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Diffstat (limited to 'scumm/insane/insane.cpp')
-rw-r--r--scumm/insane/insane.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/scumm/insane/insane.cpp b/scumm/insane/insane.cpp
index a1cc86fbdf..f65dd599cb 100644
--- a/scumm/insane/insane.cpp
+++ b/scumm/insane/insane.cpp
@@ -373,8 +373,8 @@ void Insane::initvars(void) {
_actor[0].x1 = -1;
_actor[0].weaponClass = 2;
_actor[0].animWeaponClass = 0;
- _actor[0].field_34 = 2;
- _actor[0].field_38 = 0;
+ _actor[0].newFacingFlag = 2;
+ _actor[0].curFacingFlag = 0;
_actor[0].lost = false;
_actor[0].kicking = false;
_actor[0].field_44 = false;
@@ -412,8 +412,8 @@ void Insane::initvars(void) {
_actor[1].x1 = -1;
_actor[1].weaponClass = 2;
_actor[1].animWeaponClass = 0;
- _actor[1].field_34 = 0;
- _actor[1].field_38 = 0;
+ _actor[1].newFacingFlag = 0;
+ _actor[1].curFacingFlag = 0;
_actor[1].lost = false;
_actor[1].kicking = false;
_actor[1].field_44 = false;
@@ -914,8 +914,8 @@ void Insane::reinitActors(void) {
_actor[0].weapon = INV_HAND;
_actor[0].weaponClass = 2;
_actor[0].animWeaponClass = 0;
- _actor[0].field_34 = 2;
- _actor[0].field_38 = 0;
+ _actor[0].newFacingFlag = 2;
+ _actor[0].curFacingFlag = 0;
_actor[0].tilt = 0;
_actor[0].field_8 = 1;
_actor[0].act[2].state = 1;