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-rw-r--r--scumm/script_v2.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp
index 16168acc64..583513c05e 100644
--- a/scumm/script_v2.cpp
+++ b/scumm/script_v2.cpp
@@ -447,7 +447,7 @@ void ScummEngine_v2::writeVar(uint var, int value) {
// script 164. Unfortunatly, when New Kid is reenabled (var[175] = 0) in
// script 89, script 164 isn't reran to redraw it. Why? Dunno. Hack? Yes.
if ((var == 175) && (_gameId == GID_MANIAC) && (vm.slot[_currentScript].number == 89))
- runScript(164, 0, 0, 0);
+ runScript(164, 0, 0, 0);
}
void ScummEngine_v2::getResultPosIndirect() {