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-rw-r--r--scumm/object.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/scumm/object.cpp b/scumm/object.cpp
index 04cbf8e694..1ed1b88655 100644
--- a/scumm/object.cpp
+++ b/scumm/object.cpp
@@ -489,7 +489,8 @@ void ScummEngine::drawObject(int obj, int arg) {
// Sam & Max needs this to fix object-layering problems with
// the inventory and conversation icons.
- if ((_version == 7 || _gameId == GID_SAMNMAX) && getClass(od.obj_nr, kObjectClassIgnoreBoxes))
+ if ((_gameId == GID_SAMNMAX && getClass(od.obj_nr, kObjectClassIgnoreBoxes)) ||
+ (_gameId == GID_FT && getClass(od.obj_nr, kObjectClassPlayer)))
flags |= Gdi::dbDrawMaskOnAll;
if (_heversion >= 70 && findResource(MKID('SMAP'), ptr) == NULL)