);
-#else
- *(uint32 *)(dst + 320) = t;
-#endif
- t = src[2];
- t += (t << 8) + (t << 16) + (t << 24);
-#ifdef PICKY_ALIGN
- memcpy(dst + 320 * 2, &t, sizeof uint32);
-#else
- *(uint32 *)(dst + 320 * 2) = t;
-#endif
- t = src[3];
- t += (t << 8) + (t << 16) + (t << 24);
-#ifdef PICKY_ALIGN
- memcpy(dst + 320 * 3, &t, sizeof uint32);
-#else
- *(uint32 *)(dst + 320 * 3) = t;
-#endif
- src += 4;
- dst += 4;
- } else if (code == 0xFF) {
-#ifdef PICKY_ALIGN
- memcpy(dst, src, sizeof uint32);
- memcpy(dst + 320, src + sizeof uint32, sizeof uint32);
- memcpy(dst + 320 * 2, src + 2 * sizeof uint32, sizeof uint32);
- memcpy(dst + 320 * 3, src + 3 * sizeof uint32, sizeof uint32);
-#else
- *(uint32 *)(dst + 0) = ((uint32 *)src)[0];
- *(uint32 *)(dst + 320) = ((uint32 *)src)[1];
- *(uint32 *)(dst + 320 * 2) = ((uint32 *)src)[2];
- *(uint32 *)(dst + 320 * 3) = ((uint32 *)src)[3];
-#endif
- src += 16;
- dst += 4;
- } else if (code == 0x00) {
- uint16 count = src[0] + 1;
- src += 1;
- for (uint16 l = 0; l < count; l++) {
- tmp = dst + next_offs;
-#ifdef PICKY_ALIGN
- memcpy(dst, tmp, sizeof uint32);
- memcpy(dst + 320, tmp + 320, sizeof uint32);
- memcpy(dst + 320 * 2, tmp + 320 * 2, sizeof uint32);
- memcpy(dst + 320 * 3, tmp + 320 * 3, sizeof uint32);
-#else
- *(uint32 *)(dst + 0) = *(uint32 *)(tmp);
- *(uint32 *)(dst + 320) = *(uint32 *)(tmp + 320);
- *(uint32 *)(dst + 320 * 2) = *(uint32 *)(tmp + 320 * 2);
- *(uint32 *)(dst + 320 * 3) = *(uint32 *)(tmp + 320 * 3);
-#endif
- dst += 4;
- i--;
- if (i == 0) {
- i = bw;
- dst += 320 * 4 - 320;
- bh--;
- }
- }
- i++;
- } else {
- tmp = dst + table[code] + next_offs;
-#ifdef PICKY_ALIGN
- memcpy(dst, tmp, sizeof uint32);
- memcpy(dst + 320, tmp + 320, sizeof uint32);
- memcpy(dst + 320 * 2, tmp + 320 * 2, sizeof uint32);
- memcpy(dst + 320 * 3, tmp + 320 * 3, sizeof uint32);
-#else
- *(uint32 *)(dst + 0) = *(uint32 *)(tmp);
- *(uint32 *)(dst + 320) = *(uint32 *)(tmp + 320);
- *(uint32 *)(dst + 320 * 2) = *(uint32 *)(tmp + 320 * 2);
- *(uint32 *)(dst + 320 * 3) = *(uint32 *)(tmp + 320 * 3);
-#endif
- dst += 4;
- }
- if (i <= 0)
- break;
- if (bh <= 0)
- break;
- } while (--i);
- dst += 320 * 4 - 320;
- if (bh <= 0)
- break;
- } while (--bh);
-}
-
-
-void SmushPlayer::codec37Proc5(int32 game, byte *dst, byte *src, int32 next_offs, int32 bw, int32 bh,
-
- int32 pitch, int16 *table) {
- byte code, *tmp;
- int32 i;
- uint32 t;
-
- if (pitch != 320) {
- warning("SP: invalid pitch");
- return;
- }
-
- do {
- i = bw;
- do {
- code = *src++;
-
- // FIXME: Full Throttle has different FD and FEs?
- if ((game == GID_DIG) && (code == 0xFD)) {
- t = src[0];
- t += (t << 8) + (t << 16) + (t << 24);
-#ifdef PICKY_ALIGN
- memcpy(dst, &t, sizeof uint32);
- memcpy(dst + 320, &t, sizeof uint32);
- memcpy(dst + 320 * 2, &t, sizeof uint32);
- memcpy(dst + 320 * 3, &t, sizeof uint32);
-#else
- *(uint32 *)(dst + 0) = t;
- *(uint32 *)(dst + 320) = t;
- *(uint32 *)(dst + 320 * 2) = t;
- *(uint32 *)(dst + 320 * 3) = t;
-#endif
- src += 1;
- dst += 4;
- } else if ((game == GID_DIG) && (code == 0xFE)) {
- t = src[0];
- t += (t << 8) + (t << 16) + (t << 24);
-#ifdef PICKY_ALIGN
- memcpy(dst, &t, sizeof uint32);
-#else
- *(uint32 *)(dst + 0) = t;
-#endif
- t = src[1];
- t += (t << 8) + (t << 16) + (t << 24);
-#ifdef PICKY_ALIGN
- memcpy(dst + 320, &t, sizeof uint32);
-#else
- *(uint32 *)(dst + 320) = t;
-#endif
- t = src[2];
- t += (t << 8) + (t << 16) + (t << 24);
-#ifdef PICKY_ALIGN
- memcpy(dst + 320 * 2, &t, sizeof uint32);
-#else
- *(uint32 *)(dst + 320 * 2) = t;
-#endif
- t = src[3];
- t += (t << 8) + (t << 16) + (t << 24);
-#ifdef PICKY_ALIGN
- memcpy(dst + 320 * 3, &t, sizeof uint32);
-#else
- *(uint32 *)(dst + 320 * 3) = t;
-#endif
- src += 4;
- dst += 4;
- } else if (code == 0xFF) {
-#ifdef PICKY_ALIGN
- memcpy(dst, src, sizeof uint32);
- memcpy(dst + 320, src + sizeof uint32, sizeof uint32);
- memcpy(dst + 320 * 2, src + 2 * sizeof uint32, sizeof uint32);
- memcpy(dst + 320 * 3, src + 3 * sizeof uint32, sizeof uint32);
-#else
- *(uint32 *)(dst + 0) = ((uint32 *)src)[0];
- *(uint32 *)(dst + 320) = ((uint32 *)src)[1];
- *(uint32 *)(dst + 320 * 2) = ((uint32 *)src)[2];
- *(uint32 *)(dst + 320 * 3) = ((uint32 *)src)[3];
-#endif
- src += 16;
- dst += 4;
- } else {
- tmp = dst + table[code] + next_offs;
-#ifdef PICKY_ALIGN
- memcpy(dst, tmp, sizeof uint32);
- memcpy(dst + 320, tmp + 320, sizeof uint32);
- memcpy(dst + 320 * 2, tmp + 320 * 2, sizeof uint32);
- memcpy(dst + 320 * 3, tmp + 320 * 3, sizeof uint32);
-#else
- *(uint32 *)(dst + 0) = *(uint32 *)(tmp);
- *(uint32 *)(dst + 320) = *(uint32 *)(tmp + 320);
- *(uint32 *)(dst + 320 * 2) = *(uint32 *)(tmp + 320 * 2);
- *(uint32 *)(dst + 320 * 3) = *(uint32 *)(tmp + 320 * 3);
-#endif
- dst += 4;
- }
- } while (--i);
- dst += 320 * 4 - 320;
- } while (--bh);
-}
-
-// this table is the same in FT and Dig
-static const int8 maketable_bytes[] = {
- 0, 0, 1, 0, 2, 0, 3, 0, 5, 0, 8, 0, 13, 0, 21, 0,
- -1, 0, -2, 0, -3, 0, -5, 0, -8, 0, -13, 0, -17, 0, -21, 0,
- 0, 1, 1, 1, 2, 1, 3, 1, 5, 1, 8, 1, 13, 1, 21, 1,
- -1, 1, -2, 1, -3, 1, -5, 1, -8, 1, -13, 1, -17, 1, -21, 1,
- 0, 2, 1, 2, 2, 2, 3, 2, 5, 2, 8, 2, 13, 2, 21, 2,
- -1, 2, -2, 2, -3, 2, -5, 2, -8, 2, -13, 2, -17, 2, -21, 2,
- 0, 3, 1, 3, 2, 3, 3, 3, 5, 3, 8, 3, 13, 3, 21, 3,
- -1, 3, -2, 3, -3, 3, -5, 3, -8, 3, -13, 3, -17, 3, -21, 3,
- 0, 5, 1, 5, 2, 5, 3, 5, 5, 5, 8, 5, 13, 5, 21, 5,
- -1, 5, -2, 5, -3, 5, -5, 5, -8, 5, -13, 5, -17, 5, -21, 5,
- 0, 8, 1, 8, 2, 8, 3, 8, 5, 8, 8, 8, 13, 8, 21, 8,
- -1, 8, -2, 8, -3, 8, -5, 8, -8, 8, -13, 8, -17, 8, -21, 8,
- 0, 13, 1, 13, 2, 13, 3, 13, 5, 13, 8, 13, 13, 13, 21, 13,
- -1, 13, -2, 13, -3, 13, -5, 13, -8, 13, -13, 13, -17, 13, -21, 13,
- 0, 21, 1, 21, 2, 21, 3, 21, 5, 21, 8, 21, 13, 21, 21, 21,
- -1, 21, -2, 21, -3, 21, -5, 21, -8, 21, -13, 21, -17, 21, -21, 21,
- 0, -1, 1, -1, 2, -1, 3, -1, 5, -1, 8, -1, 13, -1, 21, -1,
- -1, -1, -2, -1, -3, -1, -5, -1, -8, -1, -13, -1, -17, -1, -21, -1,
- 0, -2, 1, -2, 2, -2, 3, -2, 5, -2, 8, -2, 13, -2, 21, -2,
- -1, -2, -2, -2, -3, -2, -5, -2, -8, -2, -13, -2, -17, -2, -21, -2,
- 0, -3, 1, -3, 2, -3, 3, -3, 5, -3, 8, -3, 13, -3, 21, -3,
- -1, -3, -2, -3, -3, -3, -5, -3, -8, -3, -13, -3, -17, -3, -21, -3,
- 0, -5, 1, -5, 2, -5, 3, -5, 5, -5, 8, -5, 13, -5, 21, -5,
- -1, -5, -2, -5, -3, -5, -5, -5, -8, -5, -13, -5, -17, -5, -21, -5,
- 0, -8, 1, -8, 2, -8, 3, -8, 5, -8, 8, -8, 13, -8, 21, -8,
- -1, -8, -2, -8, -3, -8, -5, -8, -8, -8, -13, -8, -17, -8, -21, -8,
- 0, -13, 1, -13, 2, -13, 3, -13, 5, -13, 8, -13, 13, -13, 21, -13,
- -1, -13, -2, -13, -3, -13, -5, -13, -8, -13, -13, -13, -17, -13, -21, -13,
- 0, -17, 1, -17, 2, -17, 3, -17, 5, -17, 8, -17, 13, -17, 21, -17,
- -1, -17, -2, -17, -3, -17, -5, -17, -8, -17, -13, -17, -17, -17, -21, -17,
- 0, -21, 1, -21, 2, -21, 3, -21, 5, -21, 8, -21, 13, -21, 21, -21,
- -1, -21, -2, -21, -3, -21, -5, -21, -8, -21, -13, -21, -17, -21, 0, 0,
- -8, -29, 8, -29, -18, -25, 17, -25, 0, -23, -6, -22, 6, -22, -13, -19,
- 12, -19, 0, -18, 25, -18, -25, -17, -5, -17, 5, -17, -10, -15, 10, -15,
- 0, -14, -4, -13, 4, -13, 19, -13, -19, -12, -8, -11, -2, -11, 0, -11,
- 2, -11, 8, -11, -15, -10, -4, -10, 4, -10, 15, -10, -6, -9, -1, -9,
- 1, -9, 6, -9, -29, -8, -11, -8, -8, -8, -3, -8, 3, -8, 8, -8,
- 11, -8, 29, -8, -5, -7, -2, -7, 0, -7, 2, -7, 5, -7, -22, -6,
- -9, -6, -6, -6, -3, -6, -1, -6, 1, -6, 3, -6, 6, -6, 9, -6,
- 22, -6, -17, -5, -7, -5, -4, -5, -2, -5, 0, -5, 2, -5, 4, -5,
- 7, -5, 17, -5, -13, -4, -10, -4, -5, -4, -3, -4, -1, -4, 0, -4,
- 1, -4, 3, -4, 5, -4, 10, -4, 13, -4, -8, -3, -6, -3, -4, -3,
- -3, -3, -2, -3, -1, -3, 0, -3, 1, -3, 2, -3, 4, -3, 6, -3,
- 8, -3, -11, -2, -7, -2, -5, -2, -3, -2, -2, -2, -1, -2, 0, -2,
- 1, -2, 2, -2, 3, -2, 5, -2, 7, -2, 11, -2, -9, -1, -6, -1,
- -4, -1, -3, -1, -2, -1, -1, -1, 0, -1, 1, -1, 2, -1, 3, -1,
- 4, -1, 6, -1, 9, -1, -31, 0, -23, 0, -18, 0, -14, 0, -11, 0,
- -7, 0, -5, 0, -4, 0, -3, 0, -2, 0, -1, 0, 0, -31, 1, 0,
- 2, 0, 3, 0, 4, 0, 5, 0, 7, 0, 11, 0, 14, 0, 18, 0,
- 23, 0, 31, 0, -9, 1, -6, 1, -4, 1, -3, 1, -2, 1, -1, 1,
- 0, 1, 1, 1, 2, 1, 3, 1, 4, 1, 6, 1, 9, 1, -11, 2,
- -7, 2, -5, 2, -3, 2, -2, 2, -1, 2, 0, 2, 1, 2, 2, 2,
- 3, 2, 5, 2, 7, 2, 11, 2, -8, 3, -6, 3, -4, 3, -2, 3,
- -1, 3, 0, 3, 1, 3, 2, 3, 3, 3, 4, 3, 6, 3, 8, 3,
- -13, 4, -10, 4, -5, 4, -3, 4, -1, 4, 0, 4, 1, 4, 3, 4,
- 5, 4, 10, 4, 13, 4, -17, 5, -7, 5, -4, 5, -2, 5, 0, 5,
- 2, 5, 4, 5, 7, 5, 17, 5, -22, 6, -9, 6, -6, 6, -3, 6,
- -1, 6, 1, 6, 3, 6, 6, 6, 9, 6, 22, 6, -5, 7, -2, 7,
- 0, 7, 2, 7, 5, 7, -29, 8, -11, 8, -8, 8, -3, 8, 3, 8,
- 8, 8, 11, 8, 29, 8, -6, 9, -1, 9, 1, 9, 6, 9, -15, 10,
- -4, 10, 4, 10, 15, 10, -8, 11, -2, 11, 0, 11, 2, 11, 8, 11,
- 19, 12, -19, 13, -4, 13, 4, 13, 0, 14, -10, 15, 10, 15, -5, 17,
- 5, 17, 25, 17, -25, 18, 0, 18, -12, 19, 13, 19, -6, 22, 6, 22,
- 0, 23, -17, 25, 18, 25, -8, 29, 8, 29, 0, 31, 0, 0, -6, -22,
- 6, -22, -13, -19, 12, -19, 0, -18, -5, -17, 5, -17, -10, -15, 10, -15,
- 0, -14, -4, -13, 4, -13, 19, -13, -19, -12, -8, -11, -2, -11, 0, -11,
- 2, -11, 8, -11, -15, -10, -4, -10, 4, -10, 15, -10, -6, -9, -1, -9,
- 1, -9, 6, -9, -11, -8, -8, -8, -3, -8, 0, -8, 3, -8, 8, -8,
- 11, -8, -5, -7, -2, -7, 0, -7, 2, -7, 5, -7, -22, -6, -9, -6,
- -6, -6, -3, -6, -1, -6, 1, -6, 3, -6, 6, -6, 9, -6, 22, -6,
- -17, -5, -7, -5, -4, -5, -2, -5, -1, -5, 0, -5, 1, -5, 2, -5,
- 4, -5, 7, -5, 17, -5, -13, -4, -10, -4, -5, -4, -3, -4, -2, -4,
- -1, -4, 0, -4, 1, -4, 2, -4, 3, -4, 5, -4, 10, -4, 13, -4,
- -8, -3, -6, -3, -4, -3, -3, -3, -2, -3, -1, -3, 0, -3, 1, -3,
- 2, -3, 3, -3, 4, -3, 6, -3, 8, -3, -11, -2, -7, -2, -5, -2,
- -4, -2, -3, -2, -2, -2, -1, -2, 0, -2, 1, -2, 2, -2, 3, -2,
- 4, -2, 5, -2, 7, -2, 11, -2, -9, -1, -6, -1, -5, -1, -4, -1,
- -3, -1, -2, -1, -1, -1, 0, -1, 1, -1, 2, -1, 3, -1, 4, -1,
- 5, -1, 6, -1, 9, -1, -23, 0, -18, 0, -14, 0, -11, 0, -7, 0,
- -5, 0, -4, 0, -3, 0, -2, 0, -1, 0, 0, -23, 1, 0, 2, 0,
- 3, 0, 4, 0, 5, 0, 7, 0, 11, 0, 14, 0, 18, 0, 23, 0,
- -9, 1, -6, 1, -5, 1, -4, 1, -3, 1, -2, 1, -1, 1, 0, 1,
- 1, 1, 2, 1, 3, 1, 4, 1, 5, 1, 6, 1, 9, 1, -11, 2,
- -7, 2, -5, 2, -4, 2, -3, 2, -2, 2, -1, 2, 0, 2, 1, 2,
- 2, 2, 3, 2, 4, 2, 5, 2, 7, 2, 11, 2, -8, 3, -6, 3,
- -4, 3, -3, 3, -2, 3, -1, 3, 0, 3, 1, 3, 2, 3, 3, 3,
- 4, 3, 6, 3, 8, 3, -13, 4, -10, 4, -5, 4, -3, 4, -2, 4,
- -1, 4, 0, 4, 1, 4, 2, 4, 3, 4, 5, 4, 10, 4, 13, 4,
- -17, 5, -7, 5, -4, 5, -2, 5, -1, 5, 0, 5, 1, 5, 2, 5,
- 4, 5, 7, 5, 17, 5, -22, 6, -9, 6, -6, 6, -3, 6, -1, 6,
- 1, 6, 3, 6, 6, 6, 9, 6, 22, 6, -5, 7, -2, 7, 0, 7,
- 2, 7, 5, 7, -11, 8, -8, 8, -3, 8, 0, 8, 3, 8, 8, 8,
- 11, 8, -6, 9, -1, 9, 1, 9, 6, 9, -15, 10, -4, 10, 4, 10,
- 15, 10, -8, 11, -2, 11, 0, 11, 2, 11, 8, 11, 19, 12, -19, 13,
- -4, 13, 4, 13, 0, 14, -10, 15, 10, 15, -5, 17, 5, 17, 0, 18,
- -12, 19, 13, 19, -6, 22, 6, 22, 0, 23,
-};
-
-void SmushPlayer::codec37Maketable(PersistentCodecData37 * pcd, int32 pitch, byte idx) {
- int32 i, j;
-
- if (pcd->table_last_pitch == pitch && pcd->table_last_flags == idx)
- return;
-
- pcd->table_last_pitch = pitch;
- pcd->table_last_flags = idx;
-
- assert(idx * 255 + 254 < (int32)(sizeof(maketable_bytes) / 2));
-
- for (i = 0; i < 255; i++) {
- j = i + idx * 255;
- pcd->table1[i] = maketable_bytes[j * 2 + 1] * pitch + maketable_bytes[j * 2];
- }
-}
-
-bool SmushPlayer::codec37(int32 game, CodecData * cd, PersistentCodecData37 * pcd) {
- int32 width_in_blocks, height_in_blocks;
- int32 src_pitch;
- byte *curbuf;
- int32 size;
- bool result = false;
-
- _frameChanged = 1;
-
- width_in_blocks = (cd->w + 3) >> 2;
- height_in_blocks = (cd->h + 3) >> 2;
- src_pitch = width_in_blocks * 4;
-
- codec37Maketable(pcd, src_pitch, cd->src[1]);
-
- switch (cd->src[0]) {
- case 0:{
- curbuf = pcd->deltaBufs[pcd->curtable];
- memset(pcd->deltaBuf, 0, curbuf - pcd->deltaBuf);
- size = READ_LE_UINT32(cd->src + 4);
- memset(curbuf + size, 0, pcd->deltaBuf + pcd->deltaSize - curbuf - size);
- memcpy(curbuf, cd->src + 16, size);
- break;
- }
-
- case 2:{
- size = READ_LE_UINT32(cd->src + 4);
- curbuf = pcd->deltaBufs[pcd->curtable];
- if (size == 64000)
- codec37BompDepack(curbuf, cd->src + 16, size);
- else
- return (1);
-
- memset(pcd->deltaBuf, 0, curbuf - pcd->deltaBuf);
- memset(curbuf + size, 0, pcd->deltaBuf + pcd->deltaSize - curbuf - size);
- break;
- }
-
- case 3:{
- uint16 number = READ_LE_UINT16(cd->src + 2);
-
- if (number && pcd->flags + 1 != number)
- break;
-
- if (number & 1 && cd->src[12] & 1 && cd->flags & 0x10) {
- _frameChanged = 0;
- result = true;
- break;
- }
-
- if ((number & 1) || !(cd->src[12] & 1)) {
- pcd->curtable ^= 1;
- }
-
- codec37Proc5(game, pcd->deltaBufs[pcd->curtable], cd->src + 16,
- pcd->deltaBufs[pcd->curtable ^ 1] -
- pcd->deltaBufs[pcd->curtable], width_in_blocks,
- height_in_blocks, src_pitch, pcd->table1);
- break;
-
- }
- case 4:{
- uint16 number = READ_LE_UINT16(cd->src + 2);
-
- if (number && pcd->flags + 1 != number)
- break;
-
- if (number & 1 && cd->src[12] & 1 && cd->flags & 0x10) {
- _frameChanged = 0;
- result = true;
- break;
- }
-
- if ((number & 1) || !(cd->src[12] & 1)) {
- pcd->curtable ^= 1;
- }
-
- codec37Proc4(pcd->deltaBufs[pcd->curtable], cd->src + 16,
- pcd->deltaBufs[pcd->curtable ^ 1] -
- pcd->deltaBufs[pcd->curtable], width_in_blocks,
- height_in_blocks, src_pitch, pcd->table1);
- break;
- }
-
- case 1:
- warning("SP: code %d", cd->src[0]);
- return (1);
-
- default:
- error("SP: codec37 default case");
- }
-
- pcd->flags = READ_LE_UINT16(cd->src + 2);
-
- if (result) {
- pcd->curtable ^= 1;
- } else {
- memcpy(cd->out, pcd->deltaBufs[pcd->curtable], 320 * 200);
- }
-
- return (_frameChanged);
-}
-
-void SmushPlayer::codec37Init(PersistentCodecData37 * pcd, int32 width, int32 height) {
- pcd->width = width;
- pcd->height = height;
- pcd->deltaSize = width * height * 2 + 0x3E00 + 0xBA00;
- pcd->deltaBuf = (byte *)calloc(pcd->deltaSize, 1);
- pcd->deltaBufs[0] = pcd->deltaBuf + 0x3E00;
- pcd->deltaBufs[1] = pcd->deltaBuf + width * height + 0xBA00;
- pcd->curtable = 0;
- pcd->table1 = (int16 *)calloc(255, sizeof(uint16));
-}
-
-void SmushPlayer::parseFOBJ() {
- byte codec;
- CodecData cd;
-
- cd.out = _renderBitmap;
- cd.pitch = cd.outwidth = 320;
- cd.outheight = 200;
- cd.y = 0;
- cd.x = 0;
- cd.src = _cur + 0xE;
- cd.w = READ_LE_UINT16(_cur + 6);
- cd.h = READ_LE_UINT16(_cur + 8);
- cd.flags = 0;
-
- codec = _cur[0];
-
- switch (codec) {
- case 1:
- codec1(&cd);
- break;
- case 37:
- _frameChanged = codec37(_scumm->_gameId, &cd, &pcd37);
- break;
- default:
- error("SP: invalid codec %d", codec);
- }
-}
-
-void SmushPlayer::parsePSAD() { // FIXME: Needs to append to a sound buffer
- uint32 pos, sublen, tag, idx, trk;
- bool new_mixer = false;
- byte *buf;
- pos = 0;
-
- trk = READ_LE_UINT16(_cur + pos); /* FIXME: is this correct ? */
- pos += 2;
-
- for (idx = 0; idx < MAX_STREAMER; idx++) {
- if (_psadTrk[idx] == trk)
- break;
- }
-
- if (idx == MAX_STREAMER) {
- for (idx = 0; idx < MAX_STREAMER; idx++) {
- if (_psadTrk[idx] == 0 && _scumm->_mixer->_channels[idx] == NULL) {
- _psadTrk[idx] = trk;
- _saudSize[idx] = 0;
- new_mixer = true;
- break;
- }
- }
- }
-
- if (idx == MAX_STREAMER) {
- warning("PSAD table full\n");
- return;
- }
-
- pos += 8; /* FIXME: what are these ? */
-
- while (pos < _frmeSize) {
-
- if (_saudSize[idx] == 0) {
- tag = READ_BE_UINT32(_cur + pos);
- pos += 4;
- if (tag != 'SAUD') // FIXME: DIG specific?
- warning("trk %d: SAUD tag not found", trk);
- _saudSize[idx] = READ_BE_UINT32(_cur + pos);
- pos += 4;
- }
-
- if (_saudSubSize[idx] == 0) {
- _saudSubTag[idx] = READ_BE_UINT32(_cur + pos);
- pos += 4;
- _saudSubSize[idx] = READ_BE_UINT32(_cur + pos);
- pos += 4;
- _saudSize[idx] -= 8;
- debug(3, "trk %d: tag '%4s' size %x", trk, _cur + pos - 8, _saudSubSize[idx]);
- }
-
- sublen = _saudSubSize[idx] < (_frmeSize - pos) ? _saudSubSize[idx] : (_frmeSize - pos);
-
- switch (_saudSubTag[idx]) {
- case 'STRK':
- /* FIXME: what is this stuff ? */
- _strkRate[idx] = 22050;
- break;
- case 'SDAT':
- buf = (byte *)malloc(sublen);
-
- memcpy(buf, _cur + pos, sublen);
-
- debug(3, "trk %d: SDAT part len 0x%x rate %d", trk, sublen, _strkRate[idx]);
-
- _strkBuf[idx] = buf;
- _strkFinalSize[idx] = sublen;
- _strkNewMixer[idx] = new_mixer;
- break;
- case 'SMRK':
- _psadTrk[idx] = 0;
- break;
- case 'SHDR':
- /* FIXME: what is this stuff ? */
- break;
- default: // FIXME: Add FT tags
- warning("trk %d: unknown tag inside PSAD", trk);
- }
- _saudSubSize[idx] -= sublen;
- _saudSize[idx] -= sublen;
- pos += sublen;
- }
-}
-
-void SmushPlayer::parseTRES() {
- if (_scumm->_gameId == GID_DIG) {
- if ((_scumm->_noSubtitles) && (READ_LE_UINT16(_cur + 4) != 0))
- return;
-
- byte * txt = getStringTRES (READ_LE_UINT16(_cur + 16));
- drawStringTRES (READ_LE_UINT16(_cur), READ_LE_UINT16(_cur + 2), txt);
- if (txt != NULL)
- free (txt);
- }
-}
-
-void SmushPlayer::parseXPAL() {
- int32 num;
- int32 i;
-
- num = READ_LE_UINT16(_cur + 2);
- if (num == 0 || num == 0x200) {
- if (num == 0x200)
- memcpy(_fluPalette, _cur + 0x604, 0x300);
-
- for (i = 0; i < 0x300; i++) {
- _fluPalMul129[i] = _fluPalette[i] * 129;
- _fluPalWords[i] = READ_LE_UINT16(_cur + 4 + i * 2);
- }
- return;
- }
-
- parseNPAL();
-
- for (i = 0; i < 0x300; i++) {
- _fluPalMul129[i] += _fluPalWords[i];
- _fluPalette[i] = _fluPalMul129[i] >> 7;
- }
-
- _paletteChanged = true;
-}
-
-void SmushPlayer::parseFRME() {
- _cur = _block;
-
- do {
- _frmeTag = nextBE32();
- _frmeSize = nextBE32();
-
- switch (_frmeTag) {
- case 'NPAL':
- parseNPAL();
- break;
- case 'FOBJ':
- parseFOBJ();
- break;
- case 'PSAD':
- parsePSAD();
- break;
- case 'TRES':
- parseTRES();
- break;
- case 'XPAL':
- parseXPAL();
- break;
- case 'IACT':
- parseIACT();
- break;
- case 'STOR':
- case 'FTCH':
- break;
-
- default:
- error("SP: Encountered invalid block %c%c%c%c", _frmeTag >> 24, _frmeTag >> 16, _frmeTag >> 8, _frmeTag);
- }
-
- _cur += (_frmeSize + 1) & ~1;
- } while (_cur + 4 < _block + _blockSize);
-}
-
-void SmushPlayer::init() {
- _renderBitmap = _scumm->_videoBuffer;
- codec37Init(&pcd37, 320, 200);
-
- memset(_saudSize, 0, sizeof(_saudSize));
- memset(_saudSubSize, 0, sizeof(_saudSubSize));
- memset(_psadTrk, 0, sizeof(_psadTrk));
-
- memset(_imusSize, 0, sizeof(_imusSize));
- memset(_imusSubSize, 0, sizeof(_imusSubSize));
- memset(_imusTrk, 0, sizeof(_imusTrk));
- memset(_imusData, 0, sizeof(_imusData));
- memset(_imusPos, 0, sizeof(_imusPos));
- memset(_imusChan, 0, sizeof(_imusChan));
-
- if (_scumm->_gameId == GID_DIG)
- {
- for (uint8 l = 0; l < SP_MAX_FONTS; l++) {
- _fonts[l] = NULL;
- }
- _bufferTres = NULL;
- loadTres();
- loadFonts();
- }
- _scumm->_timer->installProcedure(&smush_handler, 75);
-}
-
-void SmushPlayer::deinit() {
- if (_scumm->_gameId == GID_DIG)
- {
- if (_bufferTres != NULL)
- free (_bufferTres);
-
- for (int l = 0; l < SP_MAX_FONTS; l++) {
- if (_fonts[l] != NULL) {
- free (_fonts[l]);
- _fonts[l] = NULL;
- }
- }
- }
- _scumm->_timer->releaseProcedure(&smush_handler);
-}
-
-void SmushPlayer::go() {
- while (parseTag()) {
- }
-}
-
-void SmushPlayer::setPalette() {
- int32 i;
- byte palette_colors[1024];
- byte *p = palette_colors;
- byte *data = _fluPalette;
-
- for (i = 0; i != 256; i++, data += 3, p += 4) {
- p[0] = data[0];
- p[1] = data[1];
- p[2] = data[2];
- p[3] = 0;
- }
-
- _scumm->_system->set_palette(palette_colors, 0, 256);
-}
-
-void SmushPlayer::update() {
- _lock = false;
-}
-
-void SmushPlayer::startVideo(short int arg, byte *videoFile) {
- int32 frameIndex = 0;
- int32 idx;
-
- _in = NULL;
- _paletteChanged = false;
- _block = NULL;
- _blockTag = 0;
- _blockSize = 0;
- _cur = NULL;
- _renderBitmap = NULL;
- _frameSize = 0;
- _frmeTag = 0;
- _frmeSize = 0;
- _deltaBuf = NULL;
- _deltaBufSize = 0;
- _lock = true;
-
- memset (&pcd37, 0, sizeof (PersistentCodecData37));
-
- _scumm->_sound->pauseBundleMusic(true);
- init();
- openFile(videoFile);
-
- if (_in == NULL)
- return;
-
- if (_scumm->fileReadDwordBE(_in) != 'ANIM')
- error("SP: file is not an anim");
-
- fileSize = _scumm->fileReadDwordBE(_in);
-
- _scumm->videoFinished = 0;
- _scumm->_insaneState = 1;
-
- do {
- _frameChanged = true;
-
- if (ftell(_in) >= fileSize)
- break;
-#ifdef INSANE_DEBUG
- warning("Playing frame %d", frameIndex);
-#endif
-
- parseTag();
- frameIndex++;
-
- do {
- _scumm->waitForTimer(1);
- } while (_lock);
- _lock = true;
-
- if (_scumm->_gameId == GID_DIG) {
- for (idx = 0; idx < MAX_STREAMER; idx++) {
- if (_imusTrk[idx] != 0) {
- if (_imusNewMixer[idx]) {
- _scumm->_mixer->playStream(NULL, idx, _imusBuf[idx], _imusFinalSize[idx], _imusRate[idx], _imusFlags[idx]);
- } else {
- _scumm->_mixer->append(idx, _imusBuf[idx], _imusFinalSize[idx], _imusRate[idx], _imusFlags[idx]);
- }
- }
- }
- }
-
- if (_scumm->_gameId == GID_FT) {
- for (idx = 0; idx < MAX_STREAMER; idx++) {
- if (_psadTrk[idx] != 0) {
- if (_strkNewMixer[idx]) {
- _scumm->_mixer->playStream(NULL, idx, _strkBuf[idx], _strkFinalSize[idx], _strkRate[idx], SoundMixer::FLAG_UNSIGNED | SoundMixer::FLAG_AUTOFREE);
- } else {
- _scumm->_mixer->append(idx, _strkBuf[idx], _strkFinalSize[idx], _strkRate[idx], SoundMixer::FLAG_UNSIGNED | SoundMixer::FLAG_AUTOFREE);
- }
- }
- }
- }
-
- if (_paletteChanged) {
- _paletteChanged = false;
- setPalette();
- _scumm->setDirtyColors(0, 255);
- }
-
- if (_frameChanged) {
- _scumm->_system->copy_rect(_scumm->_videoBuffer, 320, 0, 0, 320, 200);
- _scumm->_system->update_screen();
- }
-
- _scumm->processKbd();
-
- } while (!_scumm->videoFinished);
-
- deinit();
-
- _scumm->_insaneState = 0;
- _scumm->exitCutscene();
- _scumm->_sound->pauseBundleMusic(false);
-}