diff options
Diffstat (limited to 'scumm/sound.cpp')
-rw-r--r-- | scumm/sound.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scumm/sound.cpp b/scumm/sound.cpp index 0668402844..7e91ba76bf 100644 --- a/scumm/sound.cpp +++ b/scumm/sound.cpp @@ -90,7 +90,7 @@ public: -Sound::Sound(Scumm *parent) { +Sound::Sound(ScummEngine *parent) { memset(this,0,sizeof(Sound)); // palmos _scumm = parent; @@ -640,7 +640,7 @@ int Sound::isSoundRunning(int sound) const { /** * Check whether the sound resource with the specified ID is still - * used. This is invoked by Scumm::isResourceInUse, to determine + * used. This is invoked by ScummEngine::isResourceInUse, to determine * which resources can be expired from memory. * Technically, this works very similar to isSoundRunning, however it * calls IMuse::get_sound_active() instead of IMuse::getSoundStatus(). @@ -1060,7 +1060,7 @@ void Sound::stopBundleMusic() { _musicBundleToBeRemoved = true; } -void Sound::bundleMusicHandler(Scumm *scumm) { +void Sound::bundleMusicHandler(ScummEngine *scumm) { byte *ptr; int32 l, num = _numberSamplesBundleMusic, length, k; int32 rate = 22050; @@ -1399,7 +1399,7 @@ void Sound::playSfxSound_Vorbis(File *file, uint32 size, PlayingSoundHandle *han // necessary for games like Loom CD. static void cd_timer_handler(void *refCon) { - Scumm *scumm = (Scumm *)refCon; + ScummEngine *scumm = (ScummEngine *)refCon; // FIXME: Turn off the timer when it's no longer needed. In theory, it // should be possible to check with pollCD(), but since CD sound isn't |