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Diffstat (limited to 'sdl.cpp')
-rw-r--r--sdl.cpp89
1 files changed, 59 insertions, 30 deletions
diff --git a/sdl.cpp b/sdl.cpp
index 6dca25d16e..a77042d27c 100644
--- a/sdl.cpp
+++ b/sdl.cpp
@@ -1,5 +1,3 @@
-#define NEED_SDL_HEADERS
-
#include "stdafx.h"
#include "scumm.h"
#include "SDL_thread.h"
@@ -144,6 +142,8 @@ private:
void unload_gfx_mode();
void hotswap_gfx_mode();
+
+ void get_320x200_image(byte *buf);
};
int Init_2xSaI (uint32 BitFormat);
@@ -184,17 +184,17 @@ OSystem *OSystem_SDL_create(int gfx_mode, bool full_screen) {
void OSystem_SDL::set_palette(const byte *colors, uint start, uint num) {
const byte *b = colors;
uint i;
+ SDL_Color *base = _cur_pal + start;
for(i=0;i!=num;i++) {
- _cur_pal[i].r = b[0];
- _cur_pal[i].g = b[1];
- _cur_pal[i].b = b[2];
+ base[i].r = b[0];
+ base[i].g = b[1];
+ base[i].b = b[2];
b += 4;
}
if (_mode_flags & DF_FORCE_FULL_ON_PALETTE)
force_full = true;
-
- SDL_SetColors(sdl_screen, _cur_pal, start, num);
+ SDL_SetColors(sdl_screen, base, start, num);
}
void OSystem_SDL::fill_sound(void *userdata, Uint8 * stream, int len) {
@@ -329,13 +329,11 @@ void OSystem_SDL::init_size(uint w, uint h, byte sound) {
* driver changes, so i'll alloc it here */
_cur_pal = (SDL_Color*)calloc(sizeof(SDL_Color), 256);
- load_gfx_mode();
-
dirty_rect_list = (SDL_Rect*)calloc(NUM_DIRTY_RECT, sizeof(SDL_Rect));
-
_ms_backup = (byte*)malloc(MAX_MOUSE_W * MAX_MOUSE_H * MAX_SCALING);
-
dirty_checksums = (uint32*)calloc(CKSUM_NUM*2, sizeof(uint32));
+
+ load_gfx_mode();
}
void OSystem_SDL::copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) {
@@ -753,6 +751,49 @@ void OSystem_SDL::set_sound_proc(void *param, SoundProc *proc) {
_sound_param = param;
}
+
+/* retrieve the 320x200 bitmap currently being displayed */
+void OSystem_SDL::get_320x200_image(byte *buf) {
+ /* make sure the mouse is gone */
+ undraw_mouse();
+
+ if (SDL_LockSurface(sdl_screen) == -1)
+ error("SDL_LockSurface failed: %s.\n", SDL_GetError());
+
+ byte *src;
+ int x,y;
+
+ switch(_internal_scaling) {
+ case 1:
+ memcpy(buf, sdl_screen->pixels, 320*200);
+ break;
+
+ case 2:
+ src = (byte*)sdl_screen->pixels;
+ for(y=0; y!=200; y++) {
+ for(x=0; x!=320; x++)
+ buf[x] = src[x*2];
+
+ buf += 320;
+ src += 320 * 2 * 2;
+ }
+ break;
+
+ case 3:
+ src = (byte*)sdl_screen->pixels;
+ for(y=0; y!=200; y++) {
+ for(x=0; x!=320; x++)
+ buf[x] = src[x*3];
+
+ buf += 320;
+ src += 320 * 3 * 3;
+ }
+ break;
+ }
+
+ SDL_UnlockSurface(sdl_screen);
+}
+
void OSystem_SDL::hotswap_gfx_mode() {
/* hmm, need to allocate a 320x200 bitmap
* which will contain the "backup" of the screen during the change.
@@ -761,32 +802,20 @@ void OSystem_SDL::hotswap_gfx_mode() {
byte *bak_mem = (byte*)malloc(320*200);
- SDL_Surface *bak = SDL_CreateRGBSurfaceFrom(bak_mem, 320, 200, 8, 320, 0, 0, 0, 0);
- if (bak == NULL) {
- error("hotswap_gfx_mode::bak==NULL");
- }
-
- SDL_SetColors(bak, _cur_pal, 0, 256);
-
- SDL_Rect src_rect = {0, 0, 320 * _internal_scaling, 200 * _internal_scaling };
- static SDL_Rect dst_rect = {0, 0, 320, 200 };
-
- if (SDL_BlitSurface(sdl_screen, &src_rect, bak, &dst_rect) != 0)
- error("hotswap_gfx_mode::blit failed = %s", SDL_GetError());
-
- /* destroy the temp surface, the backup bitmap is in bak_mem now */
- SDL_FreeSurface(bak);
+ get_320x200_image(bak_mem);
unload_gfx_mode();
load_gfx_mode();
- /* reset palette */
- SDL_SetColors(sdl_screen, _cur_pal, 0, 256);
-
/* blit image */
OSystem_SDL::copy_rect(bak_mem, 320, 0, 0, 320, 200);
-
free(bak_mem);
+
+ /* reset palette */
+ SDL_SetColors(sdl_screen, _cur_pal, 0, 256);
+
+ force_full = true;
+ OSystem_SDL::update_screen();
}
uint32 OSystem_SDL::set_param(int param, uint32 value) {