diff options
Diffstat (limited to 'scumm/insane/insane.cpp')
-rw-r--r-- | scumm/insane/insane.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/scumm/insane/insane.cpp b/scumm/insane/insane.cpp index a1cc86fbdf..f65dd599cb 100644 --- a/scumm/insane/insane.cpp +++ b/scumm/insane/insane.cpp @@ -373,8 +373,8 @@ void Insane::initvars(void) { _actor[0].x1 = -1; _actor[0].weaponClass = 2; _actor[0].animWeaponClass = 0; - _actor[0].field_34 = 2; - _actor[0].field_38 = 0; + _actor[0].newFacingFlag = 2; + _actor[0].curFacingFlag = 0; _actor[0].lost = false; _actor[0].kicking = false; _actor[0].field_44 = false; @@ -412,8 +412,8 @@ void Insane::initvars(void) { _actor[1].x1 = -1; _actor[1].weaponClass = 2; _actor[1].animWeaponClass = 0; - _actor[1].field_34 = 0; - _actor[1].field_38 = 0; + _actor[1].newFacingFlag = 0; + _actor[1].curFacingFlag = 0; _actor[1].lost = false; _actor[1].kicking = false; _actor[1].field_44 = false; @@ -914,8 +914,8 @@ void Insane::reinitActors(void) { _actor[0].weapon = INV_HAND; _actor[0].weaponClass = 2; _actor[0].animWeaponClass = 0; - _actor[0].field_34 = 2; - _actor[0].field_38 = 0; + _actor[0].newFacingFlag = 2; + _actor[0].curFacingFlag = 0; _actor[0].tilt = 0; _actor[0].field_8 = 1; _actor[0].act[2].state = 1; |