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-rw-r--r--scumm/insane/insane.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/insane/insane.cpp b/scumm/insane/insane.cpp
index 9ff12ae2b7..84acd3f790 100644
--- a/scumm/insane/insane.cpp
+++ b/scumm/insane/insane.cpp
@@ -512,7 +512,7 @@ void Insane::setEnemyAnimation(int32 actornum, int anim) {
if (anim <= 12)
smlayer_setActorFacing(actornum, 1,
- actorAnimationData[_actor[actornum].weaponClass * 7 + anim - 6 + d], 180);
+ actorAnimationData[_actor[actornum].weaponClass * 7 + anim - 6] + d, 180);
}
int32 Insane::processMouse(void) {