diff options
Diffstat (limited to 'scumm/vars.cpp')
-rw-r--r-- | scumm/vars.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/scumm/vars.cpp b/scumm/vars.cpp index 41280447be..834951d561 100644 --- a/scumm/vars.cpp +++ b/scumm/vars.cpp @@ -25,7 +25,7 @@ #include "scumm.h" #include "intern.h" -void Scumm::setupScummVars() { +void ScummEngine::setupScummVars() { VAR_KEYPRESS = 0; VAR_EGO = 1; VAR_CAMERA_POS_X = 2; @@ -99,7 +99,7 @@ void Scumm::setupScummVars() { VAR_VERSION = 75; } -void Scumm_v2::setupScummVars() { +void ScummEngine_v2::setupScummVars() { VAR_EGO = 0; VAR_CAMERA_POS_X = 2; VAR_HAVE_MSG = 3; @@ -136,9 +136,9 @@ void Scumm_v2::setupScummVars() { VAR_TALK_ACTOR = 41; } -void Scumm_v6::setupScummVars() { +void ScummEngine_v6::setupScummVars() { // Many vars are the same as in V5 games, so just call the inherited method first - Scumm::setupScummVars(); + ScummEngine::setupScummVars(); VAR_V6_SCREEN_WIDTH = 41; VAR_V6_SCREEN_HEIGHT = 54; @@ -154,7 +154,7 @@ void Scumm_v6::setupScummVars() { VAR_TIMEDATE_MINUTE = 126; } -void Scumm_v7::setupScummVars() { +void ScummEngine_v7::setupScummVars() { VAR_MOUSE_X = 1; VAR_MOUSE_Y = 2; VAR_VIRT_MOUSE_X = 3; @@ -238,7 +238,7 @@ void Scumm_v7::setupScummVars() { VAR_STRING2DRAW = 130; } -void Scumm_v8::setupScummVars() { +void ScummEngine_v8::setupScummVars() { // VAR_ROOM_HEIGHT = 1; // VAR_ROOM_WIDTH = 2; |