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-rw-r--r--scumm/room.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/room.cpp b/scumm/room.cpp
index aac55f99c5..bd1094d46a 100644
--- a/scumm/room.cpp
+++ b/scumm/room.cpp
@@ -554,8 +554,8 @@ void ScummEngine_v3old::initRoomSubBlocks() {
if (_version == 1) {
if (_features & GF_NES) {
- _roomWidth = READ_LE_UINT16(&(rmhd->old.width));
- _roomHeight = READ_LE_UINT16(&(rmhd->old.height));
+ _roomWidth = READ_LE_UINT16(&(rmhd->old.width)) * 8;
+ _roomHeight = READ_LE_UINT16(&(rmhd->old.height)) * 8;
// HACK: To let our code work normal with narrow rooms we
// adjust width. It will render garbage on right edge but we do