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Diffstat (limited to 'scumm/sound.cpp')
-rw-r--r--scumm/sound.cpp120
1 files changed, 115 insertions, 5 deletions
diff --git a/scumm/sound.cpp b/scumm/sound.cpp
index 1c852fd016..49a5530930 100644
--- a/scumm/sound.cpp
+++ b/scumm/sound.cpp
@@ -738,16 +738,24 @@ int Sound::startSfxSound(File *file, int file_size) {
int rate, comp;
byte *data;
-#ifdef USE_MAD
+#ifdef COMPRESSED_SOUND_FILE
if (file_size > 0) {
- data = (byte *)calloc(file_size + MAD_BUFFER_GUARD, 1);
+ int alloc_size = file_size;
+#ifdef USE_MAD
+ if (! _vorbis_mode)
+ alloc_size += MAD_BUFFER_GUARD;
+#endif
+ data = (byte *)calloc(alloc_size, 1);
if (file->read(data, file_size) != (uint)file_size) {
/* no need to free the memory since error will shut down */
error("startSfxSound: cannot read %d bytes", size);
return -1;
}
- return playSfxSound_MP3(data, file_size);
+ if (_vorbis_mode)
+ return playSfxSound_Vorbis(data, file_size);
+ else
+ return playSfxSound_MP3(data, file_size);
}
#endif
if (file->read(ident, 8) != 8)
@@ -805,10 +813,25 @@ File * Sound::openSfxFile() {
#ifdef COMPRESSED_SOUND_FILE
offset_table = NULL;
+#ifdef USE_MAD
sprintf(buf, "%s.so3", _scumm->_exe_name);
if (!file->open(buf, _scumm->getGameDataPath())) {
file->open("monster.so3", _scumm->getGameDataPath());
}
+ if (file->isOpen())
+ _vorbis_mode = false;
+ else
+#endif
+#ifdef USE_VORBIS
+ {
+ sprintf(buf, "%s.sog", _scumm->_exe_name);
+ if (!file->open(buf, _scumm->getGameDataPath()))
+ file->open("monster.sog", _scumm->getGameDataPath());
+ if (file->isOpen())
+ _vorbis_mode = true;
+ }
+#endif
+
if (file->isOpen() == true) {
/* Now load the 'offset' index in memory to be able to find the MP3 data
@@ -1124,6 +1147,91 @@ int Sound::playSfxSound_MP3(void *sound, uint32 size) {
return -1;
}
+#ifdef USE_VORBIS
+// Provide a virtual file to vorbisfile based on preloaded data
+struct data_file_info {
+ char *data;
+ uint32 size;
+ int curr_pos;
+};
+
+static size_t read_data(void *ptr, size_t size, size_t nmemb, void *datasource) {
+ data_file_info *f = (data_file_info *) datasource;
+
+ nmemb *= size;
+ if (f->curr_pos < 0)
+ return (size_t) -1;
+ if (f->curr_pos > (int) f->size)
+ nmemb = 0;
+ else if (f->curr_pos + nmemb > f->size)
+ nmemb = f->size - f->curr_pos;
+
+ memcpy(ptr, f->data + f->curr_pos, nmemb);
+ f->curr_pos += nmemb;
+ return nmemb / size;
+}
+
+static int seek_data(void *datasource, ogg_int64_t offset, int whence) {
+ data_file_info *f = (data_file_info *) datasource;
+
+ switch (whence) {
+ case SEEK_SET:
+ f->curr_pos = offset;
+ break;
+ case SEEK_CUR:
+ f->curr_pos += offset;
+ break;
+ case SEEK_END:
+ f->curr_pos = f->size + offset;
+ break;
+ default:
+ return -1;
+ }
+ return f->curr_pos;
+}
+
+static int close_data(void *datasource) {
+ data_file_info *f = (data_file_info *) datasource;
+
+ free(f->data);
+ delete f;
+ return 0;
+}
+
+static long tell_data(void *datasource) {
+ data_file_info *f = (data_file_info *) datasource;
+
+ return f->curr_pos;
+}
+
+static ov_callbacks data_wrap = {
+ read_data, seek_data, close_data, tell_data
+};
+#endif
+
+int Sound::playSfxSound_Vorbis(void *sound, uint32 size) {
+#ifdef USE_VORBIS
+ if (_soundsPaused)
+ return -1;
+
+ OggVorbis_File *ov_file = new OggVorbis_File;
+ data_file_info *f = new data_file_info;
+ f->data = (char *) sound;
+ f->size = size;
+ f->curr_pos = 0;
+
+ if (ov_open_callbacks((void *) f, ov_file, NULL, 0, data_wrap) < 0) {
+ warning("Invalid file format");
+ delete ov_file;
+ delete f;
+ return -1;
+ }
+
+ return _scumm->_mixer->playVorbis(NULL, ov_file, 0, false);
+#endif
+ return -1;
+}
+
// We use a real timer in an attempt to get better sync with CD tracks. This is
// necessary for games like Loom CD.
@@ -1525,8 +1633,10 @@ Sound::VorbisTrackInfo::VorbisTrackInfo(File *file) {
}
int Sound::VorbisTrackInfo::play(SoundMixer *mixer, int start, int delay) {
- ov_time_seek(&_ov_file, start / 75.0);
- return mixer->playVorbisCDTrack(NULL, &_ov_file, delay / 75.0);
+ ov_pcm_seek(&_ov_file, start * ov_info(&_ov_file, -1)->rate / 75);
+ return mixer->playVorbis(NULL, &_ov_file,
+ delay * ov_info(&_ov_file, -1)->rate / 75,
+ true);
}
Sound::VorbisTrackInfo::~VorbisTrackInfo() {