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-rw-r--r--scumm/resource_v2.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scumm/resource_v2.cpp b/scumm/resource_v2.cpp
index a0ab105ec1..00f2628023 100644
--- a/scumm/resource_v2.cpp
+++ b/scumm/resource_v2.cpp
@@ -35,13 +35,13 @@ void ScummEngine_v2::readClassicIndexFile() {
int i;
if (_gameId == GID_MANIAC) {
- if (_features & GF_NES)
+ if (_platform == Common::kPlatformNES)
_numGlobalObjects = 775;
else
_numGlobalObjects = 800;
_numRooms = 55;
- if (_features & GF_NES)
+ if (_platform == Common::kPlatformNES)
// costumes 25-36 are special. see v1MMNEScostTables[] in costume.cpp
// costumes 37-76 are room graphics resources
// costume 77 is a character set translation table
@@ -169,7 +169,7 @@ void ScummEngine_v2::readIndexFile() {
readClassicIndexFile();
break;
case 0x4643:
- if (!(_features & GF_NES))
+ if (!(_platform == Common::kPlatformNES))
error("Use maniac target");
printf("NES V1 game detected\n");
_version = 1;