diff options
Diffstat (limited to 'scumm/scummvm.cpp')
-rw-r--r-- | scumm/scummvm.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index de24813638..9553ce3028 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -778,7 +778,7 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS } break; } - if (fontFile && fp.open(fontFile, getGameDataPath(), 1)) { + if (fontFile && fp.open(fontFile, getGameDataPath())) { debug(2, "Loading CJK Font"); _CJKMode = true; fp.seek(2, SEEK_CUR); @@ -807,7 +807,7 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS _2byteWidth = 16; _2byteHeight = 16; //use FM Towns font rom, since game files don't have kanji font resources - if (fp.open("fmt_fnt.rom", getGameDataPath(), 1) || fp.open("fmt_fnt.rom", "./", 1)) { + if (fp.open("fmt_fnt.rom", getGameDataPath()) || fp.open("fmt_fnt.rom", "./")) { _CJKMode = true; debug(2, "Loading FM Towns Kanji rom"); _2byteFontPtr = new byte[((_2byteWidth + 7) / 8) * _2byteHeight * numChar]; |