diff options
Diffstat (limited to 'scumm/logic_he.cpp')
-rw-r--r-- | scumm/logic_he.cpp | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/scumm/logic_he.cpp b/scumm/logic_he.cpp index 11412a99c5..2318eebd66 100644 --- a/scumm/logic_he.cpp +++ b/scumm/logic_he.cpp @@ -455,6 +455,10 @@ int32 LogicHEfootball::dispatch(int op, int numArgs, int32 *args) { res = op_1006(args); break; + case 1007: + res = op_1007(args); + break; + case 1010: res = op_1010(args); break; @@ -463,8 +467,46 @@ int32 LogicHEfootball::dispatch(int op, int numArgs, int32 *args) { res = op_1022(args); break; + case 1024: + res = op_1024(args); + break; + + // TODO: find these in game and implement + //case 1004: + //case 1023: + //case 8221967: + + + case 1492: case 1493: case 1494: case 1495: case 1496: + case 1497: case 1498: case 1499: case 1500: case 1501: + case 1502: case 1503: case 1504: case 1505: case 1506: + case 1507: case 1508: case 1509: case 1510: case 1511: + case 1512: case 1513: case 1514: case 1555: + // DirectPlay-related + // 1513: initialize + // 1555: set fake lag + break; + + case 2200: case 2201: case 2202: case 2203: case 2204: + case 2205: case 2206: case 2207: case 2208: case 2209: + case 2210: case 2211: case 2212: case 2213: case 2214: + case 2215: case 2216: case 2217: case 2218: case 2219: + case 2220: case 2221: case 2222: case 2223: case 2224: + case 2225: case 2226: case 2227: case 2228: + // Boneyards-related + + case 3000: case 3001: case 3002: case 3003: case 3004: + // Internet-related + // 3000: check for updates + // 3001: check network status + // 3002: autoupdate + // 3003: close connection + break; + default: LogicHE::dispatch(op, numArgs, args); + warning("Tell me how to reproduce it"); + assert(0); break; } @@ -472,6 +514,23 @@ int32 LogicHEfootball::dispatch(int op, int numArgs, int32 *args) { return res; } +int LogicHEfootball::op_1004(int32 *args) { + double res, a2, a4, a5; + + a5 = ((double)args[4] - (double)args[1]) / ((double)args[5] - (double)args[2]); + a4 = ((double)args[3] - (double)args[0]) / ((double)args[5] - (double)args[2]); + a2 = (double)args[2] - (double)args[0] * a4 - args[1] * a5; + + res = (double)args[6] * a4 + (double)args[7] * a5 + a2; + writeScummVar(108, (int32)res); + + writeScummVar(109, (int32)a2); + writeScummVar(110, (int32)a5); + writeScummVar(111, (int32)a4); + + return 1; +} + int LogicHEfootball::op_1006(int32 *args) { double res; @@ -485,6 +544,27 @@ int LogicHEfootball::op_1006(int32 *args) { return 1; } +int LogicHEfootball::op_1007(int32 *args) { + double res, temp; + + temp = (double)args[1] * 0.32; + + if (temp > 304.0) + res = -args[2] * 0.142; + else + res = args[2] * 0.142; + + res += temp; + + writeScummVar(108, (int32)res); + + res = (1000.0 - args[2]) * 0.48; + + writeScummVar(109, (int32)res); + + return 1; +} + int LogicHEfootball::op_1010(int32 *args) { double a1 = (640.0 - (double)args[1] - 26.0) * 8.6294413; double res; @@ -519,5 +599,14 @@ int LogicHEfootball::op_1022(int32 *args) { return 1; } +int LogicHEfootball::op_1024(int32 *args) { + writeScummVar(108, 0); + writeScummVar(109, 0); + writeScummVar(110, 0); + writeScummVar(111, 0); + + return 1; +} + } // End of namespace Scumm |