aboutsummaryrefslogtreecommitdiff
path: root/scumm/resource_v4.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scumm/resource_v4.cpp')
-rw-r--r--scumm/resource_v4.cpp133
1 files changed, 133 insertions, 0 deletions
diff --git a/scumm/resource_v4.cpp b/scumm/resource_v4.cpp
index be05f9c2d8..d40b2e87ca 100644
--- a/scumm/resource_v4.cpp
+++ b/scumm/resource_v4.cpp
@@ -23,9 +23,106 @@
#include "stdafx.h"
#include "scumm/scumm.h"
#include "scumm/intern.h"
+#include "scumm/resource.h"
namespace Scumm {
+void ScummEngine_v4::readIndexFile() {
+ uint16 blocktype;
+ uint32 itemsize;
+ int numblock = 0;
+
+ debug(9, "readIndexFile()");
+
+ closeRoom();
+ openRoom(0);
+
+ while (!_fileHandle->eof()) {
+ itemsize = _fileHandle->readUint32LE();
+ blocktype = _fileHandle->readUint16LE();
+ if (_fileHandle->ioFailed())
+ break;
+
+ switch (blocktype) {
+ case 0x4E52: // 'NR'
+ _fileHandle->readUint16LE();
+ break;
+ case 0x5230: // 'R0'
+ _numRooms = _fileHandle->readUint16LE();
+ break;
+ case 0x5330: // 'S0'
+ _numScripts = _fileHandle->readUint16LE();
+ break;
+ case 0x4E30: // 'N0'
+ _numSounds = _fileHandle->readUint16LE();
+ break;
+ case 0x4330: // 'C0'
+ _numCostumes = _fileHandle->readUint16LE();
+ break;
+ case 0x4F30: // 'O0'
+ _numGlobalObjects = _fileHandle->readUint16LE();
+ break;
+ }
+ _fileHandle->seek(itemsize - 8, SEEK_CUR);
+ }
+
+ _fileHandle->clearIOFailed();
+ _fileHandle->seek(0, SEEK_SET);
+
+ readMAXS();
+
+ // Jamieson630: palManipulate variable initialization
+ _palManipCounter = 0;
+ _palManipPalette = 0; // Will allocate when needed
+ _palManipIntermediatePal = 0; // Will allocate when needed
+
+ while (1) {
+ itemsize = _fileHandle->readUint32LE();
+
+ if (_fileHandle->ioFailed())
+ break;
+
+ blocktype = _fileHandle->readUint16LE();
+
+ numblock++;
+
+ switch (blocktype) {
+
+ case 0x4E52: // 'NR'
+ _fileHandle->seek(itemsize - 6, SEEK_CUR);
+ break;
+
+ case 0x5230: // 'R0'
+ readResTypeList(rtRoom, MKID('ROOM'), "room");
+ break;
+
+ case 0x5330: // 'S0'
+ readResTypeList(rtScript, MKID('SCRP'), "script");
+ break;
+
+ case 0x4E30: // 'N0'
+ readResTypeList(rtSound, MKID('SOUN'), "sound");
+ break;
+
+ case 0x4330: // 'C0'
+ readResTypeList(rtCostume, MKID('COST'), "costume");
+ break;
+
+ case 0x4F30: // 'O0'
+ readGlobalObjects();
+ break;
+
+ default:
+ // FIXME: this is a little hack because Indy3 FM-TOWNS has
+ // 32 extra bytes of unknown meaning appended to 00.LFL
+ if (!(_gameId == GID_INDY3 && _features & GF_FMTOWNS))
+ error("Bad ID %c%c found in directory!", blocktype & 0xFF, blocktype >> 8);
+ return;
+ }
+ }
+ closeRoom();
+}
+
void ScummEngine_v4::loadCharset(int no) {
uint32 size;
memset(_charsetData, 0, sizeof(_charsetData));
@@ -41,4 +138,40 @@ void ScummEngine_v4::loadCharset(int no) {
closeRoom();
}
+void ScummEngine_v4::readMAXS() {
+ // FIXME - I'm not sure for those values yet, they will have to be rechecked
+
+ _numVariables = 800; // 800
+ _numBitVariables = 4096; // 2048
+ _numLocalObjects = 200; // 200
+ _numArray = 50;
+ _numVerbs = 100;
+ _numNewNames = 50;
+ _objectRoomTable = NULL;
+ _numCharsets = 9; // 9
+ _numInventory = 80; // 80
+ _numGlobalScripts = 200;
+ _numFlObject = 50;
+
+ _shadowPaletteSize = 256;
+
+ _shadowPalette = (byte *) calloc(_shadowPaletteSize, 1); // FIXME - needs to be removed later
+ allocateArrays();
+}
+
+void ScummEngine_v4::readGlobalObjects() {
+ int num = _fileHandle->readUint16LE();
+ assert(num == _numGlobalObjects);
+ for (int i = 0; i != num; i++) {
+ uint32 bits = _fileHandle->readByte();
+ byte tmp;
+ bits |= _fileHandle->readByte() << 8;
+ bits |= _fileHandle->readByte() << 16;
+ _classData[i] = bits;
+ tmp = _fileHandle->readByte();
+ _objectOwnerTable[i] = tmp & OF_OWNER_MASK;
+ _objectStateTable[i] = tmp >> OF_STATE_SHL;
+ }
+}
+
} // End of namespace Scumm