diff options
Diffstat (limited to 'scumm/string.cpp')
-rw-r--r-- | scumm/string.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/scumm/string.cpp b/scumm/string.cpp index 903c9dd4e2..c9183e938a 100644 --- a/scumm/string.cpp +++ b/scumm/string.cpp @@ -28,7 +28,7 @@ #include "verbs.h" #include "scumm/sound.h" -void Scumm::setStringVars(int slot) { +void ScummEngine::setStringVars(int slot) { StringTab *st = &_string[slot]; st->xpos = st->t_xpos; st->ypos = st->t_ypos; @@ -40,7 +40,7 @@ void Scumm::setStringVars(int slot) { st->charset = st->t_charset; } -void Scumm::unkMessage1() { +void ScummEngine::unkMessage1() { byte buffer[100]; _msgPtrToAdd = buffer; _messagePtr = addMessageToStack(_messagePtr); @@ -66,7 +66,7 @@ void Scumm::unkMessage1() { } } -void Scumm::unkMessage2() { +void ScummEngine::unkMessage2() { byte buf[100]; const byte *tmp; @@ -84,7 +84,7 @@ void Scumm::unkMessage2() { _messagePtr = tmp; } -void Scumm::CHARSET_1() { +void ScummEngine::CHARSET_1() { uint32 talk_sound_a = 0; uint32 talk_sound_b = 0; int s, i, t, c; @@ -344,7 +344,7 @@ void Scumm::CHARSET_1() { gdi._mask = _charset->_str; } -void Scumm::drawString(int a) { +void ScummEngine::drawString(int a) { byte buf[256]; byte *space; int i, c; @@ -460,7 +460,7 @@ void Scumm::drawString(int a) { } } -const byte *Scumm::addMessageToStack(const byte *msg) { +const byte *ScummEngine::addMessageToStack(const byte *msg) { int num, numorg; unsigned char *ptr, chr; @@ -580,14 +580,14 @@ const byte *Scumm::addMessageToStack(const byte *msg) { return msg; } -void Scumm::addIntToStack(int var) { +void ScummEngine::addIntToStack(int var) { int num; num = readVar(var); _msgPtrToAdd += sprintf((char *)_msgPtrToAdd, "%d", num); } -void Scumm::addVerbToStack(int var) +void ScummEngine::addVerbToStack(int var) { int num, k; @@ -606,7 +606,7 @@ void Scumm::addVerbToStack(int var) } } -void Scumm::addNameToStack(int var) +void ScummEngine::addNameToStack(int var) { int num; const byte *ptr = 0; @@ -626,7 +626,7 @@ void Scumm::addNameToStack(int var) } } -void Scumm::addStringToStack(int var) { +void ScummEngine::addStringToStack(int var) { const byte *ptr; if (_version == 3 || _version >= 6) @@ -646,7 +646,7 @@ void Scumm::addStringToStack(int var) { addMessageToStack((const byte *)""); } -void Scumm::initCharset(int charsetno) { +void ScummEngine::initCharset(int charsetno) { int i; if (!getResourceAddress(rtCharset, charsetno)) @@ -659,7 +659,7 @@ void Scumm::initCharset(int charsetno) { _charsetColorMap[i] = _charsetData[charsetno][i]; } -void Scumm::enqueueText(const byte *text, int x, int y, byte color, byte charset, bool center) { +void ScummEngine::enqueueText(const byte *text, int x, int y, byte color, byte charset, bool center) { // The Dig will keep enqueueing texts long after they've scrolled off // the screen, eventually overflowing the blast text queue if left // unchecked. @@ -688,7 +688,7 @@ void Scumm::enqueueText(const byte *text, int x, int y, byte color, byte charset bt.center = center; } -void Scumm::drawBlastTexts() { +void ScummEngine::drawBlastTexts() { byte *buf; int c; int i; @@ -733,7 +733,7 @@ void Scumm::drawBlastTexts() { _charset->_ignoreCharsetMask = false; } -void Scumm::removeBlastTexts() { +void ScummEngine::removeBlastTexts() { int i; for (i = 0; i < _blastTextQueuePos; i++) { @@ -749,7 +749,7 @@ int indexCompare(const void *p1, const void *p2) { return strcmp(i1->tag, i2->tag); } -void Scumm::loadLanguageBundle() { +void ScummEngine::loadLanguageBundle() { File file; int32 size; @@ -883,7 +883,7 @@ void Scumm::loadLanguageBundle() { qsort(_languageIndex, _languageIndexSize, sizeof(LangIndexNode), indexCompare); } -const byte *Scumm::translateTextAndPlaySpeech(const byte *ptr) { +const byte *ScummEngine::translateTextAndPlaySpeech(const byte *ptr) { if ((_gameId == GID_DIG || _gameId == GID_CMI) && (ptr[0] == '/')) { char pointer[20]; int i, j; @@ -903,7 +903,7 @@ const byte *Scumm::translateTextAndPlaySpeech(const byte *ptr) { return ptr; } -void Scumm::translateText(const byte *text, byte *trans_buff) { +void ScummEngine::translateText(const byte *text, byte *trans_buff) { int l; if ((text[0] == '/') && _existLanguageFile) { |